Planning on running a game heavily involving Viking Mythos and culture. What are some lesser known facts I can use to add some detail to my campaign?
>>54860961
The norse believed that your soul was befitting your social class. Slaves were slaves because they had slave souls and would always become slaves, while a man with a king's soul would always strife for greatness even if born to a slave. Mind you, you dont get a kingsoul without having a king father.
>>54860961
Farming played important role in viking culture.
Looting shit is cool
Stealing is not.
There is one guy, in teh sagas, that is held as a prisoner by a farmer but he escapes with the farmer's silver. But he feels like a thief, so he returns to slay the farmer.
This is a good and honourable thing.
Paizo Games General /pgg/ (also /pfg/)
Has your party ever fought any opposing "heroes"?
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Old Thread: >>54853212
>>54860835
Gnolls are not heroic, they're cannibal rapist murderers and I think they aren't even worth the effort of skinning.
>>54860876
Gnolls are cute and worth waifuing.
>>54860908
>futafag
How does /tg/ like their swords?
I have a couple preferences but this is the first thing that comes to mind, I like humble looking swords.
>>54860030
with board to match
>>54860030
Ceremonial, ornate, and absolutely useless.
>>54860030
>How does /tg/ like their swords?
Long
How strange does something need to be to cause SAN damage?
>>54859955
it needs to be a combination of 'strange', frightening or compelling in some other way. remember that episode of the twilight zone 'nightmare at 20,000 feet'? like that. it wasn't merely a strange presence or seeing something weird, it also had a mortal threat associated with it (in this case, a gremlin that was destroying the airplane from the outside).
>>54859955
It's not about strange, it's about damaging a persons subjective reality.
>>54859955
Outlandish enough that it drastically damages the target's worldview and understanding of reality, but not so outlandish that the human brain lolnopes it out of the target's senses for making no sense.
Primaris Marine Edition
>Necromunda is coming back with new minis and stuff
https://www.warhammer-community.com/2017/08/13/breaking-news-necromunda-returnsgw-homepage-post-1/
>Konor Campaign: Chaos Losing again...
https://konor.warhammer40000.com/
>Check your local store's contribution to the Campaign.
https://warhammer40000.com/fate-konor-galaxy-flames/
>GW FAQ (1.1):
https://www.warhammer-community.com/2017/07/23/updated-faqs-and-boots-on-the-groundgw-homepage-post-2/
>FW FAQ (1.1):
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/
>Codex: Space Marines FAQ
https://www.warhammer-community.com/2017/08/10/codex-space-marines-errata-now-available/
>Codex: Chaos Space Marine supplement for Daemons, Thousand Sons and Death Guard players
https://www.warhammer-community.com/2017/08/13/daemons-and-thousand-sons-in-codex-chaos-space-marines-aug-13gw-homepage-post-2/
>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf & epub, SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
>Other Megas
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>WIP Math-hammer doc (Chart-Anon doing Chaos' work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>54859488
First for T'au
>>54859488
>Chaos Losing again...
Because they will not unleash their soul grinders.
>>54859488
>that marine
Previous thread: >>54846993
Archives and other resources: https://pastebin.com/vrqYhnpu
(1/3)
>>54859316
(2/3)
>>54859332
(3/3)
Best written CYOA of all time?
So I'm planning a (modern-day) game that will take place on a tropical island.
Problem is, I know shit-all about tropical islands, and searching for the terms just yields a lot of resorts.
Can /tg/ help me out? Any sort of adventure hook or background detail would be helpful, and I'd also be interested in any info people have about real-life islands, especially regarding non-tourism focused settlements and/or nature preserves.
It's going to be humid as fuck
Bizarre creatures due to isolated environment
Probably no big animals due to not a lot of food.
Bonus points for this place once having natives, but were wiped out by mysterious force.
>>54859410
Thanks for your input! How big is 'big'? Are we talking raccoon-sized? Wolf-sized?
As for the natives, one thing I'm trying to take inspiration from is Easter Island, so mysterious stone heads are likely to be all over the place.
>>54859839
So we're mostly talking Polynesia and the like? Hawaii, Samoa, Fiji, Maori New Zealand and so on?
I'd look into the history, mythology and culture of these places, and potentially their interactions with the west for inspiration for how they react to your players. Polynesian myths especially have some cool stuff you could work with.
How would science fiction without AI look like?
walhammer faulty kai
Why are there so many threads made with this question. The answer is always Dune.
this >>54859018
Or something akin to works of Jules Verne.
I ship Celestine and Guilliman. Am I wrong to do this?
>>54858175
Yes, she belongs with Greyfax.
>>54858175
Shipping Big named characters in 40k is wrong by default.
>>54858175
That's wrong, because he belongs to Yvraine.
Personal opinions aside, why haven't they attempted breaking into the tabletop market? I feel like they would make a killing. A wargame would have difficulty competing with GW but a TRPG would probably sell well. The setting is unique enough, I think. I haven't played WoW in forever, but I was just thinking the other day about how they could get into the tabletop hobby.
>>54857980
There was a Warcraft RPG back in the day, and a WoW TCG.
>>54858515
They re-used like 90% of the TCG art when they made Hearthstone.
>>54857980
They've tried several times already.
>>54858515
And a miniatures game.
Would Angron have stayed loyal if the Emperor had saved his gladiator crew?
>>54857579
Possibly, but his sanity was shot to shit long before the Emperor found him though.
The Nails were pretty much screwed directly into his brain, and removing it would possibly have killed him.
The blood of the covenant is thicker than the water of the womb.
>>54857579
For a longer while, yes. But in exchange all of his legion would've turned Khornate from the start
My party just got 1 Billion nuyen worth of orichalcum. There's only 3 of us, what the fuck should we spend it on to not die horribly?
Also, one of us is an AI.
Pic unrelated.
>>54857136
Hold on there omae, you're getting way ahead of yourself. Focus on getting it sold first. You can plan the shopping trip after you get the cash in hand. But until then, worry about finding a buyer and keeping the heat off your ass.
>>54857255
That's the plan right now, but we don't even know what to spend it on once we get it. We can get literally everything in the books and more.
>>54857136
Give it to a dragon.
Don't spend any of it.
Favours> Actual cash.
Your DM will fuck with you somehow.
How do adventurers stay looking good after a hard day of tromping through a dungeon? This goes back to Lord of the Rings, where Legolas still looked immaculate even when everyone else was nearly dead.
>>54856797
I mostly play Barbarians,
So.....shower in the river once and you're all good.
Legolas was a) an elf and b) a prince so he was doubly innoculated against ever looking less than fabulous.
>>54856797
Innate hero-ness. It's the same effect that allows them to wear weird or silly clothing and still be protected, causes them to arrive always at the most dramatic time and overcomes inconsequential things like rations, tents and the like.
>>54856774
Need some inspiration. Post heroes and them heroic stuff.
>>54856606
Got you pham
>>54856666
Nice
>>54856606