>Level 12 party.
>Oracle's camel is godlike.
>Party's fighting robots.
>One robot rolls a 43 to try to hit camel.
>MFW the only way to hit this camel with a CR 17 monster is crits.
What do /tg/?
that's what a respectable AC looks like at that level if you actually build for it. pretty crazy to see it on a camel, but its far from impossible or even difficult to pull off.
as for you op. I ran a playtest where I took on a 3.5 min maxed old red dragon with a group of 7 e6s. that fight took me to the limit, but the main reason I won is because my opponent was focusing alot on damage and not on CC, I know being locked down for a few rounds sucks for most party members and draws out combat, but if you want anything other than rocket tag, or you don't want to home brew your enemies, you will need to attack players with enough initiatives and a veriety of CC, damage, and battlefield control. Don't let them be the only ones to have access to such things. if they are 12 level, death ward, dispel magic, and other effects are common enough that they should have no complaints if they don't react well to those effects. if they save to much you probably need to scale the DC's higher.
I don't know what you plan to do OP, but it better well involve this guy
+1/2 oracle level for one revelation, (half) elf bonus.
At level 12 that's an 18 level Bonded Mount (Camel) for a Nature Oracle.
+13 natural armor
+6 from 26 dex
+10 or something from magical barding and deflection
+5 from barkskin
Or, considering it has less than 20 touch AC and less than +10 Will, make the camel itself the enemy. Not that it should have a particularly high attack. I think the best tactic would be just ignoring it.
>Melee bite +15/+10 (1d4+6)
The first thing you need to check is if everything is kosher with their sheets.
Doublecheck classes that get a lot of small abilities and especially doublecheck spells.
Then tells us what the group consists of, how optimized they are and what kind of tactics you generally use.
However, one thing is certain, you can almost reliably kiss CR goodbye at those levels.
>+1/2 oracle level for one revelation, (half) elf bonus.
>At level 12 that's an 18 level Bonded Mount (Camel) for a Nature Oracle.
>Letting that shit through
>Wondering why it's so powerful
You dun goofed