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Archived threads in /tg/ - Traditional Games - 1528. page

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What's something that /tg/ has taught you?
77 posts and 13 images submitted.
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>>52210599
NEVER TRUST AN ELF!
>>
If you shitpost and ban-dodge enough, the mods will just get sick of it and give you what you want.

Talking about banning Virt, you salty, salty antiquestfag.
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>>52210599
No matter what year/era it is, German Tanks and Japanese Ships are best.

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The kingdom your campaign is set in has two distinct human ethnic groups and cultural castes, who split apart long ago, before the land became a cohesive nation.
The first group rear and graze cattle, while the second group plant crops and farm the land.

What long-term effects does this segregation have on your setting? How do you write the eventual results of this in your setting's "present tense"?
70 posts and 8 images submitted.
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>>52210231
Just look up history of Mali.
>>
there would often be troubles. catttle would eat and stomp on crops, and the farmers would destroy cattle grazing land for more farmland. just look up homesteader and rancher rivalries in the old west
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>>52210231
It reminds me of the Hutus and Tutsi (your pic helps too). It really depends of the crops, if they are more valuable than cattle or not.

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How would you go about giving your game a proper Metal Gear flavor, /tg/? What makes Metal Gear what it is?
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>bipedal robits
>nukes
>elite enemy squad with themed names
>a mixture of supernatural and technological
>over the top drama/comedy
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>>52210108
But what are some good, practical ways to implement these in an rpg?
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>>52210029
Influence from japanese animes

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Spellswords are all hacks who have to use pussy magic to pad their shitty fighting skills.
Rogues can suck my heavily armored nuts.
Archers are okay.
Brawlers are bro-tier.

Fight me.
38 posts and 9 images submitted.
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>>52209966
>No Templars or Clerics or Paladins.
Shit list double dubs.
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>>52209966
What happened to Bo when he cheated in a game of Battles and Nations?

>BoHurt
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>>52209966
How do you handle it bros? It's been years since a dragon kidnapped a princess.

What does the inside of a wizard's tower look like?
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>>52209247
Much like the inside of a wizard. A total mess with some strange unnameable organs.
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If it doesn't look like this then you're a shit wizard.
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>>52209285
I raise you the pillars of creation.

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oh man, I've finally gotten the courage to run a game myself! and i want it to be armored core.

i can work out the story another time, and encounters are pretty simple, but i need a system!!
12 posts and 6 images submitted.
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There was a thread yesterday with a few systems.

Chromestrike is made for Armored Core style part swapping, but is unfinished. Mekton can run anything, but it's probably the most complicated of the bunch. Battle Century G is pretty good for mechs in general, but IIRC it doesn't support part swapping as well by defaault. There's also Jovian Chronicles that I remember reading but for the life of me can't remember how it was.

I personally ran an AC inspired game in Strike!, but only for one session, I don't know how well it'd work for an extended campaign. Plus it's probably too light for most, and needs some tinkering anyway.
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>>52209508
which thread? ill search the archives.

mekton: tried it once, count me out.
strike: I've heard of that before, mostly people saying "stop shilling strike"
haven't heard of the others. thank you
>>
>>52209556

>which thread? ill search the archives.

>>52170725

Battle Century G has a legal free version linked in that thread.

>mostly people saying "stop shilling strike"

My fault, I guess.

Anyway, if interested despite the memes, I can explain how/why I ran it in that.

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Orks are still shit, edition.

>>52205968
prev

>Dunkan danks
https://www.youtube.com/watch?v=AQHs8HPGGyw

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
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>>52209091

1st for Militarum Tempestors
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Second for Squats
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these threads are too serious, post funny

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>>52188965
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>>52209079
>Aria of Sorrow in a nutshell.jpg
>>

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Looking for some pictures of lady knights preferably one wearing armor that shows off their muscles
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>>52208675
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Good thread fag
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>>52211206

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>Google Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>52201007
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Mirror Alice [300] - Right back at ya! When activated, this Gear takes the form of a glowing, transparent mirror in front of the user or an ally. An attack that strikes this mirror is immediately reflected back onto the attacker, with twice the destructive power. Why is this being offered so cheaply? Well, it has a cool-down period that prevents it from being summoned twice in a row, which means it is best reserved for baiting a finishing move or protecting a weaker ally. Eventually, the user can learn to summon multiple mirrors, lessening this weakness slightly.

Sword Birth [300] - A fan of swords, are we? Well, if blades are your bones, this Sacred Gear has you covered. This Sacred Gear takes the appearance of any sword you can think of, but its true power is being able to create any number of Demon Swords from any surface a certain distance from the user. Should you unlock this Gear’s Balance Breaker, you may even unique Demon Swords with specific abilities made to counter a particular race or type of enemy, or utilize different elements together.

Blade Blacksmith [400] - This Sacred Gear is something of an ‘older brother’ to Sword Birth, having an identical effect save for the fact the weapons summoned are Holy Swords, thus making it terrifyingly effective against Devils or other unholy creatures like the Fallen. It’s also notable in that it can potentially develop multiple Balance Breakers, such as summoning knights to wield said Holy Swords or make a gigantic dragon made entirely of said weapons. Who knows? Perhaps that potential can be unlocked in your hands, as well…


Prices might change once the descriptions are done, but I wanted to get the most-requested one and two of my favorites out of the way first.
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>>52206282
My error. >>52204243 was a build for Chroma Squad.
>>
>>52208632
>Mirror Alice

Uh, this thing can work on the Longinus weapons, which are supposed to be able to shoot pure destruction or something? It seems a bit odd to offer something that can nosell the most powerful Gears in the series at 300 CP, you should probably lessen the reflection ability. Maybe scale it with your personal magic reserves or something.

>Sacred Gear

When you say appearance, do you mean functionality as well? You should probably quantify what a Demon Sword is capable of to avoid confusion that this is basically unlimited Excaliburs

And I don't know enough about balance breakers so the last one looks okay I guess?

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Is it possible to get an effective character sheet that contains only checkboxes?
17 posts and 1 images submitted.
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>>52208399
Maybe? The system would have to be exceptionally light, with everything boiling down to binary states, probably "trained in task" and "untrained".
>>
Yes. It works perfectly fine for more narrative games.
>>
>>52208399
That's pretty much World of Darkness

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D&D 5th Edition General Discussion

>New Unearthed Arcana: Mystics
http://media.wizards.com/2017/dnd/downloads/UAMystic3.pdf

>Official /5eg/ Mega Trove, Version 4.1
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools:
https://5egmegaanon.github.io/5etools/items.html#Salt

>Previous thread >>52201923
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>>52208290
Quick, I need info on how to optimize.
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>>52208253
>an eternally angry man suffering near-constant heart attacks, further fueling his rage at the world, unable even to dream of anything but his unending fury
Sounds like a fun guy to have in the party. Make sure he's an Elf for immunity to magical Sleep.

Hey, Syllabrent, how you doin'?
>ALL I KNOW IS TORMENT
Uh, yeah. The rest of the guys and I were going to hit the inn. You down?
>RAGE IS MY ONLY SUSTENANCE
Okay... well, we still need a designated carriage driver in case we all get too sloshed.
>THESE FRENZIED EYES WILL NEVER KNOW REST
>>
How do I play to the strengths of an infernal warlock?

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Traveller is a classic science fiction system first released in 1972. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.

Previous Thread: >>52138886


Library Data: Master Archive:
https://mega.nz/#F!lM0SDILI!ji20XD0i5GTIUzke3iv07Q

Galactic Maps:
http://travellermap.com/
http://www.utzig.com/traveller/iai.shtml

Resources:
http://1d4chan.org/wiki/Traveller
http://zho.berka.com/
http://www.travellerrpg.com/CotI/Discuss/
http://wiki.travellerrpg.com/Main_Page
http://www.freelancetraveller.com/index.html

Music to Explosive Decompression to:
>Old Timey Space music
http://www.youtube.com/watch?v=w34fSnJNP-4&list=RD02FH8lvwXx_Y8
http://www.youtube.com/watch?v=w0cbkOm9p1k
http://www.youtube.com/watch?v=MDXfQTD_rgQ
http://www.youtube.com/watch?v=FH8lvwXx_Y8
>Slough Feg
http://www.youtube.com/watch?v=ZM7DJqiYonw&list=PL8DEC72A8939762D4
>Goldsmith - Alien Soundtrack
https://www.youtube.com/watch?v=3lAsqdFJbRc&list=PLpbcquz0Wk__J5MKi66-kr2MqEjG54_6s
>Herrmann - The Day the Earth Stood Still
http://www.youtube.com/watch?v=3ULhiVqeF5U
>Jean Michel Jarre - Oxygene
https://www.youtube.com/watch?v=nz1cEO01LLc
>Tangerine Dream - Hyberborea
http://www.youtube.com/watch?v=9LOZbdsuWSg
>Brian Bennett - Voyage
http://www.youtube.com/watch?v=1ZioqPPugEI
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A kind Anon in an earlier thread wrote up this guide to the differences between MgT1e and 2e.

Folks have found it helpful.
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How many terms in the Mongoose Traveller system should I set as thr average for my players?
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What's the most boring outer plane in D&D and how can it be made more interesting?
22 posts and 8 images submitted.
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>>52208035
Bytopia.

Maybe a greater divide between the two layers?
>>
>>52208035
That one where everyone just fights all the time and gets rezzed every morning to fight again.
>>
>>52208921
>That one where everyone just fights all the time and gets rezzed every morning to fight again.

You mean the one where the entire dimension is just floating rock islands that are on fire on the underside, except for the layer where all the islands are upside down and the fire is on the top side and everyone just fights all the time and gets rezzed every morning to fight again

Because that's the second-most metal dimension after Acheron

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Running a High School supernatural investigation game set in small town Montana next september for a new crop of freshers at my university.

Planning and preparation is going well, have a number of plotlines, clues and characters all sorted, what I'm missing is the "How the PCs are together" inspiration.

The town is famous for disappearances, and one of the hooks to keep the players motivated to investigate is that several people close to them (maybe a friend, or a teacher, or parent) has gone missing, and they want to find them.

The issue is, how can I set up a cast of teens from different groups across HS to all meet and work together? A chance meeting in the woods? Something manipulating them all to visit a certain spot at the same time?

Another idea I was contemplating was having the PCs be the members of the school "Eerie" Club, and have them start as friends somewhat.
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Just for fun, some info about the game.

Using a tweaked FATE, with additional mechanics geared towards detective work and legendary skills.

Since this is a setting I've been working on for some time, and I want potentially inexperienced players to have a nice introduction to TTRPGs, I've got a bunch of props and handouts all prepared, fake newspaper clippings, gemstones for soulstones, etc.
>>
>>52208001

Just start the first session with them all in detention a la Breakfast Club and move forward from there. Maybe a weird Silent Hill style mist creeps in while the teacher is out.
>>
>>52208001
Take a look at Breakfast Cult.

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