>>44584317 >Does /tg/ watch Critical Role? I really don't care for most of the campaigns and Felicia Day is kind of annoying. >Do you think its popularity has had a positive impact on tabletop RPGs? How am I supposed to judge that?
>>44584347 >I really don't care for most of the campaigns and Felicia Day is kind of annoying. Critical Role is a specific campaign hosted by Matthew Mercer on Geek and Sundry. I find Day annoying as well, but she was only on two episodes out of 35+
>How am I supposed to judge that? By using the anecdotal data available to you.
>>44584493 > I think my favourite PC must be Scanlan though, much due to the way the player sings his bardic inspiration out loud. Grog and Scanlan are most people's favorite, from what I've noticed. I really think it's just because Travis and Sam have really charismatic personalities (they all do to a degree, with the exception of Orion, being actors and all).
Personally my favorite is Liam (Vax, the Rogue), because of his immersion and dedication to the character. I've seen all the episodes, and my wife, who had never played tabletop before, absolutely loves it and is wanting to join the game I DM.
>>44586749 I'll admit that Critical Role is what inspired me to finally sack up and DM my own campaign with my friends, and it was an incredible decision. Matt Mercer was crucial in that inspiration.
Vax normally isn't the kind of character I like, but I love that Liam is so into the character and takes the game so seriously. Scanlan is probably my favorite though when he isn't being too ridiculous.
I used to like Tiberius until the K'varn fight where he acts like a petty child because he couldn't have all the glory to himself, despite taking the killing blow. I'm only on episode 14, but he's turned into such a grandstanding asshole, I'm not surprised at all that he was kicked out of the group.
The players are alright, the only thing particularly special about them is their enthusiasm, which is something that 99.999% of players of RPGs are physically incapable of.
The problem for me is that it, like any popularization of the hobby, attracts a crowd of people who just assume that's how normal game interactions go, and it sets them up with ridiculous standards that they have no intention of meeting themselves.
It's EXACTLY like all the people who started wanting to play D&D because they saw Acquisitions Inc. They see it, say "Wow, that looks fun!", and then just jump into games or form their own groups with other new fans, and then get pissed that their experience is nothing like what they were promised via the show they watched.
And holy FUCK please stop making characters based on characters from the show. Stop it. Everyone hates you for it. Holy shit, what is wrong with you.
TL;DR: The show itself is fine, the people who get into the hobby because of it are always the worst type of people.
>>44587581 He was clearly kicked out by the group. It had nothing to do with Geek & Sundry or even his health. Three whole episodes after the K'varn fight and he's still acting like a cunt. If it continues like that, it's no surprise he was kicked. Everyone is clearly uncomfortable and irritated with his immaturity.
Someone also pointed out that he had been unfriended by most of the group on Facebook. There was a major falling out. I'm assuming there was some sort of ultimatum between kicking him out or losing Travis and Laura (and maybe even more).
He's a stubborn autist that doesn't play well with others. The popularity of his character gave him the validation he needed to become a monster.
>>44587918 I think the well-acquainted friends part is the most important thing.
The most memorable campaigns I've had were in large part mostly memorable because they were with good friends. Every group I joined because of a friend of a friend or just random people....usually sucked for some reason or another.
It's the familiarity, which leads to being comfortable and allows for fun to be had.
>>44587972 >I think the well-acquainted friends part is the most important thing. It's not. I've been playing with my current group for nearly 3 years. They're still not that great. It's not a matter of being comfortable together, they're just never going to be great actors or charismatic and excitable personalities. If anything, players just get less enthusiastic with time.
>>44588042 I hated Marisha at first, but the more she got comfortable with the cameras, the more I liked her. She clearly legitimately cares about the game and her character. Orion actively tries to be a cunt at every opportunity he gets as soon as the party shut down his stupid idea to have the boss fight outside the temple.
>>44589727 A good jumping on point? Almost any episode really. The "drama" isn't that bad, and the show doesn't really change after Orion's departure (unless you really liked him, then it's noticeable)
There's about 3 different story arcs, with the third one having just been wrapped up so if that matters to you, Episode 13 is the last episode of the first arc, 14~23 is technically the second arc (a few different things happen), and the rest is a single cohesive arc.
If I recall, Tiberius (Orion) leaves at around episode 27 or 28.
>>44590218 >other guest If you mean Mary E McGlynn, yeah she's amazing in general. I saw her at a con and she was legitimately having fun with it and even dressed up at one of the panels. She's so passionate about her work and nerd stuff in general, it's no surprise she's a god-tier D&D player.
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