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//ASoIaF DnD Beta Test Session// //Developed by Heaven with

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//ASoIaF DnD Beta Test Session//
//Developed by Heaven with advice from Hyewot/Silenius/JONSNO, and the rest of the Go/b/ Community//
THIS IS A BETA TEST!! ANY NEW SYSTEMS MAY BE ADDED, CHANGED, AND/OR REMOVED WITH OR WITHOUT NOTICE [Quest]

Your GM today is Aegor
This is going to be a fucking disaster
>>
>>34771327
You can talk with anyone in your own vicinity. When you want to speak with a NPC directly, link to the post where OP Roleplayed as the NPC you are talking with. To talk with players that are not close to you, a trained Raven is required.

When you are doing an action follow this:
>OP tells you in his update that you are under attack by a bear that came rushing out the forest at you.
You post some light RP to explain your characters line of thoughts/reasons why you are doing what you are about to do and/or quick preparation before you post your action in this format separately from the RP:
[Players Name] > Evade
Based on how high or low the number you got in your post number, you either successfully evaded the bears charge or you got tumbled by the bear. Things like being less equipped or having armor equipped at the time will either increase or decrease the chance of evading. It is up to OP to inform players AFTER they have rolled for an action if their chances were increased or decreased based on their skills or equipments, as to not give the players a choice and to explain why they failed/succeeded. Anything is possible as long as your character can do it.
>>
>>34771327
This should be good
claim
>>
>>34771339
Description of the Game:
Four to Six players claim a spot in the game.
>Now you can either:
>Option A: Roll for skillpoints, with 25 being the highest. You have to clearly tell OP that you are rolling for Skillpoints. To avoid rolling forever, it will work like this; Roll a 2 or a 3 and you get Five Skill Points, 4 to 5 is Ten skill points, 6 to 7 is Fifteen skill points, 8 to 9 is Twenty Skill points, and 0 being 25. If you get a 1, you can roll again.
>You then create a character based around what stats you have filled in with your skillpoints.
Put a lot of skill points into Strength and Endurance? Make a Hedge knight, a Masteratarms, or maybe a Sellsword for some examples. Not a requirement of course.
>Option B: You make a character beforehand and then pray to the roll gods you get enough skillpoints to make your character like you initially envisioned him/her or accept 10 Skillpoints that cannot be increased or decreased.
>When you make a character include the following:
-Name
-Age
-Birthplace/Hometown
-Job/Position
-Weapons and equipments (Holds no significance as of yet, Valyrian Steel cannot be a starting item, adds +1 to appropriate skill)
-House/Faction (You can belong to any house, but if you belong to a major noble house you will have -to be either a bastard or just be working for that house as whatever it is you are. No story specific characters; ie. Lords, kings, or any factions OP denies for story purposes from the start)
-Goal/Quest (Leave it blank and I will assume the character is free to do just about anything that is still relevant to the character.)
-Prefered Starting location (This is entirely up to where OP places you to give you a chance to team up with other characters, but if you are more of a loner character, he will have a better idea where to place you if you have a prefered location.)
-Short Description of the characters looks
>>
>>34771351
rolling for skills
>>
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>>34771361
>After you have posted your character sheet, and OP confirms that all spots have been filled and the game will begin shortly, you will wait till OP posts the opening.
>OP Posts the opening about the current situation in Westeros and maybe Essos, introducing all characters to where they have started and explain the surroundings.
>Reply to that post with your characters thoughts/responses/actions and wait till OP replies to your post and thus, the game has started. Have fun!
Stats:
>See Chart
1 is the lowest which is always a fail now matter how high your stats are (Note that failures do not always result in your death), while 0 is the highest and always a success. 29 Can either become a failed or a successful action depending on how low or high your stats are. A roll of 7 or higher is usually a success, a 6 may succeed on various simple actions. A successful roll awards 1 skill point (2 for a 0). Every 5 skill points you recieve in a stat (10 for luck), that stat levels up. For each level after 1, a +1 bonus is rewarded to a roll in that stat.
>>
>>34771392
Money and economy also plays a major part in ASoIaF, and as such, coins and currency are
distributed as follows:
10 Copper pennies == 1 Copper Star,
50 Copper Stars == 1 Silver Stag
100 Silver Stags == 1 Gold Dragon
Traditionally, a standard character will start with 20 Stags, (With modifications based on backstory or player request) and money can be gained or recieved based on actions or random chance.
To value purchases, some baseline values are provided as to actual worth:
Hard cheese == 6 Pennies
Freshbaked Bread == 12 Stars
Salt Beef == 6 Stars
Wineskin == 4 Stars
Venison == 1 Stag
Fur coat == 3 Stags
Leather Jerkin == 4 Stags
Chainmail Shirt == 10 Stags
Full suit of Steel Plate == 10 Dragons
Steel Longsword == 2 Dragons

While these prices have been made as a base they prices for items may go up and down due to the event in the story and any other elements. I would also like to take this moment to point out that this is a RP game where Metagaming is forbidden. What is Meta play? ā€¯metagaming is an "out of character" action where a player's character makes use of knowledge that the player is aware of but that the character is not meant to be aware of.
The only way your character would know of the other players journies would be through rumors heard in Taverns/Inns, from someone important with connections or by letter from a Raven. OP reserves the right to deny a player to play if they know that these players are griefers/bad fro previous games and they also have the right to kick a player from the game at any given point if the player is either horrible at Roleplaying, breaking rules, griefing, insulting other players/OP in OOC etc.
>>
>>34771413
Timeleap may also be a possibility at new Rounds. It will be clearly stated as well if there has been one. Not that you can jump through time, just that time might moves forward at certain critical points to keep a good pace. Of course, you will not stand still at the same spot for a month, if that is how far one timeleap is at the start of a new round; You will have moved towards your goal and you find yourselves at a new location, either advanced in your goal or faced with a problem that you need to work through.

If two players are in a war against each other on different sides, OP will ask them to each roll to his post once to determine which of the armies have made the most progress and who has been pushed back at the start of a new round after a timeleap. Completing tasks for the war effort successfully before the timeleap and you will find the chances to make progress in the war increased
>>
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This game takes place in 281 AC,the year of the false spring,after the King's Wood Brotherhood has been defeated by Ser Arthur Dayne and rest of the King's Guard and two weeks prior to the Tourney at Harrenhal
>>
>>34771351
I hope so mang I am going to start in 10 mins anyway
>>
>>34771327
Claim. Sorry for not running that game yesterday that I said I was going to. Got caught up in a whole lot of bullshit and didn't get back home until late.

Do I already have a character with you, Aegor?
>>
Name: Tyman Vanderlin
Age: 20
Birthplace: Golden Tooth
Job: Squire
Inventory: A steel longsword, shield, lance, mail armor, one grey mount
Faction: The Westerlands
Goal: To become a knight by winning the Tourney
PSL: Wherever DM thinks best
Tyman has a crop of dirty blonde hair on his head, shoulder length. He is tall and lean with green eyes and a few freckles adorning his boyish face.

>Tyman Vanderlin
>Strength: 5 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34771642
Nah man this is my first time
>>
>>34771652
Alright rolling for points.
>>
>>34771685
>Cregan
>29
>Born in the Rills
>New recruit in the Night's Watch
>black woolen clothing, a pine shield, an iron dirk, and an iron longsword
>6 stags
>PSL: Castle Black
>average height and build, prematurely balding with a thick sandy beard
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
SHIT! I forgot I have to pick my little brother up from school! He has a half-day today. I know theres only 3 of us, but I'll be back in half an hour tops. I can only hope more people join in by then.
Fuck, I'm really sorry guys
>>
Claiming I guess.........
>>
>>34771819
ooc:sorry if this is a shitty star I will get my shit together as the game gets going hopefully

>Cregan
You are at Castle Black,the wheater is surprisingly worm,you have just been assigned to become a ranger.
>>
>>34771925
Rolling
>>
>>34771819
>>34771933
*fixed

>Cregan
You are at Castle Black,the wheater is surprisingly worm,you have just been assigned to become a ranger.

The newly appointed Lord Steward walks up to you and asks if you would like to take your vows under the tree or in a sept.
>>
>>34771933
I try to slay the wheater worms with my longsword.
Str check.

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
>>34771967
fuck me
>>
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>>34771967
ooc:ehh let's that again

>Cregan
You are at Castle Black,the weather is surprisingly warm,you have just been assigned to become a ranger.

The newly appointed Lord Steward walks up to you and asks if you would like to take your vows under the tree or in a sept.
>>
>>34771992
ooc: Yeah yeah, okay.

I tell the steward that I'd prefer the weirwood.

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
>Name Valor Sand
>Birthplace some place in drone
>Age 41
>Story Valor was abandoned as a child he does not know who his parents are and spent a good many of his years in a strange Orphanage where he was beaten by a madman named Droke whom he latter killed to end his terror. Valor now adventures around the free city's
>Cha:0
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
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ooc:you have been warned

>>34772025
>Cregan
An hour passes you are mounted on your garron along with
six other new recruits and you are being led beyond the wall by the Lord Commander himself accompanied by First Ranger Ser Gerold Storm,The Bastard of Tarth.

>>34772048
>Valor Sand
You have successfully booked a place on a Summer Islander's swan ship hoping that you would make it to Pentos in no time.
The Sail has been going smoothly when you see a mean looking longship rushing your way.
>>
>>34772135
Contemplate life and where I am now.
>Cha:0
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34772135
Try not to get frostbite while we ride.
End check.

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
>>34772157
>Valor Sand
You stand leaning on the ships mast staring deeply into the sea.It seems like you are the only on the ship who has noticed the possibly hostile longship.

>>34772176
>Cregan
You make it to the large Heart tree you say the words and just when you are about the horses panic,the sky turns dark and it gets terribly cold
>>
>>34772231
[I draw my sword and ready myself for battle.]

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
>>34772231
Go to captain tell him off hostile longship
"There's a spooky looking ship ahead."
>Cha:0
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34772231
Should probably make an awareness check, too.

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:0
>>
>>34772269
>Valor Sand
Charm +2
The Captain is fluent in the Common Tongue so he steps out of his cabin and looks through the spyglass.

"Gods be god what do they want from us ?"
He turns back to you "Do you think we should fight them or run for out lives it looks like they are about ten men against our twenty"

>>34772269
>>34772270
Awareness +2
Wildlings appear from behind the bushed there are five of them and it looks like they are waiting for you yet at the same time they don't seem hostie.
>>
>>34772355
[Turn to the first ranger.]
What do we do, m'lord?

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34772355
Tell the captain we should ram them
"Trust our mighty ship on them and fill them with our seaman"
>Cha:2
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34772444
Are trips a 9?
>>
>>34772411
>Hyewot
Charm +1
First Ranger Mance looks at you then looks at the commander then at the wildlings
"What do you want?"he shouts at them

"Crow,we have seen things you wouldn't believe dead things are coming back from the dead creatures tall and pale and haunting.We seek shelter"

The First Ranger looks indifferent then turns back to you and rest of the black brothers.

"Do you think this man is telling the truth?"

>>34772444
ooc:for me they are
Charm +2
"Harharhar"The Pitchblack captain broke into maniacal laughter."That's what I was thinking too Sand,grab your sword and go down to the sleeping quarters and make sure the crew is armed and ready"
>>
>>34772523
Go get the crew up grab sword.
"Get your lazy asses up its time to fight!"
>Cha:4
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
Ok, I'm back. Sorry about that, little brother wanted some lunch so I stopped to get us a bite to eat
>>
>>34772569
ooc:alright man here is your update
>Tyman Vanderlin
On your long travel from the Westerlands to the Riverlands you have decided to spend the night at an inn after getting sick of the road.
Next morning you are sitting by yourself in an inn outside of Riverrun sipping on a horn of ale when you look over your shoulder and see a table of three hedge knights discussing an upcoming tourney hosted by Lord Whent,Lord of Harrenhal and brother-in-law to Lord Hoster Tully.
>>
>>34772523
[I stare the ranger square in the eyes.]
Yes, categorically.
Cha/Int

>Cregan
>Cha:0
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34772577
Tyman hears 3 hedge knights conversing of the Tourney at Harrenhal. 'This is my chance!', thought Tyman, 'Finally after all these years training and squiring I can put it all to the test!'

Tyman walks over to the knights and ask, "How does one qualify to enter the Tourney?"

Tyman > Charm

>Tyman Vanderlin
>Strength: 5 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34772548
>Valor Sand
Charm +1
The sleeping quarters erupts into a series of moans and curses and you are sure the Ibbenese first mate shat his trousers.Yet nonetheless everyone is armed and ready when you hear the sound of boarding axes hitting the ship's deck.

>>34772579

>Cregan
Charm +1

"And why should we believe you?"shouted Mance Rayder to the 5 wildlings

"I was hoping you would ask that"Said one of them with a melancholy satisfaction.

"Bring the boy"

A spear wife walks up to your party holding a leashed walking corpse of a boy with burning blue eyes.

"Seven save us"said Lord Qorgyle faintly

>>34772632
>Tyman Vanderlin
"I do not like your attitude boy" Said the older hedge knight,a proud man of fifty with a green broken sword painted on his surcoat.The other two knights stare at you with a less hostile manner yet they still won't talk.
>>
>>34772743
Head up to deck and brace myself.
"Now the fun begins!"
>Cha:5 Charisma +1
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34772743
We shouldn't let that damned thing near us. What if it uses some dark sorcery to turn us into... it?
[Let the commanders speak their orders to the rest of us.]

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34772743
ooc: did...did anyone else's trip change? Mine said Boring instead of Raz. I'm a little spooked.

"I meant no offense ser. Surely a man of your experience could offer some advice to squire like me?"

Tyman > Charm

>Tyman Vanderlin
>Strength: 5 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34772743
Why was I not told?

>Joseph
>>
>>34772768
>Valor Sand
You manage to sink two of the boarding men by simply kicking them down yet when you turn around you see the eight remaining ironborn have already made it on board.One of them a huge bald man clad in chain armour charges towards you waving around his axe.

>>34772785
>Cregan
After seconds of eerie silence the Lord Commander speaks up

"Kill this thing and we will let you come back with us"

The spearwife beheads the thing without hesitation.The Lord Commander and four of the recruits rush back to Castle Black in order to inform the brothers.You have been assigned along with the three new ranges to escort the wildlings to safety under the supervision of First Ranger Mance.

>>34772786
ooc:2spoopy
>Tyman Vanderlin
"Excuse our father"said the oldest of the two young knights."Take a seat ser we will tell you all you need to know"

"But first what is your tale?"

>>34772811
How can I tell you exactly ?
>>
>>34772956
I deserve to be in the game. >:c

>Joseph
>>
>>34772962
Make a character and shizzle I will add you to next update
>>
>>34772970
>Name
Joseph Pyke

>Age
22

>Birthplace/Hometown
Pyke

>Job/Position
Reaver

>Weapons and Equipment:
>Full Greyjoy Leather Padded Armor Set [1]
>Two Hand Axes [2]
>Bow & Quiver [30]
>Greyjoy Half Helm [1]
>Graapling Hook & Rope [2]
>Shield [1]
>Rations [3 Days]
>Flint & Steel [1]
>Small Coin Purse [1]
>Flask [1]

>House/Faction
House Greyjoy

>Goal/Quest:
Gain Status with House Greyjoy
Reave and Take many Salt Wives
Get a Holdfast or a Title
Own a Ship of his Own

>Prefered Starting location:
Pyke

>Short Description of the Character's looks:
Black of Hair and Blue of Eyes, these are the traits of Joseph Pyke the man that is one of the many Bastards of Lord Greyjoy by one of his Salt Wives. A Man of the Drowned God and Typical Reaver of the Iron Isles that is full of rage and Hate and Desires to take it out on others rather than dealing with it. Middle Build full of scars over his body over his many shore raids showed the slight experience of the man that now wished to make his own destiny and perhaps bring glory to his first name and change his last.
>>
>>34772990
>>34772970
I couldn't put rolling in it because I have too much info so I'll take it as my roll.
>>
>>34772956
Jump on him stab him in the neck multiple times with my dagger.
"Your gonna make go fish food!"
>Cha:5 Charisma +1
>Str:5 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34772990
>>34773008
Alright then I assume you know the game is set in 281 in the year of the false spring
>>
>>34772956
We set off back to the wall in haste.
Agi?

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34773021
The False Spring?


>Joseph Pyke
Stats:
>Charm: 5 [Tier 2]
>Strength: 3
>Endurance: 3
>Awareness: 5 [Tier 2]
>Agility: 5 [Tier 2]
>Intelligence: 2
>Luck: 2
Equipment/Items:
>Full Greyjoy Leather Padded Armor Set [1]
>Two Hand Axes [2]
>Bow & Quiver [30]
>Greyjoy Half Helm [1]
>Grappling Hook & Rope [2]
>Shield [1]
>Rations [3 Days]
>Flint & Steel [1]
>Small Coin Purse [1]
>Flask [1]
>>
>>34773062
Nvm. Read up on it.

>Joseph Pyke
Stats:
>Charm: 5 [Tier 2]
>Strength: 3
>Endurance: 3
>Awareness: 5 [Tier 2]
>Agility: 5 [Tier 2]
>Intelligence: 2
>Luck: 2
Equipment/Items:
>Full Greyjoy Leather Padded Armor Set [1]
>Two Hand Axes [2]
>Bow & Quiver [30]
>Greyjoy Half Helm [1]
>Grappling Hook & Rope [2]
>Shield [1]
>Rations [3 Days]
>Flint & Steel [1]
>Small Coin Purse [1]
>Flask [1]
>>
>>34772956
I thank you. My name is Tyman Vanderlin. I come from the town of Golden Tooth in the Westerlands. My father is a blacksmith and ever since I was a small lad, I saw the knights and guards come into my father's shop all in their gleaming armor and I wanted to be just like them. So when I was not apprenticing for my father, I was out back practicing swordplay with a stick. Ha! Those were the days. Finally, When I was 13, I managed to become a squire to Ser Richard Lonmouth. For years I spent training under his tutelage until now, I have a blade and a mount of my own, but no title. I aim to rectify that."

Charm?

>Tyman Vanderlin
>Strength: 5 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34773010
>Valor Sand
Strength +2
You see true fear in the man's eyes when you pin him on into the heavy wooden deck.He screams like a butchered a pig as you continue stabbing the life out of him.When you are finally done you look over to one of the raiders,who seems to be a young lad of fifteen,and he jumps back into the water out of fear.You finally stand up and when you look over you see the captain's is about to get pinned.

>>34773042
>Cregan
You are halfway to the wall when the wildlings unsheathe their weapons all in unison,one of them kills a recruits horse then beheads the man himself.It's a four against six but you are better armed

>>34773078
>Joseph Pyke
You are summoned to Pyke's throne room by the new Lord of the Iron Islands,your half-brother Balon The Brave.You enter the hall and another half brother is waiting there too,that brute Victarion.

"Brothers,I have summoned you here to tell you of my plans of declaring king."he pauses for a minute "Do you have any objections?"

>>34773083
>Tyman Vanderlin
"I have good news for you Tyman"says the youngest of them a melee for squires is being held at Harrenhal and the winner will be knighted by the Sword of the Morning himself"you continued chatting for the next hour "When the brothers ask you to go with them to stables so they can test your mettle"
>>
>>34773291
>When the brothers ask you to go with them to stables so they can test your mettle"
ignore formatting errors
>>
>>34773291
Grab the Ironbron rip off his head with my arms!
>Cha:5 Charisma +1
>Str:7 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34773291
[And better trained. Stab the nearest through the belly with my sword before taking out my shield and backing near my comrades.]

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34773291
'Sounds like a good challenge before the Tourney.' Tyman thinks to himself. "Very well, friend. Lead the way."

Tyman follows the men out to the stables. Once there, the young man throws him a practice sword.

"I've now wish to harm you, Tyman. So we'll use these. There weighted with lead to replicate the weight of an actual sword."

Tyman takes a few practice swings to acclimate himself with the weapon.

"All set!" Tyman says raising the "blade" and his shield.

Tyman > strength (combat +1)

>Tyman Vanderlin
>Strength: 5 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34773404
404 get counts as super crit?
>>
>>34773314

C-C-C-CLAIMING!

>please
>>
>>34773436
ofcourse brethern
>>
>>34773465

Rolling for skills.
>>
>>34773291
As he was brought into the throne room of House Greyjoy where his half brother, Balon "The Brave" Greyjoy sat on the throne of Salt and Rock where a large Kraken made of gold spread out in all it's might to show the extent of his brothers house and how far they would go to reach their goals.

Hearing his brothers plan made a cold chill run down his spine as he knew that most plans that their family had formed in the past were crushed due to them being vocal about it and so when Victarion his other brother and Balon spoke about declaring Balon Greyjoy as King of the Iron Islands, Joseph decided that he needed to voice his opinion on the matter.

"Brother, I know we are not of the same mother nor are we close by any means like you and Vicatarion but you have come to me because on the same day we shared our rebirth and drowned together and that makes our bond strong as we both took in the same salt and water. Now...I know you want to be King, this is something anyone wants but we need to think about this more carefully. I propose we wait my Brother and go raiding in silence, reave lands and help our empire grow. We will need any chance we can get once the other Kingdoms raise against us so we will need allies too...do not be hasty, that is all I have to say."

Joseph>Charm

>Joseph Pyke
Stats:
>Charm: 5 [Tier 2]
>Strength: 3
>Endurance: 3
>Awareness: 5 [Tier 2]
>Agility: 5 [Tier 2]
>Intelligence: 2
>Luck: 2
Equipment/Items:
>Full Greyjoy Leather Padded Armor Set [1]
>Two Hand Axes [2]
>Bow & Quiver [30]
>Greyjoy Half Helm [1]
>Grappling Hook & Rope [2]
>Shield [1]
>Rations [3 Days]
>Flint & Steel [1]
>Small Coin Purse [1]
>Flask [1]
>>
>>34773490
Joseph, you can just sign your post with your stats and name if you want and keep the equipment saved in a notepad fine or something so your posts aren't so long.
>>
>>34773468

- Ser Derryk Mallister
- 19
- Seagard
- Knight
- Longsword, Iron Shield, Full Plate, Warhorse
- Mallister / Tully
- To join the Kingsguard, Obtain a VS Sword
- Handsome man, 6'1 and athletic. Brown hair, blue eyes and a trimmed beard.

>Ser Derryk Mallister
>Charm: 4
>Strength: 6 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34773324
>Valor
You run to where the captain is getting rekt when you reach there you touch the ironborn's salty head gently and give it a rub,he looks at you in confusion.

>>34773404
>Cregan
ooc:lucky it's a pali
You successfully gut the nearest wildling but it is too late to save your brother who just got killed by the spearwive who is now rushing at you with her bronze sword.

>>34773418
>Tyman
Strength +1
The youngest knight swings at you with the blunted sword but you quickly raise your shield and swat the man's leg causing him to lose balance.

>>34773490
>Joseph
Charm +2
Balon stares at you in silence for about a minute then he finally speaks in a sincere tone.

"I think you are right brother,my eyes went too far I am glad you were not afraid to speak your mind"Balon smiled at you

"But Balon think of all the glory"interrupted Vicatarion in a booming voice.

"You will get enough of that before I get to declare king,I intend to divide the iron fleet into two.Victarion you are in charge of fifty longships you will sail to Fair Isle along with Euron and claim it as ours,make sure no raven leaves the island"

"And you Joseph you will lead the other half,you will flank Fair Isle from east and lead the sack of Fair Castle itself.You will take Aeron the drunkard with you perhaps he will learn a thing or two"

>>34773669
>Derryk
You are mounted on your horse travelling from Seagard to Harrenhal to participate in the tourney and impress the king,hoping he would take you into his King's Guard.You stop at inn outside of Riverrun for some food and rest.As you go inside the stables you see two young men sparring with blunted swords (>>34773418).
>>
>>34773749
Snap his neck
"There's no time to explain but you need to die!"
>Cha:5 Charisma +1
>Str:7 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34773749

I approach the men. "Practising for the tourney eh? Mind if I spar for a little while? Haven't swung a blade at a real opponent for a couple of weeks." I say, smiling at them.

Derryk > Charm

>Ser Derryk Mallister
>Charm: 4
>Strength: 6 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34773749
OoC: If I finally make it into the Kingsguard then get killed at the Tower of Joy I'll be so pissed hahaha
>>
>>34773749
Tyman plants him foot on the young man's chest and lowers his sword to his neck. The young men cedes to Tyman with a sigh.

"Ha! Who's next to face me?" Tyman notices a new face in the stables. He is young, younger than him but not by much. Brown hair and blue eyes. He looks well off in full plate and a longsword.

"You there! What would you say to sparring wit me? You look like you are headed to the Tourney of the Whents! (>>34773832)

Tyman > Charm

>Tyman Vanderlin
>Strength: 6 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>>
>>34773749
>>34773870

Do we wait each turn to speak/interact?
>>
>>34773749
In his eyes he could see that his brother truly understood what he meant and that was enough to put a smile on the face of the Iron born. He did not want a King of the Iron Islands just yet, not with work needing to be done in expanding the Kingdom and securing resources that they would need to build such a place.

Fair Island was going to be a test to Joseph Iron and prove that he was either a true Greyjoy and could be called as such or he would forever be a Pyke and one that had failed his brother and been forever shamed on this most important of reaves.

House Lannister itself was at the height of it's power and Fair Castle was one of the places it secured it's gold before transporting it to Lannisport and then Casterly Rock which meant that on the next shipment they would strike before the boat left harbor and where the guards would be on the boat. This meant they would be taking on the elite guards and more ships but the reward would be glorious.

Joseph gave a nod to his brother and then turned to prepare the ships and set sail where they would drop anchor off the shores and they would create a blockade around the port to begin attack and hopefully catch the Transport ships at anchor there.

Joseph>Luck

>Joseph Pyke
Stats:
>Charm: 7 [Tier 2]
>Strength: 3
>Endurance: 3
>Awareness: 5 [Tier 2]
>Agility: 5 [Tier 2]
>Intelligence: 2
>Luck: 2
>>
>>34773909
I'm not sure. I've never interacted with another player in-game before.
>>
>>34773783
>Valor
"What is the matter with you?"exclaims the confused ironborn.

"All I wanted to do is raid the seas and fight against plenty mighty foes but now I am getting my neck rubbed by some pervy dornishman"he says almost breaking down into tears.

>>34773855
ooc:shit my plan is foiled..just kidding..I think..maybe.
>>34773870
>>34773832
>Derryk
>Tyman Charm +2
ooc:next turn roll in turn(Derryk first then Tyman) and make your post dependent on the outcome of the post before yours.

The defeated knight gives his blunted sword to Ser Derryk Mallister and says "Good luck ser,you will need it.He may be a squire but he fights as well if not better than any knight"

>>34773916
>Joseph
You are on your ship and can feel the salty wind lightly brushing against your face.The sea is calm and the sky is dark you look back and you see the silhouette of fifty ironborn ships at your command and you think to yourself 'it is a truly perfect night' when you see a war galley accompanied by five small longships heading your way probably unaware of what lies ahead of it.

>Cregan
I don't know where Hyewot is but I will give him an update when he is back
>>
>>34773749
[Block her spear with my shield and then kick her in the shin, try breaking it.]
Str.

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34774106
>Cregan
ooc:shit sorry bro I thought you were gone
You successfully block her attack with your shield but as you reach down and kick her she pulls you off your horse and puts a sword to your throat.
>>
>>34774092

I take the blunted sword and give it a few test swings. "Thank you, friend." I look at my opponent, a young man like myself without the blessing of wealth. I set my shield down and loosen my armour. I take fighting stance and slowly edge towards him.
"I've never fought a squire before. Let's see what you've got."

Derryk > Charm

>Ser Derryk Mallister
>Charm: 4
>Strength: 6 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34774092
Charm>"Well we could get alot more pervy if you end this fighting"
>Cha:5 Charisma +1
>Str:7 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34774137
ooc: Sorry I was working on a map.
ic:
[Knock her sword away with my shield and kick her to make her lose her footing.]

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
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>>34774194
>I was working on a map
don't tease me like that give me some details
>>
>>34774092
'Interesting' thinks Tyman. 'An actual knight.'

"You'll find that I'm more than just a simple squire Ser."

Tyman rushes forward and attacks the man with his sword.

Tyman > Strength

>Tyman Vanderlin
>Strength: 6 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>Charm: 2
>>
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>>34774223
Oh, it's not ASoIaF related. Though, I did fuck around with your last map a little while ago and came up with an okay Reed placement.

No space to fit their sigil and bonus in, but I thought something like:
So long as the Reeds hold at least 1 T in their original lands at the end of a round, they gain +1 of their original lands.
Only one roll may be made into Reed lands per round.
-1 to sieges. Cannot be given land or forts.
>>
>>34774379
This is actually a great idea I will fit in the sig/details after this game is done
>>
>>34774179
>Valor
Charm +1
"Very well then"The ironborn captain holds back his tears. "YIELD YIELD YA BLOODY CUNTS WE ARE DONE HERE"

And so the remaining four ironborn throw down their swords and yield to you.Their lives are in your hands.

>>34774194
>Cregan
You try to push her sword away but you lose your grip and your shield leaves your hand and rests in the snow.

The spearwive looks at you with pity and tells you to yield.You look around and see that First Ranger Mance planned this all along he has joined the wildlings.The recruits have all died except you.

>>34774177
>>34774243
>Derryk +2 charm
>Tyman
Tyman under estimated his opponent and paid the price for it.As soon Tyman's sword was about to hit Ser Derryk he quickly parried and delivered a heavy cut to the squire's shoudlers.
ooc:This time Tyman rolls first.No matter what skill check you used the final outcome is determined by the last digit of your post.

>Joseph
I will post update in another post when you are back
>>
>>34774540
[I look down for a moment and sigh. I rise to my feet and cast aside my sword.]

Aye, lass, make it quick.

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34774540
Tyman reels from the blow, but his time as an apprentice blacksmith and his training under Ser Lonmouth made him strong.

Tyman recovers and moves in slowly circling his opponent. He moves fast and hard and unleashes a Sword shield combo on the Unsuspecting knight.

Tyman > Strength/Agility

>Tyman Vanderlin
>Strength: 6 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>Charm: 2
>>
>>34774625

After striking the young man, I soon notice his more cautious movements. I stay patient.
The squire bites and tries to unleash a combo.
I parry the first blow, duck the second, then swing to hamstring my opponent and bring him to his knees.

Derryk > Strength

>Ser Derryk Mallister
>Charm: 6 (Charisma +1)
>Strength: 6 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34774540
Charm>You 4 are my swords of sand now!
>Cha:6 Charisma +1
>Str:7 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34774728
damn, you did me in son
>>
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>>34774779

It was just meant to be man.
>>
>>34774843
Ah I'm not that upset. You're a fully trained and titled knight. I'm still a squire. But don't worry I'm not out yet.
>>
>>34774873

I have a feeling that this is the beginning of a wonderful friendship.
>>
>>34774589
>Cregan
Charm +1
"We are not going to kill you"said Mance"You have two options Cregan,join me beyond-the-wall and fight for freedom no one will tell you what to do and where to go you will become a freeman fighting for a just cause" he paused"Or you can run back to Castle Black and warn the others because their fate will come too"

>>34774625
>>34774728
>Tyman
>Derryk Strength +1
Tyman's blows were quick and hard one of the finest moves Ser Derryk has seen yet they were not quick enough as the young knight of Mallister was highly skilled in combat and arguably the best knight in the riverlands besides Ser Oswell Whent.In few quick moves Ser Derryk defeats the skilled squire.As Derryk is helping Tyman to his feet the watching knight speaks up

"Would you care to share the road with us friends ?"

>>34774739
>Valor
Charm +1
The four remaining ironborn swear their sword and shield to you promising to accompany you on your adventures and shielding you from any harm.You arrive to Pentos a few days later you pay the captain two silver coins and you step into the docks with your four sworn warriors.
>>
>>34774934
*arrive at
>>
>>34774934

"Of course! The more the merrier!" I say enthusiastically. "And the safer." I mutter quietly.

Derryk > Charm

>Ser Derryk Mallister
>Charm: 6 (Charisma +1)
>Strength: 7 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34774934
Head to the bar with my swords of sand and get a drink and listen In on the latest gossip. Awareness
>Cha:7Charisma +1
>Str:7 combat +1
>End:0
>Int:0
>Agi:0
>Awa:0
>>
>>34774934
[I look at him for some time before answering.]
I never took my vows. Fuck 'em.

>Cregan
>Cha:1
>Str:2
>End:2
>Int:2
>Agi:2
>Awa:2
>>
>>34774934
Tyman looks at the knights and thinks. "I suppose it would be wise to travel together. The Kingswood Brotherhood may have been defeated, but I hear their remnants are still on the prowl. Aye I would travel with you all. Though first I believe True Introductions are in order. As you 3 know, my name is Tyman Vanderlin. I don't believe I've had the pleasure of any of your names."

Tyman > Charm

>Tyman Vanderlin
>Strength: 6 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>Charm: 2
>>
>>34775029

"Ser Derryk Mallister, heir to Seagard." I shake your hand. "I must rest anyway fellows, I've been on the road too long. I bid thee farewell until the sunrise." I gather my things and leave to look for an inn.

Derryk > Awareness

>Ser Derryk Mallister
>Charm: 6 (Charisma +1)
>Strength: 7 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34775096
But Ser Derryk...were at an inn.

>Tyman Vanderlin
>Strength: 6 (combat +1)
>Intelligence: 5 (tactics +1)
>Agility: 5 (Dexterity +1)
>Charm: 2
>>
>>34775120

"Right you are. As I said, a long ride."

>Ser Derryk Mallister
>Charm: 6 (Charisma +1)
>Strength: 7 (Combat +1)
>Endurance: 4
>Awareness: 4
>Agility: 0
>Intelligence: 2
>>
>>34774991
>>34775029
>Derryk
>Tyman Charm +1
As soon as Tyman finishes his sentence Ser Derryk is kicked in the chest by a nearby horse.Next morning the four knights,Ser Pate of the Greensword,his sons Ser Rolland (eldest,21) and Ser Dickon (youngest,19) and Ser Derryk Mallister accompanied by Squire Tyman are ready to leave the inn and make their way to Harrenhal.

>>34775005
>Valor
Awareness +1
Most of those men are babbling in High Valyrian except three who are speaking the common tongue.

"The magisters will pay a thousand golden coins to the man who brings the head of the notorious bandit leader,Orbelo Tagganaro."

>>34775021
>Cregan
"Very well then"said Mance suspiciously"But we will confiscate your arms until we make it to camp."

ALRIGHT GUYS THIS IS MY LAST ONE.I WILL CONTINUE TOMORROW 3:00PM GMT IF I SAY HOME.THANKS FOR PLAYING
>>
>>34775216
Thanks Aegor.
You did a good job at your first DM
>>
Thanks dude.
>>
>>34775251
Hey Mojake, you got any plans to DM soon? I've got some good ideas on what to do to Ramsey and the remaining Dustin men.
>>
>>34775242
Thanks man hopefully next time I will be more used to it
>>34775251
You are welcome buddy
>>
>>34775275

Not sure yet, probably Saturday night if anything. And I look forward to it, wanna see what happens to Quellon too!
>>
Was fun hopeful I can fuck a bandit next time
>>
>>34775304
literaly
>>
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>>34774379
it's done
>>
>>34775460
No Greywater Watch?
>>
>>34775578
I guess not
>>
>>34775460

Looks good man.
>>
>>34775646
thanks man hopefully we get to try it someday if we get enough players
>>
>>34775672

Yeah, how many people play Go/b/ regularly?
>>
>>34775688
back before the summer we used to get full games most of the times with at least 16 factions now its a bit harder to get a game going hopefully things go back to normal in some time
>>
>>34775642
That's makes sense actually, seeing as how nobody's supposed to know where Greywater Watch is
>>
>>34775578
How would you place a castle that moves? I'd have called their bonus The Moving Castle, but whatever.
>>
>>34775802
>>34775803
maybe we can give House Reed a second chance after all their territories are taken
>>
>>34775858
I opted to give them an extra +1T from their original T's at the end of every round so long as they have at least 1 of their original T's to give them more of a defense bonus.
>>
>>34775925
oh shit I don't know why I skipped over
>>
Jesusfuck

>>34774494
>>
Game of /b/ros
get in here

>>>/b/568028101
>>>/b/568028101
>>>/b/568028101
Thread posts: 128
Thread images: 9


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