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Archived threads in /tg/ - Traditional Games - 1617. page

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Do you think they could ever do a Magic The Gathering tv series similar to Yugioh?
19 posts and 4 images submitted.
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>>52017826
Yes
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>>52017826
No
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>>52017826
Maybe

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Which capes had the greatest potential for good and botched it?

[Spoiler] who had the most terible power and did well enough anyway[/spoiler]
46 posts and 7 images submitted.
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Sphere. All other answers are wrong.
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>>52016957
For the first question yeah
For the second question I have to say Kid Win, he was just a little shitty Tinker and yet he was making it work.
>>
>>52016916

jack slash caused doomsday to happen because he's just such a dooshbag and he gets off on that sort of thing. Just imagine the kind of miracles he would have worked if he got employed as a clinical psychologist instead of a murderhobo.

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So what happens if you just say that character have a "demeanor" alignment and a "nature" alignment, where one alignment dictates who the character outwardly behaves while the other dictates why they behave like that?

So you could have a character with a "chaotic good" nature because they believe in freedom and people fulfilling their potential as people, while having a "lawful evil" demeanor because they try to achieve that by twisting rules to help themselves at whatever cost?
18 posts and 4 images submitted.
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Making the alignment system more complicated will not make it better.
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>>52016725
>How do we fix a superflous and pointless element of the game that serves no real purpose other than confusing the hell out of people for past 40 years
By removing it.
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HOLY SHIT YOU'VE DONE IT

YOU'VE FIXED THE OFT-DEBATED ALIGNMENT SYSTEM

HOW

HOW DID YOU DO IT

SHARE WITH US YOUR GENIUS KNOWLEDGE

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Last thread: >>52006657
333 posts and 70 images submitted.
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http://pastebin.com/vrqYhnpu
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>thread wars
You're exactly as bad as the other guy
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DELET

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Should the great owl of the forest be depicted as wise and mystical, as in mythology, or a complete fucking incontinent moron, as in reality?
20 posts and 5 images submitted.
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>>52014950
Unless it's that sort of game, nobody wants to watch the ancient nature spirit piss itself.
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>>52014950
>incontinent moron
Hey, that's not fair. Cloacas don't have sphincters.
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>>52015026
>>52015074
If they're not incontinent, why do they shit everywhere? Even compared to other birds, owls' ability to shit everywhere, including places they aren't even supposed to physically be able to get in, is fucking astounding.

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Ojutai's command is fucking trash and if you think your special cause of your retarded "super secret tech" then eat a bottle of aspirin, you disgust me.
What is everyone playing?
Is everyone happy they the 14 year old mono red burn and goblin players are now going to be packing sideboard blood moon?
Do you think any decks are going to make a come up?
When did Elrazi Tron get good, and fucking why?
What are you gonna get for the low low off MM2017?
>Buying boxes
>2017
Lmao
334 posts and 52 images submitted.
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>>52014633
I'll probably pick up some craterhoofs while they're cheap since it's unlikely to see it reprinted again soon. But those are more for EDH than memedern.
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>tfw I like Seance
It's a fun card, shut up
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>>52014749
I really don't get why commander gets great reprints and shit literally every set

Do you think being set on fire at a point in the past would give a magic user any special insight into fire spells? The idea of a burn-scarred pyromancer kinda appeals to me.
15 posts and 6 images submitted.
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I doubt it, would getting stabbed give you more insight into making weapons? Unless there was some supernatural shit attached then nope, if anything it would limit it since he knows the pain it can inflict and might subconsciously hold back because of that.
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I like the idea of the opposite
Someone who had been badly burned before becoming a water mage, or someone who almost died of frostbite becoming a fire mage
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>>52014502
I mean, it's fire magic. It's supernatural because of the magic part.

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Magic requires the mage to speak words of power from the language of creation, and use their soul's energy to give the word power. These words of power allow the magic user to impose his will upon and command reality, temporarily bending or disregarding the laws of physics to cause an effect in accordance with the word of power spoken, or a "spell" in layman's terms. By speaking several words of power, the effect is changed in accordance to those words of power. A magic user's state of mind, grammar, pronunciation, and accent all influence the spell's result.

For example, Bob the Wizard wants to cast a fire ball spell, so Bob speaks in the language of creation, "FIRE-BALL-THROW", depending on Bob's discipline, enunciation, and intent, the spell could fizzle out, summon and throw a fire ball, summon and throw dozens of fire balls, summon and throw one enormous fire ball, or light Bob on fire. When casting a spell, the magic user must use his soul as fuel for the language of creation, to give the words the power to command reality.

The soul is layered, made up of the consciousness, memories, personality, emotions, and thoughts of the magic user, in that order. When a magic user casts a spell, their mind essentially dissolves a part of itself to power the spell. At first, the magic user only loses the thought that went into the spell, but if they continue, they'll begin to lose their emotions, personality, memories, and eventually, consciousness, suffering total oblivion.

> (cont.)
25 posts and 6 images submitted.
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>>52013993

The loss of a magic user's thoughts and emotions can be easily replenished with enough rest and meditation, but damage to their personality, memories, and consciousness is either permanent, or requires a herculean effort to repair.

Wizards are those who learned some of the words of the language of creation and how to channel them in spells themselves. Sorcerers are those who made a pact with a supernatural entity, allowing it to graft a part of its soul onto the Sorceror's, giving them highly specific magical powers with no need of knowledge or technique to apply, in exchange for the Sorceror's soul upon death, lifelong mortal servitude, or the completion of a favor of some kind.
>>
good shit op, I like the magic system so far, it makes the magic more meaningful giving the wizard/sorcerer the power to alter reality a bunch with certain sacrifices.

is this setting fleshed out more or do you expect us to chip in aswell?
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>>52014147

I pulled the magic system out of my ass, so far I don't have anything else. Feel free to post and add something to the setting, let's see what /tg/ can come up with.

> Hedonistic, anarchic, and primitive Satyr tribes scourge civilization and haunt the wildest places. Satyrs are essentially the brutality of nature given form in the shape of a man-goat abomination, they are obsessed with pleasure and destruction, and they often combine the two in sickening and vile ways. To them, might makes right isn't just a motto, it's a way of life.

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/tg/ magic plane with our own history and maybe some mechanics to boot

so lets build /tg/
23 posts and 3 images submitted.
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Well, what are some types of worlds we can do?
Has magic ever done a dark fantasy?
>>
>>52013530
anything that has a somewhat MTG feel and i'm not sure about the dark fantasy part maybe.yes.no?
>>
>>52013530
A Dark Fantasy setting in Magic, perhaps set on a dying world would be interesting. The last bastions of civilization are on the edge of falling to unnatural horrors while the world itself is falling apart on some fundamental level. Perhaps the spread of these horrors is killing off livestock and polluting farmland, or the world itself grows colder.

Mechanics would vary between the "civilized" races having things like Bolster or Banding; they're trying to stick together to survive the onslaught, while the Horrors have Trample, or the larger ones create tokens when they die to show how rapacious they are.

The party finally arrives to the town of blackhallow, tired after a 14 day travel they want nothing more than to just rest and spend their hard earned coin.

But as they reach the from gates there appears to be a line of people built up, theres something preventing people from entering.

Your party decides to investigate the disturbance and finds...
36 posts and 3 images submitted.
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The party finds a man trying to get his cart inside the city but the guards refuse to let the man in.

They claim he has brought in dangerous animals in the past.

The man claims he only brings in harmless exotic creatures for household pets. But the man won't take no for an answer and nobody else is able to get by.
>>
The party finds three guardsmen in front of a cart of valuables, in front of them a man in armor holding only a sword in his hand.

The guards are demanding everyone pay a tax upon entering the town because they get so many adventurers coming in every day causing damage and then just fleeing the town.

The mans only possession is his armor and sword but he refuses to give it up.
>>
>>52013351
for those of you who are confused, long ago in the old days of /tg/ before we kicked out the creative /qst/ers we used to have threads where people told stories and gave cool adventure ideas.

90% of them involved creative versions of giant rats, but still.

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Hello again, /tg/! Today we kick off the FLGS Cup III!

>What the fuck is this?

A virtual divegrass tournament played in Pro Evolution Soccer between boards and streamed for the enjoyment of anons everywhere.

>Why the fuck should I care?

Dank memes, bragging rights, and hype by the bucket load.

We missed the bus to Winter so we decided to go to the FLGS instead. Thankfully, our good buddies /co/, /m/, and /toy/ decided to join us.

We're up right now in the first match against /m/. GET HYPE!
17 posts and 12 images submitted.
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We're 2-0 up already against /m/

Hopefully we'll be this good/favoured by PES in fetus and spring.
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>>52012863
Stream link in pic related
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>>52012863
Welcome to FLGS III
After 2 years in development hopefully it will have been worth the wait.

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D&D 5th Edition General Discussion

>New Unearthed Arcana: Traps Revisited
http://media.wizards.com/2017/dnd/downloads/0227_UATraps.pdf

>Give feedback on the previous Unearthed Arcana
http://sgiz.mobi/s3/19723ad02610

>New Plane Shift: Kaladesh
http://media.wizards.com/2017/downloads/magic/Plane-Shift_Kaladesh.pdf

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on
http://pastebin.com/X1TFNxck

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

>Previous thread
>>52005389

What's your favorite monstrosity?
378 posts and 25 images submitted.
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Here's a helpful tip for making combat interesting.

Try 4e.
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>>52012550
4e is a bad meme.
>>
>>52012466
The Hydra, because it strikes a nice balance between the puzzle fight of myth and a sack of HP.

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>Traitors: 6 Daemon powered Primarchs, 5 of which are present in the realspace (and the sixth GETS SHIT DONE)
>Imperium: one depressed Primarch

I really don't see a problem here.
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>>52012447
He's the accountant, tratitors don't stand a chance
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>>52012475
/thread
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>>52012447
Traitor Primarchs haven't been able to topple an Imperium that's been running a massive budget deficit for the past 9,000 years, just wait until Girlyman looks at the books and gets everything back in the black.

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So some glorious bastard on the zdoom forum is working on a Space hulk Total Conversion. https://forum.zdoom.org/viewtopic.php?f=19&t=55317
Its in alpha but any fanworks based on 40k still kicks ass either way.
17 posts and 3 images submitted.
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>>52012246
>https://forum.zdoom.org/viewtopic.php?f=19&t=55317

Id say that this belongs to >>3835795


but motherfucker

someone finally used the Ripped Space hulk assets from the original PC and Vengeance of the blood angels games


now if /TG/ decides to make some maps, GZDOOM builder became piss easy to do this, and there's even some starter map contests about it like DUMP
>>
>>52013169

fix the link anon

>>>>/vr/3835795

i remember playing a space hulk mod in the past, which had some badly ripped sprites out of the PS1 game.
>>
>>52012246
>>52013169
>>52013332


>>>/v/

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How do you guys feel about campaigns where you work for frightening and/or totalitarian regimes?
Besides, you know, 40k.
46 posts and 6 images submitted.
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You see, us firing squads are a bit like taxmen, sir - everyone hates us, but we're just doin' our job, aren't we, lads?
>>
Always wanted to run a Jovian campaign in Eclipse Phase without going too hard into Junta wank.
>>
they're fun

2000AD kind of broke my taste in fictional settings.

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