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Wizards of the Coasts decides to make a MtG anime and puts you in charge of character design.

It is your job to come up with a stereotypical player for each color, two-color combination and three-color combination, that embodies their attitudes and typical styles of play.

Remember, it must be anime as fuck but it also must be representative of MtG.
42 posts and 5 images submitted.
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Everyone is fat and obnoxious.
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>>54014613
Do you want the fun roster or the predictible one? The predictible one is just:

-Red: Free-spirited hero who doesn't care what others think about him and use ">muh inner strenght" to beat the bad guys.

- Black: Edgy shounen teenager nerd with glasses. He believes he is dark and mysterious, like Sephiroth.

- White: Knightly waifu material. She is the alaround romantic interest of the main character.

- Blue: Calm shonnen samurai with lots of wisdom. Actually, for anime standards, blue and black would be almost equal: a idealised japanese nerd. So, let's change a little the stereotype.

- Green: Moe token loli who loves nature/comes from innawoods. Bonus point for animal ears and cat tail.
>>
>>54014613
>a stereotypical player

I'm out. If I'm making an MtG anime, I want it to be set in-universe.

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A paladin finds a new, freshly-turned vampire. It has not done anything wrong yet, and says that it wishes to be cured.

The paladin has a potion that, if a new vampire drinks it soon after being turned, will cure it of its vampirism.

The paladin also has a sword which can easily destroy the vampire.

What should the paladin do?
320 posts and 9 images submitted.
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>>54025717

Offer the potion, I guess? Since you're posing this question I'm guessing it's not supposed to be that obvious and clear cut? In that case I'd say it's the paladin's discretion as to whether he wants to help or smite.
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>>54025717
paladins aren't just angry smitebots, they should act with wisdom and mercy

he should give the vampire the sword to let it end its own existence
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>>54025717
Is there any reason not to use the potion to cure it of vampirism? Like, does the potion have some other beneficial use that would make the paladin hesitant to expend it on curing a vampire?

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I'm fairly new to Warhammer 40k, and in a week I'm going to be GMing a GURPS campaign, where the premise is that the party, (made up of three fairly seasoned players, also new to the lore), are going to be playing as a group of Underhive Gangers. For whatever reason, they've decided they want to play as a group of Khornate Cultists, recently corrupted after the splitting of the Imperium, and have the campaign be based around them spreading a Khornate Cult and eventually overthrowing the Hive World in an attempt to gain Daemon Princehood. I liked the idea of GMing a heretical cult better than a street gang, so we'll be rolling with it.

The only problem is that I'm new to the lore, and while I understand the basics and have read through the Lexicanum and 1d4chan, I'm at a loss for ideas. My question to you is, what would a fledgling Khorne Cult run into as they expanded on a standard Hive World, how common would other Chaos Cults be, how quickly would the Inquisition crack down on them, and what kind of mutations would they develop as they shed Blood For The Blood God?

Thank you for answering, I'm sorry if this is off-topic. If they manage to takeover the Hive World, I'm planning on having them fight to the death to see which is worthy of becoming a Daemon Prince, is that in character for Khorne? How do I roleplay a Khornate fanatic, and apart from Sorcery and cowardice, what does Khorne despise?
56 posts and 16 images submitted.
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>What would a fledgling Khorne Cult run into as they expanded on a standard Hive World
Normal gangs, aribites and the occasional "wipe" of the underhive where the Aribites of the hive TRY kill everyone there.
>How common would other Chaos Cults be
Honestly you'll probably need two of everything.
One for the underhive and one for the hive nobles
>How quickly would the Inquisition crack down on them
As soon as they spread to the middle have the Inquisition be a thing.
Make them a constant force that requires them to think about who they kill and actually have a strategy.
>What kind of mutations would they develop as they shed Blood For The Blood God?
Bigger teeth, spikes grow from their arms and back, claws and a desperate need to kill.
>If they manage to takeover the Hive World, I'm planning on having them fight to the death to see which is worthy of becoming a Daemon Prince, is that in character for Khorne?
Yes, but they should aim to summon a portal to the warp and have the hive be taken over and THEN have the two strongest members fight eachother.
>How do I roleplay a Khornate fanatic, and apart from Sorcery and cowardice, what does Khorne despise?
Wasting time. There is no peace, just time wasted between battles. Don't cheat in a battle. Remember that Khorne does not care where the blood comes from just that there is blood.
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>>54016797
Pop over into the 40k RPG thread to get your hands on the Creatures Anathema pdf. It has some cool underhive beasties.
Also hrud.
>>
>what would a fledgling Khorne Cult run into as they expanded on a standard Hive World

Assuming form the underhive, they run into other gangs, then arbites then planetary defense force.

>how common would other Chaos Cults be

reasonably uncommon, most gangs should just be regular scum. The average imperial doesn't know anything about chaos at all.

>how quickly would the Inquisition crack down on them,

Some one has to notice them. And then be aware of the danger. Then the planetary governor would most likely want to stomp them before the inquisition arrives. Because he doesn't wants them sniffin around.

>mutations

generally horns, bony shit. Fist fusing into a bony club. red skin.

>how to role play a khorne fanatic

You can go full honor, full slaughter a mix in between. Khorne guys usually start out with martial pride. And if you thinks someone is worthy of daemon hood at minimum they need to cause they entire world to fall to all out war.

I assume you have read about the blood pact. Even though they are khornate imperial guard they may be of help.

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>*dominates the market*
77 posts and 10 images submitted.
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Well, except for the part where fantasy flight games BTFO them.
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>>54015306
>>54015324

40k will never have a chance against Star Wars franchise.
GW should have invested in this rather then lord of the rings.
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>>54015306
It's the evil deal they made with CA.

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Dwarfs or dwarves?
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>>54011861
Dorfs
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>>54011861
Both are grand and valid as long as usage is consistent.
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Duarphts

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I want to make a setting with animal people, and by that I mean minimal anthropomorphism. no boobs or human anatomy, more along the lines of has hands, stands upright, same size as the real deal fairytale shit. Is there a word for this? also animal-folk thread I guess
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>anthro

It's still furry
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Balgurff's Niece edition

>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.
No waifus/husbandos

Previous Kalpa: >>53851792
317 posts and 64 images submitted.
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>>53982743
I've been away from this threads for a few months, but I've been itching to come back for some more TeS comfyness lately.
Anything interesting happened here recently? Any new memes or projects?
>>
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Threadly reminder that the following make up the best possible sequel to TES
>game set in whole of Hammerfall, Daggerfall as a more traditional Breton city-state, Wayrest as a cosmopolitan center of authority, Balfiera as an independent elysium full of magic and embassies since this is where most of Tamriel-scale politics take place under the protection(and espionage) of the Direnni, and finally Anvil
>first expansion set in Falinesti, continuing the main quest, dealing with the consequences of the finale of main quest
>second expansion set in Stros M'kai, a more free questline concerning the Sload and mysteries of Pyandonea
>protagonist is a natural sword singer, trained to become an Ansei in order to lead Hammerfell to victory
>background conflict is Crowns(complete independence), some Forebears(become Imperial) and other Forebears(independent Hammerfell but in peace with the Dominion)
>lots of political intrigue going on, involving Crowns vs. Forebears pirates, warlords, mayors, industrialists
>redguard religion fully represented with its own variations
>ash'abah, reachmen and horse tribes are fully represented
>lots of dwemer ruins in Hammerfell
>travel system like in old Fallouts with randomly generated wilds offers a chance to get involved in random encounters
>all the crazy fashion, culture and architecture of these locations, updated from their TES2 versions. clothing and armor options are plentiful and charismatic.
>trade, political play and naval combat are meaningful game mechanics
>firearms and cannons are used, especially by forebear militia and legion
>crossbows, spears and other goodness
>melee combat has a duel function where you follow an enemy and interactively parry/block; like an ass.creed in fps, making the action more exciting for consoles
>main quest pits you as the new HoonDing,a swordsinger trained by the Ansei, you must save Hammerfell from Sep and some well meaning but mistaken Dwemer scholars(led by a rogue Psijic)
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>>53983271
>sword singer
stopped reading there

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>Let me tell you something about Hew-mons, Nephew. They're a wonderful, friendly people, as long as their bellies are full and their holosuites are working. But take away their creature comforts, deprive them of food, sleep, sonic showers, put their lives in jeopardy over an extended period of time and those same friendly, intelligent, wonderful people... will become as nasty and as violent as the most bloodthirsty Klingon. You don't believe me? Look at those faces. Look in their eyes. Well? Aren't you going to say something?

>I feel sorry for the Jem'Hadar

What's the opposite of a Humanity, Fuck Yeah thread?
318 posts and 27 images submitted.
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A good thread.
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>>54006570
Ethno-masochism. If you've ever met a liberal, you've had ample experience with it.
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>>54006600
Fpbp

Also a pity DS9 didn't take this further and show just how bad the UFP, and humanity in particular, could be to show how far they had come.

The Jem'Hadar should have died screaming.

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APOLOGIZE, /tg/
160 posts and 13 images submitted.
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I'm sorry
>>
Not sorry. Fuck you.
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>>54004653
I'm sorry... what is it I'm apologizing for again? There's a lot of Shit I'm supposed to answer for.

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Alright Teeg, let's pretend that all your minis come to life, what happens? How screwed are you?
74 posts and 17 images submitted.
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I tell my kriegers and cadians that I am a scion of the God Emperor and drill them, preparing them for combat against other peoples living minis.

>ywn have your minis come to life and be active pest control in your house
>shoo shoo stinkbugs
>shoo shoo centipedes

wonderful
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>>53993003
>mfw watching the grudge death match AdMech/Skiitari forces fight the Strike gundams, corvette riding Nazguls, Titan Quest hero, a few dragons, and a really pissed off Roman Legion done in Angry Marine style
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>>53993003

Something like pic related

>all those half complete projects
Their screams will haunt me forever

>Only children can see the things in between, the darkness eating away the story of life.
93 posts and 42 images submitted.
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>>53989158
>A child's imagination is a powerful thing, granting them the power to face off against the darkness, to channel the Joys of the world in order to stand against timeless evil.
>It grants them the strength to continue despite the horror
>>
>The darkness often takes the form of chickens.
>>
>>53989643
>Technically the chickens are creatures that most resemble the mythical cockatrice, even including the ability to kill people with but a glance.
>Most children refer to these atrocities as "Screechers".

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Last time on Song of Swords:
The Fire has burned out, the embers are cooling
The ash falls, it looks just like snow
The ones who survived and the ghosts of who didn't
Are playing like there's no tomorrow
In the center of the city the old gods are gathered
To survey their new masterpiece
They discuss the pros and the cons of destruction
And welcome the newly deceased
And Orion's still laughing, he's holding his sides
As he rolls on the floor in the sky
As I realize that I'm not an immortal
The Stranger in Shadow Appears by My Side

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games. The Kickstarter was nearly 300% funded, and we're on the fast track to kicking ass baby.

Call of the Void: Ballad of the Laser Whales is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials.
Note that the latest version of the game is v1.9.9 but with additional supplements.
https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wiki

There's also a roll20 room where new players are encouraged to try the rules, test new rules, and find game breaking issues: https://app.roll20.net/join/346755/hRKd4w
If you're looking to learn, post here in the thread.
317 posts and 64 images submitted.
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>>53962320
>Song of Swords: Cities
What? Did Jimmy get drunk again and done'd a new splat?
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>>53962556
A cities, companies and kings splat would be pretty dope. Social combat, interentity influence manipulation and rules for city building all in one. Everything from running a small time mercenary company to a fief in lowland Galli to making Illegon great again all in one book.
>>
So we can expect a new race Monday Jimmy?

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Feathers in vents Edition

Warmasters Triumvirate is an attempt at creating yet another 40k AU. The Primarchs have changed, and instead of appointing a single Warmaster upon returning to Terra, the Emperor is critically wounded on Ullanor. In order to make sure the Great Crusade continues, the Warmasters' Triumvirate is put in place. Tensions start running high and this eventually culminates in a civil war between Loyalists, Chaos Traitors and Separatists...

Docs: https://docs.google.com/spreadsheets/d/14hqd6RLLgvLdYCIoLCHhQkidgXIsKUzrugyWu6pthEM

Chapter Constructor: https://bitbucket.org/chaptergenerator/chaptergenerator/downloads/

Previous Thread: http://suptg.thisisnotatrueending.com/archive/53874593/

To do:
>Expand the new XVIIIth legion
>Continue work on the Soaring Host
>Improve the color schemes and update the roster
>Improve Primarch backstories
>Finalize the timeline?
314 posts and 20 images submitted.
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>>53940372
>>53940552
Elsu only has the headdress, along with some feathers on his arms and legs, he doesn't have operable wings.

Upon achieving daemonhood he becomes a shapeshifter.
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>>53944376
That's fair. I wasn't sure how effecrive his wings were, only that he does mention them.
Any more word from Napoleon?
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>>53944813
He's working on more stuff. I'm pretty sure we can expect a big update on his file soon.

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>You get supernatural powers when you sacrifice a body part.
>You can neither choose the powers you get nor which body part is sacrificed.

How popular would that be?
36 posts and 6 images submitted.
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My interest was high with the first greentext, dropped with the second and absolutely plummeted with the question.

Nigga, "How popular would that be?" How can you answer that without fleshing out the proposition? Powers, method, options, who's giving the powers - all that shit is more immediately interesting than your question and actually vital TO answering your question.

Goddamn. I'm not even mad, I'm just disappointed. I bet you've never played a tabletop game in your life.
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>>54023651
This.

What's the point of having a cool mechanic like that if you can't even decide what limb you lob off?
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>>54023601
Very impopular I think
I mean, losing a body part is extremely vague
You could lose anything; how shitty would it be if you lost something extremely important but not instantly lethal and all you get in return is some shitty power
>Whoops, lost your liver
>But hey at the very least you can now read people's minds
Sure, it's a good power, but it won't save you

Defend this.
26 posts and 6 images submitted.
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With what?
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It already looks fairly well defended
>>
It does seem like it's pretty badly built for a fortress.

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