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I had this idea for a meme and when I thought about it 40k lore actually leaves room for Firefly to be in the same universe. Thoughts?
15 posts and 3 images submitted.
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Kill yourself.
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agreed, you should fuck off and not post here again.
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>>53989103
Actually... yeah that could make complete sense. But in my mind it would have to be well before the age of strife, probably when humanity first left for the stars. It's possible - ever here about the Event Horizon headcannon? However, there are a lot of sticking points - if humanity abandoned Earth that Was, how did that become Holy Terra? What do you think supports the idea?

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>Unearthed Arcana: Revised Class Options:
http://media.wizards.com/2017/dnd/downloads/June5UA_RevisedClassOptv1.pdf

>Feedback Questionnaires:
http://sgiz.mobi/s3/dbadf27c707b

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>/5eg/ Discord:
https://discord.me/5eg

>Resources Pastebin:
http://pastebin.com/X1TFNxck

>Previously on /5eg/ thread:
>>53976871

How much scheming and disguise trickery do your villains do?
354 posts and 33 images submitted.
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FIRST FOR PALADIN SUPREMACY
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FIRST FOR... Aw.
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Barbarian - /fit/
Wizards - /lit/
Paladins - /pol/
Warlock - /x/
Bard - /d/
Druid - /an/
Ranger - /out/
Sorcerer - ???
Rogue - ???
Fighter - ???

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Perhaps the most significant Warhammer novel released since 2006's "Horus Rising"; can anyone give me a quick rundown on the story?
24 posts and 8 images submitted.
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>>53988663
Some niggas dead, some niggas aint dead, some niggas happy, other niggas really aint happy. Somehow nothing really important actually happened still.
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>>53988663
>Alpha Legion bows to Guilliman
>In contact with aeldari
>Possesses psyker-like abilities
>Controls Terra with an iron but fair fist
>Owns planets and fleets globally
>Direct descendant of the Emperor of Mankind
>Will bankroll the first human Webway (the first gateway will be built on Macragge)
>Owns 99% of geneseed editing research facilities on Mars
>First primaris in all likelihood will be ultramarines
>Said to have 215+ IQ, such intelligence in Milky Way has only existed amongst the Old Ones and Sensei
>Ancient eldar scriptures tell of a warrior with a flaming sword who will descend upon Terra and will bring an era of enlightenment and unprecedented technological progress with him
>Commands Mechanicus worlds around the galaxy
>You likely have a primaris behind you right now
>Guilliman is in direct communication with Vulkan and Jaghatai Khan, forwarding the will of the Emperor to Salamanders. Who do you think set up the return of the primarchs (second one in 1000 years) and arranged Khan's first visit to Imperial palace?
>He learned fluent tyranid in under a week
>Chapters entrust their geneseed reserves with the primarch. There’s no geneseed on Sanguinius, only on Konor.
>The primarch is about 10,000 years old, from the space-time reference point of the base human currently accepted by the Imperium.
>In reality, he is a timeless being, existing in all points of time and space from the big bang to the end of the universe. We don’t know his ultimate plans yet. We hope he's a benevolent being.
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>>53988780

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What are the standard fantasy races like in your setting?

Dragonborn: Spawn of Bahamut who crashed into the moon while on his way to fuck up Tiamat who lives at the planet's core. Dragonborn eggs just kind of fall from space every now and then.
Dwarf: Used to be Tolkien Dwarves, but they dug too deep and unleashed the Dragonpocalypse. Now they're nomad merchants.
Elf: Fey Humans. Super adaptable to any environment allowing for a shitton of sub-races. Blue Sea-Elves, Green Forest Elves, Poison resistant Swamp-Elves, etc.
Gnome: Fey Dwarves. Hate Kobolds which are pretty much just dragon-corrupted gnomes.
Halfling: Basically Kithkin. Branched off from Humanity.
Half-Elf: A bunch of them started their own nation and are kind of like fascist Hylians.
Half-Orc: Tieflings got demons to breed with goblins and make Orcs to serve as soldiers for their civil war. Orcs fucked Humans.
Human: Assholes.
Tiefling: Diabolist Romans (used to be Human) whose Atlantis-like home got destroyed by civil war. Now they're pirates.

Bonus Races
Warforged: CHAPPiE. Left over AI from before Tiamat crashed into the planet and destroyed society.
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>>53988172

>Dragonborn
Not really a thing. Closest example would be Dreamer cultists who turn into dragon mutants by worshiping the ancient sleeping dragons

>Dwarf
Two kinds. The dwarves most people know are super social, community oriented craftsmen and laborers who've ingratiated themselves quite strongly into human culture over the past few hundred years since they 'decided' to come out of the mountains to comingle. The true dwarves, however, are basically ancient golem-robot type deals that maintain the natural processes of the earth/nature/etc, and created the other, fleshy dwarves to get the humans and other surface races to help, and to stop ruining everything

>Elf
Leftovers from a Fae invasion. Modern elves are descended from the mindless puppets and beasts of burden of the Gentry, and are still super alien in mind and to a lesser extent in body. Have weird narrative fae powers and maybe can't die, but are bound by their roles and are possibly nonsentient

>Gnome and Halfling
Don't have em. Pretty much useless IMHO

>Half Elf
Ravaged, people from other races taken by the Fae/Elves and fed on. Crazy as fuck and half-dead, but more tied into reality so their fae powers pack much more of a punch

>Orc
Ur-Gods first crack at making mortal servants. Turned out too wild and freedom loving to really work, but still vigorously worship the Titans anyways. Most look like scary demon boar men due to their primary creator being a giant cosmic boar, but clans that devote themselves to one of the other Titans change forms. Beloved by most of the lesser gods due to being their "little Brothers"

Cont.
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>>53988172
How do you people come up with this inane, not to mention unneeded shit? All just to say "it's my homebrew!" But really it's Forgotten Realms but 10times shittier.
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>>53988501
>Human
Self proclaimed chosen race and children of the Sun. Had an empire ruled by Exalted style supermen, but it collapsed due to infighting+fey invasion. Super goddamn arrogant and have a lot of leftover clout with the spirit world, and have shit tons of spiritual potential. Also have a metric fuck ton of subraces, such as
>Celestine
Basically bodhisatvas on the cusp of becoming angels after many lifetimes of virtiousness. Sent back to earth to be born into hardship with none of their past memories and a taste of their future angelic power to see if they're still good people.
>Wargr
Basically humans who can project their souls into animals. The animals get human level intelligence and the Warg gets animal gifts and traits in exchange. Generally live isolated and viewed as pagans by other humans
>Dragr
Wargs who died and came back wrong, basically turned into living portals to the underworld. Can reanimate the dead by pumping restless souls into them, but the universe hates them and they slowly kill everything around them
>Khamsin
Humans blessed by a small god to be their avatar. Have immense spirit powers but are physically crippled

>Tiefling
The Damned. People who were exposed to demonic miasma during an earthquake/while mining/etc, and are slowly gestating/turning into demons. Basically have a terminal illness that gives them superpowers. The ones who don't immediately succumb to despair and turn tend to use what time they have left to do some good, or just use their newfound power to have a good time while there's a good time to have.

>Goblin
Sneaky little pseudo-fae who live in the walls of the world. Obsessed with power dynamics and deals, and come from a world where everything is contract based. Most ones in the mortal world are huge losers who haven't managed t get enough dosh to stay in The Market. Really good at tricking people and illusions, and can spawn tiny, shitty copies of themselves called grots to serve them


>>53988557
Faggot

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Why am I not a playable race in your campaign? Justify yourself /tg/.
27 posts and 5 images submitted.
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>>53988038
to smol
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>>53988038
Because we are not playing 4e anymore :'(
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>>53988038
2lewd

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Is it evil to sacrifice 99% of humanity to become a god?
122 posts and 17 images submitted.
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>>53987414
Yes

Even most of the evil and neutral gods would agree, given you're wiping out their followers
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>>53987414
Sounds like a BBEG endgoal.
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>>53987414
Yes, Griffith.

ITT: What are the names of your main landmasses? What about the names of your oceans?

Online map-making community:
• http://www.cartographersguild.com/
• https://www.reddit.com/r/imaginarymaps/
• https://www.reddit.com/r/worldbuilding/
• https://discord.gg/ArcSegv

On designing cultures:
• http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Online map designer software:
• http://www.inkarnate.com
• https://experilous.com/1/project/planet-generator/2015-04-07/version-2

Offline map designer software:
• https://www.profantasy.com/
• https://experilous.com/1/store/offer/worldbuilder

Mapmaking tutorials:
• http://www.cartographersguild.com/forumdisplay.php?f=48

Random Magic Resources/Possible Inspiration:
• http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
• http://www.buddhas-online.com/mudras.html
• http://sacred-texts.com/index.htm
• https://mega.nz/#F!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ

Conlanging:
• http://www.zompist.com/resources/

Sci-fi related links:
• http://futurewarstories.blogspot.ca/
• http://www.projectrho.com/public_html/rocket/
• http://military-sf.com/

Fantasy world tools:
• http://fantasynamegenerators.com/
• http://donjon.bin.sh/

Historical diaries:
• http://www.eyewitnesstohistory.com/index.html

More worldbuilding resources:
• http://kennethjorgensen.com/worldbuilding/resources
• https://shaudawn.deviantart.com/art/Free-World-Building-Software-176711930

List of books for historians:
• https://www.reddit.com/r/AskHistorians/wiki/books/

Compilation of medieval bestiaries:
• http://bestiary.ca/

Middle ages worldbuilding tools:
• http://www222.pair.com/sjohn/blueroom/demog.htm
• http://qzil.com/kingdom/
• http://www.lucidphoenix.com/dnd/demo/kingdom.asp
• http://www.mathemagician.net/Town.html
20 posts and 4 images submitted.
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How do I justify that the city-states do not develop into empires?
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>>53989738
They're somehow founded on those very rare place were ressources are abundant and the soil itself isn't toxic.
They could send expeditions to found out new place to build cities but after a while those cities become a newly city-state instead of a province from its parent.
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>>53989738
Those would be empire territories are already claimed and the locals don't take kindly to foreign conquest.

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Archives and other resources: https://pastebin.com/vrqYhnpu
Previous thread: >>53977818

"I don't know we people keep putting previous thread link to top, it's annoying" edition

traps > everything else > lolis
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>>53986614
I am sorry OP but you are clearly wrong
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As people were talking about it last thread.

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>>53956329

Seeing how amazingly that last thread turned out. How about we try it with lizardmen as well?
52 posts and 9 images submitted.
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Ironically I was thinking of using the few lizardmen I had around as chaos worshipping minor xenos to have a skirmish-style game going with a friend of mine. They would have a few guys and then summon demons while fighting against the DW
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Didn't an old edition of Necrons suggest using Lizards to represent dudes?
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Who wants Lizardmen when we could get Space Rats instead?

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>A demonic advisor only you can see constantly gives you helpful advice
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>>53985351
Sounds good.
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So what's the catch, the usual eternal torment?
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>>53985403
The advisor is a retard.

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non fantasy art thread
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>>53984826
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It's been 6 in-universe days but 3 and a half years since Roy was stabbed in the desert by Tarquin.
32 posts and 3 images submitted.
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>>53984069
I've never read Order of the Stick, but for the longest time, whenever I see it posted on /tg/, they're still on that airship. Is this comic even good or do people still read it because you're 1000+ pages in and you might as well keep going?
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>>53984315
Comic's alright.

It just moves at a snail's pace because the creator hurt his hand, and uses that as an excuse to not be able to draw more than one stick figure a month. That, coupled with his need to over explain even the smallest detail, and his forum's need to overexamine the story and take every single thing that's said in the comic as literally as possible, to the point where they once thought a character was half angel because somebody said "She's in heaven now" in relation to that kid's parent being dead. leads to the comic taking fucking years to do even the most trivial tasks.
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>>53984315

It's legitimately a fun fantasy adventure story. Recent arcs have been overly decompressed when compared to the earlier parts of the comic, though, which seems to be a common affliction for webcomics.

There's these two different ads on the local bulletin board at my FLGS, and I'm trying to decide which to join:

>DM of 22 years experience running a 3.5 campaign

>GURPS GM running a Superheroes campaign imspireed by Injustice.

Never played either system before, though I've read through GURPS rules. GURPS looks well and fine enough, though honestly I'm not looking forward to playing a Capeshit campaign with it.

3.5 on the other hand... well, we've memed enough about it on here that I'm sure everyone is familiar enough with its flaws on here. An experienced DM, if they're any good, would probably make the game enjoyable.

So, thoughts?
21 posts and 4 images submitted.
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I'd recommend talking to both DMs and seeing what happens.

3.5 has a high chance of being an autistic shitshow, but that doesn't mean the GURPS guys won't be just as bad.
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I'd take the experienced GM, mainly because if the campaign starts to derail he will most likely have the capacity to get it back on track. If the GURPS guy is also rather experienced then I I'd suggest getting an idea of what kind of campaign both GMs are planning and see which one seems the most fun for you. This is my advice to you good sir/madame/attack helicopter, in return you must conduct story times if anything interesting happens. Best of luck on your adventures!
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>>53983924
I'd do this, talk with both of them.

Plus you kind of solved your own problem with
>I'm not looking forward to playing a capeshit campaign.

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>New d20
>Roll it twenty times
>If some of the numbers don't get rolled, throw it into the trash

Be rigorous in your testing!
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>>53983275
Do you not understand how probability works, or are you just retarded in general?
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>>53983289
>probability

probability is code for dice imperfection
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>>53983275
Hey, I found your dice collection.

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What would the warfare look in a D&D5e-based setting if the nobility are mages and armies are capable of fielding up to 5000 wizards and sorcerers up to level 3, and up to 500 up to level 5? Maybe even a dozen up to 10.

The ceiling numbers are for the great powers, like France was in medieval Europe. The average army would have half if not quarter of it.
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>>53979802
How do they get the required exp?
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>>53979802
Malazan, pretty much. Most battles consist of the magic users cancelling each other out, with the occasional volley landing through a squad or platoon of men. When the magic users are unbalanced, battalions are destroyed. When there are no opposing magic users, armies vanish entirely--or more likely simply surrender/run.
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>>53979802

Well, an argument could be made that "armies" as we think of them wouldn't happen.

Large-scale battle tactics are largely a function of shields, melee weapons, and personal ranged weapons becoming more effective in formations. To grossly oversimplify, think of two opposing shield walls forming a battle line. There will be attrition over time, but the losers will almost certainly be the first army to break formation or get flanked.

Casters flip this upside down, though. The tighter packed the enemy are the more value they can get out of AoEs, encouraging each side to spread out as much as possible to prevent this. As a result, the "field as many people as you can at once" concept seems less likely to catch on as a valid method.

Personally I think its more likely that you'd see some form of platoon/fireteam structure based on fielding mixed-role units of 8-12 individuals more focused on being able to set up interlocking fields of fire than on advancing a battle line.

So less Agincourt/Gettysburg and more Danang/Baghdad.

602 pages of tax payer funded inspiration: http://usacac.army.mil/sites/default/files/misc/doctrine/CDG/cdg_resources/manuals/fm/fm3_21x8.pdf

Incidentally, and suggestively, if you shrunk the numbers a bit and tossed in a melee frontliner, medic, and an a scout/infiltrator it starts to look suspiciously like your average adventuring party.

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