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Archived threads in /tg/ - Traditional Games - 1788. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

>The world is without form and void, an endless expanse of unbroken waves
>A great consciousness, author of this world, sits atop the waters. He is lonesome, and seeks others to share in the joy of creation.
> He calls out the void of chaos beyond the sea, and others begin to come forth

Welcome to Dawn of Worlds, a collaborative worldbuilding exercise. . You'll be creating gods and making your marks on the world, creating and shaping civilizations, or bringing them to ruin.

To join, tell us the following about your god
>Name/Title
>Appearance (Picture optional but appreciated)
>Domain, i.e. what you're god of
>Three aspects/traits of your god
>Order or Chaos?

Every player begins with 20 power points, and gains 2d6 every turn. Turns will be 30 mins to begin with, but will probably slow down once things get going. Power can be exerted as follows.

TABLE OF POWERS
Power 1st Age 2nd Age 3rd Age
Shape Land, 3 Hex 3 5 8
Shape Climate, 3 Hex 2 4 6
Create Race 22 6 15
Create Subrace 12 4 10
Command Race** 8 4 3
Command City** 6 4 2
Advance Civilization 10 5 6
Advance City 8 4 5
Purify Civ. +1 Align * 5 3 4
Corrupt Civ. -1 Align * 4 3 3
Purify City, +1 Align * 4 3 3
Corrupt City, -1 Align * 3 2 2
Event 10 7 9
Create Order 8 6 4
Command Order 4 3 2
Create Avatar 10 7 8
Command Avatar 2 1 1
Catastrophe, 3 hex 10 10 10

Create Plane (20x20) 18 22 25


We sit at the beginning of the 1st age, and will advance ages by majority consensus. I'll be around to arbitrate things, and to act as an agent of fate to shake things up.

Any questions can be directed to me, or looked up in the rulebook here
http://www.clanwebsite.org/games/rpg/Dawn_of_Worlds_game_1_0Final.pdf

Changes to the rules:
Measurements changed from inches to hexes, for obvious reasons
Avatars can create a race for free, once
Houserules to be added as necessary for developments.

Beyond this, do as thou wilt.
157 posts and 30 images submitted.
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>>51646643
Can we call dibs on an idea, and then take the time after to properly stat it out?

If so, dibs on star deity.
>>
>>51646676
I don't see why not.
>>
>>51646643
This game is a super-fun premise, but fucking awfully designed.

can i have some primitive cities, giant pyramids, stone castles and fortresses, stuff like that please? I'll post some to get the ball rolling.
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>>
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Flipped uppity bitch edition

Old thread >>51630233


RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, so?rted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>Oloro Stax netdecks
https://www.reddit.com/r/CompetitiveEDH/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info

>Best quality scans
https://scryfall.com

>Thread Topic
When you want to introduce someone to EDH, do you lend hem a normal deck or an overpowered one so they taste the bullshit?
328 posts and 65 images submitted.
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>>51641924
>Liliana drawn by official WOTC artists
>>
>>51641924
>When you want to introduce someone to EDH, do you lend hem a normal deck or an overpowered one so they taste the bullshit?
Give people new to the format the easiest decks possible. The last time I played with new people they were unable to cope with the preconstructed decks.
>>
>>51642085
>Give people new to the format the easiest decks possible. The last time I played with new people they were unable to cope with the preconstructed decks.

What? Were they new to Magic in general? Because even a Standard baby should grasp how simple precons are.

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im wanting to improve my game, so i want to know how to make my towns/cities more than just places with an inn.

how do i improve towns? how do i make good towns?
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>>51641627
Think about your own city and what's in it. Grocers, entertainment venues, offices, parks. Now, if your setting is fantasy, translate that into what you might find in that city. Blacksmiths, whitesmiths, fletchers, ropemakers, barbers, warehouses, granaries, etc.
Then, if your players decide to explore the different places around the city, think about who might be in them, and their personalities. A blacksmith might be burly and gruff, or he might be skinny and happy to make new friends, or anything in between.
At night, maybe more footpads are prowling the streets, and suspicious guards might ask what your players are doing out and about at an hour like that, or drunks might be on their way home from an evening at their favourite pub.
>>
>>51641627

Pay close attention to the economics. Look at the jpg you shared for example.

NINE bridges crossing a river mouth, each having to deal with currents and tides. THREE breakwaters/moles too. How many people live in the jpg you shared? 10K or so? How can that "city" afford all those bridges and the rest of that infrastructure?

Until the 1770s London had ONE bridge crossing the tidal Thames. And that was with a population over 650,000 plus an empire to support the costs.

Along with money, looks at food, fuel, and water too. How is that "city" fed? What does it use to heat and cook with? Where does the drinking water come from? There are no smaller streams or rivers and, that close to the ocean/sea, the river and any wells are going to be brackish at the very least.
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Medieval cities were usually very dense, often, depending on how they were created, also neatly organised into grids.

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...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to AREANet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>51620697
>SOMETHING_INFORMATIVE_FITTING_THE_THEME.knwsft
>A_PIECE_OF_MEDIA_FITTING_THE_THEME.trid

Personal Alerts
* Your Current Rep Score: ### (###% Positive)
* You have 1 new private message, titled 'MESSAGE FITTING THE THEME'
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running INNUENDO_RELATING_TO_THEME.BTL...

>Watch your back
>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

TEMPLATE edition

When you make any character, is there a template in your mind you default to? Any adept I make has to have Improved Reflexes no matter what their job is. GOTTA GO FAST
397 posts and 32 images submitted.
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For those of you who are familiar with Rainbow Six Siege, how would you best represent Fuze's gadget?

The short version is that it's loaded with ~6 grenades, loaded into a machine that will force a tube through the wall, which then rotates while firing the grenades in a pattern to fill the room.

Drone with a shaped charge and a blast shield, and after it pops the charge to bore a hole, full-autos a grenade launcher into it?
>>
4e Starting character gear template:
>Fake SIN (Rating 4), with basic Docwagon contract on it.
>Fake SIN (Rating 1)
>Earbuds and Contact Lenses or Glasses with Vision and Audio enhancement 3 on them
>Tag eraser, with Micro sensor and a rating 6 nonlinear junction detector in it
>Renraku Sensei running Renraku Ichi, with the Basic User Suite, Sim Module
>ARE programs, SIM and VR games, and 'Trodes
>Smart Butt Pack with Respirator (Rating 6), Medkit (Rating 6), Myomeric Rope, Wire Clippers, Glasscutter, and Chisel in it.

Optional extras: Basic Docwagon contract for the Rating 4 SIN, CMT clip running Vector Xim if you want a disposable burner commlink.

All fits nicely into 5 karma worth of chargen nuyen.
>>
I don't think improved ini is much of a template but rather a system necessity. Going first makes sure you don't get shot first, and more actions per turn means you get shot less and shoot more.

As a template, I honestly just default to human since most of my games are done with Sum to Ten or Priority gen. Unless I have a concept that demands a specific race, I usually just build a human, since normies get a nice edge boost, and non-normies get more wiggle room for good shit.

Can self-inserts ever be good?
51 posts and 10 images submitted.
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>>51639198
Please tell me this is parody
>>
>>51639220
It has to be satirical.

>>51639198
Only if the whole game is self-inserts, and all of the characters are treated as realistically as possible.
>>
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There's an ongoing experiment in /co/ and everyone's trading barbs about the methodology.

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I don't get it.

Is Cadia literally going to fall and that's just a foregone conclusion?

Also, how did the planet remain impregnable throughout all the previous Black Crusades?
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>>51635610
dude, cadia is literally in pieces.
>>
>>51635610
>how did the planet remain impregnable throughout all the previous Black Crusades?

Maybe read up on those things, because very few of them were directed at Cadia at all. The Gothic War (12th Black Crusade), for example, was fought in an entirely different sector.
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>>51635610

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My friend and I play WH40K but now he wants to make a model thats a dreadnought atop a landspeeder and just give it the stats of a Storm Talon. I told him this was fucking stupid and his only defense is that the dreadknight baby carrier exists so his thing should be fine. What do?
57 posts and 12 images submitted.
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Smack him upside the head and tell him NO!

If he wants to do shit like that, he can go play orks.
>>
>>51631841
As a Cron player who fields buttered Croissants, I'd say go for it.
>>
>>51631841
>dreadknight baby carrier exists so his thing should be fine

he has a point

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>What is Guild Ball
Guild Ball is a 30mm skirmish game featuring medieval mob football produced by Steam Forge games. The same people making the Dark Souls board game.

>Rules. All rules are up for free including the individual models
http://steamforged.com/resources/

>How to play
https://www.youtube.com/playlist?list=PLRosiamZQJZSZEpNH5W1yHe1QcdlVJvkH

>Information on how to pick a faction
http://diceotfirstdegree.blogspot.com/2016/09/step-3-into-guildball-choosing-your.html
http://ozball.club/2016/01/new-to-guild-ball/


>Seasons 1 and 2 Rulebooks for Lore
https://mega.nz/#!mV4SBbRT!M9SZEqciPt3j-0O6f6EqosBqsBp2CCMUxm-B5XqbW7M
https://mega.nz/#!2cZ3jBrR!IpMEMoGdaMXYRhuxuHxshBicFGaXS0UDZ44vqD2aIyg

As a conversation starter. Name your team and their Veteran player. Do you prefer the original or the veteran and why?

Also thanks to anon who made the generalisimo picture.
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>>51597959
To answer my own question. I play Fish and Siren is the veteran player. For the longest time I preferred the original due to her ball stripping/retrieval ability and the funnies I get from Siccing Seenah against Theron. But, I recently did the numbers to figure out who could, with one pass and a full move, serve as a T1 goal threat and I've face/heel turned towards the Veteran.

The fact that Dreadgaze saves lives when someone can't charge to attack is a big bonus. Plus, I admit, I enjoy making condition teams mad when Siren nopes out of death.
>>
Ugh,I'll play your stupid game

>Hunters
>Hearne
>inb4 we know what the fuck Vet Hearne can do

My guess is not suck as much cock as his current version.

Also, what can I do to stop Fishermen from trivially scoring against me.
>>
>>51598217
You'll most likely have to accept that you'll be giving up one goal. If Fish receive, Angel can do it from the half field if she super shots in his bubble aura.

Use snares and take your time. Let them come to you and set up a mine field of traps. Only Angel and Shark can glide over rough ground without momentum so don't give them that momentum.

Finally, as soon as they get that initial goal, bury the ball in the furthest corner possible, just watch out if oSiren is on the table, as she'll lure you down and ask you to kindly pick up the ball.

Corsair is the toughest one to deal with between the two captains. I've heard people say that Seenah hanging back as a goal tender or to utterly demolish any snapshot turrets (as in not Angel since she's too far up) is handy.

The big thing is that the Fish fall apart if the game takes too long so stack up conditions. Any groups, throw Egret or Hemlocke at them. Charge in Base against Greyscales with Seenah or Hearne.

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Previous thread: >>51492832

/wbg/ discord:
https://discord.gg/ArcSegv

On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire

Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48
www.inkarnate.com

Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm
https://mega.nz/#F!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ

Conlanging:
http://www.zompist.com/resources/

Sci-fi related links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/

Fantasy world tools:
http://fantasynamegenerators.com/
http://donjon.bin.sh/

Historical diaries:
http://www.eyewitnesstohistory.com/index.html

A collection of worldbuilding resources:
http://kennethjorgensen.com/worldbuilding/resources

List of books for historians:
https://www.reddit.com/r/AskHistorians/wiki/books/

Compilation of medieval bestiaries:
http://bestiary.ca/

Middle ages worldbuilding tools:
http://www222.pair.com/sjohn/blueroom/demog.htm
http://qzil.com/kingdom/
http://www.lucidphoenix.com/dnd/demo/kingdom.asp
http://www.mathemagician.net/Town.html


Spoopy questions!
>Does your setting have undead?
>What kinds are present? Zombies, skeletons, ghosts, wraiths, liches?
>How do you kill each type?
>How are the different types of undead created?

>Does your world have equivalent of Sandro? Powerful necromancer skellington who wants to conquer the world!
122 posts and 24 images submitted.
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>>51591249

>Does your setting have undead?

Yes, all undead are not natural to the world, but something that is done by magic. Either by work of mortal creatures or by godly intervention.

>What kinds are present? Zombies, skeletons, ghosts, wraiths, liches?

Reanimated dead are the most common so zombies. Skeletons do not exist.
Ghosts or wraiths are spirits of people who haven't departed from the world. Most ghosts are just lingering ones without much effect in the world, but if they are not exorcised or removed from the world they might turn into dangerous wraiths. Most wraiths are spirits of people with magical affinity. This is due to them having more life force to become proper wraith. Not all wraiths are dangerous or hostile, but all are something unnatural.

>How do you kill each type?

Holy weapons are the easiest choice to dispatch dead, but if they are not available hacking them apart works just as well. Main thing is to destroy the body. Think walking dead as ships, if you poke enough holes or hack it apart it sinks. Same principle is in undead due to their souls escaping from the holes.

Ghosts and wraiths require holy weapons or exorcism. Most simplest way of exorcism is for holy man to speak to the ghost and try to see why they are ghost. From here required task can be done to appease the ghost.

>How are the different types of undead created?

Necromancers and unholy magis acquire dead body and then through ritual drag a soul to the body. At this point magi doing the ritual can decide how much independence the walking dead has. Less independence, more concentration it requires for the magi to control the dead.

cont
>>
>>51591953

Fresher the body more intact the walking dead is. They are practically magis thralls as they keep their agility and senses. It is common for necromancers to acquire number of thralls to do menial tasks. Some people volunteer on becoming thralls due to magic putting their body into a limbo. They do not age or require food or sleep. This comes with the negatives like body slowly starting to break down, but that can be fixed with magic.


Creating walking dead is very close to revival of dead. Both of them include dead body and dragging the soul back to it. The difference is that in revival the soul has to be of the body and the magic required is much difficult compared to just dragging random soul to the body as with necromancy. This means that number of magis capable of revival is just a handful in the whole world and revival is reserved for unnatural deaths or deaths that came too soon.

Creating undead also requires a lot of life force to be spent. This also means that necromancers cannot create hordes of undead fast unless they do a lot of life or blood sacrifices or have enough runes to act as batteries. This complicates the necromancy and especially revival a lot.

One that could be classified as undead are vampires. Vampires are creatures that require life force for their sustenance. This is unfortunate side effect of trying to store too much life energy inside them. It is like a very addicting drug, at start it is easy to handle, but as time goes it becomes harder and harder to remain without additional life force. At this point vampires usually turn mad and become insane. But if the magi can handle the additional life force and acquire more he stays sane and his/her magical powers increase. Even if the magi stays sane it is highly illegal and against more or less every religion and civilization. So along with rest of the undead they are hunted without remorse.
>>
>>51591249
>Does your setting have undead?
Not sure if that's a serious question. Why even bother creating a setting with no undead in it? Isn't that the point?

>What kinds are present? Zombies, skeletons, ghosts, wraiths, liches?
I have four races of sentient undead who have separate realms, cultures and sustainable populations: liches, mummies, vampires and skeletons. There are also many other kinds, but they're either rare or mindless shamblers. Skeletons in particular are extremely racist towards the latter category.

Within each major race there's a great degree of variety: you'll never confuse the barnacle encrusted pirate liches with wild cave liches draped in furs, or foliage-covered jungle mummies with poison flowers growing from them with solar mummies, so irradiated that you can see their fluorescent skeletons through their dessicated flesh, or skeletons in red bandanas with skeletons in blue bandanas.

>How do you kill each type?
A lich by destroying his phylactery, a mummy by destroying his tomb, a vampire by scattering his grave dirt and a skeleton by smashing it to pieces. Skeletons think revival is for posers.

>How are the different types of undead created?
The liches appeared when the guy who discovered necromancy decided to raise the greatest wizards of the past and form a perpetual ruling council from them. Unfortunately, what he ended up creating was a council of grumbling, eternally displeased old men centuries behind the contemporary society. They imposed all kinds of bans and harsh laws on their society to cure it from "depravity and decadence". The measures didn't quite work, and they started welding mind control helmets onto the "offenders". This was a bit too much, the living wizards rose up and exiled the liches.

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Six Months In A Ship's Boat Edition

Traveller is a classic science fiction system first released in 1976. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.

Previous thread: >>51315502

Library Data: Master Archive:
https://mega.nz/#F!lM0SDILI!ji20XD0i5GTIUzke3iv07Q

Galactic Maps:
http://travellermap.com/
http://www.utzig.com/traveller/iai.shtml

Resources:
http://1d4chan.org/wiki/Traveller
http://zho.berka.com/
http://www.travellerrpg.com/CotI/Discuss/
http://wiki.travellerrpg.com/Main_Page
http://www.freelancetraveller.com/index.html

Music to Explosive Decompression to:
>Old Timey Space music
http://www.youtube.com/watch?v=w34fSnJNP-4&list=RD02FH8lvwXx_Y8 [Embed]
http://www.youtube.com/watch?v=w0cbkOm9p1k [Embed]
http://www.youtube.com/watch?v=MDXfQTD_rgQ [Embed]
http://www.youtube.com/watch?v=FH8lvwXx_Y8 [Embed]
>Slough Feg
http://www.youtube.com/watch?v=ZM7DJqiYonw&list=PL8DEC72A8939762D4 [Embed]
>Goldsmith - Alien Soundtrack
https://www.youtube.com/watch?v=3lAsqdFJbRc&list=PLpbcquz0Wk__J5MKi66-kr2MqEjG54_6s [Embed]
>Herrmann - The Day the Earth Stood Still
http://www.youtube.com/watch?v=3ULhiVqeF5U [Embed]
>Jean Michel Jarre - Oxygene
https://www.youtube.com/watch?v=nz1cEO01LLc [Embed]
>Tangerine Dream - Hyberborea
http://www.youtube.com/watch?v=9LOZbdsuWSg [Embed]
>Brian Bennett - Voyage
http://www.youtube.com/watch?v=1ZioqPPugEI [Embed]
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So, how common are starships in Traveller third imperium? The sense I have is than not so many for the trade it could have such a huge polity as it's the third imperium.
>>
>>51522501
Holy shit what a sight
BRB gotta go to the fresher
>>
>>51522516
>>Maint, need you down here.
>>Broken air recycler again, yeah.
>>Yep, spooge in the filter. Dang marines...

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"Everything is going to be fine" edition
>Dank Daily Duncan
https://www.youtube.com/watch?v=vzbI2gfeg34 [Embed]

>40k rules reference in wiki format. 200% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Harlequin spiked the pieeeeeee! I think I got really hiiiiiigh! I just came to look! For a book! Now I'm bleeding rainbooooooooooows.)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
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>>
https://www.youtube.com/watch?v=8GcjWEO0O8I
>https://www.dakkadakka.com/dakkaforum/posts/list/717304.page;jsessionid=3C48B1F9049CFACF3795E65607D6A5AE#9191082
>“The time of their corpse-god is over,” says Wraithknight Soulseeker. Yvraine, with Iyanna at her side, speaks up then. “No, they must have a new leader,” she says. “If we can raise a new hero that reminds them of the glory of their past, they will follow him just as we cling to our myths.”
>>
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>>51645444
Ohhhhhhhhhh
>>
>>51645398
Only the sergeant can take a combi-plasma though
And out of curiosity, how would you model a SoB combi-plasma? I don't think official ones exist?

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>New Unearthed Arcana: Sorcerer
http://media.wizards.com/2017/dnd/downloads/26_UASorcererUA020617s.pdf
>Don't forget to fill out the survey for Rangers and Rogues.
http://sgiz.mobi/s3/88d00d488e70

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

>Previous thread
>>51634956

Bawdy tavern edition
346 posts and 29 images submitted.
>>
Repeat from last bread:

Megaanon, if you're here, could we get the Planeshift races added to 5etools? They are a WotC product, after all.
>>
>>51643009
I actually really like the Zendikar Vampires for PCs to use as a race. Not OP, but enough flavor to justify taking it.

The "make free nulls" thing is kinda wonky but still neat.
>>
Is Lore bard or abjuration wizard better for making an anti-caster caster?

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a3317396d548774c06ff05055f7fc648.jpg
145KB, 800x1138px
Pathfinder General /pfg/

Is your character a real villain? Have they ever caught a good guy, like a real paladin? Have they ever rolled a Disguise check?

>HELPFUL TIP: If you want to ask for advice or information on a build or character, explain what sources (1st- and 3rd-party) are allowed and if you already have a theme or concept in mind.

Unified /pfg/ link repository:http://pastebin.com/hAfKSnWW

Avowed Playtest 1:
https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Avowed Playtest 2:https://docs.google.com/document/d/1rV7kaF9JL2gw9xQalkEnlEDL9WXtbsaCqNABm_pLIgc/edit?usp=sharing

Spheres of Might previews:
Part 1:https://docs.google.com/document/d/1aLaYQEFAWU4zQBx58boJPPaySLgJc0Emmw9eKyIJeGI/
Part 2:https://docs.google.com/document/d/1pyLq03W2ju58PcKOUq5YXoFowf_weBNzuWtjCMdINXk/edit
Part 3:https://docs.google.com/document/d/1-LAt9Ti5pcnvHY4KnFRuItCjqtGM-YJC5r_0zXiKKUk/edit

Old Thread: >>51633617
442 posts and 65 images submitted.
>>
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What's your opinion of the official Pathfinder Kitsunes?
>>
What is your opinion on allowing 3.5e material in Pathfinder?
>>
>>51639431
I like 'em. That ones actually a bit of a cutie.

They're a welcome change from weebsune and augunasune.

>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>51629109
555 posts and 103 images submitted.
>>
>>51638184
Sounds lewd. I'm in
>>
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>>51638184
> Piercing HeavensAnon
L-lewd!
>>
>>51638184
>Pierce the Heavens
Is this the true reason for picking up the Worm Farm?

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