>The dragon wants to join your party
What do
>>52386540
Same as always:
Shoot straight.
Converse ammo.And that other thing.
We made the dragon join our party and mind broke him by ripping out all his teeth, his wings, an eye, a leg and making him live as a cat.
He also fucked goats. Thrallherd constantly belittled him and told him he is fucking worthless
have him fill out the proper paper work and get back to him in 1 to 2 weeks
Why don't you play the greatest strategic board game of our time?
it takes about 5 play throughs before you can really play the game properly.
Quite the barrier for most.
>meant to emulate MAD and brinksmanship
>you can win by causing a nuclear war
>>52385656
Two players. We're lucky if we hit a minimum of 4. 6+ players is the first thing we look for when picking new games.
How would you set up a setting like Sapphire and Steel, /tg/? How would you portray the Time or it's minions? How would you portray the Elements even?
>>52385479
Bumping with images.
>>52385761
>>52385890
Meme colors edition
Playing?
Hating?
Building?
Any cards you think might be sleepers like traverse?
In your opinion what's the most retarded ban WotC could do for the "health" of the format?
DO you think that Sultai, Esper and Mardu(lol) will ever be playable color combinations?
What's the worst "Ban X" you've seen?
Any cards you wish were more viable or modern playable?
>RESOURCES:
>Current Modern Metagame
>http://mtgtop8.com/format?f=MO
>https://www.mtggoldfish.com/metagame/modern
>DATABASES:
>magiccards.info
>gatherer.wizards.com
Faeries is T1.
>>52384992
When will fat autists stop playing this deck?
>>52384939
>Playing against grixis shadow
>win g1 with grapeshot because he took himself to 10 life so he could play death shadow
>g2 he has all the gravehate and removal on my enablers. i just grapeshot his shadow and then when he has exiled all my graveyard, cast madcap experiment and get platinum emperion ftw
This is why playing storm is fun
How different would the fantasy genre be if Conan the Barbarian had been more influential than The Lord of the Rings?
>>52383482
You mean if it had retained its status as most influential fantasy works?
>>52383529
Yeah.
>>52383482
>Less elves and other demi humans
>fantasy RPGs might have more of a historical feel to them
>magic and supernatural not portrayed as everyday events, but something worthy of awe and fear
http://www.traykon.com/pdf/The_Net_Libram_of_Random_Magical_Effects.pdf
>>52379317
Rollan
Rolled 27 (1d100)
>>52379317
k
Rolled 521 (1d1000)
>>52379330
>>52379317
Whoops
I'm doing some worldbuilding, but I haven't decided which races to include. I'd like to see /tg/'s opinion on the matter.
>>52378978
Catgirls.
Gondolas.
Sentient shades of color purple.
Dinosaur people.
Sexy dinosaur people.
Animated twinkies with toxic yet delicious filling.
Robot people.
Sexy robot people.
Decidedly unsexy robot people.
Jews.
I personally think the rarer races are interesting for a character story. Take tieflings for example they're basically hated everywhere which creates interesting dynamics with other NPCs or even PCs
>>52378978
Jews. I love merchant races.
Have you ever seen alignments being used in non-retarded way?
They can't be so bad if your fellow players and game masters aren't dumb and angry
>>52377443
If they're treated as very generalized short description of character's general attitude used more for communication than any particular purely mechanical effect and people understand there can be considerable overlap (same action performed by characters of different alignment for different reasons or even similar reasons if they're all lawful, or good or something) - they're alright.
Like most such things it's exactly bad only when GMs and players are dumb and consider alignment as some rigid archetype a character has to follow (selfless goody two-shoes cause lawful good, never caring or only self-serving if true neutral, goes out of his way to cause suffering cause that's his nefarious mission if evil).
Yes and it basically boils down to what >>52377520 says
it also helps if you think of alignment as a spectrum where a character can be SOMEWHAT lawful or SOMEWHAT chaotic, for example, instead of 9 rigid boxes with thick walls between them, like most retarded people do.
>>52377443
The problem is settings where alignment is objective, and actually affects gameplay itself.
Basically, D&D
Will Slaanesh ever leave political correctness and go back to this?
>>52376968I never found those that good. Not bad, but nothing that special.
>>52376968
Havent played in fucking yonks, I thought daemonettes were still looking like this? If not then what a sad state of affairs.
>lets cater to childrens parents so they but them these hijab covered toys
>>52376968
Anon, he's getting squatted in a year or two. There's literally a writing on the wall.
So other than pulling the old "You thought it was your friend but it was a worm controlling his brain" trick, what neat things can be done with themes of parasitic infection and mutation? What else can parasites do?
Venom?
"You thought it was your friend but it was a worm controlling his boipucci"
>>52370884
>why is this worm such a slut?
What other chapters are less "kill everything that moves" and more "i value other members of my species and i protect them"?
>>52369062
There's your pic, the some Ultramarines, and the Lamenters.
>Salamander shills
>>52369070
*Some of the
One more month. Did anybody else back this beauty?
I'll wait for the playtest reports. The minis look nice, but I lost all faith in the mechanics once they revealed they were dicebased. Why the fuck would you include RNG in a game entirely based around decision making and risk vs reward? It's so fucking lazy it just makes me angry.
>>52367186
But anon without RNG games can just be solved, randomness inserts fun unpredictability.
>>52367233
Maybe so, but falling back on a dice based dungeon crawler is still an incredibly lazy way of designing a Dark Souls game.
It's ignoring the themes of the game, what about the mechanics really appeals to them and instead making the simplest, most basic interpretation of it they possibly can as a way of selling miniatures.
I'm not saying no RPG at all, but just making it dice based is... Eurgh. It's fucking frustrating.
Why hasn't WotC opened the rest of their settings (Dark Sun, Eberron, etc) up to the DM's Guild like they have with Forgotten Realms and Ravenloft?
Not sure, ebberon was my favorite as a teen. Wish they would come out with a new book for it, though I suppose I could just get the old book but that wouldn't be very fun and not optimized for 5e
>>52362434
In all likelihood they want to follow the route they took with Ravenloft. Develop a book for the setting in house, and once that's out open the setting to DM's Guild.
>>52362708
I agree with this guy. It just makes the most sense that way - it lets them assert they're still the holders of the IP and it means they don't need to feel much "official" competition from DMs working with those settings.
For what it's worth, there's a pretty strong suggestion that they might be updating Planescape in some fashion as their next non-adventure splatbook.
I'm tired of games that like D&D and GURPS that prolong combat to be like twenty times longer than the fight actually takes place. What are some systems that significantly streamline combat and also allow for meaningful narrative freedom in how you attack?
>>52357917
>What are some systems that significantly streamline combat and also allow for meaningful narrative freedom in how you attack?
shit systems
>>52358886
What makes you say that?
>>52357917
Blades in the dark
>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/
>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://mengtzu.github.io/exalted/sakuya.html
. It’ll get you familiar with most of the mechanics.
>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/.
Resources for Third Edition
>Final 3E Core Release
https://mega.nz/#!ctgxyJaC!ygkrLnFsrnBJzIUZY-dJsMfyFrhFQgDsQuuo52fcW0I
http://www.mediafire.com/download/q51qw8skdw1rg15/Exalted_3e_Core.pdf
>3E Backer Core (Old)
https://mega.nz/#!E1dRBBIa!ZbQG4IasYCJRli2bhgE2MOdWeFAeV3N1rqL9kAIGbNE
>Frequently updated Charsheet with Formulas and Autofill https://docs.google.com/spreadsheets/d/1pfjmZKzcUqAX9mB58IAEUIFkZr8rq4CvdRRM4kzwwgU/edit?usp=sharing
>General Homebrew dumping folder: https://drive.google.com/folderview?id=0ByD2BL6J89NiQzdCWWFaY0c5Mkk&usp=sharing
>Eld 3e Materials, incl. comics & fiction anthologies https://www.mediafire.com/folder/t2arqtqtyyt28/Exalted_3Leak
>Charm Trees:
>Solar Charms: https://imgur.com/a/q6Vbc
>Martial Arts: https://imgur.com/a/mnQDe
>Evocations: https://imgur.com/a/TYKE4
2.5e Resources:
>Books w/ embedded errata + extras: https://www.mediafire.com/folder/253ulzik1j9s5/Exalted
>Chargen software: http://anathema.github.io/
>Anathema homebrew files: https://www.mediafire.com/folder/pka3nz3vqbqda/Anathema_Files
>MA form weapon guide: http://www.brilliantdisaster.net/dif/ExaltedMA.html
>http://www.mediafire.com/view/ua7tanepy2jfkdp/Exalted_2nd_Ed_-_Return_of_the_Scarlet_Empress.pdf
1e Resources:
>https://www.mediafire.com/folder/9vp0e9id3by6m/Exalted_1e
Have you ever had Manses in your games? What were they like? What did you use them for?
>>52341016
Miracles of ancient wonder
Speaking of Manses, what do we know about them in this edition? 2e had varied, wondrous powers that they could have, and they strictly speaking didn't need to be a building, but could instead be a single room in one or a statue or sculpture in a field.
>>52341016
We once constructed a manse which followed our army around and controlled all the soldiers with mind control so we didn't need to train them or anything and providing essence artillery support.