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Archived threads in /tg/ - Traditional Games - 956. page

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Comrades, firewarriors and commanders of the Fire Caste, workers and scientists of the Earth caste, bureaucrats and diplomats of the Water Caste, pilots and admirals of the Air Caste, members of the Ethereal Caste, the age of the Riptide Wing is over. We must come up with new strategies and tactics to liberate the galaxy against tyranny and spread the Greater Good across the stars.

What are you building?
What would you like to see in the first errata?
What do you find to be the biggest threat to our forces?
54 posts and 7 images submitted.
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is it worth it to take a unit of crisis suits with triple flamers just to screen for other units like a broadside?
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>>53635167
Moar auxiliary aliums plz. Tau are bland ass blueberries. Even moreso now that they scrapped the whole illusion that their intelligence is above simply making bigger robots.
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>mfw this thread
>mfw only like 10 people still pay tau >mfw riptide wing shitters all jumped ship

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Do you like to make your players think?
98 posts and 13 images submitted.
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I miss having quest threads on /tg/.
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>>53634489
Quests are not thought provoking.
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>>53634423
You know, just having Erwin's original question in there would make for a far more interesting thread. Especially when combined with that youtube video that theorizes Attack on Titan's setting may be based on Carl Schmitt's political theories

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Seeing as everyone else is having their own little faction chats, let's sit down and talk about the cogboys in the new edition.

Things are looking "okay", the army looks like it'll be mid to mid-tier overall, with allies being pretty useful. Individual units are generally looking pretty good (aside from a few dirt-poor ones), with the only major flaw being we have 1 HQ and our army strength lies almost entirely in lots of troops.

Elites are good, HS is good, troops are good. What do you guys think?
36 posts and 15 images submitted.
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>>53634389
I think its irritating we won't get HH units.
>>
>>53634464
We'll get some in Cyraxus, right? The old pictures they put out had some big boops and Knights.

I'm just hoping for Thallax and a triaros to ferry Electropriests into the fray.

Still kinda pissed at how trash rangers are tho
>>
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I'm a little upset at how we lost Doctrina Imperatives and gained the weakest form of Canticles (and nothing else) as a replacement.

It seems like most things are slightly more expensive, save for Sicarians and Electro Priests. I am hoping that we will get a transport of some kind now, particularly since we lost crusader as an army rule.

Kataphrons seem ok, and I'm 100% fine with Grav Weapons being as they are now- I was never happy with how bad they were against lightly armored infantry.

I'm actually a bit confused, why do people say Rangers are bad? They're noticeably worse than necron warriors, who, at a similar points cost, get -1 AP all the time in addition to Reanimation Protocols, but what makes them bad (as opposed to worse than a similar but out-of-faction unit?

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What's the best RPG to use for a Samurai Jack game?

>Feng Shui
>Rifts
>Legends of the Wulin (but wither all the magitech?)
>Exalted
>TORG

It would need to have wuxia martial arts, gun-fu, magic, robots, supertech... and time travel.
43 posts and 13 images submitted.
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>>53633986

LotW's abstracted to the point you could mostly deal with the magitech via Internal techiques, Secret Arts and Legendary Weapons/Transcendant Techniques.

LotW Comes with the default caveats though, the core book is a busted clusterfuck of awful editing and unclear rules that makes it way harder to use than necessary. If you can get past that, it's amazing, but it's a goddamn huge barrier to entry.
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>>53634123
That doesn't sound like the optimal choice then, but thanks for your honesty.
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>>53633986
BESM obviously.

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How do you make a bossfight hard without telling players "<number> of you might die"?
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Some context here. I'm trying to start a 5e dark fantasy game soon and the players just kind of want to play LG do-gooders without having to sacrifice anything, and they also seem to be fishing for a magical solution to keep their characters alive level 1 through 20 just because "anon they have a backstory. and we don't want to play storyless dummies, it's DEEP IMMERSION YOU WOULDN'T UNDERSTAND". Should I find another system or players
>>
>>53631272
>Should I find another system or players
yes
>>
>>53631272
Obligatory
>Have you tried not playing D&D?

But beside that, just let them play their do-gooders. Then present to them easy moral problem. Then harder moral problem.

As for fights:
>Oh, you have a backstory? That great, the giant has a club. Let's see what wins.

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No WIP thread on /tg/?!? Emperor's Teeth! That's HERESY!!!

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw

>DIY Spraybooth
http://www.starshipmodeler.com/tech/pa_booth.htm

>DIY Wet Palette
https://www.youtube.com/watch?v=96mjmqWTPfM

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint (yes, the ellipses are part of the URL!)
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>Priming With Acrylic Gesso
https://www.dakkadakka.com/wiki/en/Priming_With_Acrylic_Gesso

>Green Stuff Casting
http://fromthewarp.blogspot.com/2011/11/molding-and-casting-shoulderpads.html
http://masteroftheforge.com/2012/05/21/rubber-molds-green-stuff/
http://masteroftheforge.com/2012/07/17/green-stuff-cast-shoulder-pad/

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf

>In Mankind's darkest hour, new heroes rise
https://www.youtube.com/watch?v=qYGrIBpE2PI&index=1&list=PLEaPE4sLDA7uq91iOuAUyP2mrBaSOAsv-

>Previous Threads:
>>53611056
>>53581844
>>53559211
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Well I finished up a Shadow War Armageddon Inquisition kill team. Now that 8th is out I was thinking about expanding it out to a full army.
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>>53630305
I looked up the rules and I can take Crusader squads to get storm shields, but they can only have Power Swords. I threw this guy together with a skitarii taser as a counts as, since I don't like the idea of riot police with swords, even in 40k. The Acolyte squads can have most of the special weapons and pistols and close combat weapons, I'm not sure how I want to outfit them. Flamers seem cool, meltaguns and plasma too.
>>
>>53630305
What bits are you using they look great

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What does /tg/ think of the Inheritance Cycle?
325 posts and 54 images submitted.
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Not good enough to be liked.
Not bad enough to be memed.
>>
>>53629031
Had potential to a good (good not great) series.
Author should have gotten an editor to knock some sense into him/get him to cut out all the stupid shit/do some research into how stuff like pre-gunpowder battles work.

As it is, the first one is a solid 7/10 the rest can be skipped.
>>
>>53629031
It's a good book series to get young readers into fantasy

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i like these new deployments
35 posts and 6 images submitted.
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>>53628989
There's nothing new about them
>>
>>53629034

Pretty much this.

The problem is that while there is lots of things you can do for a unique game of 40k, there's not much you can do for a Standardised game of 40k.

something that is quick, simple to explain and set up, and is readily adaptable.
>>
>>53628989
>top right

Aux armes, citoyens,
Formez vos bataillons,
Marchons, marchons!
Qu'un sang impur
Abreuve nos sillons!

If I have to play a tiefling character for whatever reason, what can I do to avoid being edgy and stereotypical? How can I make a tiefling feel "normal" and likeable?
64 posts and 10 images submitted.
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If the other players have any idea what you are till you get hit with fire damage you're doing it wrong
>>
Play a druid and hang around in animal form whenever people start casting "detect evil."
>>
>>53626673
Play an elf instead, it's the same thing minus the edge.

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The Dark Gods demand their due. How can we best slaughter the loyalists and the wretched xenos this edition?
333 posts and 37 images submitted.
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Havocs with autocannons
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>>53624174
I'm kinda sad that daemon weapons aren't a thing anymore.
>>
>>53625099
Ab-bro-don has one

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Creatures that are sexually dimorphic are typically polygamists, creatures that lack sexual dimorphism are typically monogamists.

So creatures such as humans and orcs tend towards harems, whereas creatures such as elfs and dwarves tend towards monogamy

Cool right? Also general cryptobiology thread.

Do your elfs and dwarves have sexual differences?
177 posts and 20 images submitted.
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>inb4 all Elves are submissive twigs that take constant rear poundings and all Dwarves all are stout bearded drunkards who constantly break beds
>>
>>53622062
But that's literally true.
>>

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Terrain thread. Post terrain.
61 posts and 38 images submitted.
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>>53621982
1/2
>>
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>>53622609
2/2: A pair of minefields I made for Bolt Action out of plastic sheeting, toothpicks, and the barbed wire pack that Warlord Games sells.
>>
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I bought some resin kits from Armorcast recently, really happy with them. Great casting quality and quick to assemble. Heres a pic of one I made with some red bull cans. The stripes on the can came from a roll of tape I found at a hardware store. Its super useful, just measure and cut to size.

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When is the last time you had a character throw a kick?
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>>53620908
Yesterday.
>>
>>53620908
Friday.
>>
>>53620908
Last Friday.

Broke a motherfucker's shin, too.

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How do I make a beast race without me looking like a furryfaggot?
I really fucking love putting Lizard and Bull dudes in my setting, but there's ALWAYS some faggot in my store who dismisses my games as furry ERP (it's always a different guy as well).
117 posts and 19 images submitted.
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>>53618780
Have more races in your setting so the two furry races don't imediately stand out. your setting completely sounds like a furry setting, you furfaggot
>>
>>53618780
make em ugly as hell or something idk what furries find attractive.
>>
>>53618780
You are a furry, aren't you? You just want us to tell you how to trick people into joining your furry setting.

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Giant insects and arachnids always seem to be one off encounters like "oh no, a giant spider! Well, that sure was a giant spider" instead of actually consequential creatures. How can we make giant insects more important? What are some giant arthropod focused plot hooks?
142 posts and 37 images submitted.
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A full-blown infestation: A village of 1,000 homes finds itself fending off dozens of giant insect attacks every week. The players are enlisted to destroy the source of the infestation which is likely a next housing an extra large female or mated pair. Even after destroying the source, care must be taken to eradicate all of the new potential couples or it will just happen again in a month or two.
>>
>>53616807
I meant Nest, of course.
>>
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>>53616464
You killed a giant spider just for being in a room. You see that it's body had rudimentary tools and things on it. There's a satchel with stone cutting tools for collecting fungi. And an etching of it's mate. Not only did you kill a gatherer, but it's from a stone age society of hunter/gatherers. He was a father.

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