8ED and 9ED should be banned Edition
Saying "go back to Standard/Hearthstone" is not an argument to support these monstrosities. These cards are very poor game design and are toxic for this format by punishing entire colors and color combinations.
Reminder 8ED features Summer Bloom
Reminder 8ED features Choke
Reminder 8ED features Boil
Reminder 8ED features Ensnaring Bridge
Reminder 9ED features Blood Moon
Reminder 9ED features Boiling Seas
Reminder 9ED features Flashfire
Reminder 9ED features Urza Tron
Reminder these cards are the #1 reason fair decks are struggling right now (the fair decks have instant game over cards while needing to fight to win).
> WAH THESE CARDS OPPRESS MY MIDRANGE CREEP WAH
Kill yourself OP
I'm getting sick of playing my janky tier 4/3 decks.
Should I build UG infect and start taking modern more seriously?
I really can't see myself liking the fotm BG lists.
Great tumblr post
you sure are showing those cisscum shitlords who don't play Blue decks.
We should ban Bogles also because I lost to it and it gave me a case of the feelbads
I know, we should make a spirit of modern just like we have a spirit of edh.
BG infect was a meta choice because everyone ran rending volley, UG is still going to be superior despite lacking Abrupt Decay because it can just dig for answers instead
BG Infect is like "Woah look how midrange we are guys, we can beat every threat they throw at us cuz we got that splash of black haha" and the deck is mediocre outside of that one meta call.
>spirit of modern
>legendary creature - fag avatar
>you may sob uncontrollably rather than pay spirit of moderns mana cost
>T: ban target card from the format. Activate this ability only if your opponent has won at least one game in the match.
>"b-but muh interaction!"
I bought the new phyrexia event deck last month and it is banannas, i can only imagine a real infect deck would be even more.
I play infect and I know one other guy that plays it at my local meta and I talk a bit about it with other top players. The reason it's strong is because it can just cheese games off of higher tier decks that can't handle the pressure, namely Tron and to an extent, Junk. It isn't very stable and stuff like Thoughtseize can basically end a game for you on turn 1 if you just can't recover. Infect is a glass cannon but it's effective and simple. That said, it's probably not worth building if you don't have the fetchlands and Hierarchs or you're rich enough to not give a shit. Most of the deck is just pump spells and Inkmoths and those cards are worthless outside of the deck (although inkmoth does go in affinity too) so it's nice to have a backup deck plan if infect gets fucked in the future. It's a rewarding deck and it requires a bit of thinking to pilot it well.
I guess I'm in a spot where I have to pay to play no matter which way I go.
I got into magic 2 years ago, and quickly left standard for modern, so I pretty much don't have shit when it comes to the higher priced modern staples.
Which is what has made me think infect would be reasonable.
Picture somewhat related, it's what I currently play.
You already have the foothills, you could pretty much buy the rest of the deck just by selling the goblin guides
why don't we just ban maindecks too, just make it so whoever wins the dice roll wins
>Reminder 9ED features Urza Tron
Tron is good and pure in all of its forms and is the only way to play ramp in Modern as well as playing a whole fuckload of cards that no other decks in the format play. Consider killing yourself.
idk why everybody complains about the price of modern and legacy when you could play edh
for the price of a competitive modern deck (that still has bad matchups you auto-lose to) you could build 3 top tier edh decks, or 8 casual edh decks
hundreds of amazing edh cards are less than a dollar
oh yeah and edh is just more varied. instead of every match coming down to bullshit sideboard hoser cards and who won the dice roll, anything can happen!
thats not what im saying at all, people can play how they like i just think if you dont want to pay for the more expensive formats, why not maximiaze your competitive potential in a cheaper format?
In all seriousness though, is MTG starting to become infected by hearthstone baddies? To put it into perspective, every time a deck is remotely good the hearthstone community as a whole whines and whines about it until blizzard nerfs it; this has happened to almost every single best deck in hearthstone's history.
EDH is garbage outside of playing 4 man battle royales while getting drunk with your friends. Bullshit mechanics/effects like infect translate poorly in EDH and there's always that guy that wants to shit up a casual format. I'd rather get bullied by lantern control in modern.
Also fuck shuffling those giant dicks. My hands are too small for that shit.
Not quite yet, but I am running Kurkesh, Onakke Ancient as the commander along with a combination of Lantern of Insight, Ghoul Caller's Bell, Pyxis of Pandemonium, and mill stone
The Win Con besides beating faces with Artifact Creatures is getting Hellkite Tyrant out and vomitting out all of my artifacts either via pyxis or other means (or mycosynth lattice and attacking people with Hellkite Tyrant)
I can't wait for the ban announcement so we can stop arguing over it for like 4 months
ban inkmoth nexus because I dislike the card
>every time a deck is remotely good
It's happened literally twice. Twice. Miracle rogue got nerfed because it was genuinely broken, even now it's still strong enough to see play so it clearly wasn't a complete neutering. Patron warrior was the only other example and while that one wasn't as deserved (I still don't know how people lost to that deck, you knew exactly what they needed to do to win and it was so easy to prevent) it is slightly understandable since warsong commander would have warped the design of every single card with 3 or less attack forever. I'd much prefer getting something like a neutral dreadsteed one day to having a boring meme combo deck around.
No other decks have ever been killed. Freeze mage, handlock, wallet warrior and everything else are still doing just fine. Face hunter has received several nerfs to cards but since the hero power is the only actually broken thing they cannot stop the deck without just removing all aggressive cards from the game, it's been "nerfed" like five times but since it's still one of the most consistent decks that hardly seems like it supports your claims.
But of course you'll just go on assuming you know how games you don't even play work and whining about a reality that doesn't exist.
>I still don't know how people lost to that deck, you knew exactly what they needed to do to win and it was so easy to prevent
Knowing what's coming doesn't save you from a kill from an empty board, not in Hearthstone.
Not to mention how hard it shat on anything aggro. You could build a deck to counter it, but you can do that to absolutely any deck.
Shitting on aggro is a good thing, fuck those kids.
They needed a massive number of specific cards and a lot of mana to kill you from an empty board, if you put pressure on them early even with a non-aggro deck you would generally be favored to win. They need to burn combo cards staying alive which means it takes them longer to combo which means you have more time to punch them in the face with whatever mediocre threat you have on the board. I used to kill them with Blackrock dragon priest, the slow control version before things like agent and guardian existed. They'd just get beaten down by 3/5s and 5/4s. It was like druid except they needed twice as many cards to go off and they didn't have anywhere near as many playable threats to push you into lethal range earlier in the game or fight for board control. Then you'd see someone play out a bunch of 1 and 2 attack minions, hold back threats that would die to a weapon and do other slow, dumb things and then cry about how broken it was when they unsurprisingly exploded on turn 15.
I'm glad you pulled those numbers out of literally nowhere.
Plus it's impossible to find people who play edh regularly who are worth playing with, and those that are cool to play with usually have some manner of a real deck in a non-standard format built, so why the fuck waste time with edh.
Playing my first IQ soon, I've played Magic a while just never had time to do any bigger events due to work/school or whatever.
What should I expect?
Will kids become super try hard and start calling a judge on me for every little thing to get a free win?
I play Jund and have it tuned for my local meta, should I change it back to a more generic list?
Any other things I should be looking for?
Because Remand is cheap and replaces itself, it's a good tempo card.
Worst cast scenario: Your opponent has to spend twice as much mana to cast their spell this turn, you get to dig one card into your library. No card advantage lost, but opponent lost some tempo.
Usual scenario: Your opponent can't cast anything else this turn since they tapped out to cast the spell, you get to dig one card into your library, and you now know what they're probably going to cast next turn. No card advantage lost, and you gained both tempo and information.
It finally won a major tournament (an SCG Open, I think)
You probably won't be playing against kids, you'll be playing against nerd grinders. They'll be quiet and noncommittal and you'll exchange about three words that aren't directly related to the game state. Hard to give you deck advice without more info, though.
>Any other things I should be looking for?
Always keep an eye on your opponent shuffling your deck, to not get cheated. Be nice and clear about what you're doing at all times. If in doubt, call a judge.
Be clear about moving from phase to phase, and declare combat before turning any creatures sideways.
Always confirm with opp life totals whenever they change.
Scout the room when you get there for sideboard advice, you'll likely want a stock sideboard if you don't get good information from looking around.
Lastly, call a judge whenever you have any questions, it's tempting to figure it out with your opp, but can bite you in the ass, and give your opp a reason to call the judge on you if you say the wrong thing.
Basically play like you don't actually enjoy the game in any way.
I hope those editions do get banned, I won't even be mad about my blood moons dropping, I just want to play my UU spells without worrying about an enchantment that I literally cannot deal with in my colours.
so with bloom winning this last open, do you guys expect to see a significant increase in blood moon in either the main or the side for charlotte? I'm planning on bringing infect and while I'm not really worried about moon under normal circumstances, having multiple copies main deck would fuck me up. I have infect, titanshift, grixis delver, and bloom built. Is it worth taking an audible? Should I just build twin?
Except it's not a 3/2 flier. Its a 1/1 that turns into a 3/2 flier if you warp your deck construction greatly. Its a threat that gets worse when you play more threats in your deck. You can't jam delver into a creature with 30 creatures. It only works in an aggro deck that's light on threats, and heavy on ways to find/protect its threats.
In what world is this unkillable? Are you firing off bolts and paths towards it in a way that doesn't pressure their mana base?
I haven't seen delver do well locally or in tournaments for a while
Bunch of 0 cost Equipment. It's a Legacy deck
Most versions run Mentor and Puresteel Paladin as cheap ways of getting creatures out and free equip costs. Vedalken Archmage gives draw
OTK warrior was the first deck that was ever killed, actually, way back in closed beta warsong commander used to have no attack clause on her ability, people used molten giants and youthful brewmasters for 32-38 damage otks straight out of hand with enough mana left over to execute something with a brewmaster to get through taunts
But really, it's all the 0 cost creatures, gaeas cradle and glimpse of nature. Its looking to mulligan to glimpse, then draw a ton of cards and win with a craterhoof, that 2g quest enchantment that gives all creatures +5/+5 and win on t2
Sounds pretty cool, is it a bit out of favour right now? Haven't seen it in any legacy coverage. But no, I don't think there's any modern equivalent to it right now, not since eggs was b&
Right, then no, don't do that. Modern meta can't really be "gamed' that hard, it's way more important that you play with a deck you're familiar with, rather than hope for some silver bullet meta call, the format's too diverse.
You can't have good sorceries and instants AND creatures
Sorry lightning bolt and goblin guide, one of you has to go.
Same for you, path to exile and stoneforge mystic.
Also dark confidant and whatever black spell you care to name, I can do this all day you fucking moron.
>mulligan to glimpse, then draw a ton of cards and win with a craterhoof, that 2g quest enchantment that gives all creatures +5/+5 and win on t2
Oh shit that sounds fun. I'm too broke for Legacy though, and no stores around me have support for it, hence why I asked about Modern
>Shun existing players
>Bring in new ones
>Soon the new players are your existing players
>Bring in new ones
>Soon the new players are your existing players
>There's no one left who has any interest in your game
exactly. they're dumbing it down significantly in the interest of standard babies wanting to smash creatures into each other and now scg doesn't even support legacy anymore. Makes me sad :/
So because Blood Moon is legal in the format, I have to potentially take mulligans just to have a hand that's capable of beating it, and then play around it constantly just incase my opponent has it?
How can you not see the existence of Blood Moon as a problem here? It warps games without even being played.
>and then play around it constantly just incase my opponent has it
What do you think a control deck *does*, anon? You must be the worst player in the world if your blue-based control deck can't handle anticipating an opponent's possible plays and attempting to leverage answers against them. That's literally what your deck does.
Yeah playing around powerful spells is part of magic. There's nothing wrong with this.
You must be playing Grixis, because you apparently have no other outs to blood moon. Try building a manabase that can be cast off one or two basics.
>Most versions run Mentor and Puresteel Paladin
No? Not in Legacy anyway. Usually it's Glimpse of Nature, then dropping a shitload of 0-drop creatures (Cheeri0s) on T3 or sooner and then wrecking someone with a Storm spell, either Grapeshot or Tendrils.
I like the Equipment idea though, especially with Puresteel and Equip 0.
Who in all fuck said anything about control? I could be talking about anything here. Do Jund/Abzan have to not play a Goyf on the draw so they can hold up Abrupt Decay mana in response to a potential Blood Moon?
>Try building a manabase that can be cast off one or two basics.
A manabase? Did you mean a deck? You want me to build my entire deck with the existence of Blood Moon in mind?
NIGGER YOU ARE NOW LITERALLY ASKING AN ENTIRE FORMAT TO WARP BECAUSE OF BLOOD MOON
HOW DO YOU NOT SEE THAT BLOOD MOON IS A FORMAT WARPING CARD HERE
Grixis is a deck that RUNS blood moon in the sideboard. And it has a million fetchlands to pull up basics. I have no idea what this retard is playing.
Who in all fuck said anything about control? I could be talking about anything here
What blue deck are you running that has counterspells that can't handle a blood moon, then?
>A lightning bolt? You want me to build my entire deck with the existence of creatures with toughness <3 in mind?
>NIGGER YOU ARE NOW LITERALLY ASKING AN ENTIRE FORMAT TO WARP BECAUSE OF creatures with toughness <3
>HOW DO YOU NOT SEE THAT creatures with toughness <3 IS A FORMAT WARPING CARD HERE
>a puresteel build is possible if less common
In Legacy? Not that I've seen. I do kind of want to fuck around with a Modern version, like a weirder/worse Voltron-Affinity thing, I dunno
Also why are so many old decks named after brands of cereal
It's an excellent business model. There are ALWAYS new players. And they don't complain about the new product. They also sing praise about the game and usher in the next generation of players. Repeat.
The most a Lightning Bolt can do is 3 damage. The most a Blood Moon can do is turn your opponent's entire manabase into lands that produce mana he has absolutely no use for, essentially destroying his entire game on the spot.
The difference is the size of what they do.
Blood Moon only destroys your entire deck if you play a retardedly greedy 3 colour deck with no basics. You deserve to get punished for that. Every three colour deck not piloted by a moron either has plenty of outs in the board, or just runs a deck with several basics/fetches in non red colours. Christ, I am a fucking TRON player and I don't hate blood moon nearly as much as you do. PLAY BASICS. FETCH IN RESPONSE TO THE BLOOD MOON. YOU DON'T EVEN NEED VERY MANY FOR THIS TO WORK.
>The most a Blood Moon can do is turn your opponent's entire manabase into lands that produce mana he has absolutely no use for, essentially destroying his entire game on the spot.
holy shit nobody fucking cares that you lost a childrens card game once, build a bridge and fucking get over it you whiny little shitstain
you lost fair and square, deal with it
So its a card that makes you think about it during deck design. It like null rod in vintage.
Warping a format is fine if it makes the format more interesting. Bad format warping makes a format less interesting. The effect blood moon has is unique, and you need to be able to support it to run it, but it can fit into many types of decks so it doesn't actually reduce diversity in the metagame
>HOW DO YOU NOT SEE THAT BLOOD MOON IS A FORMAT WARPING CARD HERE
HOW DO YOU NOT SEE YOU ARE A SPINELESS FUCKING CRYBABY WHO NEEDS TO EITHER GET GOOD OR STOP SHITTING UP THIS HOBBY WITH YOUR MEWLING
I've never lost to Blood Moon. Infact, I play the exact type of deck that has the easiest time dealing with a Blood Moon. it's not about who is right, but what is right.
So how about unbanning Treasure Cruise then?
can the cancerous millennial cunt droppings of the safe space and everyone gets a medal era please just speedrun a gallon of bleach and not turn a COMPETITIVE GAME into some commie handholding festival
The Gate is legacy monoblack control. Full English Breakfast is a now defunct survival of the fittest/volraths shapeshifter deck. Spanish inquisition is legacy BWR storm that's built to go off turn 1 as much as possible and runs the BBB draw 4's maindeck
>Warping a format is fine if it makes the format more interesting. Bad format warping makes a format less interesting
Really the term "format warping" is weasel words. Depending on whether you like it or not it's either format "warping" or format "defining", like terrorist/freedom fighter.
>So how about unbanning Treasure Cruise then?
Because cruise was actually format warping. Changed the metagame more or less overnight, made a single deck basically unbeatable, made dozens of other decks unviable. If you are honestly comparing the two you are even more of an amateur crybaby than I thought.
Let's also ban chalice, trino, and shackles while we're at it guys.
>imagine if wizards made a black lotus with delve 7
It would be considerably worse than Treasure Cruise because you couldn't crank it out turn 1, which is exactly what makes Lotus so powerful. Recall is just an efficient gasser you can use whenever.
>it's not about who is right, but what is right.
I'll tell you what's "right" you pissbaby, the fact that apparently your response to getting outplayed is to run to teacher and cry until someone else solves your terminal lack of a dick
small wonder america is in the shit, can you imagine if these attitudes had existed when your grandpa was dying for freedom?
"oh please mr hitler your mg42 is a format warping weapon please can we ban it"
Ok so I looked away from modern for a couple of weeks and what the fuck is this eldrazi meme deck that's going around? Is it even worth playing or will it just die out like lantern control did?
No, I was talking about cruise. BM hasn't invalidated any decks.
It's actually pretty fucking solid, looks like it might be the real deal http://www dot twitch dot tv/scglive/v/33172752?t=4h24m24s
This has nothing to do with being outplayed, and everything to do with players being forced to mulligan down regardless of whether or not their opponent even has a Blood Moon in their 75. You're asking players to play around a card that their opponent might not even be running. That is quite literally the definition of format warping; a card so good at what it does that all decks are forced to be scared of it and act as if their opponent always has it.
>"oh please mr hitler your mg42 is a format warping weapon please can we ban it"
Except that's pretty much how we do it.
Cluster Bombs, Nerve Gas and chemical weapons, Landmines, Non X-ray visible fragment devices, incendiary devices.
There's a whole shitload of stuff that's "banned" from war.
It looks really interesting but fuck me that price hike on the main cards. I mean eye of ugin at $27, eldrazi temple at $7, newlamog at $20, hot damn. That's too much for my poor ass.
What part of "if you want to build an incredibly greedy manabase with no basics in it then you run the risk of being fucked on, which wouldn't happen to people who made a more conservative manabase" don't you understand? Every deck has things that are good against it, you either play around it (which you seem to be mortally offended at the suggestion of) or you build your deck in such a way as to be resilient to it. I don't get pissed off a pyroclasm/anger of the gods because it fucks my b/w tokens deck, I run discard to nab it and try to play around it when I think my opponent is sitting on it. Same goes with affinity and shatter effects, burn and lifegain, merfolk and boil etc. etc.
Grow up. You don't get to have everything go your way. You don't get to have the world's most greedy manabase so you can have all your colours + man lands + utility lands + whatever and not get punished for it. You don't get to have your cake and eat it too, much less deny opponents their cake.
>Caring about Bans
I say Gas-er Play what you want
>dropping 0-cost artifacts, bouncing tokens and Mentor of the Meek and making Champion of the Parish into a fucking monster
>drawing like crazy off Mentor
Oh fug I have to build this now
>The metagame is too diverse as it is
Only because everyone gets to pick and choose what uninteractive deck they want to play. Burn v Affinity v Infect v Scapeshift v Bloom v Goryo's v Ad Nauseam. It doesn't really matter which one you play, the game plan is to ignore your opponent.
Wasteland punishes greedy mana bases. What Blood Moon does shouldn't really be described as punishing them. And by making a more conservative mana base, you're forced to warp your entire deck's construction PURELY BECAUSE ONE CARD EXISTS. It's like when Skullclamp was around and you HAD to run hate cards for it just incase your opponent was running it. Do you think Skullclamp was fair because people could play around it in deck construction? Shit no you don't.
Everything you say implies that everyone should build their deck with Blood Moon in mind. Do you build your deck with Cranial Plating in mind? Do you build it with Amulet of Vigor in mind? Do you build it with Splinter Twin in mind? Do you fuck. Yet you expect everyone to build their main AND sideboard differently purely because Blood Moon was printed over a decade ago.
3 Balustrade Spy
4 Chancellor of the Annex
1 Flayer of the Hatebound
4 Golgari Grave-Troll
4 Golgari Thug
4 Nether Shadow
4 Shambling Shell
4 Stinkweed Imp
4 Street Wraith
4 Bridge from Below
4 Cabal Therapy
4 Dread Return
4 Gitaxian Probe
Honestly? Don't bring a turn 1 combo deck, it's not going to be as fun as it sounds.
Try loam pox, especially if there's a lot of delver. Or enchantress, that's a ton of fun. If you want to actually learn a deck bring aluren
I wouldn't bring ANT if you haven't goldfished it a bunch, and learned how to sideboard against decks. Your g2s are going to be horrific if you didn't realize that goblins can play ethersworn canonist, or that xantid swarm isn't good against every blue deck
>Everything you say implies that everyone should build their deck with Blood Moon in mind
No, you cretin, I'm saying every deck needs to identify the cards that are good against it and deal with it, hence this quote
>I don't get pissed off a pyroclasm/anger of the gods because it fucks my b/w tokens deck, I run discard to nab it and try to play around it when I think my opponent is sitting on it. Same goes with affinity and shatter effects, burn and lifegain, merfolk and boil etc. etc.
Most decks in the format are not inconvenienced at all by blood moon, it's only jund/abzan, tron and bloom that are hosed by it and all of them have answers.
>What Blood Moon does shouldn't really be described as punishing them
Uh, yes it should. That's exactly what it does. You seem to be labouring under the impression that blood moon just wins people the game literally every time it resolves, which is flat out untrue. Again, I say this as a fucking tron player.
Just fucking tell us what your bullshit deck is. You've been ridiculously coy about it, I suspect because you know we'll laugh at you for folding to blood moon with it. Put your money where your mouth is, tell us your deck or better yet print your decklist.
I like it
Now I have to figure out the bones of it
>No, you cretin, I'm saying every deck needs to identify the cards that are good against it and deal with it, hence this quote
You're obfuscating the fact that your answer is "yes".
>Most decks in the format are not inconvenienced at all by blood moon
Well if we ignore that modern has very few tier 1 decks at all, you still need to add Infect, possibly Burn because it makes a lot of their deck uncastable, this new Eldrazi memedeck becomes a lot worse since they can't cheat anything out.
Just admit it, Blood Moon does far more than a 3 mana card should. It's a fuckhuge threat in legacy, a format with Force of fucking Will.
Whats the engine? Mentor of the meek or puresteel paladin? If you run both, maybe trinket mage is good because he triggers off both of them and you definitely need card filter so blue is necessary. Vedalken arcmage as a second puresteel?
I like stompy, the less 1 and 2 drops you run the better you are against miracles. I support running trinisphere because it makes delver/storm players cry and makes force of will really bad
Would you guys find it weirder if a new face showed up at your local game shop and took out either:
1) an anime themed play mat, but with monocolor sleeved cards
2) or a monocolored playmat, but with anime themed card sleeves
I assume both would be coming on too strong.
>You're obfuscating the fact that your answer is "yes".
What? How dense are you? I literally spelled out the decks that are weak to blood moon, and it clearly wasn't every deck in the format. Let's go through this, shall we?
Abzan/Jund - ding ding, we have a winner, really good if resolved, probably won't because of discard. Also, access to green for nature's claim etc.
Burn - doesn't care. Yeah yeah, turns off white/green mana. Assuming they don't just have the boros charms/atarka's commands in hand, tapping out on turn three and not interacting with the board is a terrible idea.
Affinity - doesn't care. Yeah yeah, turns off their man lands, but man lands are plan C for affinity at the best of times and, repeat it with me, tapping out on turn three and not interacting with the board is a terrible idea.
Tron - ding ding, we have a winner. Legitimately inconvenienced by blood moon, though not a free win at all.
Twin - doesn't care.
Bloom - ding ding, we have a winner, though again, not a game over. Pact of negation + green for enchantment removal + plus just getting to 6 mana the old fashioned way.
Infect - partial issue here. Stopping manlands is good and infect doesn't run a hell of a lot of basics, but again, tapping out and not affecting the board is a terrible idea.
Naya Zoo - doesn't care. They'll have the board presence out before hand, they have mana dorks and a million fetches to get basics. Best case scenario you shrink some nacatls.
Grixis - grixis runs its own blood moons, so it doesn't care. A million fetches, can aggressively go for basics.
Eldrazi - too early to tell if this is a real deck or not.
Merfolk - lol no
Grishoalbrand/Goryo's Vengeance - you are already dead if you try for blood moon
Elves - lol no
Living End - echhhh, maybe?
Hexproof - you are already dead if you try for blood moon
So we've got, like, three and a half decks that are seriously inconvenienced by blood moon? I notice you still haven't told us your deck you coward
I've had games where I literally left blood moon alive because it slowed down my opponent even more than me. I even once
put a fate counter on it with o-stone because I wanted it around so much
I like that blood moon creates a situation that you see in legacy with wasteland. If you both have wastelands, and are both wasting each other aggressively, one of you is probably playing wrong
Thanks. It was against some jeskai delver/control build, he had a fuckton of colonnades that I couldn't deal with at the time which would have been able to swing for lethal. Won the game by keeping him off any other creatures with o-stone and tutoring up lands, popping the blood moon just in time for Emmy to join the party. One of my top games with that deck.
Sigil of distinction and paradise mantle are the two good ones. Kite shield, accorders shield and spidersilk net are less good. If you want to max out on equipment 24 is your number, whic means roughly every other draw will be 1 drop equipment
It's really overstated how good it is against tron. It's good, don't get me wrong, but it slows the game down hugely, and that's generally where you want to be with tron. If my opponent has pressure in play, I'm worried, but otherwise I'm not that fussed. Even without nature's claim, o-stone is easy to cast and relatively easy to pop off a bunch of mountains, and I've had plenty of games where I just crawled up to hard-casting karns, wurmcoils and ugins
Is either one lewd? If so, then the playmat would be somewhat more tolerable. Lewd sleeves could be weird, since you don't really get the chance to stop looking at them.
But if it's just 2d qts, then aside from proclaiming yourself to be a giant weaboo, it's kind of whatever. I'm a 29 year old man playing a tradeable card game: who am I to judge?
fuck man, all I wanted was to have more playable allies from BFZ and OGW and it looks like everything that's being released is just shit upon shit opun shit
fuck R&D and MaRo, the fucked over the only tribal i gave a shit about
I think the issue is if you go Mentor of the Meek you're going to want to go weenies, which conflicts with Cheerios/Puresteel. I think there's potential for an interesting build there between the two Mentors though, and Champion of the Parish like someone mentioned earlier. Maybe use Paradise Mantle on Monastery Mentor for fixing and it's a 0-drop
Here's what I think: Either go the Puresteel Mentor route, because there's lists out there, or brew some weird weenie shit with Meek, Champion and Monastery
Modern bans things for a few reasons.
1. It's too good and taking up too large a percentage of the meta
2. Logistical issues, like eggs
3. It can reliably combo off before turn 4. Modern was intended to be a turn 4 format, and they don't like stuff that combos off turn 1 or 2 like legacy. Goryo's vengeance is pretty fragile, but possibly a little too close to too fast a combo deck.
I used to play Belcher, this deck sounds perfect.
I play grishoalbrand in paper. The only problem I have with it is the 'looses to itself' part. Sometimes, you loot some, put a brand into the graveyard, keep drawing looting/whispering/manamorphosing and then never see a through the breach or goryo's vengance. Other than that it's great though, you can power through counterspells with splice and pact, and combo faster than just about anything can kill you.
Because everyone cries about the T2 Hivemind/Titan kill which maybe happens 10-20% of the time. The recent perfomance from Bobby on the SCG Open didnt make it better, he had absolute nut draws both in the finals and the semifinals.
>everyone cries about the T2 Hivemind/Titan kill which maybe happens 10-20% of the time
That's so silly
The deck looks fun and if you honestly have no way to handle it you're a shit builder
One time I theoretically brought my play mat to fnm and that was a disaster
The greatest anime playmat i ever saw was at this LGS that didn't have enough chairs for MM opening so I had to sit on the floor. Some dude had all his waifus (from like digimon and YGO or something) topless playing volleyball together drawn in a really weird way/medium. God that place was a disaster. My friend snapped a picture ill try to find again.
I think I'm going to keep my vintage reanimator deck in these sleeves.
Post your anime sleeves
I run my legacy deck in this.
I should probably get these to go with my Rin and Len playmat. But I like the Luka ones better.
Because, for whatever sad reason, it makes me happy to own this kind of junk.
The Bushiroad HG series do shuffle nicely. And if you use an inner sleeve, the cards tend to get pretty stiff.
>tfw cute waifu sleeves and lewd waifu playmat
Sometimes I have to take breaks to slam my 10/10 cosplaying gf in the store bathroom between winning every match at FNM. I just get so worked up.
Delverfag here, what are your thoughts on the 2 new izzet cards?
The 3cmc one looks neat, and the 2cmc one looks cool too.
Also, should I go for a tempo build or a "blue-burn" aggro/midrange deck?
By blue burn I mean burn with the addition of snapcasters/abbots and delvers, basically not as fast but with extra steam (no mainboard counters/cantrips, more burn)
I prefer regular UR tempo but I'd like to hear some thoughts on blue burn
OTK warrior isn't playable any more, control priest and to a lesser extent freeze mage were bad after their nerfs but became more playable with new expansions (granted this took months and in the case of priest years), undertaker hunter was made unplayable with the undertaker nerfs, miracle rogue was unplayable for a long time after its nerfs until a new expansion. Now secret paladin is receiving the same whining that other decks have been.
RIP Max Protection's animu grill sleeves line. It's getting real expensive to resleeve my EDH decks.
How badly will ad nauseam be affected by this counter spell? Its good in the late game where ad nauseam usually wants to go off against control (If the opponent is smart and doesn't tap out on turn 4), it has strong synergy with snapcaster mage and ad nauseam can't win a counter war against it.
Not as weird as these boys being all over the top I work out in at the gym.
Found this chart online. Thoughts?
Are you that handsome guy who shows up for modern mondays at my lgs with a madmen haircut, sixer of sierra nevada, and the lewd as fuck card sleeves?