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Archived threads in /tg/ - Traditional Games - 1589. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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What would a setting where "all conspiracy theories are true" be like? I'm talking contaminated vaccines, the illuminati, shadowy G-Men, black choppers, ayy lmaos, chem trails, Manchurian candidates, CIA brainwashing devices, satanic sex cults, and fluoride in the water to suppress latent human psychic abilities.

I want to bombard my players with em. Basically /x/ hijinks in the form of a campaign.
nothing antisemitic please
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>>52079108
Real life.
>>
>>52079108

Unknown Armies.
>>
>>52079160
This.

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Whats some good rap music for a Fantasy setting?
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>>52078792
Historian Himself
>>
>>52078792
Dragons that spit hot fire.
>>
>>52078792
https://www.youtube.com/watch?v=UWZdOfc1vvA

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Cliches that you never get tired of.

>the generic grunt character that survives something no one else did and ends up becoming a tacturn/crazy badass hero because of that
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>The evil dude not being totally evil
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>>52078572
>Edgy assassin that stalks the party the entire campaign, keeps getting rezzed/patched up/rebuilt/cloned every time they kill him.
>>
>>52078572
>Person is raised by members of a different race, who found them abandoned as a child in mysterious circumstances

say trees have a universal language and can communicate to each other telepathically, maybe within a really limited range, just a few close trees, how would their language sound like to some wizard guy or druid who is able to communicate with a tree? would their language even have sounds? or would it consist purely of imagery? so how does a typical human or dwarf retard send mental images to a tree lol? and if trees had sounds in their language, how would it sound like?

"hi my name john" human language
"vrooooooooooooooooooooooooooooooooook tshhhhhhhhhhhhhhhhhhhhhhhhhhh vrooooooooooooooooooooooooooooooooooooooooooooooooooook kkkkkkkkkkkkkkkkkkkkkkkkkkkkrrrrrrr" same sentence in tree language
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gonna bump with cool pics
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Trees do communicate, you know. They do it with chemical signals through fungal networks.
>>
>>52078508
thats retarded lol how about you source that shit up fool

Malifaux: https://mega.nz/#F!cg00BCoD!mDHocpgWP_hkkM3CpCBwrQ

Through the Breach: https://mega.nz/#F!Z9sVSYTS!U2J243KhVsUuOqAnsqTj4A

Book 1 - Basic Rules and first wave of updated (from 1st edition of Malifaux) models
Book 2 - Second wave of updated models and scenarios
Book 3 - Campaign system and new M2E models
Book 4 - Entirely new models and scenarios

Discord voice chat for Malifaux chat and memery: https://discord.gg/xWkuFRz

Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG

>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives.

Gaining Grounds Tournament Rules: http://themostexcellentandawesomeforumever-wyrd.com/topic/123837-gaining-grounds-2017/

Discussion Topic: Favorite Mercenaries
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>>52077230
Performers, but only bacuse I play Colette and technically blah blah.

Probably Trappers, because I fukken love me some area denial and minion deletion.
>>
Are the crossroads 7 worth getting?
Do you think they'll make another box in a similar style for the new book?

>>52077716
I play outcasts and I have all the crews except daw and shill (and Parker). I'm going to be so happy once I get a trapper
>>
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>>52077230
>>52077716
I'm really tempted to pick up Lazarus though, because he's a pretty cool model.
With Colette, Doves can all but guarantee mega blasts off shit.
With Mei, he's a beefy construct that will benefit from Vent Steam.

But my other Master is Lucius, so I'd only be able to run the two as Neverborn, with Laz as list padding.

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https://youtu.be/xl4bkIGgiyc
Jesus Christ, is there nothing sacred left in the world?
88 posts and 12 images submitted.
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>>52073926
>inb4 this is not /tg/
Tolkien was and always will be /tg/.
>>
>>52073926
If it upsets you you are free to ignore it.
You might even be happier for doing so.
>>
>>52073926
None of it is canon though, That makes me want to play it.

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Nothing in the catalog edition
Requesting some Goliath and Giant art
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>>52073653
>>
>>52073659
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>>52073670

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> Live in a little town (so little that there is no fucking traffic light)
> Really good friends and me start using microcospe to create our own setting
> They all want to play D&D 3.5
> I Can't deal with 3.5 anymore, not the way that it really is, with favored class, 1/2 cross class skills, unbalaced tiers and shit.

How do i fix the game? What house rule do you guys use?
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>>52072211
5e or 2e LoTFP.
Fixing something that's broken when there's an abundance of alternatives available is just stupid.

Don't play with them if you can't stand 3.5.
>>
>>52072211
Ban everything, including core, except for ToB, XPH and MoI.
Still not good, but tolerable.
>>
>>52072211
Play Legend d20 instead.

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Drinking the paint edition

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here


>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting guides, Uniforms & Heraldry books, Painting Videos, Visions, ebooks and White Dwarves:
+++[OFFLINE - CONTACT YOUR LOCAL TECH-PRIEST]+++

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]
>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf
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I'm thinking about getting the SC! Skitarii box, but I've read through the codex, and well, I don't really want to do red. I have an idea in mind, so I quickly painted up pic related just to see how it would look. Obviously it would need edge highlights still, but I think it looks pretty good for a test piece. What does /tg/ think?
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Just came down with the flu. Working through the sick to get my Chaos dudes done.
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Failed to finish this model within a week of purchase like I challenged myself to, because I ended up playing Torment all day on Monday and now I'm back in work until Friday. Gonna try and have it done tonight

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How many Great game designers can you name?

Any?
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>>52069049
>Any?

no.
>>
>>52069049

Hideo Kojima
>>
Jenna Moran, Greg Stolze and John Tynes spring to mind.

Jenna... I think you have to call her great, even if her work is very scattershot. No matter what she makes it's beautiful and weird and interesting, even if a significant chunk of the time it's also kinda unplayable, as with the gorgeous work that is Nobilis 2e.

Meanwhile, John Tynes and Greg Stolze made Unknown Armies, plus Greg went on to work on Reign.

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---------------------------------

Purrs better than a Mad Cat edition

The /btg/ is dead - long live the /btg/!

Old thread: >>52039161

=================================

BattleTech video-game pre-alpha gameplay
https://www.youtube.com/watch?v=FjEeDz51pHE

==================================

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
http://masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>MegaMek Lab
http://megamek.info/
https://github.com/MegaMek

>/btg/ does a TRO:
http://builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing? (old)
http://pastebin.com/pE2f7TR5

2017-03-03 – UPDATED (Against the Bot)
http://www.mediafire.com/file/kffatbm11ffus7l/Against_the_Bot_Instructions_v2-5.pdf

(new)
http://bg.battletech.com/forums/index.php?topic=56065.0
Current 3.21 rule set is included in the mekhq package

>Map of /btg/ players (WIP):
https://www.zeemaps.com/map?group=1116217&add=1

>Rookie guides
http://pastebin.com/HZvGKuGx

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
http://megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

/btg/'s own image board: - (2017-02-13 - Still getting worked on & now has 11079 pics!)
http://bgb.booru.org/index.php

More goodies! (Rare manuals, hex packs, TROs, discord server, etc.) Last updated 2017-03-07!
http://pastebin.com/uFwvhVhE
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I know I'm doing something wrong when even the Megamek devs have no idea what the fuck I'm talking about.
I just want to know what settings you assholes recommend for saving sprites so I quit getting weird ass graphical errors. I don't give a shit that I am creating assets for mechs that already have shitty sprites for them, and I sure as shit am not going to use your gimp script to cludge fucky ambient occlusion everywhere. inb4 banned from MM and Official forums simultaneously.
>>
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>>52068322
link to current sprites if anyone is willing to test drive them for graphical glitches.
https://www.dropbox.com/s/e7nqsqmzfxti1ja/Sprites.7z?dl=0
>>
>>52068322
>>52068875

Havent been in threads for about a while so I don't know your specific issue, but I love your work spriteanon.

Can you describe the errors for me, I'll dick around with it tomorrow.

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I am looking to play a game set in the Overwatch universe. My players play the video game and I have been wanting to run a superhero game, so I see this as an opportunity. What kind of system would be good to run for this? I am fine with a system that's complex on the DM side, I can quickly grasp complex systems.

I have a love for cyberpunk and I noticed there are some elements of that sneaked in (near future tech) , is there a system that is still able to incorporate those systems well? Like a hacking mechanic that is decent?

The focus however should be on the superhero action, I do want to try and capture the feel that the shorts give off.
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>>52061826
Mechanically, what do you want the focus to be on? How much of the gameplay do you want to bring over?

For relatively complex, kinda simulationist systems that let you build what you want, you got M&M, HERO and GURPS. For a bit faster, less of a fuck given, there's Savage Worlds. There's even lighter stuff like RISUS, maybe Mini Six. You could go more narrativist and use Fate/FAE, or for a bit more specific, some sort of PbtA hack (one's bound to exist that's relatively close to your needs).

If you'd like to have exciting, strategic combat with special abilities like the game is, I'd recommend Strike!. It gives no fucks about simulating anything and goes full gamist/narrativist, but the combat itself is excellent.
>>
>>52061826
>near future tech
>teleporters
>>
>>52062016
I don't want to bring any of the gameplay over, all I want is to capture the feel, so I am fine with systems that are not based on gun play.

I have heard good things about M&M and GURPS, but I have never played them myself. What'S HERO? I don't think I want to go narrative heavy, I like those, but my players are coming over from a video game/D&D so there might some difficulty transitioning them over.

What's Strike! ? It looks like you have something of a system already made for the setting.

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Welcome to the Old School Renaissance General thread.

>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, a vast Trove of treasure!
http://pastebin.com/R67ZA8Q1

>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9

>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L

>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp

>Previous thread:
>>51998762

Thread Question:
How much randomness do you like in your games?
329 posts and 79 images submitted.
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>>52053177
>>52053193
>>52053248
I'm sad that I posted my lengthy bit on "training dungeons" just before the last thread fell off the board. Oh well. Any thoughts on "dungeon as a training tool" design?
>>
>>52053570
I think it's a great way to introduce new people to OSR
>>
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Little 'former occupation' table with inherent perks I threw together for LotFP.

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"Playable Legiones Astartes (Homebrew) Soon" edition

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, and Only War.
Not the wargame, not Chapter Master, not Space Hulk. Inquisitor is okay, but not many people know about it.

Not sure between starting Dark Heresy 1e and 2e? Pick 2e.

>Why did FFG lose the 40k RPG License?
Because they were bought by Asmodee and that caused some sort of licensing conflict.

>Will GW make their own 40k RPGs now?
Probably not. But if they do it will likely be worse than you could possibly imagine.

Book Repositories (If you're planning to download any Rogue Trader materials, read the .txt file in the RT directory)
https://mega.nz/#F!Pl0UgbJa!vDtTXMKnvZ26fUbuw4X9tg

There is a new Homebrew Megafolder option in above MEGA directory containing several things.

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries. Not updated past DH2 core.
http://www.40krpgtools.com/

40k RPG Combined Armory (v6.48.161023), containing every piece of gear in all five lines. Now includes all DH2e books.
http://www.mediafire.com/folder/i3akv9qx9q05z

Mars Needs Women! (v1.2.15) (Mechanicus Skitarii and Taghmata for Only War)
http://www.mediafire.com/file/w1d6aq5cdr6anmh

Fear and Loathing in the Eastern Fringe (V1.6.4) (Playable Xenos for Rogue Trader)
http://www.mediafire.com/download/fjhddohpscx1d7x

The Fringe is Yours! (v1.8.13) (More Xenos, Knights, and Horus Heresy gear for Rogue Trader)
http://www.mediafire.com/file/d28i243u2k7di3z

prev: >>51953854

What is the appeal of playing during the Great Crusade and Age of Darkness, for those who do it? On the other hand, if it's not for you, what quality of the period makes you so opposed to it?
315 posts and 50 images submitted.
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>>52034554
I've noticed kill teams made up of soldiers from several different regiments is hard to find in the Great Crusade. Bit more common during the Heresy, but oh well.

Either way, I just want a laser musket.
>>
>>52034554
I've never played anything but 40k, but I'd love to play GC/HH era stuff so I can play some loyal traitor legionaries.

Luna Wolves best wolves
>>
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THIS THREAD IS NOW UNDER CONTROL OF SLAANESH
READY YOUR ANUSES AND GLITTER UP YOUR TABLETOPS FOR A SLEW OF WARP DUST AND FINE, TENTACLED BOOTY

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://mengtzu.github.io/exalted/sakuya.html
. It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. With the new edition, though, chances are more games will crop up.

Resources for Third Edition

>Final 3E Core Release
https://mega.nz/#!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I
http://www.mediafire.com/download/q51qw8skdw1rg15/Exalted_3e_Core.pdf

>3E Backer Core (Old)
https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE

>Frequently updated Character Sheet with Formulas and Autofill https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Collection of old 3e Materials, including comics and fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4

Resources for 2.5 Edition:
>All books with embedded errata notes, as well as some extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew charm files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf

Resources for 1e:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e


How many Exigents and what kind have you used in your games?
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ded
>>
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>>52031236
Quite.
>>
Would making medicine fall under Medicine or Craft? What about poisons?

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