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/tg/, what do you think happens in the direct aftermath of a

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/tg/, what do you think happens in the direct aftermath of a successful XCOM game?

Like, you kicked the Aliens to the curb, blew up their main base and are on the way back home.

There are no more UFOs, no more Aliens, no more Terrorists.

There are however countries who turned their backs on humanity and signed pacts with the aliens, what do you think would happen to them?

How would society change knowing that we're not alone and whoever else is out there might want us dead?

Also general XCOM thread i suppose.
>>
The biggest question:

Who the fuck was buy all those alien corpses, entertainment screens and Laser Cannon?
>>
XCOM uses its monopoly on Alien tech to become a megacorp

cyberpunk ensues

Aliens return

Cue sequel where pink mohawk /guile hair corpsec XCOM'ers have to defend the earth once more

I'm high

fuck yeah
>>
>>33887549

The funding countries experience a brief golden age as alien technology is rolled out across the world and the countries who made pacts with the aliens are punished with sanctions or military action depending on the degree of their collaboration.

Then the elerium runs out.
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>>33887549

What happens to all the MEC troopers?
>>
>>33887549
Humanity advances in technology to the same level as the invaders.
>>
>>33887751
Oh my god yes.
>>
>>33887751
Actually what keeps them from just steamrolling every army left on earth and taking over?

The fact that there's not much E-115 left?
>>
>>33887810
They have "every day" limbs for when they're not hooked up to their MECs.

I'm pretty sure you could just make the body grow new biological limbs with gene mods though.
>>
>>33887799

Thinking about it. What about the alien alloys?
You could manufacture them in the original. However in NuXcom you had to take them from the aliens.

The alloys would run out faster then the elerium.
>>
>>33887810
A parade, some medals, a nice speech about their sacrifice.

Then they're left largely on their own, to deal with implant rejection, prosthesis malfunctions, alienation from humanity in general, all on top of the usual PTSD hell.
>>
>>33887715
>alien corpses
Restaurants
>entertainment screens
Japs
> and Laser Cannon
Slavs
>>
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>>33887875

Forgot pic
>>
>>33887549
>There are however countries who turned their backs on humanity and signed pacts with the aliens, what do you think would happen to them?
They likely spun the opting out of the X-com program as a patriotic move to get away from UN/NWO controlled black ops. You know "MUH FREEEEDOM!" Working with the aliens probably got them tech also.

I'd imagine the tech that other countries got from x-com would be traded by the other countries or flat out stolen.

I honestly think the world would be much as it was before the aliens. Every nation dicking wagging to get an upper hand on the other, but now its with plasma rifles and blaster bombs.
>>
Better question. What happens to EXALT?
>>
>>33887927
they get crushed like bugs by XCOM's meaty phallus of justice
>>
>>33887927

What if EXALT is the remain of the original XCOM from the 50s?
>>
>>33887875
>NuXcom
Christ.

Anyway, if you want "OldCom" or some other retarded nomme de guerre, you could just mass produce Laser Cannons even after all funding nations backed out.
>>
>>33887891
>Infiltrating Thin Man goes to restaurant
>They serve fried sectoids
>>
>>33887875
Remember, you just barely found them. You're a top secret government facility that barely had them for a few weeks and needs them to build super weapons to stop the aliums. Once you've dealt with them, then they'll get industry and teams or scientists and universities working on them.

Also, NuXCom only has one little room dedicated to it.
>>
>>33887827

They have all of it in their hands. And laser weaponry doesn't really need it. Also psi.

Numbers, I'd say. Even few hundred soldiers (especially moronic rookies) won't be enough to coup the entire earth.

Plus, I guess, most of the soldiers have loyalty bonds of their own.

EXALT scenario is much more likely. Hell, that WAS X-Com.
>>
>>33888063
XCOM assets would probably be frozen and seized too.
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>>33887927
KNOCK KNOCK MOTHERFUCKERS

XCOM HERE TO WRECK YOUR SHIT
>>
>>33888527

Oh god.

During my two playthroughs I've never made any of my soldiers into MEC. Dunno, it just seemed too.. inhumane.
>>
>>33888302
Honestly, I can't imagine any scenario barring impending retaliation where the funding nations would allow X-Com to keep all their shit.

>>33888671
Convert heavily wounded soldiers. Removes the healing time and you can pretend you saved them from death.
>>
>>33888063
Yup, they keep mentioning how they wish they had more time to study all the alien tech.

Xcom 1, 2, 3 is what may happen after a successful game. But after the new xcom, my fear is that humanity will succumb to the path the aliens went on that was the implied theme of the game. That is, advancement and tech at all costs to the lost of humanity. MEC troopers are just the first step.
>>
>>33888671
They specifically say they're volunteers. I mean, sure you pick them, but I doubt it's against their will.
>>
>>33888770
But anon, that tech gives us space marines and dreadnoughts in a less grimderp universe
>>
>>33887970
Is it a wild guess, or there's a fan theory?
>>
X-Com command becomes the head of a new world order. It would start with a few ruined countries looking for alien technology to help rebuild, and would be aided by the fact they would have immense public popularity. Any nation that opposes the world order is painted as alien collaborators and species traitors, and quickly crushed. Low end alien tech become common, helped by the fact they now have peaceful time to study it all. The lack of elerium however and general fear and hatred of aliens eventually sparks a drive to enter space. Humans put aside their difference, start a space colonization/conquest effort, and begin taking over the galaxy.
>>
They'd also probably try to find a substitute to Elerium (and Alien Alloys if they can't be manufactured on Earth).
>>
>>33888770
>That is, advancement and tech at all costs to the lost of humanity. MEC troopers are just the first step.
alternatively you can send that dumb french bitch up to the spaceship with a bunch of plasma SHIVs
>>
>>33888932
Still pretty grim!
> how could aliens torture other sentient races!
> proceeds to torture every alien race explicitly

>what awful mixture of biology and machine has the aliens done!
>cuts off a guys arm and legs to fit him into a death machine

No xcom. You are the demons.
>>
>>33888940
It's hinted at in-game but never confirmed.
>>
>>33888945
The Black Market is actually your doom.

All those weapons, bodies, equipment that you have to sell off to make ends meet? They'll turn some of those around as evidence that XCom needs to be shut down. Even more so, countries that didn't join the XCOM project Maybe they dodn't know? It seems only the G16 are in there. might lobbying and working hard to get even more stuff.

>>33888999
Even without it, you now have your own UFOs. You could probably start colonizing the moon and Mars to great effect.
>>
>capture that Alien Battleship in the DLC for Enemy Unknown/Within
>'this ship belongs to XCOM now'
Where do you reckon they put that thing?
>>
>>33889024
"I'm already a demon".
https://www.youtube.com/watch?v=UMyoCr2MnpM

Thanks, now I have to watch it again...
>>
>>33888671
I generally try to have a couple per squad.

That said, I have been planning for my next run to be entirely made up of MEC troopers and SHIVs, with possibly one "engineer" to repair them with the upgraded shock thing which I forgot the name of.
>>
>>33889036
>All those weapons, bodies, equipment that you have to sell off to make ends meet? They'll turn some of those around as evidence that XCom needs to be shut down.
Nah, all the cool shit was sold to restaurants and Slavs.
The evidence that wasn't eaten is in the hands of people with look-at-me-not-giving-a-fuck gene, so it's all cool.
>>
>>33889024
>what awful mixture of biology and machine has the aliens done!
>cuts off a guys arm and legs to fit him into a death machine
The difference between Floaters and MEC troopers is large, anon. A Floater is a twisted mess of an organism, flesh replaced and left seemingly at random. Floaters probably had torsos and legs once; not any more they don't.

With a MEC trooper, only the bare minimum is replaced, and even then with good replicas of their original limbs. The MEC trooper is still very much human. The Floater? Whatever it was before (possibly a Muton; they look a bit similar), it isn't now.
>>
>>33889024
You might cut off the limbs, but then you give them working replacements. Same with the gene mods, you mutate people in a way that makes them better without making them less human.

I think EW should have gone further. Start off with gene mods that are weak but leave people human, then end up with soldiers who are more spider than man.
>>
You go and fight underwater aliens followed by transdimensional aliens.
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>>33887549
XCOM is a direct precursor to Tiberian Sun
Your super-secret organization that's' completely independent of government funding due to selling advanced technology (primarily laser weapons) goes on to become the Brotherhood.

You know this to be true.
>>
>>33888671
nigga you are missing out on the FIST OF JUSTICE and the hilarity of forgoing cover and having a mighty walking behemoth of faith and fury given form.
>>
>>33889179

For some reason I really hated TftD.
>>
>>33889207
This just gives me an urge to bomb EA headquarters.
>>
>>33889121
how do you know the floaters don;t lead normal lives when they aren't fighting?
>>
>>33887981
>Not baked Thinman
>>
>>33889220

Was it the flying Chrysalids?
>>
>>33889238

Naah, just the huge maps, awful construction of terror mission maps and the general feel of fighting underwater.

I fucking hated flying Chrysalids.
>>
>>33889220
I liked the whole Lovecraftian atmosphere and aquatic enemies, but the whole thing was bugged to shit and borderline unplayable. A nuCom Terror from the Deep is one of my biggest hopes.
>>
>>33889256
I loved them.
>>
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>>33889207
>Bradford doesn't like where it's going
>Leaves and tells the Council what's going on
>The Council forms a new international military organisation to deal with the emerging threat
>>
>>33889298
Fucking Bradford
>>
>>33889213
Spare me your 40k nonsense. You guys are just as bad as the MLP kids at shoving your crap in everyone's face.
>>
>>33889315
>>33889298
Imagine it from a Human forces side, Could you imagine trying to defend the President from a non-upgraded mid to high level XCOM squad? Now toss in SHIVs, Mecha, Psychics, super invisibility flying armor.
>>
>>33889430

Oh come on. THey aren't QUITE that bad. Easily second place.
>>
>>33889454
To be honest most people would probably just surrender when they saw a MEC running up to them.
>>
>>33889454
>dronestrikes for everyone!
Human forces would get to use all the fun heavy ordinance that deniable black-ops hush-hush units can't.
>>
>>33889462

I never had an MLP guy tr to shove his shit into one of my franchises...
>>
>>33889477
>What are Blasters
>>
>>33889489
There are a few MLP pics and fics with XCOM around, it's just that us "normal" fans know it causes more trouble than its worth. Most likely, anyone doing so would be doing it with the EXPLICIT purposes of trolling or causing trouble.
>>
>>33889489
There is plenty of XcomxMLP shit out there, mate.
>>
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>>33889472
>be soldier
>fighting against rebelious Xcom forces
>bro goes in and takes cover behind a wall
>GIANT FUCKING ROBOT BURST THROUGH THE WALL
>WRYYYYYYYYYYYYYYYYYYYYYYYYYYY
>and then punches my bro all the way to pluto with a rocket fist
>mfw
>>
>>33889489
1st
That makes you a newfag.
Before the internet learned to make containment areas for horsefuckers, this shit was everywhere. There's a reason why /mlp/ exists and this is so we could get people banned for posting that shit outside of /mlp/.

2nd
This is /tg/
It was built on 40K and charred furfags. Take it or fuck off.
>>
>>33889576
>>33889598

I reject your reality and substitute my own

>>33889624

Man, glad we evolved past this and now also have QUESTS
>>
>>33889624
>>33889598
Let's get back on topic.

Why didn't the other countries not contribute their own satellites? Were we building them ourselves to make sure they aren't tampered with?

>>33889619
Even worse, going up against the Hover SHIVs. No emotion, no hesitation, they can strike from anywhere.
>>
>>33889152
More I look at it, looks like the head is the only organic part left visible. And even then, MECs get robot voices so they mesa with their brains too.
>>
What system would you run something like this in? I'd look for something that would allow fun and tactical gun combat, while still being loose enough to allow shit like Mec Soldiers and Psionics
>>
So how do you people feel about a X-Com Traditional Game? It would probably be a good wargame like 40k, with one player playing X-Com, and the other with the aliens. Then again, a pen and paper and having to deal with your buddy who got ripped apart by a Chryssalid last session, and you had to turn his head into a fine red paste with your shotgun.
>>
>>33888671
There was a nice post about that on xcom's subreddit. It's too damn long for 4chan so here have the link and look up confuseray's post.
>http://www.reddit.com/r/Xcom/comments/2cc7ip/how_do_you_imagine_the_mental_state_of_xcom/

Not that it ever happens this way in game, mind you.
>>
>>33887549
Personally I find the idea of alien remnants funnier. It'ld be like that garbage truck driver from vigilante 8. GOTTA GET THAT SPACESHIP BUILT SO I CAN GET THE FUCK OUT.
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>>33889660
They probably do the voice with autotuners or something mainly because it sounds cool.
>>
>>33887549
The commander Assumes Direct Control of earth

Hunts down all artifacts

Spreads Alien technology integrating it into Society

Blasts XCom imto space to kick some more aliem ass

>[Colonization Intensifies]
>>
>>33889676
What system would you run X-COM in, period? I am interest.
>>
>>33889676

I'd run it in GURPS, but that's probably crunchier than you're looking for.
>>
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>>33887549
Dunno, but they loose all their technological advancements and revert to old technology by the time aliens appear in the oceans.
>>
>>33889235
I imagine Thinman is hard to prepare like puffer fish In that if you serve it wrong it could kill you.

Only the most upscale of restaurants with the finest chefs can prepare proper Thinman.
>>
>>33889695
>hover SHIVs
>not tracked SHIVs
blacklisted

hover is a crutch

git gud scrubCOM
>>
>>33889745
Its because the alien energy source became inert after Xcom1.
>>
>>33889706
On Impossible Ironman Difficulty?

FATAL
>>
>>33889706
Honestly, I wouldn't run straight XCom or X-Com as anything other than maybe a wargame. It might just be personal taste, but I find games where you're in an organization and just get sent out for combat missions very repetitive.

>>33889706
GURPS could work! I'm not very familiar, but I've been meaning to get into it, and what I know of it fits with what I'm looking for.
>>
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>>33887810
Lifetime supply of cuddling.
>>
>>33889802
So I recently acquired XCOM: Enemy Unknown and tried it for the first time, thinking "I play strategy games, I can handle this!" Despite not having played the first, so I started out on hardest difficulty on Ironman.

Never again /tg/, never again...
>>
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>>33889839
>>
>>33889854
Now get the Enemy Within and download the Long War.
>>
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>>33889866
Beat me too it.
>>
>>33889854
>Roll for Anal Circumference
>Doesn't matter Mutons don't give a fuck
>Oh that's some pretty nice cover you got there...
>Lol floaters
>Thinmen 100% hit chance
>100% of the time
>Suck acid coverfags
>>
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>>33889866
>>33889839
>>33887810
>>
>>33889839
This game makes me worried I might have a kink for amputees. Well, that and the fact that Rin is best route
>>
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Chryssalid time
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>>33889928
Sustaining damage!
>>
>>33887810
One of my favorite moment in Enemy Within was when I took a look at the soldier's living quarters, and found my two MEC soldiers run on the threadmills together. Why do they even need to exercise when they have robot limbs?
>>
>>33889928
Same
>>
>>33889981
Coordination training?
>>
>>33889981
They don't need to, but it's comforting probably. Also, likely to get their bodies used to the stress their joints could take in combat.
>>
>>33889981
Coordination improvement?
>>
>>33889981
Getting used to their new bodies probably
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>>33889956

Adieu~.
>>
>>33889981
the Xcom wiki says they still need to exercise their cardio and it helps them get used to their new joints
>>
>>33890007
Probably. Still, the whole situation where the only people in the gym were the ones who didn't have any arm and leg muscles felt kinda amusing to me.
>>
>>33890001
>>33890010
Third.

Plus the rest of you is still flesh, so you want to keep yourself in shape and sharp.
>>
>>33889921
>Thinmen 100% hit chance
>100% of the time

I fuckimg hate Thin Men just because of this
>>
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>>33890045
Not sure if running on the threadmill works out the torso all that much, though.
>>
>>33889951
And then the assault just gives it a plasma-shotgun to the face twice, once from overwatch and the other from it's effect, instantly gibbing the poor creature.
>>
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>>33890048
>>
>>33887549
Better than after a successful X-COM game, at least.

In X-COM, the world turns to fucking shit the very moment the last alien dies because:
>all the world countries suffered a lot
>in the absence of aliens, the council is immediately disbanded and so is X-COM
>X-COM spent half the war selling advanced weaponry to african/south american warlord, corporation and basically everyone who would pay for it

XCOM though, it's different
>sells to council countries only
>the council actually trusts X-COM
>X-COM is a legit organisation instead of a ragtag bunch of mavericks, rednecks and retards
>The R&D teams already have plans for civilians applications

In think it would turn somewhat okay. X-COM would be turned toward reconstruction and the technologies (notably, psionics) would be instantly controlled. At least for a decade or two.

After that, one needs to look at the benefits brought by XCOM: potent military gear and psionic powers are two of those but there's
>a bajillion medical breakthrough, including advanced surgeries, genetic engineering and downright mind-blowing prosthetics
>awesome power sources, enough to easily solve Humanity's problems for centuries
>THE GODDAMN FIRESTORM, aka "fuck everything, we space now"


Either the council's countries turn on each other in a world-ending war or Humanity takes to the stars and enters a Golden Age that turns the wildest HFY story into Joe Average's daily life.
>>
>>33890098
>Old XCOM
>classes
>overwatch
>shotguns
>>
>>33890098
But the first few couple of times before you've got decent guns are admittedly terrifying.

I remember the time I somehow managed to complete a terror mission with no civilian casualties. I felt like a god.
>>
>>33889934
I don't, I'm not a fan of stumps and shit (especially the small one between my legs...), but mecs have neat cyber plugs which, from what I understand, should fuse with their flesh neatly, so there's none of that surgical scar shit around the implants.

Also, you get 3 fetishes in one: amputee, cyborg/robot and giant.

>fucking your waifu while she's in the suit
>holding you in her big metal arms
>>
https://www.youtube.com/watch?v=pRd20xaoChM
>>
>>33890137
Oh fucking god.

How bad is it?
>>
>>33890064
>crit on overwatch
>>
>>33890147
Just watch and try to stop yourself from thinking
>get gud
>>
>>33890147
It is DarkSidePhil, the shit is guaranteed to be horrible.
>>
>>33890175
That didn't enter into my mind once when I watched it. I couldn't stop crying.
>>
>>33890137
ahhh

ahhhhhhhhh
>>
>>33890137
The music makes this unwatchable on its own, fucking hell why does the retard who makes these always do this kind of shit?
>>
>>33890137
Let me guess, the game is buggy and useless and the designers are retards like usual? I'm kinda seeing a pattern with this guy.
>>
>>33890137
>from the guy who got lost in the two room Bayonetta tutorial and can't fucking read anything on the screen in Metal Gear games

Pls no
>>
>>33890202
Because it's "wacky".
>>
>>33890208
He reloads the same two shots fifty times and complains when it doesn't work.
>>
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>mfw I will likely never run (or play) a tabletop X-Com
>mfw I will never watch my players become attached to their soldier(s)
>mfw I will never burst into laughter, before realizing that I now have to tell a player that their soldier just got headshot by the last thin man
>mfw I will never watch my players play out surviving soldiers making a memorial wall
>mfw I will never have players playing out soldiers' post-mission blues
>mfw my players will never let out a collective cheer when the guy who volunteered to get MEC'd rocket punches a sectopod before it could code black the strike team
>>
>>33890240
And of course it's the games fault, and not his own.

Is he doing that on purpose now, like it's part of his persona or something, or there genuinely something wrong with his brain that makes him unable to ever learn?
>>
>>33890071
There's still plenty of muscle movement in your torso, even if you don't have fleshy limbs, to burn calories, work cardio, etc. Would would you have them do, abdominal exercises?
>>
>>33890103
Not only is my Butt flustered but is clenching as numerous flashbacks assault me
>>
>>33890266
Who knows, these days it is pretty hard to tell legitimately retarded retardation from merely acted retardation.
>>
>>33890266
The latter, he's autistic or something. It's the only reasonable excuse I can think of for someone, that dull.

Also, archived http://4archive.org/tg/thread/33887549
>>
>>33890291
Lots of crunches for dem abs
>>
>>33890266
>>33890233
I'm amazed people don't get that he's just pretending to be a retard, because "lol, epic funny YuuTuub video review".
>>
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>>33890137
>console
Okay, this is going to suck
>This game is new and unique
Fucking newfags
>everything else
HOW DO YOU FUNCTION?
>>
>>33890291
Yeah, seems like a good way to work out when you're just a torso and a head.
>>
>>33890319
You clearly haven't been watching.
>>
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>>33889921
>Thinmen 100% hit chance
>100% of the time

>mfw
>>
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>>33890312
>yfw
>>
>>33889706
Spycraft could probably work. Vehicle rules, super-science, a variety of agent archetypes... You could do more than just KICK IN THE DOOR, GET ON THE FLOOR, EVERYBODY SHOOT THE DINOSAUR gameplay that way. Plus, the Shadowforce Archer supplement includes rules for psychic powers, crazy body-modification drugs, and so on.

Or you could just have everybody roll Soldiers and play Rookies On Ice.
>>
>>33890331
You should see him play MGS2 or 3. Or Bayonetta. Or MGR... Or Resident Evil 4... Or any game you can think of pretty much...
>>
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>>33890137
>>
>>33890342
Oh I know /exactly/ what the next gene mod is gonna be...
>>
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>>33890379
http://www.youtube.com/watch?v=MdpVu_VVg_I
http://www.youtube.com/watch?v=NSH39aiTx2A

For those who would want to know more.
>>
>>33889839

Do want.
>>
>>33890425
Enemy Submerged confirmed.
>>
>>33889706
Savage Worlds if I want faster fights and focus on squad tactics, modded WH40k RPG system if I want more in-depth focus on Rookies loosing their shit and everything going awesomely messy.
>>
>>33890437
My favorite will always be him throwing himself off the cliff in MGS3 for 10 minutes before looking up where to go despite the 15 minute cutscene he just watched explaining over and over again where to go.

That or him getting lost in the tutorial of Bayonetta for near 10 minutes.
>>
>>33887549

Solar War is literally based on this premise. The aliens have been thrown off Earth by X-Com...now what?

You gotta find their home planet and nuke the fuck out of it, I think.

I've heard the full game is pretty good, but the demo is dogshit (time-limited, expires before anything but the first tutorial fight can happen), and the fact that it's never appeared on any filesharing site worries me. I can't muster up the courage to buy it.
>>
>>33889839
>>33889866
>>33889896
Looks like she got some additional implants while she was in the chop shop....

>whyboner.jpg
>>
>>33890502
Wasn't there a Russian Xcom game where you settle Mars or something?
>>
>>33890458
Honestly if you want something fast that focuses on squad tactics FATE would be better than Savage Worlds. You'd have to fill in a lot of the blanks yourself because FATE is a lazy in that respect but I bet you somebody has already done the legwork.

I mean unless you want the only way players can to damaged at all to be through bullshit exploding dice. High Damage Resistance + Low Damage Threshold = Super Lame.
>>
>>33889866
>>33889917
Kinda wish this guy didn't draw absurd beach balls instead of boobs.
>>
>>33890526
The last Ufo After-something game was focused on defending Mars colony from aliens.
>>
>>33890545
I chose SW because the combat is basically a tabletop miniature game already, which I think fits the Xcom mood better than FATE's more abstract style.
>>
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>>33889839
>>33889866

Jesus christ, sauce that shit.
>>
>>33890582
I see where you're coming from. This is a valid point. I guess I'm just a bit tired of seeing people suggesting a pretty fundamentally flawed system for everything simply because it's universal. That said I did just recommend FATE with only a hint of irony. I was the wrong one.
>>
my problem with xcom eu
http://www.reddit.com/r/Xcom/comments/2bgfya/xcom_logic_thread/cj5ld3h
>>
>>33890620
The artist is on some of the images, near the bottom corners.
>>
>>33890624
For the record, I'm not the kind of guy who believes that one system is perfect for every genre and style of game. Universal systems have their merits, but they're never truly "universal".
>>
>>33890413
The Girl abs package?
>>
>>33890548
Kinda wish you'd shut up
>>
>>33890689
Kinda wish you didn't get so butthurt because a stranger on the internet doesn't like something as much as you do.
>>
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>>33889695
>mfw GREASED LIGHTNING SHIVs
>>
>>33889695
Is there even a point in ever building SHIVs? I've never made a single one, since my gut tells me it's a waste of resources. Am I missing out?
>>
XCOM 40K mod when?
>>
>>33889684
Holy fuck. MECs are badass when played like that. You can almost hear them roaring in mechanical rage. A creature hurt and wishing to inflict that hurt in turn. Plasma and laser bolts pinging uselessly off of a metal hide as it stride forth as unstoppable as Death Incarnate.

Typically I usually play gene-mods. In my head canon they spend their Dow time disguised as civilians and get cover jobs in high risk places. Aliens attack in force what looks looks like a poorly defended hydroelectric dam only for them to witness a muton having its head tor off and thrown so hard at sectoid it results in a crushed ribcage. Causes them to freak the duck out a little as they can't predict it.
>>
>>33889235
420 blaze it faggot
>>
Wasn't there a German (I think) tabletop RPG that was in development which was almost explicitly XCOM: EU? I remember seeing pages of it and the concept art was very obviously inspired by the recent game. Anyone here anything about that?
>>
>>33890753
EW SHIVS are actually pretty gud
>>
>>33889207
>>33889619
>Alium war ends
>A few countries move to disassemble XCOM and claim the delicious tech that they developed over the course of the invasion
>No, fuck that
>The aliens will probably be back
>XCOM goes rogue
>Assassinates several world leaders
>Huge war
>South america and Africa fall to the XCOM menace
>Russia next
>China and the US after
>Finally, the rest of europe
>Forms a giant army and builds a crapload of spess ships to fly to the alium world and destroy it
>Then eventually south america and
>>
>>33890506
Nah, its just that all the nutrients that went into the arms and legs now go into the chest.
>>
>>33890753
Fast. Really fast. Excellent in terror missions because of that. They also function as light cover for infantry, and do a shitload of damage with their weapons.

SHIVs are MVPs.
>>
>>33889687
>vigilante 8
My nigerian
>>
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>>33888527
>>
>>33887751

That is literally the plot of XCOM Apocalypse. Toronto gets turned into the first mega city as well because only Canada has money after the war
>>
>>33890836
>light cover

As far as Xcom goes light cover=no cover.
>>
>>33890753
High mobility of about 13 tiles for a blue move
95 aim
40 defense on a hover shiv
Flying so they get even more of an aim bonus and defense
Crit chance equal to a shot gun
High damage
Regening 2 health per turn and a lesser version of Close Combat Specialist
No panicking
>>
>>33890874
that's why low profile is so golden

>random abilities
>low profile+sprint
SHIV's best friend.
>>
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>they warned me about Newfoundland
>oh look, a zombie, he went down pretty fast
>A couple of sharks and shit, how hard can this mission be? I've obviously been bamboozled
>Wh-what the fuck is that...?
>Why didn't I heed their warnings
>It's too late

RIP everyone but the pussy sniper
The MEC trooper was posthumously named a total fucking badass for completing the mission objective with a daring dash and sacrificing his life for humanity
>>
>>33890874
Sure it is.
>>
>>33890985
Newfoundland is easy as shit for anybody who knows what they're doing. Got through it first time without any soldiers taking damage.
>>
>>33890836
>>33890911

So they're clearly useful early on, but do they get obsolete once your infantry and their equipment stop sucking? And is it still a good idea to make SHIVs instead of spending that money on more guns and armour?
>>
>>33890985
Never had any problem with Newfoundland. Just keep your distance, and don't run right into the fog of war like an idiot.
>>
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>>33891023
They are great even after all that. Also good when your top soldiers are wounded.
>>
>>33889207
>The Commander who is never seen or named
>Everyone is completely loyal to him, even Yang who expresses doubt about some of the experiments
>He Is the Messiah
>>
>>33891023
That's really the problem. They are good, but not usually as good as a max level soldier.
>>
>>33891023
>but do they get obsolete once your infantry and their equipment stop sucking?
the final big bad alien was murderized by my twin SHIVs before he even got a chance to do anything

and they weren't hover SHIVs

Goliath-1 was probably my most decorated soldier.
>>
>Playing XCom EU right now
>Terror mission pops up
>/tg/ says SHIVs are pretty good for this
>toss a SHIV on the team
>get to terror mission 3 Chryssalid, 10 Mutons, 2 Beserkers, 3 thin men
>Fuck this. Brazil can defend itself.
>>
>>33891052
>experiments on alien technology, genetics and cyborgs

Commander, thy name is Kane!
>>
>>33891023
Look up
>http://www.youtube.com/watch?v=3k2PVBl6kKA

The advantage of endgame SHIVS is that they outflank like mad (fast and stupid high defense), shoot harder than just about everything and can't be mind-controlled.

The problem is that Ethereal one-shot them in AoE and that they aren't quite as broken as a mimetic skin colonels.
>>
>>33891150
Oh, that is one thing that was changed in EW since EU. SHIVs can go up and down small ledges and stuff.
>>
>>33889220
Lots of people hated TftD. As much as I liked the ideas in it, I just couldn't keep playing after I spent hours searching for a single alien hidden inside what appeared to be a hill fort on a Caribbean island.
>>
>>33891197
Yeah, and in EW he wouldn't have lost any SHIVs because the overwatch from Sentinel Drone would have blown up the command pod.

Seriously, Sentinel Drone is damn broken.
>>
>>33890778
I always sent a top tier psychic with heavy gene mods and a plasma pistol on the infiltration missions in the Exalt stuff.

It was... fun, sending a team of MECs... only for them to show up to the agent flinging bad guys around.
>>
>>33890444
Enemy Below*
>>
>>33891121
Coward.
>>
>>33891052
In my mind the Commander was a retired Duke Nukem. Celebrated war hero of, among other things, the first alien incursions with enough medals to melt down and build a life sized statue to himself and over a hundred action films made about him. After falling from a sky scraper and landing in a manner that broke his back he became confined to a wheel chair. He felt if would have been better to die.

Some years later The Council locate an aged Duke in some middle of nowhere rundown drinking establishment out in the endless expanse of Russia.

Kids and adults never stopped watching the films about him, schools still teach of his exploits and the public still adore the man he was.

Drag him into Big Sky, wait till he sobers up a little and offer him a job.

Duke jumps at the chance to make others as badass as he was, to save the world one last time, to make them pay for fucking him up, to smash their cities from space, to burn their fields and salt their earth. To watch them flee in terror and to cry hear them beg to the stars for deliverance and know the black pits of despair as even their gods abandon them.

Also you get the wonderful mental image of him, during the base invasion, rolling around the base with his cigar in his moth, a bottle of fine whiskey in one hand and his old shotgun in the other.
>>
>>33891563
And then someone put him into a mec suit.
>>
Are they going to have anymore DLC or was Enemy Within it? It's looking that way since it's been a while since Enemy Within came out, and I haven't heard word of it.
>>
>>33891614
It was a good day.
>>
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>>33891742
captcha ate my piv
>>
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>>33891614
http://www.youtube.com/watch?v=ByuZfnImh9o
>>
>>33890985
A MEC with landmines and grenades is very helpful. At least one, preferably two, assaults with jetpacks are a must. that way you can just fly over the nightmare below, plop down, hit the button and run like feth.
>>
Eeeh... these threads always make me think about the heroes in my XCOM games. Ones I always got attached to.

Josephine 'Mad Dog' Johnson was a Colonel level MEC Trooper, former Assault. She was with XCOM from the very beginning, surviving through impossible odds, including hat damn whaling boat, more terror missions than I can count, and the assault on the alien base. She used a Paladin with a Kinetic Strike Module, a Grenade Launcher, and an Proximity Mine Launcher.

Along the way she had taken a Captain by the name of Danny 'Socks' Christian under her wing. A fellow MEC Trooper and former Assault, she was stuck in an old Sentinel while XCOM tried to scrounge together the Meld to upgrade to a Paladin.

It always seemed that Mad Dog was in the right place at the right time to dig Socks out of trouble, showing up from a flank to eradicate anything that had managed to pin her down or was hitting her too hard for her to handle.

Then came the assault on XCOM HQ.

XCOM forces managed to push all the way back, but at the last doors... hell. More Mechtoids than I could count, and two Sectopods. The battle was intense. We lost a lot of good men. But we were winning.

And then Socks got pinned down by three Mechtoids and a Sectopod.

And Mad Dog was in position to haul her out of the fire again.

But even Mad Dog wasn't that good. Shredded two Mechtoids and even crushed the Sectopod into scrap. The final Mechtoid took her down before the Socks and the other XCOM soldiers could end the battle.

Socks piloted Mad Dog's Warden in the assault on the Temple Ship and was one of the survivors.
>>
>>33887549
In OldX-COM's canon, it went like this:

>The First Alien War ends with most pf the countries politically and economically unstable, leading to the superblobing seen in TFTD.
>With no apparent alien threat X-COM's funding is cut down to the bone, more or less unofficially disbanded, and whatever is left of it is bought out by a rich tycoon and is re-organized into an underwater Elerium salvage team.
>Speaking of Elerium, its extremely limited supply pretty much kills any potential technological revolutions, as the countries just hoard them for "special" projects.
>>
>>33887884
I thought the whole point of the Meld stuff was that it prevents implant/tissue rejection?
>>
>>33892244
Yup. But I'd assume that you'd have to program the nanomachines that meld is made up of to be specifically for that person's body. Maybe they didn't program it too good for the first few MEC troopers
>>
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>>33892123
>>
>>33889262
>A nuCom Terror from the Deep
Enemy From the Deep?
>>
>>33889430
Yeah, you tell him! 40K refrences have no place on a board called traditional games!
>>
>>33892344
A board that was created to contain 40k from /b/.
>>
>>33889642
>40Krap suckz. Im le cool maymay man XP

Go kill yourself
>>
I heard there's an xcom type game/mod where you get to play as the aliens, my google-fu is weak though and I've found nothing to support this rumour. Anybody else heard something?
>>
>>33892436
The multiplayer has aliens.
>>
>>33892436
I believe it's called Isomer.

>>33892448
The new X-COM only has skirmish multiplayer.
It doesn't have alien mode campaign, let alone a multiplayer versus campaign.
>>
>>33892448
The multiplayer is shit though.

>>33892508
Thanks chum, I'll give my google-fu another go.
>>
>>33892508
It is indeed called Isomer, wasn't quite was I was expecting. Although it is similar in theme to xcom in gameplay from the screens it looks more like DF/Gnomoria. Unfortunately I'm not willing to shell out the sheckles to see if it's any good so that's as far as my report goes.
>>
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>>33889760
>Be thinman
>Get to leave asshole ethereals for a while
>Infiltrate humanity thoroughly. Make friends, get job, get apartment
>These monkeys arn't half bad
>friends invite me out to eat at a real fancy restaurant
>im pretty rich due to Alien material replicator replicating money
>Tell the chef i want the most expensive thing on the menu
>a while latter, he comes back with a covered dish
>Pulls lid off
>Sweet temple ship, its frank

Mfw
>>
>>33892621
Yeah, I was quite disappointed on that part.
Don't get me wrong, I love these kind of games too, but it doesn't really give the "invader" feel I was looking for so far.
Likewise, holding on the monies.
>>
>>33890098
Then come the next twenty.

Also, how did you feel when you found the "whale"

I lost one of my favorites, a assault i named shredder
>>
>>33890526
Stalin vs Martians
>>
I just downed a UFO that was so close to the base, the game went straight from the launch cutscene to the aerial battle.

Bitch was litterally trying to do its mission right next to XCOM HQ. Fucking aliens got some galactic chutzpah.
>>
>>33892344
It's a shame you didn't actually read the post.
>>
>>33892888
Reminds me of one time playing Xenonauts where two of my interceptors chased down a corvette, only for it to land before they were in firing range. They sat on it for a while, before returning to base when their fuel ran low and I sent out my brand-new Shrike dropship, carrying my super-squad (or what was left of them; my last dropship got shot down over north africa). Just as the dropship is about a mile away from the landing site, the corvette takes off and shoots it down, killing the entire crew.

I nearly threw my keyboard out the window.
>>
>>33892969
Clever bastards.
>>
>>33892969
Happened to me too, with a light scout. I ragequitted the game right there.
>>
>>33893018
Shit like that was one of the reasons I stopped playing Xenonauts. Difficulty is all well and good, but when you've spent the last 2 hours scrounging up the alloy to build this plane, (because the house-sized alien ships we're shooting down only give two or three units) and then another two hours building the fucking thing, only for it to be shot down the first time you let it out of the hangar, you start wondering what the fucking point is of going on.
>>
>>33893389
That's "hardcore" indie games for ya.
>>
>>33890302
FUCKING THINMEN!
>>
>>33892637

> poison dropping out of my pockets
>>
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>>33892637
>>
>>33890769
Unfortunately never
>>
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>>33893613
>>
>>33889921
>Thinmen 100% hit chance
>100% of the time

Fucking Thin Men every single fucking time. Mutons want to plug you full of dakka, Besrkers want hugs, Floaters are dumbasses. But the Thin Men... They want crush your hopes and dreams. Nothing is safe from this cosplayers
>>
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>>33893720
>>
>>33893748
A grenade/rocket for every single one of those fuckers that don't die to counteracting them with cheap overwatches of my own.
>>
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>>33893772
>>
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rate my tactics
>>
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>>33893788
>>
>>33893720
I've never found Thinmen that bad. The occasional lucky crit, but more often than not they just explode into a puff of poison the moment they crop up because Overwatch wipes them out the moment they move.
>>
>>33888527
Muh di- Uh... PISTON.
>>
>>33893853
They fuck are you doing with only a scatter laser?
>>
>>33893853
>no cover for more than one soldier

You fucked up.
>>
>>33893853
Brutal, daring and well executed.

My usual attitude towards them is stay as far back as possible and fill it full of dakka, all of the dakka.

Your ways looks like it works better.
>>
What do you think the recruitment process is for XCOM? Are the rookies poached straight from other armed forces when they show potential, or do they volunteer?
>>
>>33893967
>well executed.
Fuck no. Soldiers without cover, and all he did was run up into its face and shoot. The armored floater is going to fuck him up next turn.
>>
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>>33893985
Screened for how well they can toss grenades.
>>
>>33892969
>>33893353
And this is why you leave an interceptor or two to babysit landed UFOs.

On a tangentially related notice, Xenonauts' maps are shit. I quit it after fighting, like, the tenth battle in a railway station. Why are there so many cloned stations around the world?
>>
>>33893948
heavy floater's weapon is disabled.

>>33893967
i usually leave sectopod for last unless it's really close, then i snipe/rocket him and finish with shotguns/plasmas.

>>33893912
first time playing, i fucked up trading on the grey market and having trouble with resources.
>>
>>33894015
They had to RTB before the dropship arrived, it needed to cross the atlantic to get there.
>>
>>33887549
Umm... am i the only one who remembers X-Com Apocalypse?
The fluff of that game entirely answers your question.
>>
Look what I found.
http://ufopaedia.org/index.php?title=Category:Field_Manual
>>
Actually I have been thinking about writing a fanfic about my best XCOM soldier.
I find it amusing just to think about how he gets through life after the XCOM project turned this simple canadian soldier into mutated murderous killing machine with psychic powers.
I mean he was augmented so he would never miss as a sniper. That means he was able to kill aliens from miles away with the precision of a surgeon. He is humanity's best psion aviable. In fact he's the only human able of mind control.
And the best on top of this all? He survived the alien mothership assault. That means after they kicked alien's butt, he has to return to whatever he was doing before duty called.
But how does a human who changes the colour of his skin by just leaning on a wall get back to his everyday life?
Man I fucking loved that guy
>>
>>33894102
Ooh.
http://ufopaedia.org/index.php?title=Data_Canister:_Chryssalid
>>
>>33893853
Dashing!
>>
>>33894119
Would be interesting, all the people who used to fight extra-terrestrial horrors for a living trying to adjust to ordinary life again.
>>
>>33894119
I don't even need to write fanfiction. This shit writes itself if you let yourself get into it. See >>33892123
>>
>>33894097
Yes, it was a piece of shit and theless we talk about it the better.
>>
>>33893985
I'd say it's a mixture.

Countries provide stats on soldiers and they're screened through whatever passes for X-com

Those Rookies are top Notch man can panic and kill a colonel from 50 kliks
>>
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>Jana Hahn
>gets the nickname 'Solo'
>>
>>33894201
Wow, seriously?
It's my second favorite in the franchise.
>>
>>33894171
Also that yeah. He has to have at least some kind of PTSD because he has been in the XCOM operator team since the few first missions.
He watched getting his whole team getting slaughtered by chrysalids so he could call an airstrike and get the fuck out of that damn harbour.
I bet he still wakes up at nights screaming the names of his fallen comrades.
But I was kind of a dick when naming the soldiers so he would be screaming names like "Aimforshit" "Nigga Chicken" "Redneck" and so on
>>
>>33894226
That's one hell of an appropriate nickname there.
>>
>>33894171
They'd probably get taken by their goverments assuming X-com becomes inactive after the war.

Imagine it being taken from this brotherhood of alien purgers. Your old badass Tactical Genius commander went missing after the war

Mission over, we got the meld

Then your country calls you back into action to spy on the other countries who regained their killing machines as well as find the missing Commander

Unfortunately Xcom is love Xcom is life so they try to actively bring attention away from the Commander as he tries to assume direct control
>>
>>33894259
That's not going to be the worst of it. Imagine what sort of things people will whisper about him when they think he can't hear them.

"They say he can read minds..."
"I heard that he goes invisible when no-one looks at him."

Stuff like that.
>>
>>33894259
I have to wonder what the soldiers think when you do things like changing their name/facial hair/armor color/etc.
>>
>>33894205
>Those Rookies are top Notch man can panic and kill a colonel from 50 kliks

Panicking Rookies.

Fucking everything up forever for decades. Never change X-Com, Never Change
>>
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>load game
>look around base, checking if everything's in order
>see something out of the ordinary while zooming around the base view
>what is that?
>a bunch of scientists are just hovering outside my base
>in an area that would be just solid rock
>fucking Vahlen and here teleportation experiments...
>>
>>33894328
>"Commander pls... stahp"
>>
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>>33894333
>>
>>33894328
"Your name is now Squaddie Himmler Hitler. Do you like that name?"
"Sir, yes sir!"
>>
>>33894328
Anyone got that image of Skyrim about the dude who asks your name prior to character creation, then stands there silently for 20 minutes while your face distorts, your race and sex changes, etc.
>>
>>33894333
I swear to god, if those rookies panicked in the general direction of the aliens, the invasion would have been curbstomped within a day.
>>
>>33894293
>Then your country calls you back into action to spy on the other countries who regained their killing machines
That's funny if you think of it. Imagine two old comrades from two neighbouring countries, both powerful soldiers, and their old bosses use them to keep tab on each other...
They spend their time on a remote bar reminiscing the war and making fun of their respective government.
>>
>>33894461
So they get paid to hang out?
>>
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>>33894428
5 second of google fu
>>
>>33894499
I tried everything I could think of and got nothing.
>>
>>33894534
I literally just googled "Skyrim I have seen some shit" This was the first result.
>>
>>33894461
>"Hey Wildchild remember that one time Tin Can fisted that ethereal straight up the ass?"
>>
>>33894559
>Yeah. And do you remember that rookie who panicked and shot a rocket from his launcher straight under his feet?
>>
>>33894015
Download both map packs on the forums. They add something like 150 maps to each climate.
>>
>>33894600
>"Really? I musta been too busy being choked to death by seekers"
>>
>>33894461
>X-Com soldiers just chill out on a beach somewhere, embezzling their governments for hookers and drugs

For the duty they've done mankind, we couldn't give them a better retirement.
>>
>>33894293
>Mission over, we got the meld

This made me laugh so hard for some reason.

Mecs are built on the corpses of hundreds of rookies.

Meld is love, Meld is life
>>
>>33894559
>"Indeed I do, comrade, I was standing on her broad MEC shoulders taking pot shot at mutons. Was good times. Wouldn't trade them for world. Would trade time in Dr Vahlen's tender care. Crazy bitch"
>>
>>33894551
Well I didn't remember the last line, so I guess that was it.
>>
>>33894772
>"Hey uh did the Commander really fuck Vahlen? Boom Boom says she called him at the end of almost every Mission."
>>
>>33894870
>Really? I heard she got hot slicing up the x-rays we brought in alive.
>>
>>33894870
>"Boom Boom says a lot of shit, kid."
>"..."
>"But probably yeah."
>>
>>33894939
>Said.
>>
Fucking Base Security.

They have the easiest job in the world: Security in a totally isolated, underground, secret bunker. Just chilling out in their blue baseball caps. XCOM has lasers and plasma? No worries, assault rifles and frags are enough for base security. Worse hp and will than rookies, but who cares, right?

Then one day, half the base starts blowing up shit and trying to murder the other half. The most they've ever done is check IDs and try to get Shen not to park his goddamn forklifts where they're a safety hazard, and now there's cyberdisks and chryssalids coming out of the fucking vents.

So there's the base security man, hiding behind a railing in mission control while a Mechtoid rips the room up with searing plasma. But there's also an XCOM supersoldier, with powered armor and a plasma rifle, who can jump a four story building and crush peoples' minds, crouching next to him. And the supersoldier puts his hand on the shoulder of the guy in the blue baseball cap.

>"Don't worry, buddy. You and me, we're gonna get through this. Now here's what I need you to do..."
>>
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>>33894956
>XCOM base defense rookies
>>
>>33894870
>Commander liked to keep close eye on Dr Vahlen, is true, if get meaning. I Suspect it being the reason why she got away with half the things she did in that lab.
>>
Its a shame there's such a dearth of XCOM fanart...
>>
>>33894951
>"Shit, I keep forgetting. Mutons, weren't it? Crazy bitch, only thing she knew about cover was how that's where the grenades went."
>>
I imagine Exalt would end up popping up from time to time. Fuck I remember my first time playing against them, on Ironmode too, such was my hubris. My buddy warned me they had grenades, but I wasn't prepared for that first rocket. Ripip Tristian Fournier, a.k.a xx_$wa9_xx, never has revenge-punching a mook clean through a warehouse wall been so cathartic.
>>
>>33890129

Man I did that once, I managed to complete a terror mission in about 3 turns or so. Managed to blast the chryssalids before they had a chance to touch any of the civvies. And the rest of the enemies were floaters and I kind of destroyed them before they had much of a chance to do much else.

IT did help that when I spawned I was RIGHT next to a pipe that went to the roof of a 3 story building give or take, and managed to set up shop on top and proceed to hit EVERYTHING on the map.
>>
>>33894956
I wish you could promote those guys to frontline troops. I ended up with a pair of security personnel who racked up like fifteen kills between them out of sheer luck.
>>
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>>33895399

True altruism is using a medkit to stabilize a dying base security soldier.

Performing this action will not help you in any way. You will never see this soldier again. If she dies, she won't even show up on the memorial.

I did it anyway.
>>
>>33895198
>One many names on wall, comrade, one of many. Every time I walked pas wall kept expecting to see ?????. Looking for own name on wall of dead friends. Glad war ended when it did, would have lost mind completely if it hadn't.
>>
>>33895527
>"We nearly ran out of space in the end. I started wondering if we'd have to get another wall."
>>
>>33895501
You are good man. You are the sort of man Mad Dog would have been proud to serve with.
>>
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>>33894128
>"... They seem to go after the fingers, first."
>>
>>33895501
10/10

Would Gollop Chamber for
>>
>>33895399
LW beta 14 will allows for blueshirts to join XCOM's active units after the mission. Or to join the XCOM memorial wall, depending on how they managed the trial by fire.
>>
>>33895527
>>33895575
>"Shit, you fuckers are getting me down. How about something happier, eh? Like Sheriff and Boomer's pissing matches, those fucks were always trying to come up with some increasingly bullshit story!"
>>
>>33895775
LW?
>>
Moving on Terror Mission in Leeds. All main squad soldiers are in infirmary after last mission. Will update with conclusion.
>>
>>33895784
>"Like when Sheriff said he'd suplexed a Chrissie?"
>>
>>33895810
Long War. A full conversion mod for XCOM 2012.
>>
>>33895784
>Remember the competition between the sniper brothers over who got more kills? They really got at it when the commander got them those flying suits.
>>
>>33895198
>I have a soldier that I nicknamed Boom Boom
>Carries six grenades
>Does nothing but lob them into cover wherever she goes

Are you me, anon?
>>
>>33895784
>"Sheriff? SHERIFF! That kill stealing asshole? I'm out there running and gunning all over the place trying to blast cyberdiscs to pieces and theres that faggot with his dumbass hat all the way at the back of the Skyranger. Asshole was never the same after joining the Snipers."
>>
>>33894499
>>
>>33895784
>"Remember that Ethereal in Bangladesh? That was fun. Still can't remember how to play the piano after that bastard got his hooks into me."
>>
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This is the Story of Gary "Dice" White.

Gary was a Canadian. A Canadian red neck. Gary White was the only guy ever sent in on the first stage of exalt missions.

On them he racked up an insane number of kills, and only a few wounds.... He went the way of gene-mods, regen, memetic skin, and shotguns.

When it came time to assault the Exalt HQ, Gary Dice White stole the Skyranger and did the entire mission solo. Stealthing from cover to cover, luring exalt out, and hitting them with a point blank shotgun blast as they ran towards or past him.

Gary "Dice" White was the red neck Canadian super spy the world deserved.

He sounded like Scruff from Futurerama in my head... kinda looked like him too.

Gary's biggest problem was finding the time to reload.

"Gary White, Man of Mystery."
>>
>>33894435

>Rookie panics
>Starts firing towards the aliens
>Fucking nails EVERY SINGLE SHOT possible
>>
>>33896024
>soloing the Exalt base
Must be fun playing on Easy mode.
>>
>>33896055
That has happened to me like... twice. It's always incredible to see. The fucking Rookie turning into a fucking killing machine from hell itself.
>>
>>33896060

Wasn't on easy, and I didnt say it wasn't hard.

But it was worth it.

It was all about using cover, going stealth, and picking where each battle took place.
>>
New Thread Soon?
>>
>>33895952
>"I've never been more grateful to the Commander than when he finally managed to get Sheriff to stop shouting 'YEE-HAW!' down the comms after every fucking kill."
>>
>>33895784
>Accidentally walked in on "Flowers" showering. Unisex facilities to maximize efficiency and cut costs, stingy council bastards. Was glorious view.

>But then saw metal where should be flesh. We all came out of Long War as monsters. Less human.

>Flowers is dead now. Not on wall. Rock around neck. Died at bottom of river Thames. The War found her. She should be on wall.
>>
>>33894956
>Enemy within
>First time
>Don't know about the Base assault mission
>Aliens, out of nowhere
>Oh shit, we might be fucked
>Base Security officer panics at chrysalid and oneshots it
I was sort of surprised.
>>
>>33896055
>Rookie jobs kill shot on Thin Man
>Gets Rekt by Cosplaying Alien firepower
>Rookie panics
>"I don't want to die!"
>Rookie panics
>"I want to go home!"
>Rookie Panics
>[Crying Noises Intensifies]
>Captain Heavy : "I'm getting too old for this shit"
>Loads Rocket Launcher
>>
>>33896196
>I reckon that if we put everyone who died after the war was finished on the wall, it'd be about five or six times bigger.

>Sometimes I wonder if the aliens needed to bother, we've done such excellent jobs of killing ourselves.
>>
>>33896196
>"...Yo, barkeep? Fill this man with enough booze to take down a fucking elephant, would ya?"
>>
>>33896169
Yes please!

Would you do the honours? I would but I'm on my phone and have big muton hands.
>>
>>33896281
Too lazy + can't remember how + no faith in own ability to get it right.
>>
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>first classic playthrough, name a soldier after my (now deceased) older brother
>somehow he's rarely ever hit, even if I fuck up and get him in a bad spot
>at one point, thin mints corner him and he gets crit down to 2 health
>fucker refuses to die
>dodges every shot, manages to dodge a reaction shot to get into cover and heal himself while the rest of the team shot down thin men
>months later, random abduction mission has him pinned between two heavy floaters and a flanking mechtoid + two sectoids
>tanks the mechtoid like a fucking champ, but only has 3 hp
>clutching my mouse so hard I thought it would break
>aliens all target my bro
>four aliens proceed to miss what had to be over 90% hit shots
>get his ass outta there and have my squad regroup and blow the aliums away

Piece of shit refuses to die, gets shot down to critical condition repeatedly, and somehow he still has the highest will out of everybody. He's touched by the RNG gods, I swear it.

Why couldn't you have the gift, bro?

Is it because you're not actually here?
>>
>>33896024
ahh assaulting the Exalt HQ. I packed all the heavies I had, equiped them with grenades and gave them a MEC Colonel and a Murdersniper as a support.
We entered through the wall.
When we departed all that was left was some structural pillars holding the roof and the floor. Everything in between was burning rubble stained with marks of plasma fire.
>>
I guess this is as good a place to ask as any.
I've been writing up a supplement for XCOM games in GURPS for a few months now, off and on. Trouble is, I kind of gave up because I didn't feel like it was worth the effort. Would anyone be interested in it if I did finish it a while down the line?
I made it out to be able to run UFO Defense, TFTD, and Enemy Unknown equally well by just including all the stats for weapons and aliens from each. Luckily, EU and UFO are still similar enough to not need double entries, and EU fleshed out XCOM's weapons a bit.
What I really wanted to use it for was to play in post-TFTD games. The basic premise I had in mind was that after the two invasions (because I'm ignoring Apocalypse), XCOM stayed intact but mainly as a skeleton crew for "just in case" situations. The players would be members of this new XCOM, perhaps as veterans and maybe as new staff, who go out and clean up messes caused by the invasions. For example, any leftover aliens still need to be hunted down, but they're likely in hiding. Elerium/Zrbite would now be almost priceless, so XCOM would have to go and retrieve whatever they could of it from around the globe. There's all sorts of other adventures I had in mind, too. Sound interesting to anyone?
>>
>>33896306
Fine.

Here.
>>33896605

Also a pic
>>
>>33896462

There are all kinds of ways to beat the missions! Thats why I enjoy X-com old and new so much.

Ive started sending fewer men on missions since Gary took down Exalt solo... Its more fun going in with just 2-3 man teams.
>>
>>33890753
They're good... it's just that you don't get them without actually trying to get them and by the time you get them your soldiers probably outclass them.
>>
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>>33894428
Here. Searched "Skyrim character change comic".
>>
>>33896024
Is he the best there is at what he does?
Thread posts: 337
Thread images: 54


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