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Archived threads in /tg/ - Traditional Games - 980. page

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The Thread Where We Try And Usurp The Other Other Warmaster

Warmasters Triumvirate is an attempt at creating yet another 40k AU. The Primarchs have changed, and instead of appointing a single Warmaster upon returning to Terra, the Emperor leaves the Great Crusade in the care of three of his sons. This eventually culminates in a civil war between Loyalists, Chaos Traitors and Separatists...

Docs: https://docs.google.com/spreadsheets/d/14hqd6RLLgvLdYCIoLCHhQkidgXIsKUzrugyWu6pthEM

Chapter Constructor: https://bitbucket.org/chaptergenerator/chaptergenerator/downloads/

Previous Thread:
http://suptg.thisisnotatrueending.com/archive/53473114/

Things to work on:
>Determine the Separatists' motives
>Fill up the three factions as evenly as possible
>Continue fluffing out the legions we already have
>Decide on who the Chaos Warmaster is
>Work on the Relationship of the Primarchs

There is a roster on the linked spreadsheet. Please fill in the relevant information if you're a creator so we can keep track of who is in and who is out.
312 posts and 22 images submitted.
>>
>>53537098
He was posting in the last thread, so yes.

Zelbezis is actually built around the idea of becoming a head of state. That already puts him way ahead in my book. Plus, I feel like a Warmaster's legion should be slightly more vanilla. The Ogre Legion's Samurai theme is too prominent for me to consider them a good fit for Warmaster.
>>
New Guy here again - will be posting as napoleon
>>
>>53537436
Well now I am

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Welcome to Old School Renaissance General!

> Links
Trove: http://pastebin.com/QWyBuJxd
OSR Discord: https://discord.gg/qaku8y9
Blogosphere: http://pastebin.com/ZwUBVq8L
In-Browser Tools: http://pastebin.com/KKeE3etp

> Old Thread
>>53456967

>Thread Question
What is your favorite OSR table?
323 posts and 99 images submitted.
>>
Rolled 17, 16, 8 = 41 (3d20)

>What is your favorite OSR table?
It was a huge set of tables for pickpocketing.
For the life of me, I don't know where to find it.

>>53528598
>>
Rolled 10, 14, 7, 17, 4, 5, 15 = 72 (7d20)

>>53529890 cont.
>>
>>53529755
>What is your favorite OSR table?
Calimport's building generators

---------------------------------
In your face, edition

The /btg/ is dead - long live the /btg/!

Old thread: >>53408067
=================================

BattleTech video-game Beta gameplay
https://www.youtube.com/watch?v=rt6FatHHnzI

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-05-28 - Still getting worked on & now has 12461 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-05-15!
http://pastebin.com/uFwvhVhE

Our /btg/ Merc Unit! 2017-05-01
https://pastebin.com/3ffaLH9C
319 posts and 57 images submitted.
>>
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Do we Butte Hold anymore?
>>
what's butte hold?
>>
>>53512714
A remote planet, home of Redjack Ryan and his pirate band. Canonically, Ryan has a thing for dressing in leather and having his captives whipped. The inferences and jokes /btg/ have drawn from that are as obvious as they are juvenile.

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It's time for another edition of /bgg/

Old thread:
>>53406694

Pastebin:
http://pastebin.com/NA2W929q

> What game are you wanting to play?

> What game are you hoping to avoid?

> What (if anything) is on your 'buy soon' list?
313 posts and 48 images submitted.
>>
>>53495806
> What game are you wanting to play?

Apparently I'm on a 'Martin Wallace' kick. I want to play more of 'The Arrival' and I picked up a copy of 'Hit Z Road' which is a fun light-weight 4 player game where each player tries to survive a trip through a Zombie Apocalypse while collecting the most points along the way. And I'm awaiting the arrival of 'A Handful of Stars' as well.

> What game are you hoping to avoid?

Catan - this game just doesn't do much for me.

> What (if anything) is on your 'buy soon' list?

Hoping to find a copy of Nemo's War once the KS ships.
>>
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>>53495806
>What game are you wanting to play?
The L5R reboot

>What game are you hoping to avoid?
Continuing to try and avoid any of these "big rpg in a box games" like GH or KD:M. They seem fun but pricy and there's just too much to really ever play it all.

That and I'll always try to be convincing my brother to play something other than pandemic.

>Buy list
Millennium Blades Set Rotation for personal reasons and I'd like to get SECRETS by Lang and Faidutti when it comes out so I can do a review of it (that means finding people who'll play it and let me record them too..)
>>
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Collection wagglan all day every day. Feel free to ask me about any of the games.

Vizier of the Menagerie edition

Playing? Brewing? Hating? Metagaming?

Metagame:
https://www.mtggoldfish.com/metagame/standard#paper

Recent Tournament Results:
https://www.mtggoldfish.com/tournaments/standard#paper
259 posts and 44 images submitted.
>>
I'll get the ball rolling: I've got two decks that I'm rolling with that have done pretty well in testing. What upgrades or cuts would you make to them, particularly in terms of sideboards? I especially need help with my Enigma Drake deck - I feel like it's trying to do too many things and at this point I almost think I should cut the Drake Havens.

http://tappedout.net/mtg-decks/28-05-17-vFe-ur-control/
http://tappedout.net/mtg-decks/28-05-17-rg-pummeler/
>>
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Attempting a janky-ass minotaur tribal deck will have a list soon-ish.
>>
Who here thinks that Grixis Delver is objectively bad in the face of Shadow lists?

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Fuck Pathfinder edition!

Fantasy Craft is a Fantasy d20 Tabletop RPG, using the OGL ruleset. It is geared towards cinematic play where every character can contribute equally, while having solid mechanics and being fairly modular at that. Some have described it as "3.5, except done right."

A few points of note:
>Magic is no longer king
>Several noncombat classes, which can still contribute in combat.
>Martial characters are not gimped outside of battle
>Specialists can be the best in their field without being overshadowed by magic.
>Varied weapon groups and fighting styles mean that most any style of weapon use is viable.

Download links:
https://www.mediafire.com/folder/nzs6xsnzbid4t/Fantasy_Craft
>Fantasy Craft Torrent [Includes Adventure Companion/Call to Arms/Homebrew (No Core Rulebook)] - Please seed!
http://www.mediafire.com/download/rscnai437ptu23k/FantasyCraft.torrent

And here's a few other links of note:
>Web NPC builder
http://www.meadicus.plus.com/craftygames/npc-builder/NPCBuilder.html

>General downloads for Fantasy Craft
http://www.crafty-games.com/node/851

>New Player Character Creation Guide
http://www.crafty-games.com/files/File/Fantasy_Craft-PC_Creation_Guide.pdf

>Guide to create a custom PC species
http://www.crafty-games.com/index.php?q=content/species-and-talent-creation

>[Unofficial] Species Feat Guide
http://www.crafty-games.com/content/blankbeards-unofficial-guide-creating-species-feats

>[Practically Official] Specialty Creation Guide
http://www.crafty-games.com/content/specialty-creation
244 posts and 24 images submitted.
>>
>>53476951

Apparently, half of the links in the OP are completely fucking gone.
>>
>>53476951
Op, you mind posting some evidence of this "thing's" existence. You got me excited, and then nothing happened...
>>
>>53476951
Is Spellbound out yet?

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>GM or Player
>System(s)
>Time availability
>Text or Voice
>Contact Information
>Additional Information
137 posts and 22 images submitted.
>>
>>53474280
>Player
>Double Cross Preferred
>Thursdays and Fridays for now
>Text
>Discord
>I have Skype, but because I'm home with two kids on Thursdays and Fridays I'd prefer not to so a crying baby doesn't prove disruptive.I'd GM, but again with two kids I wouldn't be able to put a game together very well.
>>
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>GM or Player
GM

>System
AD&D 2E (Oriental Adventures)

>Time
Tuesdays 19:30 EST

>Text or Voice
Voice (Skype), Roll20

>Contact Information
[email protected]
https://app.roll20.net/join/2252020/ZTOnzw

>Additional Information
Famine and civil war have ravaged the empire of Shou Lung, rendering it a mere shell of its former glory. Beasts and bandits now roam the lands, as warlords try to hold on to their piece of the crumbling Eternal Empire. Whether you want to be a force of good in these turbulent times, or a straight up murderhobo, is up to you. The consequences of your actions will reverberate in the backdrop of political intrigue.
>>
>>53474318
Realized I didnt drop my Discord user name
[Spoiler]Akitoscorpio#7598[/spoiler]

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Weekend warriors edition!

Also
>Why is it so hot already it's only may?!
287 posts and 36 images submitted.
>>
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Grimwyrd after action report!

Alright bros! Lets game!
...3 hours later...
>debating how to press an army from refugees
>provisioning math
>"If we feed them for free, they may come to expect it. This is not charity. We are not offering them a peaceful, easy meal. We are offering them the chance to fight for a place at the table."
>"It's not about the free meal. It's about showing you can provide for them. It's about showing that if they follow you and do what you ask you can make food happen.
If they follow you then you will have the resources of a thousand able bodied people at your disposal. Command them wisely and you will have little trouble keeping the people fed"

Truth be told, they did eventually decide to just head into the refugee village and go straight to the leadership, but this was after they had lunch, recruited 20 militiamen, and convinced themselves not to arm the populace until after the formal arrangements were made

So of course the moment they're on the wrong side of the wall, they're confronted by the estranged half elf Rover brother of their old ally Aachen! And he's sporting a new rune encrusted scar over his heart and big old fangs!
>>
>>53464377
Are there better rules for the slam action?
>>
>>53464377
This week on Grimwyld:

We got paid, in a way. With the noblemen dead his majordomo provided us with a box of portable valuables, candlesticks, silverware and china. Also threw in a cart and horse.

So fortified, the group had a long talk about the best way to try and recruit the strong and hale among the desperate refugees from when we accidentally blew up the south. We thought of bringing food or collecting weapons but deiced it was best to check out the lay of the land first and went to go search for the leaders at the camp.

Then we met with an elf we'd run into before. Kind of a fuckup asshole that we'd nearly killed last time we met, but he said he could take us to a leader, a "witch queen".

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Alrighty boys, is anyone down for the story of Macav, the half-orc so powerful that only two Macavs could kill him?
17 posts and 1 images submitted.
>>
>>53582957
> Macav, the half-orc so powerful that only two Macavs could kill him
So he died to a single orc? Doesn't sound that powerful to me.
>>
>>53583025
Oh fuck that's actually funny as fuck.

REGARDLESS I'll take a noncommital reply as an excuse to post the story.

Little bit of backstory:

I’ve been playing Pathfinder for just over three years now, with a group that’s been going for a long, long time. They’re all in their mid-to-late twenties, early thirties. I’m twenty-one, and am a newer intro to the group. And boy, are these guys fucking magical. I love every second in that house, with the ridiculous shit that seems to happen every time.

Now, don’t get the wrong idea. The games were not humorous. Not a lot, anyway. There was the typical bullshit that made everyone laugh, but for the most part this group would use the rules as a weapon to buttfuck eachother into obscurity. Every game was very serious, with at least two pages of backstory per character. We took the games seriously, and our characters seriously. Killing each other is just part of the fun. The betrayal of teammates, the insidious liars and BBEG’s in disguise are what make the table so fun for me.

I wasn’t actually in this particular campaign, I was playing a campaign held directly afterwards. These guys live and breathe tabletop games, and played all the fucking time. They aren’t sperglords, though, they all have jobs and convene when they can. But I was there to witness the glory.
>>
>>53583051
>over half the character count of this post was denying that this group was shit in any way before anyone could even say anything
methinks anon doth protest too much

also
https://en.wikipedia.org/wiki/The_miller,_his_son_and_the_donkey

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Sup /tg/. I'm working on some lore for my setting, and I want your opinion on it. In the setting, there exists certain spirits [both supernatural beings, ghosts, astral projecting wizards, etc] who exist in what is called the Astral Plane. The Astral Plane is not a place, but a spacial dimension. To one standing in the astral, one appears to be simply an intangible, invisible being floating around the normal world.

Normal "spirit" logic applies. They are invisible, inaudible, cannot interact with physical objects, etc. Now the thing I want to ask about, is my unusual justification for all that.

I want to say that the Astral Plane is a fourth spacial dimension intersecting the three-dimensional material plane. Because of this, beings inside it are invisible, much like Sphere was invisible to Square in Flatland except when he chose not to be by manifesting himself [which in terms of dimensions was simply him moving along the third-dimensional axis]. In this instance, a spirit becoming physical would be simply sliding down the fourth-dimensional axis into the Material and constructing a body for itself.

They would be inaudible because the sound-waves would be trapped moving only through the fourth-dimension, they could only pass through solid objects because they were actually moving AROUND them on the fourth-axis, etc etc. I even have it set so that if you shone a flashlight in the astral it would illuminate objects in the material, but ONLY from the perspective of an astral observer because the light is only shining at the object and bouncing back in the fourth dimension.

I realize this is all soft science, my question for you is HOW soft is it? To those of you who understand higher dimensional geometries [I know you're out there], just how badly am I raping physics to say this is the case?
18 posts and 2 images submitted.
>>
>>53581185
Am I assuming that the Astral Plane is a separate three dimensional realm from our world, shifted in a fourth spatial dimension? Or is astral space four dimensional and is all the hyperspace "above" our 3D plane?
Basically: If I leave our real world and enter astral space, can I turn in 4D, potentially making myself mirrored? Or is turning still 3D, so that I can change my 3D orientation, but if I have a glove on my right hand I can't turn it into a left-hand glove?

Also: Gravity? Is there gravity or equivalent at all inside the Astral Realm? What keeps people from moving ana into the astral realm? Do you have to exert some kind of force to not fall back into the normal world? Is movement limited by anything?
>>
>>53581400
In the Astral Plane, from the perspective of one who is in the Astral Plane, they are an intangible slightly transparent spirit occupying three-dimensional space, they still see themselves as being in the 'normal world'.

However in reality they are themselves occupying a fourth-dimension intersecting with the normal universe. They can move however in three dimensions, essentially allowing them to fly.

The spirits themselves are composed of magical energy, which is the point where any attempt at a scientific explanation breaks down into horrible sobbing and nonsense.

What I'm asking is whether saying "Its a fourth dimension" would produce the results I say it produces in the OP.
>>
>>53581185
The basic concept of changing tangibility and going through objects is sound. The light and sound parts are a little stranger, the light part works if you assume that objects used by someone capable of astral shifting can also operate in four dimensions, although you may need to rely on rule of 'because' for why that light doesn't scatter and cause illumination on the material plane as well. There is a definite need for rule of 'because' when it comes to why objects used by an astral person can operate in all four dimensions but sound waves only appear in three, this would also mean that people on different 'levels' of the astral plane would be unable to hear each other as well and astral people also couldn't hear material people

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>I find a new group.
>Only women, I would be the only man.
>This makes me feel somewhat uncomfortable.

Should I still try it or can it just end bad?
23 posts and 4 images submitted.
>>
>>53581026
Yes to both of your questions.
>>
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Try it.
>>
>>53581026
'you have found a group'. That's kind of what matters. If they seem like they wouldn't be fun to play with, either give it a shot and see how it goes or just avoid it and find a group you feel less reservations about.

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Paizo Games General /pgg/ (Pathfinder & Starfinder, formerly /pfg/)

Last Stand Edition:
Is your character willing to sacrifice himself in the last stand or would he expect another character to do it for him?

Unified /pgg/ link repository: https://pastebin.com/PeD1SMUZ

Current Playtests: https://pastebin.com/quSzkadj

Old Thread: >>53569451
465 posts and 27 images submitted.
>>
>>53580356
>heroic self-sacrifice
That's a suckers game. A good rogue ALWAYS has someone else ready to take the fall and a contingency for every happenstance.
>>
>>53580382
Game already started, but thanks for the help. I was mostly just wondering if there was anything cool that could be done with Wild Talent (and probably another Psionic Feat) that meshed well with already existing spellcasting.
>>
>>53580409
Depends on the kind of Rogue

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Archives and other resources: https://pastebin.com/vrqYhnpu
Previous Thread: >>53570051

"Negrofeminist cuckocracy" edition
380 posts and 100 images submitted.
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>>53579525
>>
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Post pics for the gallery ladies. Will close it after I've finished eating.
>>
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>>53579610

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Flayed ones are necrons infected with the flayer curse, some sort of programming virus that makes regular necrons crazy and forces them to skin alive their victims and wear them as some sort of deformed clothing. Does that count as a disease Nurgle can control?
15 posts and 3 images submitted.
>>
>>53579452
No, because it originates with the C'tan. Same way necrodermis is incorruptible.
>>
>>53579452

This raises a question.

Computer virus are under the domain of Nurgle? I like the idea of a nurgle cultist who is infecting techpriests and servoskulls with malware.
>>
>>53579983

Perhaps but then it's not hard to imagine most being under different gods for different reasons. Wasn't there some kind of spike that, when driven into your brain forcibly removed your faith in the emperor?

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Best edition edition

olde thread:
>>>>53574802

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com/2017/05/31/warhammer-40000-faction-focus-necrons/

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata
506 posts and 88 images submitted.
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>>53579386

First for scions rightfully being top tier
>>
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>>53579386
First for Orks officially confirmed WAAC tier
>>
>>53579406
No joke I'm really tempted to buy some scions now since veterans are elites and that slot could be filled by much much better alternatives. No Sure how to build them tho.

Are hot shot volley guns any good?

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