I keep buying FOW cards and have zero intention of ever playing.
I just like how pretty the cards look.
Does anyone else do this with any card games.
>>54180710
You have terrible taste. Those cards look like garbage.
Did they ever ban R/R and BMB or did things just get even stupider?
>>54181495
Ugh, agreed. The faces are right in the center facing the reader, obviously trying for a waifu look, but it's like taking a photo of someone without them knowing the rule of thirds or basic photography. Additionally, quite literally the worst thing in each of those cards is the flat, two dimensional bodies of the girls while everything else has an extreme amount of detail.
Quite honestly, the cards would be vastly improved by removing the girls entirely.
I've been wanting to finally run a 5e game for my good friends again. I want it to be great, and I want to homebrew the setting for the first time.
We live in different states so Roll20 or some other virtual tabletop is a must. But I don't want to spend all my time prepping maps and shit to work on a VTT, could a full theater of the mind game work online?
Also, I don't want to do a ton of prep and worldbuilding alone, but instead let the players and I discover it at the table as things go on. Is this a terrible idea?
Pic semi related, my corny GM style of "you can do whatever you want"
>>54180659
I basically put a big picture of the general location on a black non-grid background they are at and place them in little colored boxes for specific areas. Other than that I use theater of the mind. Then again I'm running Mutants and Masterminds 3e.
I mean, I guess it depends on how your games usually go? There isn't exactly an objective guide on what the best DM setup is.
>>54180916
I usually run pre written adventures/adventure paths. The games go pretty well for a few months until I get burnt out of finding battlemaps and prepping the adventure.
I've been wanting to gm a post apocalyptic setting, any one here tried this?
I haven't DM'ed it myself, but I have some friends that played a session of D&D played in the Dark Sun setting, which is post apocalyptic.
>>54180434
A post-apocalyptic setting or Fallout PNP?
In either case, yes. I personally like Fallout PNP, although I pare down the rules considerably. I nixed a lot of the stats for vehicles and removed degrees of success for skill checks and attack rolls. I also got rid of the equipment durability system in favor of a simplified food/water/sleep system (which I don't think was in the rules pdf, though I could be wrong).
>GM or Player
>System(s)
>Time availability
>Text or Voice
>Contact Information
>Additional Information
>>54180203
>GM or Player
Player
>System(s)
Any system will do, but I'm interested in learning new ones.
>Time availability
Weekends. I'm ready to fit into another timezone.
>Text or Voice
Voice.
>Contact Information
Discord: Urist_McDorf#9970
>Additional Information
I prefer focus on roleplaying.
>>54180203
>GM or Player
Player
>System(s)
Anything, though I've got experience in Deadlands. I'm also looking of people who'd play Kingdom Death in Tabletop Simulator.
>Time availability
Got a lot of free time nowadays but I'm in GMT +1 timezone.
>Text or Voice
Both will do, my microphone isn't the best though.
>Contact Information
"dead.brain" on Skype and "DeadBrain" on Steam.
>GM or Player
GM
>System
DnD 3.5 CORE
>Time
Wednesday or Thursday, 10:00 PM CDT
>Text or Voice
Text, Discord + Maptools
>Contact Information
RO_CA#2653
>Additional information
"An important member of the merchant guild has convoked a bunch of mercenaries, specialists and hired swords to deal with a pesky situation quite detrimental to their profits."
A short adventure to prime the players for a full fledged campaign.
HWGA
Hello /tg/, I need some help fleshing out a scenario inspired by Rasputin and the recent scandal in South Korea, think a Delta Green/CoC/ToC setting: essentially, a cult leader and self-proclaimed sorcerer has become the Presidents favored advisor from virtually nowhere and is effectively the acting President. To the dismay of his rivals in the cabinet, his powers are real and his cult is deadly serious. However, control of the executive branch for maybe eight years isn't enough: he has plans, and he needs to expand his power base to fulfill them. How would a wizard in the oval office go about using the Necronomicon and other light reading in gathering strings to pull in the federal government?
>Pic semi-related, a misunderstood map of some of the more obvious Freemason-designed defenses of the Capitol against hostile sorcery.
Shamelss self-bump.
Also, if anyone has the thread saved from the Delta Green campaign that centered around the 2016 elections, that would be great. In a way, a lot of this idea owes itself to that.
>>54180013
Find a way to put a powerful mind-control enchantemnt on the chair and/or desk of the oval office; whoever sits there is affected by the enchantemnt.
As for the other branches, I have no idea.
>>54180013
Ideas I've already worked out:
>Using a very public, almost rock-star-like persona as Americas Rasputin to manipulate the media into growing his Cult of Personality (and the actual for-real cult hiding within) for him, hiding in plain sight.
>If discovered by the Intelligence Community, training agents in useful tricks like remote viewing and dowsing over maps for lost people and items
>Similarly capturing the vested interests of the military by consulting on training special forces in using psychic powers internally to enhance reflexes and slow perceived time in combat, as well as more 'A Colder War' applications of Mythos knowledge.
>Eventually become indispensable to mythos-aware agencies by becoming a source of knowledge and support
What's /tg/s opinion on adventurers league. Seems like an okay way to meet other players, especially because I just moved. Anyone have some good experiences? Any horror stories?
>>54179819
It's fun to play, as long as you don't mind being railroaded hardcore. Everything is really streamlined, it's on rails 24/7 that you can't deviate from, but it's a good way to get started and meet people for sure.
But to DM for AL, I really hated it because of the hardcore railroading. It's hard to memorize every nuance for multiple adventures for an event while railroading the players hardcore down a very specific path they can never deviate from. To me, it really goes against how I like to DM. But as a forever DM it's nice to play once and a while.
Also, the magic item distribution system is kinda shit, only one play each session out of the entire party gets a special or magic item.
>>54180183
Different guy here. If I wanted to give it a try what should i know/expect in advance?
I showed up for it once, and there were about ten times as many players as there were DMs. Spent a really long time before it was my turn in combat, didn't get to do anything out of combat because of everyone talking over me at once, didn't go back since that was just unworkable.
>along your journey, you must cross a great plain
>at the edge of the plain, your party comes across this sign
What do?
Obviously we pass this helpful direction sign and walk across the grass until we find the keep that's off it.
I hope the keep is just off the grass because my feet are sore from all this questing.
>>54178827
Forge documents stating that we are officially surveying for a possible 20 lane mega-highway, all complaints and representations to be presented in person to office of "suitably impressive title" in "extremely faraway city", then continue journey, making notes and taking "sightings" every so often to maintain the pretence.
>captcha:highway traffic!
>>54178827
Leave a $100 bill under the sign, and a "sorry" note.
Hey guys I'm back. Sorry about the inconsistent threads.
I'm terrible at drawing. Tell me what to draw.
Also, Bad Drawings General
>>54178097
A jolly Nurgle painting a plague marine, please sempai.
>>54178134
On it
Ork mek invents a Bluetooth attack squig
i made a scion deck awhile ago. just wondering what yall thought of it.
swamp
swamp
swamp
plains
plains
forest
forest
forest
mountain
mountain
island
island
island
stomping ground
breeding pool
sacred foundry
blood crypt
godless shrine
bloodstained mire
wooded foothills
maze of ith
razorverge thicket
spirebluff canal
fetid pools
smoldering marsh
canopy vista
dragonskull summit
sulfur falls
transguild promenade
command tower
cascading cataracts
grand coliseum
mystic monastery
opulent palace
jungle shrine
frontier bivouac
sandsteppe citadel
crumbling necropolis
vivid crag
vivid grove
vivid meadow
vivid marsh
temple of the false god
atarka, world render
ojutai, soul of winter
kolaghan, the storm's fury
dromoka, the eternal
vorosh, the hunter
darigaaz, the igniter
oros, the avenger
malfegor
arashin sovereign
savage ventmaw
pristine skywise
harbinger of the hunt
mirrorwing dragon
moonveil dragon
hellkite tyrant
dragonspeaker shaman
volcanic dragon
glorybringer
thunderbreak regent
birds of paradise
destructor dragon
foe-razer regent
burnished hart
steel hellkite
quicksilver dragon
scion of the ur-dragon
hedron archive
urza's incubator
dromoka monument
atarka monument
chromatic lantern
gilded lotus
mind stone
dragon arch
sol ring
silumgar monument
kolaghan monument
ojutai monument
brave the sands
phyrexian reclamation
temur ascendancy
fervor
frontier siege
citadel siege
monastery siege
terminate
Ready // Willing
foul-tongue invocation
artisan's sorrow
sarkhan's triumph
unburial rites
crux of fate
fearsome awakening
nature's spiral
sarkhan unbroken
sarkhan, the dragonspeaker
sarkhan the mad
Eyyy, I recommend using Tappedout to make up your deck list and then come on back, that way it will be easier for people to judge and make suggestions. As it is now it's tough since we have to look up each card as we're reading and it cuts down on being able to see synergy.
>>54178022
tl;dr
>>54178022
A. Use TappedOut
B. There's an EDH thread.
So what are some of your favorite encounters? Currently putting together a table for my players.
>Wolves 2d6 + 10% chance 1 Winter Wolf
>Gibberlings 2d10
>Archfey Warlock elf stirring up trouble
>Gnome Gypsies
>Dead body, find treasure map
>Alfred & Ruffie quest from BG
>Melicamp the talking chicken from BG
>>54177921
>So what are some of your favorite encounters?
Changeling Bandits/Gypsies using team work to shapeshift into elaborate ambushes.
-Several Changeling Bandits standing on top of one another's shoulder into order to shapeshift into a tree.
-Over a dozen Changeling Bandits grabbing onto one another's arms and legs to shapeshift into a rope bridge over a river.
-Changeling running a stable renting inexpensive horses. The horses are pairs of Changelings and will shapeshift back to normal at night, steal the parties valuables, then run back to town.
>>54178185
I see you like bandits.
>>54177921
Businesses with something funky going on beneath the surface, like a DnD pseudo-Romani blacksmith selling wares being haunted by his wife's ghost, or a humble little in run by a cannibal couple. It draws people in. The other thing I am planning on incoroporating in my games is a recurring character with a food cart who shows up just at the end of every mission offering to trade stories for food, so I have a cute little set up to give people food and have a recap of everything they did during the session. I wholly expect the food to be the most likeable thing about this really kitchy plot device
Who is the 40k Nagash equivalent?
Probably Guilliman, technically.
>>54177799
In the fluff, probably the Hive Mind/Swarmlord
In rules, Magnus
>>54177799
The yncarne. Or ynnead
Stat him (and the rest of the Pantheon)
>>54177605
HP: -10
>>54177625
/thread
>>54177673
Well, at least for 4/5ths of the gods. Doggo mom is still kicking
How much effort do you put into making memorable NPCs?
>>54177464
I just try and make good NPCs, and leave it up to the players as to whether or not they're memorable.
I've realised that trying to create memorable NPCs is a waste of time. I give every NPC a basic personality, a quirk or gimmick as a basic hook for them, and see who the PC's click with. If they get interested in person, they get fleshed out and expanded upon, if the PC's ignore someone I'll let them fade into the background.
Once a character has become popular with the group, though, I'll develop them and link them into the story to give the PCs more things to do with them.
What went wrong?
>>54177433
Drizzt DoUrden going from kind of an asshole chuuni that guy who never the less had some good ideas on how not to be a murderdick to everyone in the original Crystal Shard book into mary sue protag in the following
Wolfgar was the protag. Wolfgar was always meant to be the Protag. If Salvatore had followed formula right, Drizzt would have died in book 2.
>>54177433
Skipped leg day.
>>54177433
He was created.
recommendations/warnings of certain buylisters, places to dump our cards and make profit, game stores that are cool with vending in/around their stores etc.