New players welcomed. See guidelines.
We celebrate three long years of this quest, thank you all for being loyal fags.
Desolation, at the edge I sit, see the broken swords, a field of Anemones. The reflection of a demon, an angel. Let me shake your hand, far, far along the spear is broken. The tears made the river, and we choked it with blood. Look up, shame, disgust, devastation, no NOT I. Birth, kill, eat, sleep, Death. Roam, the sands, the snow, the jungle, the forest, the waters, and I ask when did we die?-Sayings of the monastery of silence, pg 26 paragraph 3.
>trip-codes are a must to prevent cheating and character impersonations.
>The game is played entirely with 1d100's unless otherwise specified.
>There is only one of me, posts take a bit of time. (Be Patient)
>Characters will die, get over it.
name, age, description, race. Roll 2d100 for hp and location. You can be anything from a sentient toaster to a wondering samurai grasshopper from the year 5000.
>tinyurl / LOSTARCHIVE
Rolled 80, 60 = 140 (2d100)
Rolled 45, 65 = 110 (2d100)
Description: A walking, living fortress
Le's do this
Rolled 81, 67 = 148 (2d100)
A bounty hunter with a gun.
Apparence is pic related.
Your motor comes to life amidst a place or sand and endless night. You cannot remember how you got where, or when. You simple are here.
You cannot remember when was the last time your core was activated, it must have been a long time go. Plants and moss have grown all over your exterior, there are no living creatures roaming your insides.
It seems that there is an expansive field of flowers all around you.
The last thing you remember is taking in about 10 pints of cider saying "Oyasumi" and then something about chasing after an extra-dimensional ghost for your senpai. Now you wake up in this place.
A spider crawls out. "We are moving!!!!" she proclaims, apparently she had been making a home out of you for a while. Will you shoo her like a pest or allow her to live in with free rent. She does seems like freeloader.
After walking for about four hours you come to a strange hallway. Well more strange than the one that had dancing geckos. This one is decorated with a giant skull of some sort of creature you cannot identify.
She blushes visibly, "Does that mean i can stay?" She looks in the distance and spots a small settlement. "Are we going there sir?" She realizes that she has yet to introduce herself. "My apologies, my name is Arachne."
Rolled 77 (1d100)
I hold down my sunglasses as I inspect who I've suddenly chanced upon. Disgusting to look up, sure, but if there's anything I can brag about is that I'm don't afraid of nothing. "You're a big lad." I note outloud.
Rolled 63 (1d100)
I talk slow paced in my large and lumbering voice "Greetings, Arachne. You are welcome to stay. I am... I have forgotten. You may call me home for now. The creatures ahead may do the same if they so wish" I head towards the settlement.
One, how did you get to the pit of the dismembered.
Second, Why aren't you begging or running?"
This large creature, seems to have been composed of the various corpses you now see littered around, he smells most foul. Bones and entrails make up the majority of his body.
A large granary stands before you, the inhabitants are hiding. It is perhaps related to your stature. "Home, why can't you remember?" Arachne asks.
Rolled 4 (1d100)
I stop "The passage of time has taken many things from me. Perhaps they will return with time as well" I slowly bend down "Do not worry small creatures, I mean you no harm. I am simply searching for companions who may return me to my former glory"
Rolled 25 (1d100)
"Lad, I have no idea." I say, noticing his odd way of dressing himself. Most shameful. I shake my head. "I'm shaking my head. Do you realize what you've just done? That's not cool, lad. Get your money, we're going shopping."
>Establishing friendship, charisma roll. I can't beat this nigga.
The villagers send out their champion. She readies to hand you a plate of whoop ass. 600 hp, 40 attk, 80 speech check.
Rolled 41 (1d100)
"Negotiations failed!" I tell myself, attempting to dodge the blow by running to one side. I let his blow catch a column, or anything solid enough to stop it and halt it. Then, I rush to the nearest exit.
She seems a bit drunk, she raises her halberd and staggers back a bit, crushing a cart of cabbages. When she regains her stance, its clear she will attack.
600hp 40attk +80 speech check, defend this time.
Law reporting in!
Ranger, professional Wine addict, Pyromancer
4/10.000 persons killed
Ragat, fists of thunder
Nera the crawling one
+20 City finding
+30 Medicine Checks
+40 Fire Magic
Golem Eye [EPIC] *CURSED*
Bracers of the hidden shield [Epic]
Phoenix Belt [Epic]
Dragon Lamp [Epic] *CURSED*
A lot of Hate
x3 Fireswords, +50 attack each
One Time use: +100 to any attack
One Time use: Free boss kill [used]
Nanashi, Graveyard demon dog
Rakais (Dead and Lost)
Doctor Mu (dead)
>rolled a 95, wanted to find a pyromancer who can teach me stuff.
It seems you have ended up near some crypts, this may not fare well for you. But for the moment things seem to have calmed down.
You move around the city asking for who knows about a teacher of pyromancy. No one really knows,but they end up telling you of a powerful wizard living at the edge of the town. When you get there, and enter the house a 12 inch doll greets you. "Yes?" She is reading a book about advance magical applications of lava.
"You want something that can kill the immortals? Are you dense, do you understand the fallacy there? You can kill the mortal avatar of a god, anything can accomplish that with enough power, but to truly kill an immortal being? Not going to happen."
Your pride is broken, but so are your joints, to say you walked away would be to exaggerate. It has taken you sixty hours to reach the mountains, crawling is really not working for you. +40 repair check.
Rolled 77 (1d100)
If I twist it enough, it'll certainly open!
>Trying to open it like pic related.
"Level 10 spells. But not only are they extremely dangerous, and take time to charge, its almost impossible to catch a god without some sort of guard. That said, yes I can teach you one of those. What do I get though ?"
it takes a bit of time, but you manage to open the lock. It seems the door leads to a hanging garden of some sort.
Arachne went out for a fruit run, she came back 26 weeks later, and you were barely done finishing a leg joint. "uh....Home will it take longer? Not that I mind, i mean it makes my coming and going easier but i mean you need help?"
Rolled 43, 56 = 99 (2d100)
Was a powerful necromancer on his homeworld. Liked to call himself Nemesis of the living. Actually likes cute things and teapartys. is a huge sucker for golf.
>Luck and location
Rolled 69 (1d100)
"Can I even get down from this thing? Not like it matters. Hello?!" I yell, to see if there's anybody in here. I've been getting too carried away. I should return to my job as soon as possible. My vacations are now officially over.
>Roll is to see if I can find somebody in here.
"I've spent about 600 years at the edgeof this city, its been a while since i have venture deeper into the labyrinth, hell do the young kids call it that anymore? At any rate i teach you that and we travel together then if i feel like telling you do something, well you do it."
learning siege mechnics volume IV with advance applications of Golem design was a bit hard for Arachne. But hey she is only on her second year since that day she said she would help out.
Perhaps if the golem could activate the re spawning room for microlites, They were made to repair things. But Arachne has been looking for that place inside of Home for the last seven months on her spare time.
"No luck today either, at least your legs should work in about five more weeks Home."
"My lady, what is one so hermosa in this place?" It seems you have called the attention of a lizard/dragon/reptile thing.
You wake up in a strange room, its not possible for your to recall how you got to this place, but it seems powerful magic was involved. At least you think so.
Rolled 14 (1d100)
"Lad, you won't believe half of the things I've gone through in the last thirty minutes." I tell the lizardman. "Is this your house? How do I get out?"
Rolled 12, 39 = 51 (2d100)
"Hrrng! What the flipping hell happened? Argh well. Let's find my way home and have a great party harhar! But a great being as myself sure does not need to walk! We float!
>Float to the next room.
>Summon some bsaic skeletons, doing basic shit for me.
Rodrigo loses his head before he can answer. A small and rather fast creature seems to have detached it. "You stink." 300 hp, 40 attk.
your floating magic is not working here at all. In fact you have to use your atrophied legs. It is extremely uncomfortable. Your summoning is not working the way it should, it seems all your skeletons are six inches tall. and barely listen to half your instructions. There is a door between you and the next room.
She goes for your neck in a killing blow, but she miscalculated the your flat chest would afford you speed and maneuverability. As is, she just gives your a buzzcut. "Huh, lets try that again, this time try to get decapitated ok?"
she lunges foward. 300hp 40 attk
Rolled 34 (1d100)
"You flipping skeletons! Damn you! Maybe it's because of this room? I might go back to basics, but not for long! Maybe there a necromancer tea parties. They might help me."
>Just walk around, trying to find some necromancers, or people i could enslave.
Arachne has not come out in weeks, you are getting worried about her. Its not like her to stay inside you so long without any communication whatsoever. Perhaps she fell down and got hurt, what will you do now?
Rolled 20 (1d100)
"No, get out!" I try to sidestep away from her cut and try to suplex the bitch.
>tall,tanned man, muscular(as in wrestles bears) bearded dressed in a duster and ragged boots, no hat scruffy unkempt hair has a revolver and an oversized hand axe
>age:?? 40-60 hair that's grey with streaks of white
You find Arachne furiously working to activate a room full of cobwebs. This is a very old room. This is foundry for your soldiers. The room is near activation.
Rolled 62 (1d100)
"Oh gosh you are flipping CUTE!
Holy crap i'll keep you! Now sit on my shoulders and be all cute and stuff, i'm going to take over the world!"
-insert high pitched laugther!
You wake up in some room full of dwarves, wait they are not dwarves but light constructs of their resemblance. Try as you might all you can remember of your past is bears.
The room comes to full life. Small golems are being assembled by the dozen. "Good, now to go out and tell Home that we are back in business!" She crawls out of one window. "Home i got your forge started, they micro golems should help with repairs." +30 to repairs, +50 attk +50 def Special ability remote control micro golem body, for entrance to human sized places and your insides.
"I am not cute, I am the legendary spirit of fire, i burn all!" Her voice is all squeaky, and she makes these exaggerated arm movements. "foul creature I will permit you to have the honor of being on my presence for releasing me."
On your bit about taking over the world, Ignis is very happy to hear that, she laughs maniacally.
>not wanting to say its father Gascoigne
Its father Gascoigne
Rolled 94 + 30 (1d100 + 30)
"Good work, Arachne. I am truly glad you are my first (inhibitant)" I finish up my repairs before countinuing my search for others that wish to travel aboard me.
Rolled 93 (1d100)
"Get out of the fucking way, nerd!" I yell at her, trying to duck under her attack, roll under her arm and sprint towards the end of the hanging garden. The one armed loli with sunglasses takes a leap of faith.
You finish op repairs and head out into the world. Making a pit stop at a nearby town, apparently they have something called a heartstone. You want to check that out. You hear a splat as something crashes on your head.... Send a soldier golem to check it out? OR Arachne?
You manage somehow to evade and take a diving leap of faith, you crash on some barrels and make some groaning sounds trying to get up, miraculously nothing is broken.
You find a bazaar town that suits your needs.
from here on use one die only.
There is no response. They seem to be sleeping, or turned off. Who knows with dwarven inventions. Anything can happen. For the moment the room seems calm, explore it or move on.
Rolled 10 (1d100)
I send Arachne to check out whatever hit my head. Hopefully it's not bird poop. She's a spider after all, I expect her to be somewhat stealthy. I send my micro golem into town to check out this Heartstone thing.
Rolled 50 (1d100)
"Shit, fuck that bitch." I swear. I rip part of my shirt to try to bandage my arm. "This was my fucking happy arm, for God's sake." If I need something else, I'll take it from around. Hopefully they won't mind.
After that's done, I stand up, and explore the place.
A golem bumps into you and keep on going, you are being carried along by the momentum since you float. It seems to not notice you, the people of the town are not even slightly perturbed by the scene playing out. They are talking about someone named Law having burn down a a vampire orphanage.
There is a giant spider girl near you. "Um.... hello?"
Rolled 43 (1d100)
"Shit, you here to kill me, ain't you? Alright, I'll take you on, come on!" I attempt to take a boxing stance, but it feels way too unbalanced with just one arm. I lower it. "For fuck's sake..." I mutter under my breath. "Help me..."
Rolled 30 (1d100)
I bumped into some weird floating guy who kept yelling, but I decided to keep walking because I'd rather not interact with a senile old man right now. I walk around town looking for this Heartstone I've heard talk about.
Your skeletons are still six inches tall, they are like model kits trying to assault an armored knight... not very effective. The golem is still ignoring you.
Walking around town had revealed nothing, it may seem you will have to communicate with the people.
"Uh.....em, you are missing an arm." The spider walks closer. "Home do you remember where your infirmary was?" She says to no one in particular, you think her half mad.
Rolled 87 (1d100)
Follow the golem and start hitting his head with my chains.
"Youuuuu bloody prick! How dare you ignore a god? Bow down and beg for forgiveness!"
>My skeletons are absolutely fucking useless. Send them around stealing some stuff. Maybe theres something epic?
Rolled 14 (1d100)
"Home? Is this *your* home? C-Can I stay for just a while?" I ask her. "Or rather, do you know how to treat this? I really, really don't want to have just one arm! I can't even do *basic* stuff!" I say, my voice cracking by half of the sentence. "Stupid bear bitch..." I mutter under my breath.
Rolled 19 (1d100)
I send one of the golems up top to show Arachne and the loli to my infirmary.
What is this old man's problem? He might be lost or maybe he ran away from his caretaker. Either way, I have to find this Heartstone. I walk to the closest creature (other than the crazy man) and ask some questions about it.
You find a room full of gold, it has gold as far as the eye can see. And a lot of corpses too.
Your skeletons come back with jewels and fruits. They are not too bright or able to carry much. The golem is still ignoring you, apart from a grunt. it seems to stop and make gravel noises at a shopkeeper who sees you and calls the town guard.
"What is this commotion?" The man has a perfect figure, a bastion of the Sunborn kingdom.
Rolled 48 (1d100)
"Ahh a guard? This golem, has shown the greatest blasphemy imaginable. He shall not be allowed to live! Now, my dear sir, you have my permission to put it 6ft under.
>Throw him a banana as a reward.
Rolled 57 (1d100)
>there's gold in them thar halls
I rush forward until I spot the corpses, then I skid myself to a halt and draw my axe and pistol
I attempt to conceal my bulky form before tentatively observing if my lustful outburst caused anything or drew undesired attention
Rolled 82 (1d100)
This old man is really causing trouble. He has now started stealing all kinds of things. A guard shows up to most likely stop him. I'm not getting much info out of these peasants, so I decide to ask the guard instead. "Greetings human, might you perhaps point me towards the Heartstone?"
Rolled 5 (1d100)
Certainly not my day. I'll take the moment to explore, and maybe even find the infirmary by my own. I'm liking this place. Maybe I'll be staying here for a lil' while, y'know.
"Sure, go to the center of town and then down the fountain, the stone is there."
The guard gets a banana thrown at him by the other individual. The golem is polite, he is not a concern now. But this other one. "You halt!" There are tiny skeletons flocking the individual, with gold and fruits.... You are going to give it one chance to explain.
Rolled 55, 41 = 96 (2d100)
"I'm taking what's rightfully mine. Are you going to stop me and let a criminal get away? There's the death penalty on that. I'm sure you value your life, guard."
>Send a skeleton to steal the stone, fuck you golem.
For the moment nothing seems to be lurking nearby, everything is quiet. The room if it could be called that stretches to the horizon and perhaps beyond. In fact most likely it does. There is more gold here than you or anyone could ever spend in one lifetime.
>Would you like to attend more quests?
You fall for several floors and eventually get trapped by a slime cube, it begins to dissolve your flesh. +70 survival check.
Rolled 24 (1d100)
I shrug, enjoying the silence, as I relieve my battle stance, I pocket as much gold as I can carry, snatching whatever gear and supplies I can off of the corpses, with tears in my eyes I turn my back on the room trying my best to pry myself away from my paradise trusting fate to return me someday
>I search for new questeses
Rolled 70 (1d100)
"Yes, perfect. Now get the golem so we can hang him! I'll wait here."
Eat the sweet roll.
"This tastes like shit! Bring me the person who made it."
I hit the skeleton with the roll.
>I meant more nightmare quest sessions, would you like to know when they happen?
As you try to pocket some extra gold, and loot the corpses you feel the air change ever so sightly. An undead creature is behind you. 200hp 40 attk
Eventually you find what everyone on town regards as the heart stone. It seems to be made out of solid gold.
"I'm afraid the golem has gone..." The guard is on his last legs of patience. "Abusing constructs is frowned upon, please refrain from that. Now do accompany me or I will be forced to be ungentle."
Rolled 9 (1d100)
"Hmpf useless. What will you do about the golem? That's blasphemy. Fine. Show me the station. I want some tea. And make sure there is a throne ready. These "chairs" give me blisters on my butt. HARHAR!
Hey, do you think you could carry me? My legs are kinda wobbly right now."
Rolled 76 (1d100)
As soon as I feel the presence I leap forward allowing age honed reflexes to guide me, trying to leap away while tossing a glance over my shoulder to size it up
>how's my health? 20 or 200?
>We are a bit more secretive on that front. Make a 10minutemail dot com email, it takes one second post it here and follow instructions.
You manage to evade its attack. Had you been a second late it would have killed you on the spot.
Rolled 54 (1d100)
Ignoring valour for the better part of-"Fucking run!!!!"
I shamelessly dash towards the exit, firing off snapshots with my revolver towards key joints in Its legs to disable it
I can feel one of the lifes inside me flicker and is about to die out. I cannot accept it. I immidietely send multiple golems down to rescue her. They drag her into the infirmary and start their life-saving operation.