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Archived threads in /tg/ - Traditional Games - 4. page

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Give me all ideas you have. I am most familiar with the 5e d&d system but in this case I don't think its the best fit. How would character creation work. Classes, magic; I suppose bone charms and the like would function rather easily especially if kept sparse but how would the rest of the system be built. The setting always gets me super hyped and I would like to hash this out.
6 posts and 1 images submitted.
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>>55427565
just play Blades in the Dark
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>>55427573
>>55427573
how's the magic system for blades in the dark?
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>>55427565
Tell your player everything is grey
Wait for them to be bored as fuck
Nailed it

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This thread is for posting things, that makes your fa/tg/uy's heart warm. I'll start.

>GM a session in room given by community centre
>Session comes near the end, only one planned segment have left
>Players have to explore alien tomb that contains something related to past of a certain player
>Plan it to take about 40 minutes, hook players with some mystery elements right of the bat
>Suddenly, centre's worker informs us that our time is up, it's 7 AM
>About to announce, that we will play this segment on the next session, when suddenly all players say, that we should come to the nearest cafe and finish playing there
>I planned to include some elements of horror and suspense in exploring alien tomb, but playing it elsewhere will force me to fast-forward action a little bit
>On the other hand, leaving it to the next session will be extremely anticlimactic, and players are very eager to continue
>"Okay, let's move out"
>Put everything in the bag including GM screen, player sheets, maps, laptop with music, miniatures, tokens and leave only one d20 with my session notes
>Walk into cafe, order some tea and continue the session, but in a slightly fast-forward regime
>Players are deeply invested in exploring a tomb, figuring out its history and overcoming obstacles
>"We will close in a 5 minutes" waitress announces
>We're reaching the end of tomb, but 5 minutes is not enough
>cont.
6 posts and 2 images submitted.
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>>55427355
>And here we are, five grown man, most of whom have a job, ridiculously trying to finish the session in a dark alleyway illuminated by sole street-light
>Players reached the end of segment and I concluded it with a little description of aftermath
>Players sighed with sense of satisfaction and thanked me for my work
>I've wasted some opportunities I planned for this segment. Horror was almost absent. Suspense was not as big as I wanted it to be. Subtle visual storytelling had to be not so subtle
>But there still were great element of mystery, sense of exploration and deep involvement that resulted in extremely satisfying session
>And while I have a gripe about not handling it the way I wanted it to be, satisfying conclusion, devoted players and their gratitude made everything worth it
>Sometimes it's good to be GM
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>>55427355
>7 AM
It's a typo. It supposed to be 7 PM.
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>>55427355
That's a very nice story OP, thank you :) Have nothing to contribute however, so have my bump

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Who'd be able to make better functioning robots and machinery?

A bunch of AdMech dudes, or the Afghan Robot Building Girls, who'll also have assistance from some. I dunno, some M.I.T. tech students?

And both teams have access/are provided with a wide range and variety of tools, materials, resources and other assets to help 'em out.
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>>55427315
If they have equivalent resources I'd say MIT and Afghans because they could likely reverse-engineer shit better than the AdMech.
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>>55427315
Afghan girls, because the Admech would want to throw a person into their machine or make it a flesh sack.
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>>55427422
>>55427456

Don't forget that the AdMech team would outright fail to make a proper functioning machine because making something practical or out of their field of comfort is heresy to them. And the AdMech would fail to fully utilize the tools, assests and materials provided to them. Because they'd probs do not know how certain engineering practices work because some practices are deemed illegal by themselves.

And lastly, the Afghan Girls, along with assistance from college tech students would likely build a fully functional robot/android that'd beat the AdMechs at an arm-wrestling competition.

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With dinosaurs from Magic's history, such as Imperiosaur and Deathmist Raptor now errata'd to actually be dinosaur-type, is there a chance we will now see girls from Magic's history be errata'd to actually be girl-type?
8 posts and 3 images submitted.
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>>55426936
She's not legendary anymore, either, since girls are basic as fuck and therefore CANNOT be legendary.
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>>55426936
Would girl planeswalkers be given the girl type as well?
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Did you just assume their genders?

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So, The new "Legend Rules" dont really affect Brothers Yamazaki...
But I guess their mechanic is broken kind of isnt it?
If you own have 2 Yamazaki brothers on your side, I guess nothing change.
Then your opponent play a Yamazaki brother and there is 3 yamazaki brothers in play, so you have to sac 1... or the 2?

You may say "why would anybody touch Yamazaki Brothers... even why would anybody touch Kamigawa"...
And you are probably right...
But Somebody have to clean up the rules...

or is there an Oracle Fix already?

How many cards get broken like mana burn cards got broken?
11 posts and 3 images submitted.
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>>55426876

A sizeable number of cards in MTG become defunct after certain rules changes. Can't be helped.
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The Legend rule hasn't killed opposing legends in a long time. Your question confuses me.
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>>55427124
He's asking because the card explicitly says if there are two of them on the field. His opponent playing another would Bring it to 3, which would affect his rule, and this he would have to sacrifice his.

How do you successfully put your PCs into a The Thing like scenario without being obvious who is The Thing at any given point?
7 posts and 1 images submitted.
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>>55426834
Kind of hard to do in a long-running campaign. Much easier in a one-shot with notecards and such.
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>>55426834
Pass notes to everyone at the table with stuff like "Look at me, nod, and fold this card" written on them in addition to "You are now The Thing"
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>>55426984
This.

Just passing notes between people will make the group distrustful to each other, even if this is a long-runner.
Also, throw number of NPCs almost double as the number of PCs into the scenario and make ONLY ONE of them The Thing.

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Started playing in Adventure League at my local game store.

Playing Human Fighter (pic related). Just turned level 3.

GM frequently laughs at my taunts and attempts to intimidate. I am getting Menacing Strike as one of my maneuvers, and need good taunts and threats to say during battle.
3 posts and 1 images submitted.
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Im going to turn your bones into a coffin despite not having enough ranks in the relevant crafting stat.
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I oughta break a broomhandle off in your ass!

Life's a bitch... and then YOU die!

Now you see me... now you're dead!

Your face, your ass, what's the difference?

I'll rip your head off and shit down your neck!

When you get to hell, tell them I sent you. You will get a group discount.

You won't look so good with your face ripped off!

Welcome to your doom!

I'm gonna hire a necromancer, just so I can kill you twice!

Your daddy screamed REAL good before he died!

Looks like meat's back on the menu, boys!

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I've been thinking lately if Anthropological creatures like wolf people would develop clothing.
When humans faced the hazards of environment they had no choice but to come up with something to help them stay warm so they used animal hides to cover themselves.
But would an anthro even need something like this? If he is covered in fur in the first place does it mean that they will not develop it and remain primitive tribal people?
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Or will they eventually come up with it in order to protect themselves from weapons of other races and other tribes?
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What about concept of shame?
What if they would suddenly feel it is wrong to walk just like you were born and it is unworthy to do so so they will start to cover themselves up?
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Would they wear additional hides in The northern regions?

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I've always been extremely drawn to characters that conquer other worlds. Our modern day human world is a good example, but world conquering badguys that use things like portals or technology to extend their might are really cool to me.

Characters like Shao Kahn from mortal kombat, the Combine from Half Life, and I'm sure you could think of others. Technically alien invasions count too.

So tell me; how do you like such characters? Magic or technology based? Could you make playing as them instead of against them into a tabletop game?
7 posts and 2 images submitted.
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>>55426160
He'd make a cool Rifts boss..
you could make the ring lined with speakers that play mortal combat, and he is invincible so long as they play, but if you destroy the speakers and stop the music he becomes an ordinary guy.
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>>55426160
who doesn't like an evil invader and his army to fight?
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>>55426160
>So tell me; how do you like such characters? Magic or technology based? Could you make playing as them instead of against them into a tabletop game?
There's a Mars Attacks supplement for GURPS where you can play as the invading Martians and use their wicked cool B-movie tech.

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What's your biggest gripe as a GM?
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The fact that it's been seven months, and my players can't even name the capital city of the country they've been in this entire time.
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Playing a 5e game where players care only about how much gold they're getting in a game where gold really doesn't matter anymore.
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I have a campaign starting in three days - characters need to be presented to me in advance so we can get right into it.

I have one complete character sheet from my group of four.

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What type of personality is your character? Which traits do you favor over the others? Is there any that personality that you don't understand?
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INTJ here, the MBTI is no better than a horoscope, use the Big 5 personality traits if you want useful descriptions and predictions.
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>>55425830
Is it, though? I've taken like a dozen different MBTI tests at various times and gotten consistent results, either INTP or ISTP. Which, incidentally, fits perfectly with the fact that I fall soundly into the "Melancholic" category of the Four Temperaments.
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>>55425719
>What type of personality is your character?
ENTP, so basically I made my exact opposite. Huh.

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Who was in the wrong here?
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It doesn't matter because the story is a fabrication
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>>55425631
The players. Just because they chose to ignore a threat that the DM clearly established doesn't mean that threat ceases to exist.

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Previous Thread: >>55414111
Archive and other resources: https://pastebin.com/vrqYhnpu
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Let's post this long ass thing.
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>>55425316
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>>55425324

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>Character has a everything proof shield.
>He's still effected by things like knockback and gravity. Meaning if he's not careful he'll end up rolling right down a hill because the shield is basically a hamster ball.
What can be some ways to make this encounter fair if the PCs are medieval knights without any magic?
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>>55424951
Just roll him away and drop it down a well.
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>>55424951
It depends what the guy can do while he's in the shield. If he has to hold his arms out or to his chest and can't do anything else, then it'll be pretty easy to just surround him and nudge him somewhere he'll die once it goes down. It also depends how quickly he can raise or lower it. If he can do it in the blink of an eye to react to a sword swing, then it's possible the guy might know how to actually use it in a fight.

In short, your players will have to be a little creative, but the guy sounds like a pushover so long as he has nothing else going for him. It could be a good encounter to get them to think outside of the box though if all they ever do is smash things.
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Someone remind me how he was eventually beaten in Mother 3.

Was it that they distracted him while a scientist NPC hacked his life pod/time machine and forced him to teleport to Entropy, which was the only point in time he WASN'T locked out of?

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>Try going to an RL game after years of only doing online shit
>Exalted
>Surely this will end well.
>talk with the GM beforehand, show him my character, he says it'll be fine
>want to make a good impression. Bring snacks, drinks, extra dice, the PDF on a tablet instead of my Kickstarter edition book so as not to show off, character sheet printed out and in digital form
>sit down, say hi to everyone, seems cool
>another player looks at my sheet, just says "No. Make something else."
>GM takes me aside
>"He's got low-functioning autism, he's saying he doesn't approve of your character. Can you just...Make something else?"
>feel the beginning of a greentext
>am playing IRL to try and get away from drama
>apologize and leave

What I learned today was to never go outside again.
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>>55424933
>"He's got low-functioning autism."
Welcome to playing RPGs outside the internet friendo.
We're autistic as fuck here too but you'll find higher functioning tards.
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>>55424933

Mid-functioning autistic here, could you post the sheet?
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>>55424933
W...Why would anyone bring a low functioning spud to an event with strangers? That's the kind of potato that should only play with the tard guards being paid for it. Are they trying to be known as the Idaho GM?

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