when is "I Kill this guy for insulting me" appropriate? asking specifically for a Fallout/Exodus game.
>>55132555
When your character is an angry little insecure bitch, or is from a really really decentralized culture with no central authority where it's every man for himself and you can't let people punk you, and they can either get away with it or are willing to suffer the consequences.
If you aren't some sort of psycho or hella tribal, you really shouldn't be doing that shit.
>>55132555
For death to be the response to the insult, the insult must exceed a certain level of effect. For average people, even strangers, just insults tend only to provoke fights. Insults that have large social affects may inspire homicide however, such as extremely public insults or ones that cause a person to lose significant face with people in power. Similarly, insults against leadership could be seen as an attempt to stir discontent or inspire a coup, so they may be treated as treasonous.
Unless the a character is insecure or mental, the insult has to have a tangible effect to them. For raiders or gangs, the effect tends to be "If I let someone talk to me like this, I won't be given due respect", for more rational authorities, the aforementioned dissidence is a significant reason.
To kill a person over a personal insult with no stakes is evil, petty, insane or any combination of the above.
>>55132574
My character is actually pretty insecure/perpetually angry about a lot of stuff. for context he's a Ghoul from the Pre War who was drafted into the war against his will. grew up as a Nerd who jockes pushed around.
after the bombs he had a epepheny that could be summarized as simple "Hey! I dont need to be pushed by anyone anymore, I can just shoot people I don't like now!He's also slowly turning feral, or at lease at the bordering of being a "Degenerate" Ghoul
Because we need some nice things on /tg/ as well
Last one>>55106351
>>55128232
>>55126983
I still have a copy from high school, as well as some other stuff...
has some solid ideas I suppose, I bought it to try and think about Warcraft 3 different, dunno if it helped any
>>55132187
Yes good thank i feel good
I've given it a fair go but to be honest it sucks. The flagrant canon rape, the dumbing down of rules, as much as I will admit 7th edition was a bloated mess this is not an improvement for instance.
>Rules dont reflect fluff. Reading the space marine dex it means that Salamanders now suck at flamers/melta their core fucking theme. Only boon they get is a 6" bubble on a special character. Lelith Hesperax, who's fluff states she's never used combat drugs, now uses combat drugs.
>Obliterators now plain suck with their random guns, they are no longer a useful utility unit. Possessed, Spawn and Mutilators are obselete and not worth the time and investment.
>The removal of templates, firing arcs, and controlling player chooses which of his models he'll remove makes the idea of having to think how you position a joke.
These are just some of my complaints, but this new improved edition is anything but. It's dumb and if anything encourages the no thought codex creep, newest shiniest thing bullshit we've all come to loathe in the hobby. Disagree as much as you'd like but this edition is a huge step backward and an insult to any long term 40k player.
>>55131750
Ok, bye.
>>55131782
So not ready to admit it
>>55131750
Pic related.
Lets continue this thread, theres alot of good content in here >>55115707
Premise
>Mother Earth is a Dystopian cyberpunk world set on Mother Earth, a Massive synthetic planet built on top of a Generation ship guided by a supercomputer known as "The Mother Board"
>space itself is not what we thought was like like, instead of being a void, its fuilled with Megastructures where bizzare cyborg aliens live
>Mother Earth has two citys on it, I and 0, both are found at the polar ends of Mother Earth
So, any ideas?
>>55131737
>>55131760
>>55131774
>This year we offered our customers the ultimate Black Friday experience - the ability to buy nothing from us for $5. We took our entire store offline, and put up a simple payment form where people could give us $5.
>11,248 people gave us $5, and 1,199 people gave us more than $5 by filling out the form more than once. One enthusiastic fan gave us $100. In the end, we made a windfall profit of $71,145.
>There's been a lot of speculation about how we would spend the money from Black Friday, and we're happy to announce that this time, we kept it all. Here's what we bought.
https://cardsagainsthumanity.com/blackfriday/
ABJECT RAPACITY
>>55131686
These are the same guys who left a convention table full of CAH merch unmanned with a "pay what you want" sign, a couple of years ago. Unsurprisingly, they lost several thousand dollars.
I personally suspect they're just basically testing capitalism's failure modes for the lulz.
>>55132090
>I personally suspect they're just basically testing capitalism's failure modes for the lulz.
Either that, or perhaps they are severely retarded.
>>55131686
Holy shit that's hilarious.
Due to mad science gone horribly awry, the settings from the last two pieces of media you consumed have been fused together and the result is the setting of your current campaign.
What are the results?
>>55131603
Batman and From The Depths.
A new nanomachine technology has spread to Gotham. Production that used to take months, if not years, now takes only hours.
Swiftly, the villains seize upon this to build fantastic machines with which to wreak havoc. Batman is missing, feared dead. Are you a bad enough dude to build a flying battleship?
Baltimore, except people are constantly plotting and killing each other and Aidan Gillen is in a position of power.
So, Baltimore.
>Berserk
>It's Always Sunny in Philadelphia
"Charlie Sacrifices the Gang to the God Hand"
Previous thread: >>55121114
>Pastebin:
https://pastebin.com/7HiVphFm
>News
https://www.kickstarter.com/projects/200664283/chronicles-of-darkness-dark-eras-2
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
>This week's Monday Meeting Notes:
http://theonyxpath.com/gencon50exclamation-mark-monday-meeting-notes/
>Question:
What's the best way to defeat the Plain?
>5th edition cliffnotes
https://pastebin.com/cp0r59da
New monday meeting notes
http://theonyxpath.com/many-worlds-one-path-monday-meeting-notes/
>>55131591
>What's the best way to defeat the Plain?
Forces 2 to drain their smartphone battery rendering them mostly helpless.
>>55131591
>What's the best way to defeat the Plain?
You can't they're a power beyond the means of the exarchs, god machine, or the principle to battle.
Resources for Worldbuilding: https://pastebin.com/yH1UyNmN
Musical Edition
Thread Questions:
>What music do you listen to while building settings?
>Does your current world have a theme song? Why the fuck not?
>Pick a random place in your setting. What's their music like?
>Who is the greatest entertainer/bard in your world's history?
>What music do you listen to while building settings?
Usually some sort of OST. Preferrably no vocals as it helps me focus.
>Does your current world have a theme song? Why the fuck not?
No, and honestly I just didn't think of adding one before this.
>Pick a random place in your setting. What's their music like?
Lute heavy with a small mix of percussion. Vocals are more around storytelling than actual singing. (This is the city that the PCs are currently in)
>Who is the greatest entertainer/bard in your world's history?
Sir Ivan Keldrin III, Noble Bard of King Isaac I.
>>55131539
>No, and honestly I just didn't think of adding one before this.
What song would it be now?
>>55132091
I'm still putting thought into it, honestly. I'm a big music fan, so I want to try and find something the feels right and fits for the mood.
I am doing a stone age setting, where characters are the descendents of Seth, pre flood, fighting off the fucked up children of Cain, using Risus as the rules set to keep it ultra simple.
Any suggestions for running a biblical mythology based setting and game? Any examples of published games? Not particularly religious, just like the idea as a setting for a dark fantasy game with novice player characters, with living elders hundred of years old, fighting to survive in a world overrun with degenerates and psychopaths who are their kin, and fallen angels in the mix as well producing abominations like nephilim.
>>55130267
two factions: Faith and Satanism
Following satanism has the player fighting a lot of bosses and defending their lairs while following the righteous path leads them to fight waves of sinners and devils and attacking places of heresy
>>55130267
Is this what you're looking for, OP?
>>55130267
>>55130308
>>55130392
Abrahamic religions settings is basically a generic fantasy setting, only that one community has an explicit "Yes, I am not going to destroy your polities to get my dick wet"-agreement with their god.
The actual in-universe histography of the setting is postmodern as fuck and basically made up of lies and missinterpretations that the gods don't bother to correct because they serve their ends.
How do we fix them?
>>55128696
tubal ligation
There, I fixed cestree
>>55128696
By leaving the past where it belongs. Nostalgia cannot be fixed, it already benefits from being safe and comfortable.
How would your party defeat 150,000 screamers riding in on an open field?
>>55126333
200,000 Screamers riding in an open field.
With bows.
>>55126333
One at the time.
We wouldn't. We'd be slaughtered horribly unless we can scare them off with some shitty low level wizard magic.
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>Welcome back to /srg/, chummer
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>Shoot straight
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Organized Crime Edition
What groups are you in contact with?
Who has given you jobs? What enemies have you made in them?
Funny you should make this a Organized Crime thread.
Yekka, I took Made Man, and used a Mafia Consiglieri group contact for it. Chummer is letting me raise its Connection to 6 without spending Contact Points. Bug, or am I missing something in the books?
Honestly, if you're not tied up with at least some kind of criminal organization I don't know how you get into shadowrunning. Not like you can just show up at a fixer's bar and say, "I got a cyberarm and WR2, organize a murder sesh for me."
>see a show named BLOOD DRIVE
>oh boy vampire racing action
>no, the cars just drink blood, there are no vampires
Goddamnit, shadowrun has spoiled me on amazing things.
Ignoring prestigiditatuon, what standard character class would do the best job as a maid? A real maid, not a fetish one.
In DnD any one that can use a wand of unseen servant. Done.
>>55122650
>A real maid, not a fetish one
You can't fool me anon
>>55122650
Rogue. High dex, usually good charisma, lots of miscellaneous skills.
Why does everyone sing praises of 5e so much? I've gotten to the point where I've been chastised for buying 3.5 books instead. I don't want to be inflammatory or anything like that, I'm just really wondering why everyone loves 5e.
It'spretty good.
>>55122160
It's the most accessible of all the editions
>>55122160
>I've been chastised for buying 3.5 books instead
Yes, you should value the opinion of people like that. Can't see a problem there
What is the appeal of dwarves?
they're smelly manlets who like to drink just like me
>>55121243
They are a positive jewish stereotype.
>>55121243
They have a lot of antisocial qualities like being rude, having bad table manners and wary of outsiders but they're also noble, honest and courageous too so they allow people to play as rude or brusque characters while still being good enough to be considered a hero. That and their race alone gives people an idea of what they're like. Dwarves inherently have a lot of personality.