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Myceanea Civ Quest!
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 106
Thread images: 9
File: polyp.jpg (89 KB, 1000x709) Image search: [iqdb] [SauceNao] [Google]
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You send 5 Drone scouts back to the tower to search it. They manage to trudge through the water and reach the entrance. Upon looking inside, they see nothing but broken furniture and pottery, which they ignore for now. There is a spiral staircase heading up, which they take. The same seems to be on every floor, with an increasing number of gemstones protruding from the walls, which seem interesting.

Upon reaching the peak, you see an altar, covered in red crystals. There is a strange aura around this altar. As one of your drones approaches it; Ruby Crystalids burst from the veins on the walls. They don't seem friendly.
Your Drones grip their spears tighter and look at the imposing figures advancing on them.

>Roll 1d100, I'll take the mean average of the first 3 rolls to determine the outcome of whatever choice is voted for.
A. Fight!
B. Try to talk to them!
C. Run!
D. Surrender!
E. Other (!?)
>>
Rolled 45 (1d100)

B. Try to talk to them!
>>
shit just got real...
>>
Rolled 72 (1d100)

>>37290919
second for talk. if not attack.
>>
Rolled 25 (1d100)

>>37290856
>B. Try to talk to them!
>What could go wrong?
>>
Rolled 17 (1d100)

>>37290856
Spears against crystals? Uhh...

B. Try and Talk
>>
Rolled 45 (1d100)

>>37290856
B. Talk
>>
>>37290856
>B. Try to talk to them!
Defuse the situation with jokes about the similarity of mycoids to hackneyed asian stereotypes.
>>
>>37291053
dude, not funny.
>>
>>37290856
On mobile someone roll me for talking to them please.
>>
Rolled 80, 100 = 180 (2d100)

>>37291154
Rolling to talk
>>
Your Drones splutter and try to parley with the Crystalids. The creatures stop and listen to your wispy hisses for a few moments. You use hand gestures along with your desperate attempts to keep them from attacking you. They seem to understand that you don't want to fight, and they signal to your spears. You drop them.

The Crystalids lower their crystal swords. They still give you invasive looks, and you can feel energy brimming within them. One of the beings casts some form of spell, and suddenly speaks to you.
"We don't need bloodshed here. I feel that we can come to a mutual understanding. My name is Qerx, and these are my people." He enquires as to what your names are, and what the name of your civilisation is. "We have been studying you for a few weeks, and we think that you are a marvellous species. If you would but offer up 10 of your people to be examined by us, we could make it worth your while? Our crystals are filled with ancient energy, and we suspect that you may be able to harness it. What say you?"

>Think of a name for your people to identify by

A. Accept his offer
B. Decline his offer
C. Other (?)
>>
>>37291166
Thanks.
>>
they still give us invasive looks, while offering us to give ten of our man?

How can we be sure our people not gonna be killed?
>>
>>37291213
I say we accept the offer for new stuff such as magic hmm? Also we have identified as the Myceneains so far it fits us well.
>>
Rolled 52 (1d100)

>>37291213
3people and 1 big guy.
>>
Rolled 43 (1d100)

>>37291213
>Accept his offer
We will consume them after we harness their power
>>
>>37291213
A. Roll pls.
>>
>>37291261
We aren't ready to fight them and obviously they could take us they have magic. They think we may pull something dirty I don't mind the troubled looks I say we accept at a chance for those crystals
>>
Rolled 64 (1d100)

>>37291213
>C Ask if these people would be coming back to us after the examination
>>
Rolled 20, 19 = 39 (2d100)

>>37291272
>>37291295
I got you
>>
Gonna wait a couple of mins, if there are no other votes, it's gonna be acceptance; as it got 2 votes.
>>
Rolled 8 (1d100)

>>37291213
>C. Other (?)
Bargain for lower amount? Like 5 or something
>>
>>37291213
A. Lets just be safe not to become enslaved n such
>>
>>37291435
Roll?
>>
Rolled 47 (1d100)

>>37291435
>>
>>37291463
Gonna abstain for rolling, I never roll above 10 in all the last roll. Might as well endangering our own civ
>>
>>37291511
Fair enough, I have done fairly well so I roll as often as I can personally.
>>
>>37291511
I have born witness to it.

I'm also not wanting to really push my own vote since I just randomly found this. 10 drones for power crystals is tempting but I know jackshit here.

Got a TL;DR version of the quest history?
>>
>>37291547
We grow from feeding spores fertilizer, 27 drones 9 brutes. We are setting up for winter and if these crystals are magic possibly magic myceneains
>>
>>37291547
Well, the quest is rather new, so we build spear, vine bolas and granary.

We create new member of our tribe by using weird material to create new one. One huge herbivore create a huge myceanae for us, Look at the pic above. They're huge and strong but docile. Gentle giant.

And then we meet crystal guy.
>>
>>37291409
Ask what they mean by "examine"? Will our men return Unharmed? Or at least alive?
>>
You accept the offer of the Crystalids. They allow you to leave without issue, and ask that you come back within the week with the subjects. Then the trade will occur. You head back to your home.

Upon your return, you can instantly spot the new arrivals, with their green stems and violet caps. They seem the same in every way to the drones, except for their vibrant colour.

You tell the rest of the tribe about the offer. There are worries, but people agree that it's an opportunity that shouldn't be passed up.

The next morning, the first snow falls.

None of you have seen snow before, and you are quite confused. It doesn't affect you, but you do notice that the Bronto calf is hiding in its shelter more frequently.

Activity goes on as normal, and preparations are made to send the 10 Drones off to be experimented on. Whilst people are saying their goodbyes, one of the Violetshrooms apparently sneezes. Everybody looks surprised, but not nearly as surprised as when they notice the green mist that shot from the pores on it's cap. The green mist descends and covers you all in tiny droplets, before dripping onto the floor. A sizzling sound soon follows, as you realise that the green fluid is burning through the leaves and sticks under your feet...

Season: Autumn (ending)
Population: 25 Drones, 9 Brutes, 2 Violetshrooms
Food: Fair
Structures: Mud Granary, Bronto Paddock, Stone Building
Habitat: 1 Hex of withered Shroom Turf
Technology: Sharpened Spears, Stone Architecture, Vine Bolas
Stockpiles: Bronto Hide, Bronto Bone, Dead Badger x1
Livestock: Bronto Calf
Diplomacy: Crystalids - Uneasy
Morale: Good
Abilities: Spread Spores, Acid Cloud

Current Actions: 2
A. Scout (specify direction)
B. Search for food
C. Research Technology: Specify (Takes 1d6 actions over time)
D. Cultivate Shroom Turf
E. Build (Specify)
F. Experiment with Fertilisers
G. Send off the subjects (free action)
H. Other (Specify)
First 3 votes, I will break ties (after a couple of minutes).
>>
Rolled 71 (1d100)

>>37291733
>H. Other (Specify)
Reproduce. We need to have some ready backup in case anything happens to the 10 we send
>>
Rolled 22, 25 = 47 (2d100)

Spread spores with badger carcass increase population further so b and f
>>
What the hell is that? Acid Mist?
Is that harmful to our own guys?
>>
Rolled 10 (1d100)

>>37291733
How about researching making stuff like Ropes or Canvas out of mushroom turf and mycelium?
>>
Rolled 12 (1d100)

>>37291733
We gotta find more food. It's going to be a long winter. Time to use those bolas!

Also send off subjects.
>>
>>37291647
>>37291664
That helps thanks. plus this also means using the crystals they lend us could get us MAGIC MUSHROOM MEN!

>>37291733
This is neat. we get acid boomers? I'm gonna like this one!

Also I'm gonna go with the flow of you guys until I'm sure whats going on and how things roll with being shrooms.
>>
File: All_Pikmin.png (1 MB, 1408x833) Image search: [iqdb] [SauceNao] [Google]
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1 MB, 1408x833
>>37291733
Send off the subjects
Build (More Secure and Insulated Shelters For Winter), add a fireplace
Experiment with fertilizers

How did we get the violet caps again?

Digging the thread. Makes me think we are headed to pic related
>>
Rolled 47 (1d100)

>>37291733
E. Build (Specify)
Community building to sleep in and in the future inside fireplace, we could use the green fluids to start the fire when it gets cold(does it work that way?)
>>
Rolled 50, 35, 87 = 172 (3d100)

>>37291821
Forgot to vote
>>
>>37291831
we are weak to fire and immune to cold
>>
>>37291792

You need to spread polyps, before you can cultivate.

>>37291794

No, notice that it dripped from your people without causing harm.

>>37291808

Welcome to the thread!

>>37291821

Purple fruit.

>>37291831

It's more acid than a fuel, it can't really be used for starting fires.
>>
>>37291850
how are muchrooms immune to cold?
>>
>>37291871
Okay we try to cultivate shroom post, gonna try to roll this one, I hope it doesn't actually killed us.
>>
>>37291886
Mushrooms grow in damp places, but if there's too much snow, we might be ded.
>>
Rolled 69 (1d100)

>>37291886
not immune to cold but they arent like a dryad which needs heat and sunlight to grow.
>>37291871
i meant spread polyps and fertilize but in hindsight food is more neccessary attempt to capture more brontos and research trapping
>>
File: myceanea winter.jpg (141 KB, 800x600) Image search: [iqdb] [SauceNao] [Google]
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>>37291886
either magic or real life mushroom
>>
>>37291922
I will abstain this round I am eating
>>
Rolled 31 (1d100)

d. cultivate shroom turf
>>
You send your Drones out into the clearing to spread their Polyps, reinvigorating the Crimson overnight.

In the mean time, the Bronts are building a large building for your people to call home. The Brontoceanea shift around the bricks, whilst the Violetshrooms organise and supervise them. They build with haste, as Winter is imminent.
The building is huge however, so may take a while with just the Bronts building.

You notice also, that when the calf emerges, it looks much bigger, possibly even an adolescent now, and it has a shaggy coat of fur to keep it warm.

Season: Autumn (transition)
Population: 25 Drones, 9 Brutes, 2 Violetshrooms
Food: Low
Structures: Mud Granary, Bronto Paddock, Stone Building, Town Hall (1/4)
Habitat: 1 Hex of Cultivated Shroom Turf
Technology: Sharpened Spears, Stone Architecture, Vine Bolas
Stockpiles: Bronto Hide, Bronto Bone, Dead Badger x1
Livestock: Bronto Adolescent
Diplomacy: Crystalids - Uneasy
Morale: Good
Abilities: Spread Spores, Acid Cloud

Current Actions: 2 (you can spend multiple actions on single things to speed them up)
A. Scout (specify direction)
B. Search for food
C. Research Technology: Specify (Takes 1d6 actions over time)
D. Cultivate Shroom Turf
E. Build (Town Hall 1/4)
F. Experiment with Fertilisers
G. Send off the subjects (free action)
H. Other (Specify)
First 3 votes, I will break ties (after a couple of minutes).
>>
File: fun-guys.jpg (80 KB, 1000x709) Image search: [iqdb] [SauceNao] [Google]
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>>37290856
>>
Rolled 62 (1d100)

>>37292127
>B. Search for food
We need dem foods
>>
File: Map.png (15 KB, 283x263) Image search: [iqdb] [SauceNao] [Google]
Map.png
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>>37292127

Just for those who haven't seen it.

>>37292152

Dude, I fucking love you.
>>
>>37292152
Saved
>>
Rolled 44 (1d100)

>>37292165
i second this
>>
Rolled 24 (1d100)

>>37292127
Vote for food and continuing town hall construction.

Rolling for building town
>>
Rolled 72 (1d100)

>>37292228
>G. Send off the subjects (free action)
>>37292165
>>
Rolled 13 (1d100)

>>37292172
A. Scout North
B. Search for food.
>>
>>37292152
Cheers Drawlord
>>
Rolled 8 (1d100)

>>37292228

Let's do it!
>>
Rolled 40 (1d100)

g
Food find
Research traps
>>
>>37292127
B, E, and G. Roll Bro pls.
>>
Rolled 17 (1d100)

>>37292264
Supporting both these ideas and rolling.
>>
>>37292333
Apparently we ain't building that townhall much haha. We so need this before we freeze to derpy death or something...
>>
Rolled 80 (1d100)

Experiment with fertilizers. Try crushing the bone up into a bone meal.
>>
>>37292172

Happy to contribute to a fun thread! Gonna have to lay my little fungal head down for the night though, please be sure to archive this so I can catch up, thanks all.
>>
>>37292513
G'night Drawshroom. Sweet dreams, m8.
>>
You send off the subjects, led by a Drone to return the crystal, they look nervous; but assurances calm them down.

The town hall is about halfway done, the walls are completed and done with care to ensure insulation. Obviously the Violetshrooms see to this, there's no way that Bronts are that careful.

Meanwhile, the remaining Drones head out in search of food. They find the Bronto herd by the lake that you found earlier. They are splashing around and playing, you think it's cute. Your spears fly and bolas whirl through the air. You've become quite proficient with killing these now. You capture another calf, as well as an adult. You also manage to kill an adult Bronto. It takes a couple of trips to take them all back. You put the live Brontos in the paddock, they are distressed, but calm slightly upon meeting your domesticated Bronto. Although they are still agitated and will need taming.

Your granary is full of food! It is also noteworthy that one of the spears thrown at the bathing Brontos was withdrawn with a strange looking animal caught on the end. It had scales and fins and seemed to breathe underwater. Maybe it would be worth looking at come the Winter's end...

Season: Winter
Population: 15 Drones, 9 Brutes, 2 Violetshrooms
Food: High
Structures: Mud Granary, Bronto Paddock, Stone Building, Town Hall (2/4)
Habitat: 1 Hex of Cultivated Shroom Turf
Technology: Sharpened Spears, Stone Architecture, Vine Bolas
Stockpiles: Bronto Hide, Bronto Bone, Dead Badger x1
Livestock: Bronto Adolescent, Untamed Calf, Untamed Adult
Diplomacy: Crystalids - Uneasy
Morale: High
Abilities: Spread Spores, Acid Cloud

Current Actions: 1 (due to your diminished population and thick snow)
A. Scout (specify direction)
B. Search for food
C. Research Technology: Specify (Takes 1d6 actions over time)
D. Fertilise Shroom Turf
E. Build (Town Hall 2/4)
F. Experiment with Fertilisers
G. Other (Specify)
First 3 votes, I will break ties (after a couple of minutes).
>>
Looks interesting quest..are previous threads saved? I only found part 2.
>>
Rolled 3 (1d100)

>>37292582
>D. Fertilise Shroom Turf
>>
>>37292600

http://4archive.org/tg/thread/37285653

There you go bro.
>>
Rolled 6 (1d6)

Research trapping
Am i the only one who wants a zoo?
>>
Rolled 77 (1d100)

>>37292582
D. Fertilise Shroom Turf
E. Build (Town Hall 2/4)

Fertilise with ??
>>
>>37292641
I would raise my mushroom cap at you, but that would kill me.
>>
>>37292727

Only got one action man, Winter be here.
>>
Rolled 89 (1d100)

>>37292582
F. Experiment with fertilizers.

Maybe there is a way to utilize the cold
>>
>>37292755
then focus on E Town Hall
>>
>>37292755
Built town hall
>>
Rolled 1 (1d100)

>>37292727
Fertilise the turf with crystals
>>
Rolled 89 (1d100)

>>37292634
>>37292388
These. If not a bone meal, fish scales are a fertilizer, are they not?
>>
Rolled 33 (1d100)

>>37292777
>>
>>37292582
Continue town hall. We need shelter before a really bad weather hits and we freeze.
>>
>>37292797
Add my roll to this, Roll Bro.
>>
Rolled 42 (1d100)

>>37292843
Here you go.
>>
>>37292761
>>37292801
Nice, double 89
>>
Rolled 78, 53 = 131 (2d100)

>>37292797
Let's try this

And finish town hall
>>
>>37290856

Previous thread?
>>
>>37292887
Sorry didnt see we had only one action.

Finish town hall
>>
>>37292942

Right here:
>>37292641
>>
You continue to build the Town Hall. Putting every man you can into the efforts, you finish it ahead of schedule.

It's homely, and warm inside. There are large trenches in the floor at intervals, full of soil. The perfect place for Myceanea to get some sleep. There are tables and stools made from hardened mud, as well as cushions made from Crimson grass.

As you all are sat down feasting on dead leaves and roots; the final Drone enters, carrying a hefty red crystal. He plants it on the table and starts eating ravenously. Looks like he may have had a bit of trouble getting back with all of the snow.

You all stare into the fiery crystal and see the mystic burning energy swirling within.

Everybody is thinking the same thing, but people are nervous. What could possibly spawn from this ancient magic?

You all hurry out into the blizzard and plant the crystal in the cultivated Crimson. It is soon blanketed with snow, and you all head back inside before you get lost in the storm.

>>I need a roll from 3 different people: 1d4, 1d10 and 1d100.

Season: Winter (Blizzard)
Population: 15 Drones, 9 Brutes, 2 Violetshrooms
Food: High
Structures: Mud Granary, Bronto Paddock, Stone Building, Town Hall
Habitat: 1 Hex of Cultivated Shroom Turf
Technology: Sharpened Spears, Stone Architecture, Vine Bolas
Stockpiles: Bronto Hide, Bronto Bone, Dead Badger x1
Livestock: Bronto Adolescent, Untamed Calf, Untamed Adult
Diplomacy: Crystalids - Uneasy
Morale: Average
Abilities: Spread Spores, Acid Cloud

Current Actions: 1 (due to your diminished population and blizzard)
A. Scout (specify direction) [CAUTION]
B. Search for food [CAUTION]
C. Research Technology: Specify (Takes 1d6 actions over time)
D. Reinforce the Town Hall
E. Build (Specify)
F. Experiment with Fertilisers
G. Other (Specify)
First 3 votes, I will break ties (after a couple of minutes).
>>
Rolled 2 (1d4)

>>37293151
My favorite dice i got this
>>
Rolled 91 (1d100)

>>37293151
Crit success!
>>
File: Killme.png (3 KB, 200x400) Image search: [iqdb] [SauceNao] [Google]
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Rolled 58 (1d100)

I miss Drawfriend.

>>37293151
Hah. I thought he was eating the crystal. Rolling.
>>
Rolled 8 (1d10)

>>37293151
Research traps
>>
>>37293345
I second the researching of traps
>>
>>37293438
considering we don't seem to tough and sturdy combat wise being sneaky and mushroomy is a given. I back the traps!
>>
Rolled 96 (1d100)

>>37293151
Rolling for the Crystal rolls
>>
Rolled 6 (1d10)

>>37293599
>>
Rolled 5 (1d10)

>>37293151
I gotcha
>>
Rolled 3 (1d4)

>>37293599
>>37293627
woops forgot name
>>
At least we have food and a save haven just in time. Who nkows maybe this new crystal shroom will have the power of fire in him.

For now all we can do is hunker down until the blizzard passes. How about researching things? We could do wonders with stone tools if we're this industrious.
>>
>>37293180
>>37293306
>>37293345
Finally some good rolls
>>
>>37293655
We are researching traps next because we aren't too offensive
>>
File: tent.jpg (245 KB, 500x370) Image search: [iqdb] [SauceNao] [Google]
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>>>Don't check the image until you've read it!

Your people use their time indoors to start testing some new ways of capturing live animals, without having to resort to bolas. Many ideas are tossed about, and eventually, using similar ideas to the bolas, a trap is dreamt up that involves entangling the creature and raising it into the air so that it can't free itself. This snare trap is easy to make with vines and twigs from the forest.

The occasional check outside shows that 2 Polyps have grown, however they are blanketed in snow so no indication of their nature can be discerned.

A few of the traps are created, and are set in close proximity, so that you aren't caught out in the blizzard.

After a few days of boredom and gluttony, the blizzard subsides and you exit the town hall.

Before you are two new Myceanea.

They are taller than Drones, but shorter than Bronts. They are both bright red with yellow stripes, with muscled yet agile limbs. Rather than caps adorning their heads, they have a mass of red tentacular appendages protruding from their heads instead. The tentacles seem to be prehensile, and are grabbing at anything in their proximity with cautious curiosity.

The Myceanea themselves have glowing red eyes. You quickly notice the swirling mists of energy surrounding their red claws; they are definitely magically talented...

But what is their speciality..?

>Thank you so much for playing everybody, I should be continuing this sometime next weekend. I'll post the archive link for this if you stick around!
Thread replies: 106
Thread images: 9
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