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Archived threads in /tg/ - Traditional Games - 1768. page

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Fantasy is pure shit it's always
>fantasy England as the protagonist faction
>North is inhabited by barbarians likely a combination of Conan the Barbarian with a caricature of norse culture
>or fantasy Russia
>exotic culture is either fantasy Japan, Egypt, Aztecs or Arabs
>Orcs despite being a warlike culture always use stone age technology, even Tolkien ones had machines despite being pushovers
>muh elegant yet dying Elves
>muh harr harr I'm gonna hook ya in the gabber ya cunt Dwarves obsessed with axes, gold and being butthurt
>beast race is either cat or wolf like because no one would jack off to pigmen
>some evil demon no one gives a fuck about

you've seen one fantasy setting you've seen them all
162 posts and 15 images submitted.
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>>51650529
That pic triggers me
>>
>>51650529
just realized this is just Europe rotated 90 degrees. I've seen it maybe 10 times. Killing myself now.
>>
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>>51650529
Welcome to another yelling thread. It's slightly better than the last one because it's not about Pathfinder.

Remember, you're always right because you can't possibly be wrong, especially if you keep replying until you have the last word.

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>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>51638184
464 posts and 86 images submitted.
>>
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Hey guys guess what.

BUILDSPAM.

Jump 11: Gravity Falls
Origin: Mystery Kid [1100]
Age: 12
Location: Gnome Forest
Perks:
Awesome Opening Sequence - Neat and detailed intro for jumps!
Perks:
Where is it, where is it, AHA! - Excellent at speed-reading and researching under pressure. Also immune to paper cuts.
Dipper Depths [1000] - Strength of character and inner strength when the chips are down.
Laugh All You Want, I Have A Plan! [800] - Quickly plan and take inventory of available resources, increasingly effective when under pressure.
Journalist [500] - Can take up to 2 hours to quickly document the strengths, weaknesses, supernatural powers, preferences, etc. of a person or supernatural being. Can even condense the information into a concise and simple enough catalog that a 12 year old could understand it.

Items:
Black Light

Companions:
MYSTERY TWINS! [300] - Lisa
Origin: Drop-In
Perks:
Trembley Before Me! [500]
MATCH MADE! [300]
Dipper Depths [200]
Widdle Ol' Jumper [0]

Drawbacks: Journal Page - Journal 2 [1200]

I just kind of appear in the Gnome Island and quickly excuse myself with ghost nonsense to be on my way, leading to some momentary confusion. I wander about a little until I come across the Mystery Shack...but before that, I'm suddenly tackle-hugged by my new twin. As in, someone who looks like a female version of me, except without the Driver or the glazed-eyes look that comes from decades and decades of fighting. I'm confused and disoriented by this, especially since I had no context for this. Still, I played along, not wanting to disappoint this person or make them sad. The swords and Kivabat are naturally chatty about this, much to my embarrassment. She's a weird mix of a bookworm and hyperactive, to boot, and I have trouble keeping up with her since I'm more of a ‘talk first, punch second’ sort of person.
>>
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So is there anything besides the KND item or powersharing that allows quick and easy aging/de-aging?
>>
>>51650441
We end up getting sucked into the plot when Gideon tries (and fails) to kidnap Kivabat the 2nd thanks to his ability to change between human and bat form, and become a secondary pair of Mystery Twins alongside Dipper and Mabel. I don't break out the henshin except for big fights and Weirdmageddon. Lots of exploding demons.

Overall, even though I've been shoved into a younger body yet again, just being able to solve mysteries with very little fighting is...nice. It's a change of pace I could get behind. Even if I don't know how Ford recorded details of me before I arrived. I asked him about it before the summer was over.

He said that he just woke up one morning and found that completed page right in front of him, pen in hand.

I suppose that explains why Ford was so suspicious of me after he got back through the gate.

One conversation stuck out in my memory.

>Dipper: So you're saying...you go to different worlds, don't know why, but you get new powers and stuff to change into each time?
>Anon: That's the only way I can think to explain it.
>Dipper: That sounds...really cool, actually! And you can make monsters and stuff explode just by kicking it?! That's awesome!

I gave him a very stern look.

>Anon: No. No it isn't.

Beat.

>Anon: Okay, sometimes it is.

Next stop: Undertale and the longest fucking writefaggotry featuring the biggest plot derail in my personal jumpchain history.

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What is an example of high Int, low Wis? And low Int, high Wis?
149 posts and 38 images submitted.
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One punch man is a good example of high wis low int
>>
>>51646206
https://www.youtube.com/watch?v=cr6zQLvPMpw
>>
>>51646206
Autists are high Int, low Wis

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spooky monsters edition
>>51611020
112 posts and 97 images submitted.
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>>51645808
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>>51645813
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>>51645841

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What do you consider the difference between a bad system and a good but not great system? Hard mode: you can't mention great systems at all. You have to judge a system's worth and flaws based off it's own merits. Any game mention in this thread is automatically considered not great.
169 posts and 1 images submitted.
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>>51637390
>Great
Sets out a narrative goal (generally emulate x genre), and has mechanics that inform this narrative without being a burden to the players. Alternatively, have a mechanical goal and accomplishes it without sacrificing other aspects of the game or the narrative experience
>Good
Sets out a narrative goal and accomplishes this with mechanics that sometimes don't work as anticipated or get in the way, or accomplishes this by having light rules with minimal tailoring. Alternatively, accomplishes a mechanical goal with some burden on the rest of the game or on the narrative experience.
>Bad
Sets out any sort of goal and fails, or sets out a goal and accomplishes it with complete disregard to playability and/or the group roleplaying experience.
>>
>>51637546
I feel these are good parameters.
>>
>bad
Poorly written, with terrible ideas. Nothing in it worth using, either because it's unoriginal, or its originality explores only stupid ideas. Basically, worthless to everyone.

>good but not great
It at least needs some sort of selling point. It needs a hook, like a good original setting or a good translation of an existing one, or a mechanic that helps distinguish it by being actually useful. Being balanced is not enough of a selling point, nor is simply having a lot of material if the material doesn't inspire any ideas.

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we should rename this one undeadcraft desu

IP: tgcraft.lunas.host
(put the IP in browser to see rendered map of the world)
discord: https://discord.gg/SqQpKA2

Server uses Towny, Brewery, Vampire, MageSpells, Shops, and others. No, you don't need to install any mods; just get on server with a 1.10.2 version of the game!

So far so good. Population's only rising, and Magic's not far away from being properly balanced and released to the general public either. No wars, no conflicts; and RP is slowly developing naturally. All bugs have been resolved. We've had a successful event which lasted an hour, and are planning more.
It's a good time to join!
93 posts and 18 images submitted.
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>>51615215
First for remove memepires
>>
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First for the Free Cities
All hail the Lord-Reaver
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First for the Monster Tribes.
Hot wings! Sex slaves! Cutebolds! Spider girls! A giant foreboding pyramid! Get some jungle fever with the monsters today.

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Cards that go together edition!

To make cards download MSE for free from here:
http://magicseteditor.sourceforge.net/
or register for free here:
https://mtg.design/

>Hi-Res MSE Templates
http://pastebin.com/Mph6u6WY

>Mechanics doc (For the making of color pie appropriate cards)
https://docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEE

>Read this before you post your shitty card!
https://docs.google.com/document/d/1Jn1J1Mj-EvxMxca8aSRBDj766rSN8oSQgLMOXs10BUM

>Design articles by Wizards
http://pastebin.com/Ly8pw7BR

>Q: Can there be a sixth color?
A: http://pastebin.com/kNAgwj7i

>Q: What's the difference between multicolor and hybrid?
A: http://pastebin.com/yBnGki1C

>Q: What is precedence?
A: http://pastebin.com/pGxMLwc7

>Art sources.
http://www.artstation.com/
http://drawcrowd.com/
http://fantasygallery.net/
http://grognard.booru.org/
http://fantasy-art-engine.tumblr.com/

>Stitch cards together with
http://old.photojoiner.net/

>/ccg/ sets (completed and in development)
http://pastebin.com/hsVAbnMj
311 posts and 125 images submitted.
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I realize that solemn is already a pretty value heavy card, but do you think the three of them together are about the same power level?
>>
>>51594922
>using the old primer again
Y u do dis
>>
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A while ago I used these threads to complete my custom china-lore themed set. I have it complete but just now realized I forgot to share them here, how would I go about sharing it?

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Ana wants to be hardcore, but her filthy Tohaa enemies don't let her.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
https://catalog.infinitythegame.com/

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

Previous Thread:
>>51529422
319 posts and 39 images submitted.
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>>51592302
>her
>>
>>51592391
EI is a girl.
>>
>>51592391
EI is best girl.

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>Post what you're working on.
>Post map inspiration.
>Discuss fantasy geography.
>Discuss fantasy cartography.

Previous thread >>51454938
309 posts and 135 images submitted.
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its not spamming if its in the new thread ayyyeeeee
>>
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Does this look acceptable? Am I missing something?
English is not my first language, did I somewhere fuck up?
>>
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These threads are great.

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So, we know what happens when a portable hole meets a bag of holding. What happens when it meets a bag of devouring? Does the bag just get destroyed? Does the creatures orifice grow? Does the creature get killed?
10 posts and 1 images submitted.
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You either have a devoured bag of holding or a bag of holding with a bag of devouring inside it. I don't really see why it needs to be more complicated than that. To get really weird you could have a haversack that has bags of holding and devouring in different compartments to fuck with people
>>
>>51649944
Pretty sure he meant the portable hole, not the bag of holding.
>>
Is this a fancy way of dividing by zero?

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What's/tg/ looking forward to this year? RPGs, books, wargames, anime, tv, movies... whatever gets you going, let me in on the hype.
11 posts and 2 images submitted.
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>>51649587
Shinobigami finally getting released.
>>
New Blade Runner and GITS movies.

Cyberpunk 2077 core book and its 20 supplements.

Also, Raiders of Arkania 2nd ed.
>>
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I see you're being smug.
I'll have you know, I'm pretty smug myself.

>Kingdom Death: Monster
>GitS live action movie
>overhaul of the the abandoned cellar I bought last year into bolthole/stockpile/workshops/shagshack

Press F to pay respect
18 posts and 3 images submitted.
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>>51649461
F
>>
>>51649461
Based on what?
>>
>>51649461
Press R and hold M1 to pay respects.

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Would you allow a player to play as a mimic? Remember, mimics have traditionally been intelligent and capable of speech.
12 posts and 1 images submitted.
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Depends. How far is he willing to go?
>>
>>51649072
I dunno, we let people play as drows, so I don't see why not. He's gotta roleplay it well though, I wouldn't accept just a human with quirks. He's gotta have a worldview that fits what a mimic would have. Although I'm not really sure what that would be...
>>
No, that would assume my players are intelligent and capable of speech.

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Lord Inquisitor is here, tell me your darkest secret.
45 posts and 20 images submitted.
>>
sisters are a failed design because they don't appeal to their target market and instead appeal to perverts
>>
>I beat my dog every day because I love the squealing sound it makes and that gives me a sense of control and power.
>>
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>>51648410
I play not one, but TWO Space Wolves.

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>player roles lawful good palidan
>"I am such a good person that I cant even talk with evil people"
>at level one attacked a lord of a city after detecting evil on him
>didn't kill him because we all just finished making characters
>decide to use this quirk as part of the campaign
>obviously evil person offers a huge amount of gold in exchange for some bulsshit
>palidan accepts
38 posts and 3 images submitted.
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k
>>
If the paladin knew the guy was evil then he is on his way to falling. Knowing aiding evil is grounds for losing paladin powers.
>>
>>51647764
That DM detected

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