Question of the Day:
Did you change your decklist post Most Wanted?
>What is Android: Netrunner?
>Android Netrunner Official FFG News & Spoilers:
>Official FAQ, Compendium on rulings, and common mistakes
>Netrunner Card List and Data Pack Details:
>Articles and Blogs:
Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace the spaces by dots):
www nagnazul com/whyirun/whyirun.html
Ya Test Run is almost as good as Clone Chip most the time. Shaper does not tend to need the instant speed Parasite attacks. They just are really good at killing ICE with Parasites.
>Test Run is almost as good as Clone Chip most the time.
I wouldn't go that far: two credits more, can't be used instantaneously during paid ability windows, program goes back on top of the stack and needs to drawn again.
Positive is it doubles up as a tutor.
Did change my corp decks at all. Perks of being Weyland I guess.
But I had to scrap the clone chips from my Whizzard deck, added Retrieval runs to compensate but did not test it yet.
The upside is, it allows to have two potential Parasite use in one recursion card.
The downside is it slows and hampers you down when compared with Clone Chip if you don't need that second use: got to spend a click to draw it again, it has to stay in your grip until next use.
>it allows to have two potential Parasite use in one recursion card.
What do you mean?
IMO, the real upside of Test Run over clone chip is that you can play SOT to recur Test Run. All Clone Chip has is instant-speed and affordability.
Well, if you don't trash the ICE on first use for whatever reason, it goes back to the top of the stack and thus can be used again.
If you do, of course, it goes to the heap.
Very narrow case with Parasite. More bothersome for more permanent programs.
Man, I feel bad. I just did a MWL match as Chronos against a Kenma on J.net and managed to deck him, twice, and going through two copies of Levy. One was net damage'd and Chronos Projected, the second one s/he used to recur about 15 cards. The Chronos Project was quite meaty, exiling about 14 cards.
The reason I feel bad is because this runner must've accessed Future Perfect like 7 times, and lost the psi game each time. I don't consider myself that lucky, but 7-0 is a little bit 2lucky4me.
First net damage killed a Corroder, Thank Jackson In Heaven (TJIH)
I suppose I may as well post the deck, since undoubtedly there are people here better at CP than I am.
The good kind of CP, not the bad kind.
I'd suggest replacing one Yagura and one Cortex Lock for 2 Swordsman. Good against AI, for one, and against non-AI runners the net damage is still relevant. Just as porous, though vulnerable to Mimic unlike Cortex Lock. Cortex Lock does drop in effectiveness, though.
>Cortex Lock does drop in effectiveness, though.
Yeah it definitely does. I kept it slightly relevant lategame by Power Shuttingdown the Kenma's Faerie and freeing up 1 MU, but it was dead weight for the last 5-6 turns.
Cortex Lock is 4 STR so it's not as vulnerable to Mimic as you think.
I know this is False Lead, but I click it every time.
This one is especially blatant, and I clicked it anyway.
Still, Govt Shutdown card in last pack of Mumbad? There's supposed to be a Weyland ID there, isn't it?
Not >>44603576 but mine is built to just ping off 1 kind of breaker(usually fracters but that might change to decoders since that is jinteki's gimmick) and all copies of recursion. Then i just kick back and hide behind a wall of ice.
Yeah, exactly like mine. But I'm curious at why/how is >>44603576 decking runners.
Now that you mention code gates, I've been finding annoying both Kit and Quetzal (also ADAM with his first directive bullshit, but that's a different matter). Changing to Code Gates might be a great alternative.
Oh, probably, Faust almost never stays long against me though.
I honestly don't even know why I do it anymore. I just log in at work and come up with a fake news post. Just part of my normal morning.
I was debating going with one about FFG Making a LCG Tycoon LCG. A constructed competitive card game about creating and selling a constructed competitive card game.
>I was debating going with one about FFG Making a LCG Tycoon LCG. A constructed competitive card game about creating and selling a constructed competitive card game.
what about one like
Alright, first draft swapping barriers with code gates. At first I had 3 rototurret, 3 Grim. But I don't like Grim being in D4v1d range when I'm trying to build a rigshooter. So I'll try Negotiator for a while, at least it will give me money. If it doesn't work I'll go back to Lancelots. I'm not sure Power Shutdown will shine at destroying code gates. Too many different are used, it will probably just trash clone chips or similar hardware. Thoughts?
A well-armed Enigma
Chronos Protocol: Selective Mind-mapping
2x Chronos Project
3x House of Knives
3x Nisei MK II
3x The Future Perfect
1x Blacklist •
2x Jackson Howard ••
2x Team Sponsorship ••
3x Hokusai Grid
3x Marcus Batty
3x Hedge Fund
3x Medical Research Fundraiser
2x Power Shutdown ••••
Code Gate (8)
2x Lotus Field
2x Negotiator ••••
2x Rototurret ••
15 influence spent (max 15)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to The Universe of Tomorrow
Deck built on http://netrunnerdb.com.
Weyland needs a Corp version of Same Old Thing.
Like an Asset that has "[Click][Trash]: Play an operation from your archives (paying its play cost).". It'd be a fairly big power boost to all forms of Weyland.
The archives is mostly HB territory, again and again they've proven this by having all sort of cards (Asset, Operations, ICE, Agendas) that let the Corp recover cards from there.
Out of HB, only Jinteki (Crick) and 2 Neutral cards (Interns and Hades Fragment) let you touch the archives.
Weyland territory is probably tutoring cards, although Neutral, NBN and Jinteki started blurring the lines recently during the SanSan cycle. Further proof that Lukas hates Weyland.
Weyland is not that bad. I have been buying singles for my Weyland deck for over 2 years now (I can't stand boosters so I only buy singles from ebay).
My local play group is only like 4 people so we don't have that wide a range of decks. No one here plays HB. Sounds interesting to be able to interact with Archives like that.
I will have to look into what buying a HB list will cost.
More or less distributors can't sell online anymore. Most the places that sold cheap are just fronts for distributors that sell around cost and fucking over real stores.
That is no longer allowed so expect to pay MRP from now on.
First of all, Netrunner doesn't do boosters. They have datapacks that include always the same 20 cards (times 3). No randomized bullshit.
Second, wouldn't buying singles make your decks REALLY expensive? I mean, for 40€ you have the 7 core decks (store price). If you build the decks by singles, for 1€ every 3 cards, you have one corp and one runner deck for the price of 7.
please tell me you are joking... The core did not have 3 copies of all cards. So when I saw singles online I assumed it worked the same as any other game.
I have spend over $800 on singles for this game...
It is from the official book about NBN.
The story is about a girl who is abused and raped constantly during her child hood. They do a build up with her joining NBN to feel protected by their constant watching and designing toys that can watch children. Then it goes into how they can only feel safe after they become what they truly are, goes into them being trans, and does a big reveal of them being Jackson at the end. there are also HEAVY undertones of pedo.
This is probably bait, but if this is real, you're a complete retard for not checking shit out and I won't feel bad for laughing at you. You just made my day. Thanks m8.
Yeah, I'll believe it when the book is actually out.
There's no way Alexander would associate a Trans with something negative like pedophilia, and no way FFG would allow pedophilia into their canon.
But the way it's been described in the thread is that the book says "Jackson spies on kids it's so creepy" not "Jackson's a hero for following xir penis". She wouldn't attach a negative outlook to a Trans character.
It's hopefully a moot point, since FFG would be out of their minds to publish a story involving pedophilia, ESPECIALLY if it was portrayed positively.
I don't know. Main issue I have with it is, for someone willing to run last click it's a blank card.
But then for everyone else, it can be fairly taxing. And raised at opportune time it's basically a win condition right there.
And I don't know how they can print better than a 5 to rez, 4 str, 3 subs code gate without going into broken territory.
More influence too though. I think they're on par really.
Turing is Yog-able on centrals (not to mention parasite bait). Better on remotes. Only one subroutine for 5 str. The anti AI effect is what gives it an edge, especially in current Faust infested meta.
(Mhhhh... How come I haven't tried Hourglass/Turinh in that Argus/Casting Call deck? Probably influence being too tight... still, this needs to be done).
Tags is always the first thing I think when click-intensive decks comes to my mind.
I guess most people will think of Jinteki RP with ELP and Caprice when they think of click-intensive decks. But I made a Bioroid heavy with tagging ambushes/ICE out of Custom Biotics. It worked surprisingly well for my limited cardpool at the time. Caught everyone by surprise (first the ID, second the Ghost Branch, third the Scorched).
I forgot how good this card is... Such a powerhouse in Making News.
I made this few weeks ago. Now Netrunner has its very own Conspiracy theory symbol (I edited it using art from Private Security Force and Expose).
save 3 inf on the ice walls by just using walls of static, maybe use that on more wraps/3rd power shutdown
as far as agendas go i highly recommend gila hands, having one scored early ensures your recovery economy from siphon/vamp, gila into MRF is fantastic. also consider swapping some/all niseis for fetals, really makes digging R&D punishing and lets you hold some nasty agendas instead of the vulnerable niseis.
hokusai generally not worth the slots imo, i'd replace with shocks or snares, esp since R&D is a prime target.
blacklist will do so much more good than archangel imo, esp since you don't have any way to stop the runner from chipping back their breakers
on that note you really need some way other than just power shutdowns to interact with the runner's board, batty+destroyers is just too good, highly recommend. archer is also fantastic, esp with batty.
cortex lock is nice but having ice that goes dead in your worst case scenario will only exacerbate the problem. i'd suggest swapping for a swordsman and a roto/grim
3 yagura is too many desu, cutting down to two and adding in an inazuma or a 3rd lotus would be better.
to summarize, i'd do
-3 hokusai grid
-3 ice wall
-3 nisei mk ii
-3 cortex lock
+2 gila hands
+2 fetal ai
+1 power shutdown
Hokusai Grid is amazing in CP, even a single net damage is a huge deterrent here, so a card that does it every turn, and also is quite pricey to trash? It's awesome, a huge threat to eater decks, and a big tempo hit.
Snare on the other hand is terrible here. Since what you're looking for are controlled spikes of net damage over big amounts to hit the important cards, snares are being expensive to fire, and limited on triggers.
Shocks are awesome. That's it. Shock is exactly the ambush you were looking for. Net damage, free, triggers everywhere.
I'm considering Shi-kyu. On one hand, you only ever need to pay 1 and the threat is already pretty big, on other hand it means the runner chooses, and that's bad for business. One could use Neural EMP right when he chooses to add it to his score though, more cards though.
Downside: Doesn't trigger on R&D.
Not all, but what little I have is here:
Been trying to get some evaluation work done on the centered around central (mainly HQ/R&D) + Off the Grid Weyland deck.
Issue 's still the same if you can get it going it can be decent, but the nners jave become way to fast to set up early accesses, and while you can actually withstand the agenda accesses not so bad, but the early trashing of pieces central to the strat hurts way too much. Off the Grid really shouldn't have been 0 to trash for one.
>Lord of the Rings LCG will end development this year.
>After the current cycle completes they will be releasing 2 more Deluxe Boxes and then end new releases.
Anyone even try this game? I have never seen anyone play it at a shop before.
It is a newer slim one so I don't think that is an option. It works great on my Vita. So that is how I do 90% of my Netrunner (great to get in a game on the bus to work) but I was hoping to play on the big screen as well.
Think it will run on a PS4?
Corp deck building is really pissing me off today.
I have been trying to build a Tag focused NBN deck but you just can't. There is no way to fit all you need in one deck. You need ICE, Econ, Operations, and Agendas, even then you still need some Assets/Upgrades as well.
There is just no way to build one in the current rules of the game.
Even if you go max-min on Agendas with
3x AstroScript Pilot Program
3x Global Food Initiative
3x Project Beale
You are eating 6 Inf and that leaves 40 deck slots left. Then we add a min of 16 ICE for 24 deck slots left, even then since you are going tagging ICE you only have a few ETR at that number. Toss in some Econ for another 8-9 cards slots leaving us 15 cards left.
3 Jacksons bring us down to 12 cards.
For Tagging to even work you need Surveillance Sweep anymore so there is another 3 cards down. We are at 9 now.
3 copies of Keegan Lane since he is the best tag punishment card in the game. 6 slots left. 2 Foxfire to deal with the huge amount if Link in the meta now. 4 slots left.
What do you do from here now? You have almost no cards to score Agendas, No cards to really open that big a window (outside of Program trashing), no attacks, no anti-econ, and likely almost no ETRs.
Just the frame work for the deck takes up 95% of it's slots. There is nothing really left to work with at that point.
We can put in Sansan City Grid but then we have no real good way to protect it. You can try the Never Advance style and go Snare with it but you don't really have the Econ to support that.
We can cut ICE but we are already low and if we cut Tagging ICE we need to replace it with other Tagging options so we lose that space already.
YOU CAN'T BUILD A 49 CARD TAGGING DECK! IT JUST DOES NOT WORK!
>For Tagging to even work you need Surveillance Sweep
No. Surveillance Sweep makes traces a better deal for the corp. Its influence on tagging itself is secondary.
Depending on the deck you may not need it all. Or need less copies.
Then what do I score with? You are never going to get the tags for Pycho without insane investments like Bernice Mai that I already don't have the space for. What do I replace them with anyways? None of the other NBN Agendas are even that good.
So reduce my deck space even more?
If you don't run Surveillance Sweep then the Runner can just out Econ you and screw you over. At least with it they have to spend in to prevent the tagging.
Runners are at a MASSIVE advantage when it comes to traces. You 100% need 3 copies of Surveillance Sweep before tracing even becomes a real option.
it sounds like you're trying to put too many pieces in the deck. why keegan? if you're running tag punishment, guess what punishes tags? a flatline. build a butchershop deck.
if psychobeale is your thing, there's some superb sync decks out there that work amazingly well.
you say you want to build a tagging deck, but it sounds like the deck your frustrated that you can't build is severely more specific.
I want something that is not just PsychoSeasons FA or SE Kill. It feels like 100% of Corp decks right now are FA or Kill speed decks.
I wanted something slower and more tactical but it feels like you just don't have the space to make it an option.
Like Keegan is amazing since he is THE best Program removal in the game. But he is also worthless since the deck that can use him can't be built in 49 cards...
maybe that's why you don't see it everywhere?
it could be that it's just not a T1 deck. it's possible to make it though. with recursion getting a little tax, keegan stock might even go up! i would advise cutting the astros and trying to play it like a glacier deck, seeing if you can get some caprices in there
no, it's because like he said it's hard to build an inconsistent. the dissonance here is wild, flailing over how difficult it is to make a sub par deck while refusing to admit there's a reason the T1 decks exist, work, and win games.
people at least talked about the game and worked real deck design.
Now it is just "Look at the T1 decks from the T1 players on Stimhack/NetrunnerDB".
This game has just become MTG 2.0 but worse.
like here, lets relive the magic! you want fake horeshit cards instead of actual real discussion? we can make it happen! i am ACTUALLY FFG INSIDER and because it's taking so long to release mumbad (basically a shipping catastrophe and it won't be out till late feb) here's a spoiler from the first pack1
2 cost 2 influnece
install an icebreaker program from your heap (paying the install cost)
boi wanna build a keegan rigshooter? then do it! it will be less consistent and hard to win with, but it's doable! crying that it's impossible to build a deck with tag punishment is lame, and it's also untrue. what the dude REALLY wants is to build a keegan rigshooter deck.
so lets do it! what do you have to fight these days? you have to fight:
DLR val or maxx, primarily breaking with eater or faust
Kate decks breaking with gord, still lady, atman, and pretty instant recursion. more taxed now than ever.
Crim decks either playing the old style andy or trying to bounce around with leela.
so what ID do you build it in? probably sync, as it's harder to shake tags. sync makes news team better, so you probably want to include that. since runners are permatagged, you probably also want QPM, as it's free points. and also naturally defending your core centrals
Close but really the card is:
Shaper - 1 Inf
2 [credit]: Install a Cloud program from RnD or Archives paying all costs. Use this ability during runs only.
Again: you can tag without traces.
The Hivemind was at work from inception, anon wants to build a tagging deck, starts with the fast advance agenda template. Don't want to stray too far from conventional wisdom. You never know.
The joys of a competitive-focused meta.
I think the game the game is like "this because of the people that have control over the game: the designers and the people that play it depending on their broadcasting power.
a lot of people want to build decks using substandard cards, but don't realize making those decks beat the standard cards is a lot of work. it's DOABLE WORK, but you are always handicapping yourself in terms of cardpool selection.
you gotta build these decks to beat the best decks, whether they're using 0 cards from the MWL or all of them. sometimes that takes some concession that what you want to do just doesn't exist in the game yet to any serious capacity. people who wanted to make good data leak reversal deck (a deck that could be built since genesis) have had to wait while pieces slowly came throughout the cycles. NOW, they can play that deck and win handily!
sometimes you just gotta be honest about the cards, the meta, and your skill level. that is, if your goal is to avoid losing.
>making those decks beat the standard cards is a lot of work.
>it's DOABLE WORK,
As someone that has played DLR since released, and hates the WNP variant of it, believe me, I understand.
Hell, I sometimes think I'm the only one around that still loves Hemorrhage. And it's funny, because, it's a substandard card, but the amount of rage I get from this card is hilarious.
My position remains that the game happens to be at its best when playing two"substandard" but working - because well designed and piloted - decks against each other.
That's where it's at for me.
unfortunately, while i do have control over whatever cards i put in _my_ deck, i don't have any control in what's in my opponents. so i generally just build the decks with the cards i want to use and try and make them beat the best decks. sometimes that means heavy borrowing from what's been proven to work, and that's fine. player skill factors a lot into this game, even when playing T1.
>unfortunately, while i do have control over whatever cards i put in _my_ deck, i don't have any control in what's in my opponents.
Understandable, but one of the reasons why I think competitive play will always remain crippled is its end result with this approach.
That's one of the blessings of having a dedicated enough non-competitive meta: having people that play link and traces because they love the mechanic; having people that will sacrifice a couple influence points for thematic reasons while deck building (Shards go in Apex); having people chose an ID because it looks cool (someone wants her Silhouette deck to work and damn it, it will!); having people that will plays certain cards because they make for interesting choices even if they're not the best in their categories.
As I was saying during the conversation on whether we'd implement the MWL list locally, those people don't need a MWL. They do a great job of policing themselves, and I can't see why competitive players that do implement it would feel cheated of playing against them.
>sometimes that means heavy borrowing from what's been proven to work
>and that's fine.
Well, yes, it is, as long as you understand what it is you're doing.
I wonder how you would build Exile with that.
Who is the best Netrunner girl and why is it Elizabeth?
>not tri-maf qt
Disagree. Anon wants to make a tagging glacier style deck; it's not that he's insisting on using substandard cards. You're calling the concept substandard, and that dismissal of untested archetypes is an example of what the other anon meant about Hiveminds.
Right, so let's build something else. You know what best punishes tags that isn't a kill or Psychographics? Closed Accounts and/or Shoot the Moon. I'd say 2 Closed Accounts and 1 Shoot the Moon, since Closed Accounts is far more flexible. Then you want a couple of Tollbooths, maybe even 3 since you're a glacier. Data Ravens are pretty much an autoinclude. A Gutenburg or two might be good, but those are probably the first to cut if we don't have room. A couple of Elis would be good here, even at 2 inf a piece. A couple of Wraparounds and Turnpikes to gearcheck, and Turnpike is reasonably taxing. I need more time awake to talk about the rest of the ice.
Making News is probably your best bet for a glacier, since Sync's smaller deck sive will screw you over in long term. Or maybe NA Sol, since there aren't too many traces. Your call. Ash is probably a good splash either way. Going NA Sol would take up 2-3 slots for Surveillance Sweep. Agenda-wise 2 GFI 3 Beale 1 Utopia, 3 Astros/Explode-A-Palooza (depends on inf) 1 15 Minutes and maybe The Future Is Now to round off. Might even want 1 Character Assasination instead of Explode. It's pretty good.
Okay, I'm done rambling.
S/He waits for the night to see his sweet little charge prepare for bed. Only S/He truly knows the magic of children and has to watch over them to protect them.
He's playing chronos, the idea is to use the ID ability to snipe all the runners decoders and lock them out that way, so he only needs code gates and a few sentries for the trash program subs
A normal deck relies on using a combination of different type of ICE to delay the end-game where the runner has all types of breakers and is ready to get in.
This deck is different. The purpose of the deck is to trash their decoder and then lock it out (be it Blacklisted of Chronos Project'd). Once that objective is accomplished, it's really hard for the runner to make a successful run as long as it's defended by a code gate.
Some exceptions apply, like using AI breakers, parasites, cutlery, or bypassing. But the deck is more or less prepared for them (hopefully).
While I mostly agree with the conclusion, can't say I agree with the protocol for evaluating Tyrant.
Counting one click as one credit never sits well with me. It seems functionally equivalent, only it isn't. A click is worth more than a cred. As noted down in the piece, which actually makes Tyrant even worse.
Another thing, while I do think BWBI is underwhelming, I don't know that comparing it to EtF is fair given that one is clearly on the "too good" side of things, which brings its own issues.
Overall, nothing really new to the conversation, but it's nice to see it all gathered and archived online in one spot.
Responding to the question of the day:
Corp I swapped out some stuff but the deck is mostly the same. Less flexible, but lasts longer into late game
Runner I scrapped my deck entirely. I wasn't too happy with it before mwl but thats really nails in the coffin, puttering around with different stuff to figure out what ill use now
I was playing Prof earlier and this is the first time this has come up in a game for me.
Can I host an icebreaker on Leprechaun if Leprechaun is hosted on Djinn? The faq doesn't say. My guess is no, but the fact that cards have no memory could mean otherwise.
Also, Tech Writer is amazing in professor. I made 24 credits off two and I never used the third.
I imagine KG has to have some stuff to help runners out. Corp seems very, very strong in the wake of mwl. NBN took a significant hit, but they just have to double down on a particular strategy now. eli and architect should have hit foodcoats but it seems like that wasn't that big a deal for them.
So, you can stick Crowbar/Spike/Shiv on Dinosaurus. I find that hilarious. Could there be a jank deck in Savoir Faire + Cloud Breakers + Dinosaurus? The deck, of course, would have to be named 'Everybody Walk the Dinosaur'.
Thinking over it, choosing Shiv over Faerie only matters if your MU is full. In every other case Faerie is better, even more when you can use Sacrificial Construct to make a persistent Faerie instead of disposing of it.
A few thoughts after trying the deck last night.
- Power Shutdown did a good job at trashing faeries! Also datasuckers.
- Restructure seems a bit out of range, although I'm uneasy about swapping them for Celebrity Gifts. Maybe finding the influence for Successful Demostration? Always loved its synergy with Nisei Mk 2. Anyway, I had to click for credits a lot to use Restructure. Destroyed my tempo.
- Negotiator was a good tax. Better than expected honestly. It never trashed something on its own, but a server with Negotiator and Batty was a big NO-NO for the runner.
- Batty was a bit hard to find in every game.
- Hokusai Grid dominated my centrals in every game.
- Team Sponsorship only fired twice the whole night. Maybe Interns is a better choice? Finding space for both is going to be hard.
- The only game WotW fire was to send Study guide back to Kit's stack. It was test run the following turn.
- No Noise/Parasite.
>The only game WotW fire was to send Study guide back to Kit's stack. It was test run the following turn.
Depending on the number of power counters on it, that could have been a hefty tax on the runner.
Still, yeah, WotW kinda suffers from a similar issue to program trashing: too many tutors around. You can get and will hosed once in a while.
With only one in the deck though, I wouldn't be too surprised of it not firing too often. It's just a wild card in your deck.
>Negotiator was a good tax. Better than expected honestly.
Used it in Gagarin myself and I did find it a honest tax most of the time. Not a great ICE, but not as bad as people make it out to be.
Hosting rules are not transitive.
This means that you can host your icebreaker on Leprechaun, which is hosted on Djinn.
Another example would be hosting Djinn on Scheherezade. Anything you host on Djinn will not count toward your MU limit, but you won't get Scheherezade credit.
And the opposite. If you host Scheherezade on Djinn and then host Cache on Scheherezade, you're getting Scheherezade credit, but Cache is taking part of your main MU, not Djinn's MU.
Is anybody taking the directives and playing them in other IDs?
What sense does it make fluff-wise?
Is it really worthy?
We really had a story we wanted to try and express with Spin Cycle but we felt did not really hit the mark. We found that story telling works best with the Deluxe boxes in place of breaking it up over parts in a cycle.
That is why Cycles are more location based or focus on one aspect of the world.
Since we had this story we still want to tell I wrote this book. I hope you all take a chance to read it and see the bits of that we managed to slip into Spin Cycle.
Seeing as it's not something that costs to install, like bioroid code would be, I'd say another runner using any of Adam's directives would be them embracing the philosophy or techniques it describes - or, to put it another way, Adam's directives were based on several runner philosophies.
The mechanical benefits of this are kind of dodgy, but given that you dedicate 3 influence to each one I think it's fair to say you've invested in some stuff out there in cyberspace "off camera" that gives you that advantage - and it's not like more conceptual things haven't had a mechanical impact before, and these also have the virtual component to them as well (I imagine that Adam, like APEX, is not a fan of foxfire)
One you have not seen yet. Sunny's wife is by far my favorite character in Android. Sunny is getting her own book soon along with her Wife and Kids showing up in Netrunner.
I really look forward to seeing them soon.
It was more of conventional story, but I personally like the way other expansions will just throw you facts and tidbits and let you work things from. Makes for satisfying reading.
But then I read tRPG manuals for the pleasure, and I think they sometimes manage to do something that, between excerpts and rules taken as a narrative of sort in themselves, covers its very own literary niche.
Wonder how how Android's personal take on cyberpunk is going to show in Monster Slayer. We actually have terrorist activism at the center here, and it would be nice to see something more nuanced than usual (less "Evil" corporations, and more casual greed and the removal of any sense of responsibility that comes from being a clog in the structure of the company).
Why do gamers always have to act like same sex partners are not the norm. What is not normal is wanting to have a flesh stick shoved in you while some brutish orc of a man holds you down.
Elephant, though hippo is more dangerous
For Monster Hunter and Monitor?
As an extra incentive - most people who would buy them will already be pretty big fans of the lore, but this means they're not "just" a story with little wider relevance - for example, none of the events in Freefall matter in the wider scope of the lore
Are we talking an African elephant, or Asian elephant?
>As an extra incentive
That's the thing I don't get, maybe I'm just too disconnected from that market, but if you take digital vs physical, I don't need an incentive to take the later over the former.
That kind feels weird both in that, what I think is probably the version more needing of a boost isn't getting it, but on top you're crippling it when, well, I don't really see a reason to do it really...
Probably why I'm not a successful business man.
Taking paperback over ebooks? The trend during the last decade is that people were buying more ebooks thanks to amazon amazing work in their kindle department. This last year this changed a bit by closing the difference between the two, but ebooks are still on the rise.
I was saying African - the Asian elephant is smaller, and typically weighs less than a hippo (it's the most likely of the three to be usable for work though)
As for books, the digital version is much more convenient - ebooks and pdfs are certainly popular, but I don't know if they're more popular than physical ones
Making the more expensive (and less piratable) one have more content makes some sense to me, though I agree it hardly seems necessary
I like Neutralize All Threats in Anarch if I can spare the influence. Especially Whizzard of course.
The zero cost fits the low liquidity builds and allows you to stay threatening immediately upon install.
I like the idea of Always be running in Quetzal. Need to give it some more thought.
Most anarchs decks I see couldn't care less about MU. They do have lots of options for it, but with AI breakers and so much recursion the MU usage is more transitory than permanent.
So anything you guys would recommend to add or chance?
Thought i like it how it is now, but changes are always possible.
>As much as I love the idea of NAT whizzard, I think a Nerve Agent does a better job most of the time.
I'll run a copy of each instead of 2HQi if I think I can manage.
Did this with both Whizzard and Kim to some decent results so far.
>I'm quite fond of these dual effect cards that require to think about whether it's worth it.
So am I. Makes things a bit more interesting.
>What sense does it make fluff-wise?
Having given it some thought: the directives being virtual means they're pieces of code. I like to imagine runners basically unable to crack it to separate the working positive function an the unwanted one, and quite simply deciding to use it wholesale.
Now, as to how this works, extrapolating a lot and straying from canon, I think the Bioroids don't have full working software consciousness uploaded in individual units, they're networked. So what the runner does is tie par of his own mind/body-enhancing hardware to a part of the network. And just follow the protocols.
Must put quit a strain long term on human beings, but thankfully we don't play the long game.
>I think the Bioroids don't have full working software consciousness uploaded in individual units, they're networked
That seems to contradict my impressions of the Golem novel.
In the novel, each android is braintaped a neural channeling that makes personality, and they have to perform maintenance visits to correct possible irregularities in their neural channeling. They also have subroutines hardwired in the neural channeling (like the directives) that force them to act in a certain way. It's not an online feature, since in the novel there are a couple situations where the communications are jammed and the directives are still present.
a) As I said, "straying from canon".
b) Them being networked could still mean reach individual units having some particularities while taping into the network. With maintenance demanding that individual units be off the network and thus in a fully corporate controlled environment for security reasons.
I just like the idea of it though.
Same, got around to playing it a lot more recently - if you have a deck with moving parts, it can be really good value. Can save you early game too.
I think I'd play it some Weyland builds if it wasn't 3 in influence (not to mention Weyland being a bit thin on that front anyway). Being able to dig for killing parts early without the need for an agenda score helps. I used to use it for that when playing only core.
I've been out of the loop for a few months. Busy with work and all that. I've came back to this list thing and I'm not sure what to do. My corp game isn't changed at all as I play Jenteki kill shit, but I don't know what to do for runner since I'm usually some variant of green that uses potato chips. Hell I don't even know what to swap out for that delicious recursion as I love running flexible rigs I blow up/sell then pull back up when I need.
On a side note does anybody have any fun Gagarin decks that are about having like 12 servers? Gagarin seems like it could be fun as shit done right.
Well, potato chips only matters if you import too many cards from other factions. The Professor, for instance, is unaffected.
On cards to recur stuff. Scavenge, Uninstall, and Test Run are still out of the MWL.
I don't even give a shit about all the Kate nefs, they could toss out that ID and I wouldn't care. She was the most boring shit ever. I always ran crap like Nasir or Exile, both of which can be pretty dependent on things like Lady, Chips, and suddenly dead ice. I'd almost want to try to make a professor deck now. But I still feel like it won't make him viable. Maybe once they give us that event that lets you change out IDs mid round.
>The Professor, for instance, is unaffected.
He's unaffected entirely, no matter how many cards he imports, but then he can't use Lucky Find or more than one 1-inf none-shaper event, so that's fine.
I will never forgive the anon that pointed out to me how much it looks like the prof is wearing an adult daiper
Haha, shit man, considering how you were writing before the O&C release Day Job looks even funnier
Plebs probably have it if you search your trip
Eh, don't take this as an insult, you were actually okay for spurring discussion for a while there.
Even if it did wear a bit.
Speaking of fanmade cards, anybody got any they want to suggest/share?
This is Whizzard's counterpart - it's Dan Clarke to Whizz's Kevin Wilson, made by one of the other designers at FFG - here he's an alternative mini-faction, though he did say in his AMA that he will actually be appearing in an Android project of some kind, though not as Jack Weyland
My idea for something that might make the 5 inf Executives more playable, and benefiting other vulnerable assets - cost might be a little high, but otherwise I think it's okay. Stack multiples to make it really shine
Made on GRNDL card creator, using the PSF alt art
I don't know, when you make cards that are dependent on other cards to be good, compared to a card that's just solidly good by itself, I'm not sure how much play it'd get. I'd rather play a card that's good on its own, but also has benefits for executives. Take a look at the new Oath cards in MtG, where they're planeswalker focused, but also have their own independent benefits.
It's good for any high value asset (the Root, Capital Investors, Worlds Plaza, Eliza's and Melange etc.) or Region (San San comes to mind, but there aren't many that are really bad), so while it does depend on a card to protect I'd still say it's pretty useful.
Like I said, reducing the cost to 2 seems doable, to put it in line with PSF I guess
I'd really like to make a card for the really nice pic someone made for the Dutch nationals, but nothing comes to mind.
Anyone got any ideas?
Have a question about playing HB. From what I've seen of their cards (mostly Base set and the HB/Shaper expansion) their doctrine for ICE seems to be "really big and scary, but expensive" but from what I can tell they don't seem to have the credit generation to support that. Is that a factional weakness or just a case of not having the right cards?
You're favorite card that will probably never get an alt art. What's her name /tg/?
>There'll never be a Whizard wearing an LED trillby at his computer having a conversation with Princess Space Kitty
>bblum, Stimhack League: First Place, 7h
>@Romakarol, it is reasonable to feel uncomfortable with an avatar that doesn't share the same gender/race/whatever with you. However, women and non-whites have been forced for decades by popular media to endure the same discomfort several hundredfold.
Kek. So hypocrisy is alright because of historical inequalities, despite the fact that you're advocating for modern equality? Okay.
Lovely idea I think (not to mention the card itself, looks nice) but way too strong. AND somewhat favors never advance and fast advance over IAA scoring which the game really doesn't need.
>I don't know, when you make cards that are dependent on other cards to be good, compared to a card that's just solidly good by itself, I'm not sure how much play it'd get
They *have* to ramp up the power of combo cards if they want them to see play - in competitive at least.
You don't see anyone complaining that Breaker Bay Grid is a combo card that does nothing on its own. It's a enough of monster of a card that no one cares about it.
Problem is, the more narrow the combo, the more power they must give it to make it worthwhile, and then people will complain about RNG game breaking.
HB has loads of (ways to make) cash. One of the richest corp. Problem is the core bioroid suite was balanced with the overpowered Engineering the Future in mind and it actually hurts when you play any other ID along with a strict suite of them I think.
Giving the windmill theme, I like the idea of something that slowly grinds, preferably something small that just goes off every time the turn begins.
I have a problem finding something that wouldn't be overpowered with that trigger.
Making it a condition counter is probably too good.
Now, make it an upgrade that fires for three damage every time a card inside the (remote?) server is trashed, even on the turn it is trashed, and we may have something.
Something like Weyland's Red Herrings meet Hostile Infrastructure.
On a side note does anybody have any fun Gagarin decks that are about having like 12 servers?
Just decommissioned one to play some Argus. Public Support really makes that deck shine. I also like Breaker Bay Grid + some hefty expensive and taxing asset, forces the runner to go big and concentrate a lot of money for that one particular run (Say, The Root 4 + BBG 2 + 1 Gagarin tax credit for each access, making for a 8 credit + ICE breaking run).
Given the tulips are artificial, and the way Jinteki's art works in general, I'd be kind of tempted to call it Server Farm, for the pun.
What could be done at the start of each turn though, hard to say - maybe building power counters for something?
>it is reasonable to feel uncomfortable with an avatar that doesn't share the same gender/race/whatever with you.
Actually, no, it isn't. It's called empathy, and people who actually care about gender issues are retarded. I haven't had a single problem playing Lara Croft, Peach, or whatever else video game character and I seldom think twice of it.
The people who talk about gender are the ones who are most likely to be sexist. The rest of us just want to sit down and game.
>he seriously thinks that I sit down and consider the plight of avians when I play Angry Birds
>muh 2,000,000 birds/year who die to aircraft turbines
I find that City Surveillance is a wonderful example of that, but you really need to force the runner to hit rock-bottom before it works.
Lately I find it strange that the runner economy is so much stronger than the corporation's... I mean, it's a fucking goddamn megacorp. It should be far richer than the runner, by multiples. Algorithmic multiples. Why can one human being hold so much power?
My biggest problem with Gagarin horizontal is that it's hard to present the threat of winning behind the shell games. Unless your plan is to score 3 Atlas and 1 Hostile Takeover, the Runner can just focus on prepping his own economy for when you go IA or IAA, then try to steal your agenda instead of contesting the remotes. Of course, this can be off-set with traps, but the point is that unlike Jinteki, you can't have a million remotes and be able to say, "Ha, four of them are agendas that I can score out whenever I'm ready". Also, you only have 1 3/2 in Atlas, which sucks. NBN has Astro and Beale, so Never-Advance was a legit strat at some point of time. HB has ABT and Vitruvius. Jinteki has, above all else, Mushin No Shin and the very fact that they're Jinteki. Gagarin has Public Support, which is actually pretty damn good, but until they get another way of scoring in a never-advance style, I feel like shell games is a handicap for them.
>to hit rock-bottom before it works.
About that, Spark Agency at its finest.
>Lately I find it strange that the runner economy is so much stronger
I think that's because once upon a time we used to use credits to break ICE, so we spent a lot of credits to go through and that made us poor.
Now we either siphon siphon siphon until the corp is poor and never let him recover; or we use some kind of power counters mechanic (lady, d4v1d) that basically allow us keep our credits pile up; and that's when we don't just outright trash/derez the ICE.
Kind of agree with you on the money front there - though at least PPVP Kate's ridiculous Lucky Find econ took a hammering
I've been meaning to try pic related and Junebug in a deck (probably Gagarin) - I,A, [something else] and if it goes unchecked advance again.
Probably include Back Channels, for the Junebugs
I could see arguments for either, but why is it too good as a Condition Op?
Because it can't be trashed (excluding Imp/Kim)?
Does mean it's limited to one use though - as an upgrade there's a (low) chance the runner might tank it, giving it the opportunity to be used again.
3 damage, while nice, is also more than DRT or Contract Killer - I don't think you get to do that sort of damage (sans Cleaners, anyway) without a tag or an agenda going missing
So how about we give Jinteki an asset that causes 1 net damage due to "low" circumstances?
If your hand is at a certain number, like below 3?
Or if the credit pool is at a certain number, like City Surveillance?
Or if the runner is tagged? etc.
>Lately I find it strange that the runner economy is so much stronger than the corporation's... I mean, it's a fucking goddamn megacorp. It should be far richer than the runner
Runner and corp's credits don't scale. A corp credit represents a lot more cash than a runner's.
>My biggest problem with Gagarin horizontal is that it's hard to present the threat of winning behind the shell games
I think my biggest problem is that it's so hard to threaten a kill - at least the way I managed to make it work, it's one of those low liquidity Weyland builds. Sure, I can keep the runner poor, I can even tax the grip well enough with most Faust builds to have credible windows, the trouble is that it's so much work having everything right tempo-wise it's like waiting for the stars to align... if I could threaten kills credibly I could at least have better control of the pace... hopefully.
>Probably include Back Channels, for the Junebugs
I have a Plan-B Junebug deck myself, but it's in Weyland (with imported Mushin). The thing is, runners just keep on running my shit in Weyland because they don't expect traps; IAA Plan-B means I can only score Hostile Takeover, which is not good enough.
Runners are a lot more cautious running Jinteki, so I might start doing Plan-B Jinteki and just import Back Channels since it's so low influence.
>pic related and Junebug in a deck
My Gagarin does Ghost Branch + Backchannels.
If they don't run the server, I just keep advancing it. And keep advancing it. And keep advancing it. Until I need the credits and suddently have +30 credits.
And if they run it, well, that's 2-10 tags followed up by 3 scorched earth, then Allele Repression to get 3 more scorched earth next turn.
You're right on the damage, more than probably too much, it's just with three you get to force the runner to jack out in most circumstances on the turn the upgrade (or asset if the runner so chooses) is trashed. But then Checkpoint I guess? Or importing some net damage. But I'd prefer for once to have a Weyland card that doesn't rely on other cop's resources to work, and ends up better in the other corp.
>Because it can't be trashed (excluding Imp/Kim)?
There's that, and then because it becomes indivisible from the asset or upgrade once condition counter is installed. Since you can install on regions, that makes Hokusai 4 credits + two meat damages to trash + the one net you took from the successful run. And there's no way around taking the hit.
Might just be me being too conservative.
How about that:
On Site Security
2 creds to rez. 3 three to trash
trash: after this run is completed, the runner suffers two meat damages for each card that was trashed during the run, including On Site Security.
Shiny, I love that Ghost Branch+Back Channels move (not to mention the them, selling back a ghost branch? How dirty can you get Weyland?). Will try and squeeze it next game day.
Might just be what the deck needed.
>But I'd prefer for once to have a Weyland card that doesn't rely on other cop's resources to work, and ends up better in the other corp.
That's fair - I was being conservative with the damage, but you make a good point with checkpoint.
Making the runner effectively run twice though, that's nice, though you get it elsewhere - pure protection would be unique, though less generally applicable.
Didn't think of the Hokusai combo, but you have a point about that being nasty - though it would be similarly bad as an upgrade there, if it applies to any trashed card
The trash gives it the ability to suicide for damage, that seems a bit off
That's a nice idea - Ghost Branch seems more scary at low levels than Junebug, in Weyland at least
>The trash gives it the ability to suicide for damage, that seems a bit off
That was the point yeah.
Allows the corp some silly self trash combo.
I don't think it's publishable, but I do find the opened space funny - killing with an Architect for one.
>though it would be similarly bad as an upgrade there
My bad, yeah as an upgrade, I definitely would make it region. Should have said.
It's not about the trace. You rez and trash On Site Security, then rez and trash Self-Destruct with at least one ice protecting the server. Boom, six meat damage right there at the cost of 4 credits and a few clicks to install the stuff.
What does that matter when Plascrete can prevent 4? Brain and net damage are way better because the prevention cap is 1. Well, infinite for any one occurrence (Deus X) but that's going to require a trash.
>selling back a ghost branch? How dirty can you get Weyland?
That's the sort of thing that Weyland does - like the time they insured all the properties they knew were going to get wiped. I like to see those sort of bad guy antics in the game.
Speaking of bad guy antics, what's do you think Shaper's dark side is, as a faction?
They just don't seem anything like as bad as the others, which makes their runs a lot less grey most of the time - this is probably the darkest I've seen them, and it's not even out yet. The only other thing I can really think of is that their talents aren't being used for anyone but themselves, but that's hardly a huge crime
If it were to stay a counter, or a non-region upgrade, I'd stay two damage - as a region upgrade, it can't be stacked (and it loses a lot of power) so 3 would be fine
What I was thinking
>- this is probably the darkest I've seen them
I think the darkest I've seen was Nasir unleashing APEX from the moon prison it was in. Not that he KNEW what was coming, but the same can be said of Project Manhattan or von Braun's rockets.
The runner isn't guaranteed to have a plascrete out. They could just not have found it yet and be running carefully - never landing a tag or doing other foolishness. Or using IHW instead.
It's the story in the inserts through all the Lunar cycle. The Apex bit is not explicity said, but implied. It can be read here.
Though that has further implications when combined with the other Lunar data packs, and the SYNC background article - The Source nodes, pic related, are thought to have fragmented over time, but Nasir thought they might have evolved. Additionally, the original network framework was established before the moon was colonised.
The place the Source stuff was found seems to have been an old military installation - it's also connected to the life support system on the moon, which should never go down.
The last piece, with SYNC, is that NBN rose to power in the death of a Bell-like media conglomerate - shortly after it was broken up there was a massive net disruption, called the Blackout, crippling society - as of the Android present the cause is unknown. NBN (a San San based child company of the Vertex empire) managed to develop in their R&D infrastructure complete resistance to the attacks/virus, and were allowed to roll this out globally to create the new Network.
What Apex is, where it came form and how it came onto the net are all unknown, and will likely remain so, but there are certainly implications there
Actually that has been unconfirmed in Apex's introduction article. We will probably never know what Apex is.
But that also means that we have a Lunar AI running in the Net somewhere.
The Apex's article doesn't actually refute that the Lunar AI Nasir released was Apex. It just repeats over and over that their intention with Apex is to leave it as a mystery.
As such, they will never confirm that the Lunar AI was Apex, but they'll never refute it either. Leaving to the reader's imagination if the Lunar AI was actually Apex or something else.
Actually, the only way to refute this while keeping Apex in the dark would be to release a card or piece of fiction directly linking Nasir's story to something else.
Personally, I think what happened was that SYNC developed not only the source nodes for the Network, but also some kind of AI virus that destroyed the Internet. Once IT consumed the Internet, the source was contained and secretly put somewhere unaccessible, Off the Grid, and safe. Sometime after the initial protocols were develop worldwide, they had to move it out, the Network was everywhere in the planet, so they moved it off-planet. To the moon.
Some time after that, Nasir came along. Nasir was a scientist, and a explorer. With all the data he had in his computer about how the Network worked, the source code learnt, adapted, and evolved into what we now know as Apex.
This doesn't explain why/what Nasir felt this presence through the Network and went looking for it to the Moon.
I'm constructing a NEXT deck (The Foundry!) with Breaker Bay, Ash, and WotW. I thought of including Caprice, but then WotW wouldn't trigger.
tldr: I think Nasir found the source code for an AI virus that destroyed the old Internet, and with his research projects, this virus learnt how to adapt to the Network, enter the Apex.
Yeah, designers are going to have to think long and hard to find something to make expose valuable.
I would argue this is something the game desperately wants.
The tricky part is probably going to do it without breaking the rest.
Satellite Uplink. With this that's 5 creds two clicks to bypass two pieces of ICE.
Silhouette + Lemuria Codecracker. Turn one HQ run exposes, turn two and three expose, turn four bypass three pieces of ICE for 3 clicks and five credit.
Not going to revolutionize the game, but I think it at least would make some playstyle more explored.
As much as I love exposing ICE and remotes with Silhouette (and seriously, even without Siphons in my deck people already started to close HQ REALLY HARD to deny me exposes, like, way too hard), I don't think a card like Tiptoeing is the answer. It just open the runners to abuse expose cards as a stepping stone to bypass.
Although to be completely honest, I think expose in the core box was there to be more certain about what card you were going to use Forced Activations Orders and Femme Fatale.
>It just open the runners to abuse expose cards as a stepping stone to bypass.
It does, but then I don't think the card by itself is enough to "make" an expose deck.
All in all the idea is a lazy answer to both Crims need more bypass and need more reasons to play expose.
And since so many players are never going to bother running expose because of the ICE selection of corps (will always be a "subpar" play), it has to come from the runner's own side of thiungs.