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Archived threads in /tg/ - Traditional Games - 1534. page

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Who's Edition is it anyway? Where the points are made up band the squats don't matter.

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
354 posts and 48 images submitted.
>>
GeeDubs will formally bring squats back as soon as they go through all this primarch and super marine and custodes hype

Mark my words. They'll do anything to create hype now. The old stubbornly reactionary GW that refused to change anything died with Kirby

Also first
>>
>>52192043
Meh
>>
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>>52192043
First for Orks!

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>New Unearthed Arcana: Mystics
http://media.wizards.com/2017/dnd/downloads/UAMystic3.pdf

>Official /5eg/ Mega Trove v4b:
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools:
https://5egmegaanon.github.io/5etools/5etools.html

>Previously, on /5eg/:
>>52186757

DMs, did you rip-off a video game/film/tv/manga/etc. storyline/NPC/monster and incorporated it to your campaign? How did it go? Did your players catch on assuming they knew of the material?
365 posts and 48 images submitted.
>>
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Rate my homebrew wizard.

> planning to remove sorcs from campaign
> planning to apply same spell slot system to clerics and bards
>>
>>52191428
>>52191428
>>52191428
New thread already exists
>>
SHwoop

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I just played Fiasco for the first time last night with my group, and it was a blast. It's a particular kind of fun that's hard to capture in regular roleplaying games. We played the Boomtown playset, and it was great, lots of fun and lots of laughs. I think it helps that my group has a lot of amateur actors and writers in it.

Anyways, I come asking for stories from your games. I'll start the thread off.
24 posts and 5 images submitted.
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>>52191919
>Enter the old west, Colorado
>2 Thieves and a grave digger conspire to make it big
>Bill, a petty thief that wants out of the game
>Sean, Bill's half brother, innocent man that digs graves for the church. He's tired of barely getting by, and Bill's roped him into a crime
>Richard, aka Dick, the biggest asshole of the group. He's the one with the contacts
>Group comes up with the crazy idea of making a fraud of an injun war club and passing it off as real to a wealthy collector in Denver
>This collector is known simply as Rick, and serves the pure and criminal alike
>Sean's not so sure about all of this, but he goes along with it anyways
>Bill's excited as hell to get on with it
>Dick comes up with 20 different ways to fuck over Rick when the time comes, knowing his illegal earnings are hidden somewhere
>While traveling, the group talks Sean into being the backup man in case things go south
>Tells him to keep his hand on his gun, and draw when the time comes

Cont.
>>
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>>52191984
>Group makes it to Denver, and look just like you'd expect some backwater criminal hillbillies to look like
>Get stopped by the local law, questioned
>Sheriff is mighty interested in them, even more so when he learns they're going to see Rick the fence
>Warns them about his schemes, Dick blurts out that Rick's an old friend of his, he can trust 'em
>This only makes the Sheriff even more suspicious
>Sheriff let's em go, plans to keep an eye on them
>Group goes to see Rick, leaves war club in their hotel room, they're going to bring Rick back to the room
>The plan is to lure him there by preying on his greed, and take him hostage and force him to tell where the loot is
>Sean and Bill are barely going along with this, they just want their big score. Dick, however, is getting in over his head
>Get to Rick's place, get chatting about the club, when the Sheriff comes in
>He was tailing him to just this spot, walks in right as they're talking about unsavory things
>Sheriff is absolutely convinced they're up to no good. Warns the group to get the hell out of Denver and don't look back.
>He gives them till nightfall
>After all that Rick is shaken and untrustworthy, but Sean manages to reel it back in like a good kid

Cont.
>>
>>52191919
What is Fiasco and how is it different from a usual ttrpg? A lot of my friends are actor-types who get turned off by the mechanical denseness of some systems.

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So, i'm DM'ing a small campaign. In this setting, i'd like to have the player help different races with their problems in order to build an alliance against a demon cult who wants to destroy the world.

One player wants to play an aarokocra druid, sounds neat, right? Wrong.

Turns out, apparently his characters backstory is that his red plummage was "too pretty"? and the other aarokocra kicked him out of the nest/tribe. Now, he's killed everyone in his home nest, and plans genocide against all aarokocra. We agreed his character is considered nuetral evil, if not chaotic evil.

Literally the most important alliance I had planned was with a tribe of aarokocra priests/monks.

How can I convince this vengeful player/character that his characters backstory doesn't fit his race (aarokocra are usually good, right?) nor this setting?
11 posts and 1 images submitted.
>>
Talk with him. If he continues to be difficult or is just a plain douchebag, kick him out.
>>
>>52191786
Get rewriting anon.
>>
>>52191786
Don't let him play in your campaign if he refuses to buy-in to the basic premise.

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>New Unearthed Arcana: The Mystic Class
http://media.wizards.com/2017/dnd/downloads/UAMystic3.pdf

>Give feedback on the previous Unearthed Arcana: Traps
http://sgiz.mobi/s3/58c9c76c849a

>New Plane Shift: Kaladesh
http://media.wizards.com/2017/downloads/magic/Plane-Shift_Kaladesh.pdf

>Official /5eg/ Mega Trove v4b:
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools:
https://5egmegaanon.github.io/5etools/5etools.html

>Previous Thread:
>>52186757
386 posts and 24 images submitted.
>>
To elaborate:
Occluded Mind allows you to make a creature believe one 10 word statement for 2 psi points. The statement must describe the user of Occluded Mind, or someone the target of Occluded mind can see.

"I must kill myself immediately, and Timmy is Psychic" (Timmy obviously being the mystic)

This satisfies every requirement, and against humanoids with bladed weapons, would fairly result in death.

So that means that at level 1 a mystic can kill every humanoid in the game by simply carrying a bag of daggers to hand out to his victims. For 2 psi points, the equivalent (roughly) of a first level spell slot.

All it would have taken to avoid this would be a common condition on charmed spells "the target of the spell can't be made to harm himself". But nope. This was true with v2 of the mystic, and somehow made it all the way to v3.

Is there any doubt now that mearls and crawford are lazy sacks of shit?
>>
>>52191627
Maybe they finally figured out how to make a game fucking fun.
>>
>>52191674
Hey, I agree on some level. But a 1st level spell that kills the vast majority of opponents in the game is so far beyond what any other class gets that interclass balance needs to be looked at.

Let's bring the martials up to the caster's level, then bring both up to the Mystic, if the mystic is to be the new baseline.

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>Google Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>52181413
660 posts and 87 images submitted.
>>
>>52190891

See >>52190461
As for the secret question, we're not working on it quite yet. We're both still working on individual projects at the moment, but were enthusiastic about doing another collaboration and now felt like the right time to announce it.
>>
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>>52190999
I thought this was a no lewd board?
>>
>>52190578 #
I love the books, they are very good. Wizards are cheat powerful if done right because of flexibility of their casting but animages brute force their magic and get similar results. Demons are flat out awesome.

Plastic sisters soon
18 posts and 6 images submitted.
>>
>>52190926
lies
>>
>>52191038
its true

my dad works at gw
>>
>>52190926
never

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How does the Galactic Empire of the Foundation Series at its height stack up against other galactic level entities?
54 posts and 4 images submitted.
>>
>>52190385

aside from the impenetrable sheilds, the near limitless energy, the instantaneous interstellar travel, ray guns, and atomic-scale knives they'd be a push over for most other galactic leve entities.
>>
>>52190385
during the decline many people considered ordinary nuclear weapons to be legitimately threatening so i can only imagine they weren't terribly amazing at the height of their power.
>>
>>52190781
To be fair, during their height there was no need to worry about them because the Empire owned everything with no rebellions

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Previous thread: >>52151066

>Pastebin:
http://pastebin.com/xrKUUi0A

>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/

This week's Monday Meeting Notes:
http://theonyxpath.com/whats-the-deal-monday-meeting-notes/

>Question:
Is the general dying or have people just been too lazy to make new threads before the last one 404's?
317 posts and 42 images submitted.
>>
>>52190119
count down to mage 3,2 ,
>>
FIRST FOR GYPSY SUPREMACY
>>
What do people do in Requiem? What kind of games do you play there? What drives your characters on?

I'm asking this seriously, I've just begun reading the stuff and it seems kind of... well, not bland, but definitely unfleshed out. Like there's a gaping emptiness where some semblance of fluff should be, and the writers decided to leave it all just vague for no particular reason.

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Rolled 6 (1d10)

I demand we make a Chaos Warband. Get the fuck in here, you vile heretics.

https://1d4chan.org/wiki/Chaos_Space_Marine_Warband_Creation_Tables

Rolling for Legion or Renegade Chapter
17 posts and 1 images submitted.
>>
Rolled 39 (1d100)

>>52189990
Legion Warband, one of the original 9 Traitor Legions.

Rolling Progenitor
>>
Rolled 4 (1d10)

>>52190013
Iron Warriors

Rolling Devotion to Ruinous Powers...
>>
Rolled 11 (1d12)

>>52190033
Neutral. The warband believes Chaos to be more of a tool than something to be worshipped, serving the dark Gods when it benefits them.

Rolling for Chaos Worship...

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Hey babes.
Stat me.
19 posts and 8 images submitted.
>>
>>52189631

-10 HP
>>
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>>52189631
Good but not as good as original babe
>>
>>52189669
C'mon babe you know you love me.

Pew Pew Edition

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com

>Current Rumors
http://www.tga.community/forums/topic/217-the-rumour-thread/

Old thread:
>>52186325
347 posts and 29 images submitted.
>>
Listening to the audiobooks on the bus every day and watching these new releases has made me absolutely love the AoS setting.

Would GW sue me if I put my AoS Savage Worlds supplement on TGA?
>>
Reminder not to reply to butthurt shitposters
>>
>>52189673
Nah, but the mods will just remove them and shadowban you.

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How can I run a good Mutants and Masterminds campaing? What stuff should I read? How can I make an engaging experience for my players?
25 posts and 6 images submitted.
>>
>>52189360
>How can I run a good Mutants and Masterminds campaing?
First discuss what kind of superhero stuff they want to do; Avengers and Justice League are different from Marvel Knights or Batman or Suicide Squad for example, and "superhero" is more of a character archetype then a proper genre at this point.
>What stuff should I read?
Classic comic books. From the pre-00's.
You can rip off so many stories and there is a close to 100% chance your players won't even recognize the references except in the most obvious and famous comic book storylines, sometimes not even then.
>How can I make an engaging experience for my players?
This is more of a general question rather then an M&M one. Do you usually have trouble engaging them?
>>
>>52189360
>How can I make an engaging experience for my players
Well, you need time to figure out what your players like to do. Some are there to experience a great story, some are there to beat the world into submission, some are just along for the ride. There is no general answer, because it is very dependent on your particular players.
>>
>>52189422
>First discuss what kind of superhero stuff they want to do
Yeah, can't really emphasize this one too much.
If you have a magical girl, a batman, and a space alien the tone gets kinda iffy pretty fast.

Unless that mix-matching is the goal, I guess.

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Today TG I have a story for you, one that only you may understand. To give you a little backstory, I play in a Werewolf The Apocalypse game, been pretty fun, what with most of us knowing there's a line between fantasy and reality, however, this happened recently:

>Be me
>Be at werewolf game
>Hostess has cat
>Playing with cat using cat toy
>This kid starts legitimately going for it, not like taking the piss, all out, in pounce mode.
>Kid is ham planet, crushing other lad on sofa to pose like this.
>Jumps at toy
>Dafuq.jpg
>Ask him what he thinks he's doing
>He almost crushed the poor cat
>"I'm a tanuki"
>No you're fucking not, I respond.
>"Are you kin shaming me"
> Whut
>"You can't tell me i'm not a Tanuki"
>You have two legs and two arms, no fur and you aren't a fucking racoon, you are a human.
>He sits there, shocked, his spaghetti everywhere, starts to tear up, leaves.

Suggestions?
15 posts and 3 images submitted.
>>
>>52189347
Either stop inviting him over or find some way to force him to see a psychiatrist.
>>
>>52189347
Stop making obvious shit up would be a start.
>>
>>52189347
>Werewolf: the Apocalypse
>furry/otherkin shit

Looks like a feature, not a bug

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Last Thread >>52175924

Info on creation and archives of cyoas.
http://pastebin.com/vrqYhnpu
391 posts and 110 images submitted.
>>
3 threads
>>
>>52189316
>goddessbux
For the potential cash and free stuff
>Liberty
For free travel to places you've been as long as there's a door you can mark secretly.
>Smartest Phone
for the utility

Taking Citrus Vampire and Grow Friend Grow would be good too but you still can't guarantee that you'd have access to a citrus fruit you could drink.
>>
>>52189316
Does the shampoo have xenoestrogens in it? If no, I'll take it. As well as Citrus Vampire and Goddessbux

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