Have some Gnoll infodump about subspecies and the like for your games.
Reposting this image from the last thread because it is 2cute4me.
How long before you start shitposting wildly in here because someone likes something you don't?
If you didn't have a "problem" with it, you wouldn't be wasting your time here trying to convince people that they're actually furry or some shit. Fuck off.
All you literally do is come in here and spout buzzwords, like seriously: "otherkin fantasy?" What the fuck does that even mean? Do you even know?
They're not just hairy people with dog/hyena heads. They're demon worshipping subhumans that eat other sentient races as often as they keep them as slaves and rob them. That ought to be reflected in their appearance.
>mfw every single one of those links say (you) because I'm the only one posting
And eh, I'm just dumping my Gnoll folder. Different strokes for different folks.
But they are furry. Does this make you angry or something? Just embrace it. It's a fetish; that's okay.
"Otherkin fantasy" is a blanket term for otherkin fantasists that like to play these characters (despite possibly not having a fetish) because they have some kind of self-proclaimed affinity or admiration for them. This also applies to the people that play them because they "think they're cool", which falls under the "affinity" part.
You don't have to get angry about being either; it's just pointlessly disingenuous to deny it. The picture you just linked was probably drawn by a furry, in fact, and that's nothing to get riled up over.
>"Maybe if I act like a smug autist, other people will think I'm cool!!1! y-you mad bro?"
This is literally what you sound like. Go sperg somewhere else.
This is my first time going into one of these threads. Do you really think that every person that mentions the word "furry" is just one furious shitposter? I've said over and over that I'm okay with the fact that you guys like gnolls. I just think it's disingenuous of you to say that it's not related to fetishes or fantasies or whatever.
"this is my first time going into one of these threads"
Funny, you're spouting the exact same nonsense as the guy from the last thread, right up to "otherkin fantasies". You're not fooling anyone, sperglord.
Yeah, I like the monstrous-looking ones myself. Like this big dude. Sure, the shape is vaguely humanoid, but the proportions are totally fucked-big neck, hunched posture, too-long arms and fingers. Makes the whole figure look innately inhuman and unnatural. And I think that's pretty rad! When I play a gnoll, I want to be a scary-ass monster and make people afraid to look at me, let alone look me in the eyes and say hello.
But the little ones in >>44550918 are so fucking kawaii that it hurts.
I wasn't aware that "otherkin" or "otherkin fantasies" were rare terms known only by the furtive few that've visited secret sites like Urban Dictionary or Encyclopedia Drammatica. You're calling me a sperglord, but you keep being vitriolic and single-minded for no decent reason other than the possibility of me being someone that angered you in some other thread. I haven't insulted you or anyone, unless you think "furry" is an insult.
What do you define as an "otherkin", then? A few roleplayers have told me they prefer the term to "furry" because they didn't actually have a sexual attraction to the creatures in question, despite being really into them and using them as a frequent PC for their roleplaying. I've also seen the term "affinity" thrown around a few times on this site by people that admit they're into beastmen/furry races without having the fetish (and thus refusing to be called furries), whilst also refusing the term otherkin.
As I understand it, "otherkin" refers specifically to the people who claim "I am a(n) X in a human's body".
Me, I just think snarly scary hyena dudes are rad.
I'm not a big fan of asian themed Gnolls, but hey, maybe someone likes it.
That seems like a weird word to use. I think they're cool, though.
>The only good gnolls are slobbering barbarians
That's a bit restrictive. Why can't we play with the concept of gnolls like people play with the concept of orcs?
I mean, those pictures - your "good" and "bad" categories seem completely arbitrary. I could understand listing overly cute or "furry" gnolls as "bad," but you listed perfectly acceptable, animalistic versions as "bad" simply because they were in a pose other than "frothing maniac." Imagine if people applied your opinion to elves or orcs. The interesting and creative variations on Tolkien's "standard" versions wouldn't exist if we restricted elves and orcs as severely as you want to restrict gnolls.
Anon, I would humbly submit that you need to loosen up a bit. A race can vary from setting to setting, and that's a good thing.
...So Anon, I'm curious. If I like a race such as, say, Khajiit or Argonians from The Elder Scrolls, does that make me a furry or scaly? I don't want to screw either of them, but I think they're pretty cool races.
If not, what makes gnolls different?
I just don't like the look of just a straight Hyena/Dog head. It seems so bland.
I have similar feelings about any kind of beast people. I don't like humans with real-life cat heads either. It just doesn't look natural, or rather, it looks too natural.
Many of these are reposts from the last thread
THAT'S A WEREWOLF AND KNIFE-EAR YOU FAKER
Here, this should cheer you up.
How do gnolls work in your setting, /tg/? Where do they come from and why?
In my own, they are descended from offworld lycanthropes that had to adapt to the desert environment to survive, fixing them to their midway form and gradually altering their anatomy. I'm on the fence as to whether or not I want them to keep the viral nature of their race or if that should have been bred out in favor of something else.
I would say you are, based on what I know and have seen of furries, but if you don't think you are, then fine. Maybe you'd prefer to say you have an "affinity" or predilection for them.
Everyone I know that's fallen into the latter category has eventually transitioned to the furry category, though. This may or may not be distressing to you.
I would accept that reasoning, except that several of the ones listed as "good" were just straight hyena heads, but the gnoll itself looked like a psycho.
That seems to be the distinction being drawn - the "bad" gnolls look like they could potentially be not-completely-evil, whereas every last one of the "good" gnolls looks like it has rabies.
So in order to not be a furry I have to dislike Khajiit?
I really question your reasoning here. I think Khajiit are awesome, but cat people usually annoy me. I don't have an "affinity" for Khajiit, I have an "affinity" for creative lore and interesting cultures.
Bland beastfolk annoy me, but I enjoy creatively-written beastfolk. I feel exactly the same way about elves, orcs, and dwarves.
I guess I'm just one to stick to traditional depictions of things.
I don't like subversion of certain things. Mainly making traditionally evil races not evil. I have similar feelings about orcs, drow, mindflayers, and lamias.
Hmmm, i'm pretty sure the artist just hadn't much practice drawing gnolls, there was a short story of the characters as background the pic or something. Well, let me look for another one that wasn't posted yet.
I like the tribal interpretation. Personally, I like to think of them as MASSIVE assholes-orcs are cruel because they hate weakness, but gnolls are cruel because that shit's HILARIOUS. Yeenoghu is as good an origin as any in my mind-some demon god decides to create a race of flesh-eating, slave-taking bastards who consider Schadenfreude their greatest form of entertainment. However, I do like to think that they're such fucking assholes that they don't even listen to him, and that pisses him off.
I understand that some people will take issue with this interpretation, but it's FUN having a culture full of assholes. I also like to think that they're smart enough to deal with people in a diplomatic capacity, and manage to stay juuust friendly enough that people don't join forces to slaughter them like orcs or goblins.
>Where do they come from and why?
Same as everything else in my setting, it was written, so it was.
Gnolls are a desert nomadic species that travel in tribes, tracking and hunting large earth elementals that roam the deserts. When a tribe takes one down, they harvest from it any metals, precious gems, and usable stone, which is the either used by the tribe or taken and traded with the Sobeki, the local kingdom of crocodilemen. The main mount of choice is by the Gnolls is the Segnosaur, a large lizard with long, strong front claws, used for digging in the desert sands for prey and water. The claws have been found useful in breaking apart parts of the earth elementals when harvesting resources from them.
I didn't say anything about disliking them. You can enjoy their culture while being apathetic or questioning as to what they look like. It begs you to ask yourself, for instance, as to what is legitimately interesting about the culture, and what is simply cat memes and traits turned into a culture. Are they made more interesting by being catmen? Would all the genuinely creative parts of their culture and history be preserved if you turned them to humans? Or do you like the way they look, and does the interesting culture simply give you a sense of validation towards liking them?
>They're demon worshipping subhumans that eat other sentient races as often as they keep them as slaves and rob them.
Depends on the setting, and in most of mine the latter half of that is only true for about half of them and the former half is only true for the largest tribe/borderline full blown nation of said half and the tribes they've assimilated
>That ought to be reflected in their appearance.
That's stupid as fuck, evil doesn't have to be ugly
>So you have an affinity for them?
I have an affinity for pizzas, but I do not think I'm made of cheese and delicious
I see them as northern african/middle eastern themed myself
>I have similar feelings about any kind of beast people. I don't like humans with real-life cat heads either. It just doesn't look natural, or rather, it looks too natural.
Eh, my big line is if the body "flows" with the head, like it doesn't just look like it's been pasted on, and I gotta agree with the other guy, a lot of your "Good" gnolls were just humans with animal head pasted on and were practically frothing at the mouth
Haven't put much thought as to how the race was made, but there's two main groups, tribal and trader, tribal are the standard savage gnolls inhabiting Not!Africa, all of them are slavers to some degree and have very little issue with cannibalism/eating of sapient, but only about 60% are demon worshipers, mostly belonging to one massive tribe and a hand full of smaller ones, the remaining tribal worship a collection of nature gods/spirits and are of varying degrees of evil or neutral
Traders are the decedents of tribes that have been forced north into Not!Europe, they live seminomadically with a few semipermanent enclaves in major cities, basically gypsies mixed with semi-feral beast people aping civilization to varying degrees, these are mostly neutral and follow a skewed interpretation of whatever gods they've picked up from the cities they wonder to and from
Funny, my setting had them as one of the most numerous and dominant races in the lands, and were considered to be the most ferocious and unrelenting warriors until lycanthropes tore them to pieces so in present day they're considerably weaker both in stats and in sway amongst the other major races.
Lycanthropy was also an invention by Progenitor Elves who experimented on humans
because Dwarves can resist magic and fuck experimenting on their own kindto create a quick and dirty army of hardass shock troopers made to serve as their lap dogs/enforcers that would ensure that Elves became the most numerous and dominant race. The lycantrhope infection served to speed up the numbers and the weakness to silver ensured that the Elves could easily deal with any Werewolves that stepped out of line. Their ties to the moon and lunar cycle comes later when humans rebelled against the Elves.
I'm not saying they do -- I'm asking whether the genuinely creative and interesting parts of their culture could simply be transplanted to a human one. Is addiction to cocaine-catnip (because they're cats! aren't we clever?), for instance, actually interesting? Is their cultural-magical birth bond with the phases of the moon possible because they're catmen, or could you do the same with any other range of humanoids?
You keep asking "can you?", when it comes down to "should you?". In the end, can you take these traits and dump them on regular people? You can (heavy use of specialty drug other cultures don't like, use apes instead of cats for the moon phases), but should you? Probably not, because there's no reason to.
I think you have a hang up with internet subcultures that reflect more about yourself than anything else, AKA YOU are obsessed with furries, so everything is about furries. Even though the vast majority of people that play things like TES or DnD don't even know what a furry is, outside of that one episode of CSI.
>Khajiit don't work as humans
>Could they do the same with any other humanoids?
Sure they can! They're a culture of moon-worshiping theocrats ruled by a guy with great hair (the Mane), and can metabolize a powerful narcotic (Moon Sugar) to such a degree that they use it like a spice in their food. They waged war against cannibalistic elves until they were conquered by Europeans, but for a long time, racist demon-worshiping elves would raid their lands for slaves and aforementioned narcotic. The one detail that doesn't translate so well is the phases of the moons affecting their subspecies, but fuck it, plenty of settings have magic juju that does weird things to people at birth.
But who gives a shit whether or not they could work as yet another human race, of which TES has several? Khajiit are cool. Gnolls are cool. And people who act like there's something unwholesome or lazy about thinking that have plenty of other options.
That's probably because I AM a furry, somewhat to my shame. Of course I'm going to look at everything through the lens you're alluding to. I'm critical and dubious of my fetish in sci-fi and fantasy because I dislike being pandered to (and because seeing what some other furries do with the races and characters fills me with despair). Khajiit and Argonians, for instance, have always felt like something intended to pander to me, regardless of how much the developers build up these races' culture and roles in the games/lore. Quite likely, they build them up -to- pander to me.
>That's probably because I AM a furry, somewhat to my shame. Of course I'm going to look at everything through the lens you're alluding to. I'm critical and dubious of my fetish in sci-fi and fantasy because I dislike being pandered to (and because seeing what some other furries do with the races and characters fills me with despair). Khajiit and Argonians, for instance, have always felt like something intended to pander to me, regardless of how much the developers build up these races' culture and roles in the games/lore. Quite likely, they build them up -to- pander to me.
Not the guy you're talking to but, the fuck?
I love strong women but I don't think every female protagonist is pandering to me
You just sound like you got your head up your ass
>probably because I AM a furry
Everything is calculated with profits, success, and/or artistic integrity in mind, including female protagonists. Someone might be passionate enough to include a strong and capable female lead in her works without regards to profits because that's something with actual potential for (and history of) artistic merit; would the same ever apply to the beastmen lurking in the ass-crack of fantasy and sci-fi? Every inclusion of these kinds of creatures are made with furries in mind, and their exploitation. Zootopia, for instance, is the biggest and most well-known modern example of this phenomenon in the media industry.
>How do gnolls work in your setting, /tg/? Where do they come from and why?
Gnolls work thematically as one side of a coin with humans being the other. Both are savannah/grassland based humanoids, one is the predator, the other prey. One is matriarchal, while the other is patriarchal. I like having various and sometimes random themes for my races.
As to origin, their myths say that their gods arose from the plains one day, and learned to survive, eventually making mortal versions of themselves. And this is the truth, for they did spontaneously arise at the same time that the human gods came into existence.
Currently they are nation located in a desert/grassland region with plenty of high mountains surrounding the region. These act as a buffer for the draconic nation to the southwest, and the human, dwarf, and elf nations that surround them. Their main exports are slaves to the dragonborn and drow nations, fine embroidery, livestock and its byproducts, and fine jewelry.
The edges of their nation are plagued by roving bands of raiders and demon cultists who were the main image of the nation for a very long time.
Basically, I took the digger comic culture, married it to Rabari culture, threw in some Kazakh/azerbaijani bits like language and clothing, and mixed in bits and pieces of the old D&D and PF lore.
Frankly, I grew tired of the shitty "lol were descended from demons, rawr we take your shit" lore they had before. After learning about how spotted hyenas are actually not lazy scavengers but dedicated hunters and are extremely smart, scoring better than chimps on cooperation tasks, I felt the need to make a new culture for them in my game world.
Dude, Im a massive furry, and youre just wrong. Zootopia is not pandering to furries. Its an old style of disney film updated to a modern sensibility and using cgi. Beast races in scifi and fantasy are far older than the furry fandom. You got issues dude
Adding on to the Zootopia thing since I ran out of room.
I actually cringed hard core while watching the first trailer, because I thought they might actually pander to us furries. Thankfully the longer and better trailer before Force Awakens dispelled that. Its literally just the Disneys Robin Hood aesthetic in modern day, and in CGI.
Played a gnoll in a campaign a while back. He was born into some tribe in an inhospitable shithole of a desert, and left his home at a young age because he was sick of having to hunt and track prey for miles and miles whenever he got hungry. Plus, he wanted to know why the humanoids his tribe enslaved always had so much stuff with them when they were caught.
He soon learned that in civilized towns, if you give people little bits of metal, they'll actually BRING you food AND a pitcher of something called beer. And getting those bits of metal was easy: all you had to do was find the people whose pictures were hanging on the tavern walls, and kill them! Sometimes they'd have friends, and you could kill them too! And then you could take all of their stuff, and if you couldn't use it, you could trade it for more metal bits, and get stuff you actually want!
A few years in civilized society, and he became a bounty hunter/mercenary, making good money out of violent murder. Party leader (princess incognito as a bard) hired him as a bodyguard, a job he enjoyed because her many enemies meant he'd have SO MANY PEOPLE TO KILL.
Funniest part was his "rivalry" with the party ranger. Guy declared himself the princess' "true protector" and insisted she didn't need a "filthy monster" like me to keep her safe, but he was terribly built, and his player had no real tactical sense. "Higgs, go help the ranger" practically became the princess' catchphrase.
>Would all the genuinely creative parts of their culture and history be preserved if you turned them to humans?
You're clearly not terribly familiar with Khajiit if you're actually asking that question. I'll give you a basic rundown of the race.
Their physical form is decided by the moons when they're conceived; they can be anything from basically an elf (Ohmes) to full cat-person (Suthay) to a magic house-cat (Alfiq), among others.
This objectively could not work as a human race.
Outside of that, they have an interesting culture that *could* work as a human culture. But why? We've already got Imperials, Nords, Bretons, and Redguards. Talos knows we have enough Elf variants. Khajiit and Argonians mix things up and add variety.
Look, buddy - you're clearly desperate to label beastfolk, which you really don't like for some reason, as proof that one is "furry." But let's apply your standard to literally any other fantasy race.
Oh, look. Now anyone who likes Orcs has an Orc fetish, anyone who likes Elves has an Elf fetish, and so on and so forth. Your standard is frankly ridiculous. Your reasoning seems to be that if something looks different and it's not ABSOLUTELY ONE HUNDRED PERCENT REQUIRED, it's proof of a fetish.
Did it ever occur to you that animal people have been around for the longest time because it allows some variety? If we're being fantastical, why limit ourselves to humans, short humans, green humans, and pretty humans? Do you honestly think that literally everything with animal people is fetish material?
Oh. I (>>44557363) posted before reading this.
You're seriously just paranoid that you're being pandered to? Dude, chill. Khajiit and Argonians are cool, they're not pandering (okay, lizard tits might be pandering, but other than that). They're interesting in their own right, and add a lot to the setting.
Sure, you could theoretically make them elves or humans, but why? Why would you want to? Look, you have a fetish. Big deal. Just appreciate beast races for what they are - another, crazier race among many fantastical races. A Khajiit is about as questionable as a Dunmer in my book.
ps, i'm butting in: so, a diff'fag
just to note, we are not all samefags.
in my FLGS, i can find 2 people who disagree with me on gnolls, and 3 who agree,
thus, it can be gathered we can have more than one dissenter, esp. on international 4chan. too often someone else posts my opinion, so i second it, or i just walk
both of you, chill.
Then it's more likely that i got the picture from someone using the werewolf image improperly to depict a gnoll. I stand corrected then, apologies and thank you.
It's gnoll good if no-one else wants to post.
But if they do, then it's gnoll good.
I'd emphasize the 'no' in the first gnoll and 'oll' in the second, if I could apply spoken emphasis to text.
I'm vaguely recalling someone who suggested importing hunts in winter to bring in food for the people from some god... Can anyone remind me what that was referencing?
Vindictus kinda sucked, but this guy was pretty awesome.
Gnolls in my setting used to be the typical slavering monsters who worshipped Yeenoghu and regularly raided and enslaved people from surrounding countries. Then after a raid on the Umbran Empire where they desecrated a temple and killed all the priests, the Empire got its legions and strongest wizards together, tore open a portal to the Abyss, marched in, and killed Yeenoghu. Then they enslaved the entire gnoll race on that continent and for about a thousand years turned them into soldiers for the Empire. Now, in the current age, no one remembers Yeenoghu and Gnolls have been faithful soldiers and valued protectors for so long that people in Umbra consider them heroes. No one else likes them though, because they represent Umbran military oppression.
Don't bump-post something. It is like a finger, pointing away at the moon.
Don't concentrate on the finger, or you will miss all that gnolly glory.
My Gnolls have a culture inspired by the recent Mad Max movie and game, as the setting I'm using is rife with magic-fuelled vehicles and primitive guns. Mostly they're plains raiders, ripping around the area on 15 foot long combat motorbikes that they fuel by stuffing fresh corpses into the engine. The smell of burning meat can sometimes give them away before anything else, depending on the winds.
That's a lot of piercings.
Posting the only one I have from mobile, hope it works. Shitty colouring by yours truly.
Literally nothing wrong with Gnolls.
Massive 'why don't you just make them humans' fags, self hating furries and concern trolls need to fuck off.
I'm a pretty big fan of Gnolls in general but I have difficulty when considering them in my fantasy setting.
For example, I kind of like the simplicity of having humans being the primary and all-encompassing race with only a few other creatures (Goblins, Kobolds and Trolls) making up the other playable races in the world.
But I love Gnolls and lizardmen too much, and have been on a Pig-Orc kick recently, and then it spirals out of control with making a beast race for all kinds of animals. Like where to put them and why aren't they a part of other races yet? How should the half-human hybrid style guys get involved?
It's just a pain in the butt is all.
I like using gnolls as scavengers through and through. Too lazy to build like humans, too lazy to conquer like orcs, they're fond of taking the easy way out and living on scraps. They're decidedly scummy bottom feeders, but also sort of mellow which puts them somewhere in between human and orc societies and almost tolerated by both. So they're basically like 300 lbs pothead gypsies, I guess?
I really like this art, but it's not something I would ever use for any of my groups because it looks more like a human with fur than a gnoll, which sucks because like I said I really enjoy the art style of the drawing.
I feel similiar about this picture as the one above, but once again it's not a bad picture.
I actually really like this, good work anon (On the coloring)
Nah, the chest is too blocky for boobies. It's just the muscle and rib cage and the fact that for some reason he's sucked in his belly that gives that effect, but he still doesn't look particularly feminine.
>Nah, the chest is too blocky for boobies. It's just the muscle and rib cage and the fact that for some reason he's sucked in his belly that gives that effect, but he still doesn't look particularly feminine.
I know, still keep finding myself expecting boobs though, may be cause I expect gnoll females to be rather muscular
In the art I've collected, they always seem to still have definite curves, or just aren't as obviously muscular because fur. Even a little chubby in some cases. Nothing really goes amazontier.
I like to think they're don't really have any noticeable dimorphism. Except that females are larger and scarier.
The trick is to add the bolt AFTER you use the foot stirrup to draw back the string.
In my current setting they are the big bad. The Hegemony, a collection of Greek and Persian themed city states and island colonies bordering a desert is where the players are all from; it is currently preparing for the second war against the Gnolls. The Gnolls live out in the desert in a few cities built around rivers and oasis, with about 60% of the Gnoll population living a nomadic lifestyle on the Savannah west of the desert. They are relatively civilized(they have a stable government, metalworking, and agriculture), but are very savage towards the other intelligent races and regularly raid villages and enslave people. They have also allied with the Gillmen, promising them control over the coast in exchange for their help in destroying the Hegemony.
As the game begins the players will be hired as a mercenary band to assist the armies of the Hegemony. Currently many people think the outlook is grim, but what they don't know is that the Eastern Dwarves and the elves of the Western Sea regions have thrown their lot in with the Hegemony. So basically World War Bronze Ages baby.
>They're not just hairy people with dog/hyena heads. They're demon worshipping subhumans that eat other sentient races as often as they keep them as slaves and rob them. That ought to be reflected in their appearance.
One of your "bad Gnolls" is the official art for exactly that, for the system that originated the stereotype in the first place, you big bumblecunt.
If you're going to do taste-policing, at least try not to be so goddamn stupid about it.
Huh, I never had any idea that one of the people I know is transracial. But he played a black character once, so it must be so.
Of course, given that I'm somewhere on the 50% mark for female characters, I guess I'm transgender, myself. Of course, said black friend also played a woman once, so I guess I at least have someone to talk about dresses and shoes with.
Do Gnolls have some sort of affinity with chain-dancing? I keep seeing art of them with this specific thing.
You know what I do?
I use beastfolk as one race, basically. They have roughly the same culture (tribal), they are more inclined to work together, because everyone involved sees they have the whole animal theme going on, and the outside world generally paints them with the same brush. I kind of dislike settings with loads of beastfolk, but who treat them all differently. I mean, take PF Tengu. I think the focus on them being Japanese is ridiculous. They're crow people. Crows are significant in pretty much every culture on Earth, and the absolute dead last thing a Western person things when seeing a crow is "this reminds me of Japan". On top of that, Jap Tengu demons aren't even crows. Tengu doesn't mean "crow", it means "heavenly dog". According to wikipedia.
When I want to have a beastrace that isn't represented in the rules, I just fluff some other species. Goat people? Half-Orcs (I hate halfies as main races, so this is perfect for me). Elephant people? Ogres with an extra arm.
Never played a gnoll-had kind of a funny experience with one, though.
>Join an online PF game
>Roll up fourth-level character
>Play a human Paladin, weapon-bonded with hammer of JUSTICE
>Party of mermaid druid, dwarf wizard, elf bard, and gnoll slayer
>Druid is total lesbro/bottle fairy, spams summons and travels overland via elk to share in nature's gifts (alcohol)
>Wizard is party face, essentially a short Benjamin Franklin with a beard; diplomat and renaissance man
>Bard tries to be Just As Planned master manipulator, mostly Not As Planned because terrible dice rolls
>Slayer hunts criminals with poison and crossbow-missing patches of fur due to exposure, always smells of chemicals
>End up saving the kingdom, defeat evil mastermind who literally used the plot from Great Mouse Detective
>Celebrate with massive party
>Lots of joking around IC and OOC
>Royal sommelier offers us a bottle of “the ultimate wine”, created by the Mad Monks of Magala Manse
>Wake up three days later
>Druid is covered in tartar sauce
>Wizard has full-body spider tattoos
>Bard is in a dress
>Slayer and I are wearing matching rings that apparently can't come off
>One of the castle's towers is literally just gone
It didn't become that big a deal, but it provided a few hilarious and oddly heartwarming IC moments together with my giant, venom-scarred "wife". We never did get those rings removed. Or find out where the tower went, for that matter.
I assume that it's something people derived from their expertise with flails - notice how the picture you replied to seems to be using the chains more in a weapon-like sense, and your own picture has tiny heads on the end of the chains.
I'd never heard of chain dancing before, and it seems like a nice way to add more character to gnolls if you'd want. Almost as good as philosophical rope-makers.
Here, have a picture from a book I have that sums it up pretty well. It's not really uncommon knowledge.
It is true-that's what the little metal "ring" at the end us typically used for. Some crossbows had actual cranks you could turn to draw back the string, but understandably, it was just cheaper to add a "stirrup", allowing the user to plant his foot and pull back the string by standing up straight.
One of my players brought his girlfriend over one time (!) so she could join in. It was 5e, and she brought rolled up a gnoll (homebrew-!) and was a self-admitted furry (@#%$!)
Somehow, it was a surprisingly good session. The gnoll race she found was well-balanced, and she wasn't "HURR DURR I'M A NOBLE HYENA" all the time. In fact, she pulled off the "savage trying to adapt to a foreign culture" angle quite well, and led to some interesting non-erotic roleplay.
See, that's how it should be done. Not broken, not a Na'vi "silly hummens" sperglord, not trying to get into anyone's pants.
Awww he's licking a teacup, that's cute.
I had a friend who once wanted to make a gnoll wizard who aped civilization without really understanding it. She'd write squiggles in her book and that would somehow make spells, stuff like that.
Personally I found the idea irritating, but maybe I'm not a fun person and that's a good way to do a gnoll.
Not really? I mean a handful of the sourcebooks give examples of alternate "spell books" that are about the same, by RAW The only explicit rule is that it has to be something the owner can make sense of (so even something like a child's picture book would work as long as what spell each picture represented made sense to the wizard), spell takes a number of "pages" equal to the spell level with a minimum of one, and the implicit requirement that other wizards can make sense of it given enough time to study it
I think the last part would be the problem, trips - it might be imitating actual writing, but it still isn't writing. I'm not sure any other wizard would even try to make sense of it.
It doesn't matter if they would try, as long as they could glean some meaning from it after analyzing the patterns long enough, and that right there is the main limiter, even if they are just doodles or scribbles, as long as they are used in spell preparation and contain some meaning, even if it's just as a reminder as to what spells are supposed to be there, it would work
Actually come to think of it, making one's spell book look like a collection of scribbles/gibberish would be a pretty good way of keeping it safe/secret
I know - granted, we haven't gotten a chance to play our respective gnoll characters yet. Just something about his creative process always irked me, and that worries me because I tend to go too spr srs about my games.
At least I know we're in general agreement about gnoll lore. He didn't like a lot of the stuff Pathfinder was putting out, and I agreed with him more or less.
What was it in particular that irked you? Just curious.
It is, funnily enough. Maybe redneck gnolls are their jam.
Demon empire gathers up local predators and goes for crazy experiments, hyenas turn out the best. They end up with shock troopers that can sneak like a motherfucker, regrow teeth in hours, have an adjustable voicebox, are hella smarter, and are always, always hungry. Further experimentation with demon blood halted because the forces of good showed up.
The nature spirit in charge of hyenas, The Bitch, shows up and gets mad, sneaks a dollop of chaos into the control mechanism. In the bigass final showdown, a good three quarters of the gnolls leggit off into the blasted deserts, while a very few stay and even survive the final battle. Knights, wizards, demons, blah blah big light show on the horizon.
Most of the gnolls make it out to BFE, and start crying for The Bitch to give them a hand. The name being apt in multiple ways, she laughs her ass off and tells them to harden the fuck up and figure out survival. A good chunk of them die, the rest grab ranger levels REAL fast.
Fast forward 200 years, or nine gnoll generations.
Majority are scary motherfuckers that live where no sane person would otherwise, like magic-tainted wastelands or not-the-sahara or the jungle of fuck you. The primary virtues are self-sufficiency, competence, and family (even extended or adopted). They worship a mixture of deities, and not regularly, throwing The Bitch a bone now and again, whatever the local hunting deity is, etc. A notable population never stopped being demony fanatics, and they went albino and psychotic a long while back, still getting directives and support from extraplanar sources.
They're a little bad, but they can be reasoned with, and they're perfectly happy to take cash to guide your incompetent ass anywhere they know. Except the crazy ones. Those will kill you.
They sound like a fun bunch.
I like them. D&D canon has whole giant shitpiles of one-note races, and actually fleshing them out and making them work is super fun. Other fun times include the hobgoblins ranking themselves by how 'evil' they are (inspired by a discussion of well/poorly done lawful evil; it doesn't mean 'cheats') and goblin clans with a grasp of eugenics frantically trading members to breed for the traits that they think are best.
My favorite cultural problem bit that keeps causing friction (other than tripping anti-demon wards and detecting as tainted) is The Bitch's lesson: "Bad shit happened. You can laugh or cry, and laughing is a lot more fun."
On one hand, it means they tend to be incredibly emotionally resilient.
On the other, the culturally appropriate way to commiserate with the misfortunes of another would be to crack a joke about it, even an unfunny one.
This does not always go over well.
"Hey human, what's the difference between your wife and a sandwich?"
"Wolves don't eat sandwiches."
"Hey human, what's the difference between your wife and roadkill?"
Why not? They didn't want it anymore.
What the fuck /tg/, whenever I post a thread about gnolls and looking for advice with them you basterds tear up my thread with hateful messages and "kill yourselves" and things like that, but here you are with a gnoll thread actually having sivil discussions. are you fucking kidding me?
Well, I was needing help in making a gnoll strong enough to deal with a problematic DM with a blood vengance, but I've made myself a human warlock (Cleo Barker) who might work out well. Though honestly if ther was a good way to make a gnoll warlock work i'd be a lot happer with that instead. the problem is, the gnoll needs to be strong enough to win at any encounter the dm will throw because he has a tendensy to single me out and i need survivabilty to take a lot of damage or the ability to just oneshot every fight? I' m not too familiar with warlocks but i chose human because an extra feat might help a lot and at this point im just tired of trying to fight him fair, and would much rather destroy his enemies and ultimately his dmpcs too. so yeah, if you got any advice on making a gnoll warlock that would be really nice.
Well I've never been one for heavy optimization but unless you're going for specific builds that require a certain race, humans do tend to be one of the more powerful choices cause of that feat. Warlock's not really my class so I can't give any major tips but you might want to check out an optimizer forum, not sure I've seen many such threads on /tg/
Though from what you've described I'd advise finding a new DM
I will once this is trough, he is my friend still but i need to give him a realty check he wont forget because hes gotten a fat head and its out of hand. The other people at the table shouldnt have to put up with a malivolent DM and i need to show him he's taken it a bit too far. Though if humans arent that great then gnoll it is!
Well, the specifics depend on the edition, but generally speaking, you have an uphill battle. 3.5 gnolls have a CHA penalty iirc, and 4e gnolls are pretty much built to be physical strikers-their stats and racial powers/feats don't synch well with magecraft. If there's a 5e gnoll race out, I didn't hear about it.
If you want to break something and throw it in the GM's face, warlocks probably aren't your go-to choice (though I hear tell they make an AMAZING multiclass in 4e). If he actually is your friend, then the reality check shouldn't come at the table-it should come from you in a private conversation. If he insists on being a jackass after you talk to him, man-to-man, then you shouldn't waste the effort to make something capable of wrecking his game. Just leave, find someone who runs a game more your speed.
Also, unless you're Waffle House Millionaire, namefagging is probably going to make people hate you. Silly, I know, but remember it next time you make a thread. Should help minimize the "kill urself" replies.
The reason I post with a name is because I don't like being a cog in the machine, im an individual and not a number. As for my dm ive tried talkign to him man to mane before but he doesnt listen so nowits come to this. were playing 3.5e with all books if this helps??
Starting to understand why people were rude to you.
If you want to break 3.5, simply roll up a druid and proceed to annihilate everything that looks at you funny. If you really want to play a gnoll in 3.5 (despite two racial HD and a +1 adjustment), you might consider warblade from the Book of Fightan Magic-you'll have to offset the -2 penalty to INT, but combine the +4 STR bonus with the standard Monkey Grip oversized weapon melee faggot logic, and you'll probably do okay. Your limited feat count will make things difficult, though. Shop around for dip classes that get you bonus feats quick (fighter's the obvious choice, but it's 3.5. There's probably a book with some much better class that also offers bonus feats at low levels).
Yo, whiny cowardly paladin shithead, go somewhere else for your attempts to get back at your DM for doing something reasonable.
Oh, people were rude to the idiot because he freaked out from the DM sending him up against a lich and he was terrified of losing his character. Apparently a level 11 gnoll paladin fursona was too precious to lose against an equal cr lich, so he came here to ask if what the DM was doing was reasonable and when everyone pointed out how pathetic he was and how he was playing a paladin wrong, he threw a bitch fit and has been holding a grudge.
It also didnt hurt that his DM showed up in the thread and basically caught him red handed trying to cheat the system.
haha, found it.
Looks like the fucker hasnt learned his lesson either as a few days ago he made a thread about getting back at the DM for killing off his character.
Okay, wow. I just thought people were put off by the poor typing and "im special" attitude, but I totally see it now.
>Jumps on /tg/ claiming fursecution
>Demands strategy guide for engaging a not-yet-hostile lich
>Uses "Robin Williams" as a diss
>Tells someone with anime image "gb2/a/"
>GM shows, tells how he bailed in terror when lich was spotted
>Fakeposter shows up halfway through the thread
>Noticeable improvement in writing
That's not a gnoll, it's clearly a canine.
If the artist says it's a gnoll then they've been drawing too many generic furries. I've seen this way too much where their characters all converge in design to a one-fits-all species.
Pretty sure that's Guoh
Its the ears, they are pointed like wolf ears. That's like the only the way to truly differentiate hyenas from canines. Trust me, i've seen pictures of hyenas that looked extremely canine in appearance except for their round ears.
God damn it, this one isn't a gnoll either.
Their heads aren't that long, pointed, sharp, etc.
Unfortunate because the artist is talented
Nose, jaw, mouth, etc too, and the neck isn't stumpy enough.
they could be based off of a non-spotted hyena. Different breeds have different heads.
Like I said, not all spotted hyenas are stereotypically "hyena". Some have long slender necks, some have long slender muzzles. They express a great deal of variability in form. Also hyenas have long necks, not stumpy ones, and that hunching shit is lazy and anatomically bullshit.
I know that they certainly are mine, actually come to think of it, the idea of fantasy races being redneckifed is something I like a lot for some reason
Heh, just imagined a gnoll version of Tucker and Dale Vs. Evil.
Thanks arbiter of quality! Where would we be without you?
By the way genius, >>44551751 is actually in >>44551194
So you're just arbitrary at this point. It's literally the same artist.
Actual. Someone made the obvious joke, but we all agreed afterwards it was funnier with tartar sauce.
I've been trying to come up with a group of Gnolls for my campaign if my friends ever get up off of their asses.
All I have so far is a bunch of demon worshiping clans that all report to this one big bad and are constantly at each others throats trying to leverage more power over the others...And I really kind of want to have a NotGuts with a huge ass sword and black armor as the demon's lieutenant.
However, I've been super bummed lately and just don't care about any of it right now.
I have 6 factions penciled out in a fantasy kinda sorta Destiny setting and I intended the big bads of each to be mysterious unless the players wanted to pursue that, giving me time to figure them out at my leisure.
Though I'm really liking the idea of a draconic demon with an angry red crystal horn very similar to Diablo II's Diablo.
Not even death can save you from me!
Frankly I wish my group was serious enough to not make silly gag characters so I would feel like working on it. No, Russel, you can't have a dire chihuahua mount for your sombrero cavalier.
>I intended the big bads of each to be mysterious unless the players wanted to pursue that, giving me time to figure them out at my leisure.
That's probably the best way to do the sorts of things
Thanks anon, I never saw that he came back. I remember telling him to shut up and smite with this image but I guess he didn't listen.
I'm so glad that I haven't run into any furries as bad as him. All the one's I've had campaigns with haven't been half bad.
One of them who's my current DM put in a fursona self insert but I don't have any ingame reason to do anything to him since we're on very good terms and our party did a few quests for him.
I still want a chance to play a gnoll paladin who's mix of tribal sin-eater beliefs, civilized religion, and hyenas reputation as carrion eaters has her take a "gotta eat all the evil" stance when it comes to undead or anything irredeemably evil
>Be a lich
>Try to obtain ultimate arcane power
>Meddling murderhobos start thwarting your plans
>Send your trusted Death Knight to kill them
>Gnoll paladin kills him
>Can't even rebuild him because she ate his remains
>All your servants are terrified of her now
>Confront gnoll's party
>Get big speech ready for when they show up
>They burst through the door, you start with the classics
>"Foolish morta...." and the gnoll's not here... then where?
>Your pondering is interrupted when you hear a loud burp, everyone looks over and sees the gnoll paladin standing by where you hid your phylactery
>"What? Evil is delicious" she has the gall to say
>How dare she? That was the skull of your first sacrifice, a memento from when you first started on the road to true power
>How did she know even know it was there? You hid it so well within your most ornate chest, no matter, you'll just end this quickly and rip it out of her
>She eyes you as she licks her lips, you don't even notice what the rest of the party is doing until the barbarian traveling with them slammed into you sending you flying right into range of the gnoll's war hammer
>And as it comes down all you can think is "Fucking gnolls"
Probably blasphemy but....
How about Guild Wars where you can play a Charr. Their basically gnolls right? GW2 has some great art.
Apparently they are the least played race in GW2. I don't get it, why play gnome or elf lookalikes when you can play a giant cat-minotaur thing?
Half the time it started with something he found funny, like one of his characters was based off of a Monty Python skit so he'd just throw things. Another character liked anime and wanted to be a ninja.
Even then, he'd play his characters a different way. Sure, he was having fun, and oftentimes they turned out to be okay characters, but they felt limited outside of their starting gimmick because he was reluctant to move on from that. And oftentimes it felt like he'd do something because the group needed his skills, so it felt hard to predict what he'd do for character reasons. For me, it made it hard to take them seriously, but I think I'm kind of being no fun about it anyway - he's a really nice guy, knows his rules, and enjoys talking about the game.
This. They also have a hardon for steampunk war machines, which is pretty cool.
I do think the charr are pretty fucking rad. A pity the playerbase neglects them, but I'm familiar with the feeling of playing a race no one loves (aurin suck, chua are awesome, and no one will ever convince me otherwise).
Sometimes part of the fun is the dare I say it hipsterlike feeling of having fun with something no one else really likes. And if it starts getting popular, you either swallow your pride and accept the people who didn't like it for the same reasons you do, or move on to something new to love.
I admit, if these gnoll threads became the new kobold threads, I would probably start moving on to different races. I'm just shallow like that.
Correction: a race no one loves except for people who draw gay porn.
Between the creation myth screencap, the "philosophically argumentative ropemaker" identity, the "laughing is more fun than crying" dickishness, and now the paladin with a literal taste for evil, I think /tg/ has some great ideas for gnolls.
Better we have idle bursts of genius, friend, than try to force it.
My only problem with Gnolls is the same problem I have with werewolves. 50% of the art suggests that the artist has never actually seen a hyena and didn't even Google image one. Even the ones that might have an idea of wha a hyena is still end up looking like some weird mutant or generic canine.
Hyenas are already scary and strange enough in real life. You don't need to embellish or change anything.
And sweet Jesus those chilluns are so fucking kawaii.
>Even the ones that might have an idea of wha a hyena is still end up looking like some weird mutant or generic canine.
This, you don't have to go out of your way to try and make them scary