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Archived threads in /tg/ - Traditional Games - 1377. page

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Tell me all about the Blackguard and gnolls
13 posts and 2 images submitted.
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>>52591118
Blackguard are Colossal Dicks.
Gnolls are Colossal Dicks.

They'd probably get along as well as two colossal dicks could.

Hell, just throw in a Drow, an Orc, and a Dragon, and you've got the makings of a Saturday Morning Cartoon League Villians.
>>
>>52591118
He's a white Blackguard. For diversity!
>>
>>52591118
Blackguards seemed like a fun class to aim for as a paladin if you want to go evil untill you realize they are chaotic evil only, aka retarded evil only.

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This is Angharad Brightshield, say something nice about her!
90 posts and 12 images submitted.
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>>52590319
It's nice we got female space marines before sisters resculpt.
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>>52590319
It's nice that ordinators now include non-dunmers too.
>>
>>52590319
>paint the abdomen armour colour
>not skin colour

ABSolutely disgusting.

Female siegmatine kit when?

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https://youtu.be/6Vsv_vC7keA

who was in the wrong here?
86 posts and 10 images submitted.
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>>52589690
Hahahaaaa! What the fuck?!

I've never seen a game fall in to physical confrontation, like that. In my 20 years of running games, I've seen people get mad and leave, I've even seen people cry, but I've never seen someone shove or hit someone.

What's the background on why he was getting upset? I don't understand what they were arguing about before, exactly.
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>>52589690
At this point it really does not matter who was in the wrong. All that matters is that asshole raged and shoved the other. At that point the only thing to discuss is permabanning that asshole from the table. You do not result in physical confrontation, no matter how much the other guy was being a douche.

If a player did that to me, I can guarantee you he would never play at my table again. His character gets a humiliating death or fate, and the rest of us move on.

I don't even know the context here, but like I said, that doesn't matter when some insecure manchild is shoving people around.
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>>52589690

lol what the fuck

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>"Drop the lowest"? Pointbuy?! 3d6 in order, anon! If you do anything else, then you're a fucking coward!
How do you respond to this man?
361 posts and 28 images submitted.
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>>52589344
I don't care about the issue at hand, but you may be the worst cowardly scum in this board.
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"Stop playing d&d"
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https://www.youtube.com/watch?v=pBmEFgd_4ho
>Comments disabled
>Dislikes disabled

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>What does your mechanical arm do?
90 posts and 20 images submitted.
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>>52589040
It vibrates, Ladies.
>>
>>52589040
It allows me to grip physical objects with moderate precision and delicacy.
>>
>It's packed with C4
>It blows with the pull of a finger

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Something I've noticed is that in D&D and Pathfinder a number of magical creatures will behave in ways that very wildly from how they do in folklore.

3 I know for certain are Elves, Kobolds, and hobgoblins. In the aforementioned games Elves are these noble, somewhat stuck-up creatures with an etherial air to them, while kobolds and hobgoblins are malicious and spiteful monsters that, aside from a few special snowflakes, tend to be violent assholes.

But in folklore Elves are magical yes, but also random as fuck, they were just as likely to help travelers as they were to; conjure up an anus on their forehead so they could shove a banana into it all while singing a merry song. Meanwhile you have House Kobolds and Mine Kobolds, the latter being vicious and evil creatures, while the former is friendly and helpful. And Hobgoblins, while being described as being as ugly as goblins, tended to act more like Hobs. which according to Wikipedia

-"They are said to work in farmyards and thus could be helpful; however, if offended they could become nuisances."-

This has all gotten me curious, are there any other classic D&D/Pathfinder creatures that act wildly different from how they do in folklore?
17 posts and 3 images submitted.
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>>52588050
What's your "folklore" source?
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>>52588050
Gnolls act like they gave up on actually hyena-ing.
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>>52588050
>conflating D&D elves, who are based off of Tolkien's elves, who were Norse inspired, with faeries/fey in european myth

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Let's have an actual thread about some brews. No absolutely terrible decks, but we all do it. We all have an idea and try to make a deck out of it. Let's post those brews, and we can comment on eachothers. It's been a while since we had any new ideas in these threads.

Also what do you think of Amonkhet so far?

New Gideon and the 3 drop spell Aether vial?

Is Death's Shadow going to catch a ban? It's 12% of the meta on mtgtop8 and I really don't see it slowing down. Fatal push was supposed to stop them, but it made them stronger lmao.

>RESOURCES:
>Current Modern Metagame
>http://mtgtop8.com/format?f=MO
>https://www.mtggoldfish.com/metagame/modern

>DATABASES:
>magiccards.info
>gatherer.wizards.com
377 posts and 45 images submitted.
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Also can Wizards stop printing fucking strictly EDH only cards at mythic and rare? Seriously their faggot format gets so much fucking support and then they have to be half the main set as well god I hate EDH autists so fucking much.
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>>52585494
The mythic rare was originally intended to be for cards which were:
>Legendary
>Planeswalkers
>Had huge splashy effects

Please switch off your Stockholm Syndrome and quit complaining that the rare cards aren't competitive staples you fucking dolt.
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>>52585511
They don't have to all be competititive staples, just 1 fucking playable card for fucks sake

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Custodes jet bikes Edition
Incorrect backpack construction Sub-edition

The last thread seemed to be all about custodes and mechanicum, some nice Sons of Horus were posted, some guy smashed Curze, Finnish DG anon continues to outshine us all, loyalist Word Bearers were discussed yet again and some guy tired to sell some books, more here >>52570310

>READ MOTHERFUCKER READ
http://pastebin.com/iUqNrrA8

>Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp (embed)

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub (embed)
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764 (embed)

>/HHG/'s allegiances
www.strawpoll.me/10663447 (embed)

>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
http://www.strawpoll.me/11458318 (embed)

>HHG Discord
https://discordapp.com/invite/wYS2J6b

>THREAD SPAMMING SHIT BAIT
http://www49.zippyshare.com/v/aYWlVV9f/file.html
http://www32.zippyshare.com/v/heDZWytT/file.html
http://www.mediafire.com/file/sc266oa6al1jb7o/the-binary-succession.mp3
383 posts and 92 images submitted.
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Kinda regretting starting Custodes after seeing the jetbike pricing and that there's no posability in them.

I mean, £180 for two min units? Fuck.

I mean fuck, how viable is just running footslog and dread spam?
>>
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It's a shame the new jetbikes look like ass.
The rest of the Custodes line is amazing, but they look just so boring and static, not to mention their monopose...
Here's to hoping some 3rd party will give something that's closer to the old illustration.
>>
According to the icon guide for the new Malinax transfer sheet, Scoria has his own Taghmata. Now I need to have just those symbols on his personal escort and Abeyant, I suppose. What's the preferred robros for him? Was thinking either two Wrecker Castellax to smash through those 2W units he has trouble with or some Vorax so I can Outflank if needed and to be speedier.

>>52585065

Pretty viable, given the tournament stomp they've managed without them. You can all Deep Strike, you'll be fine.

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How much effort do you put into being a GM?

How many hours of work do you put into a given session?

What lengths do you go to, and how much original content do you produce?

Dead nervous first timer here.
34 posts and 5 images submitted.
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>>52583996
First time DM here running HotDQ and RoT. Are you running a module or your own homebrew? Personally I put in a couple hours a week in and some people will say thats loads for a module. But I am running it for 9 people! (7 most weeks though) so i need to balance everything quite a bit. I do add things in to the campaign every now and then, like interesting encounters or story elements that i think make more sense but more often then not if its added in its in response to rp so I just improv things on the fly. Mybplayers are having fun and enjoying the campaign so i must be doing my job okay.
>>
>>52583996
About 15-30 minutes per 4-hours session on average
>>
Mostly run Dark Heresy and the answer is probably far too much, though I'm a stickler for bogging shit down with too much world building.

Probably around 2-3 hours per 4 Hour session?

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Previous thread: >>52561877

>Pastebin:
http://pastebin.com/xrKUUi0A

>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/

This week's Monday Meeting Notes:
http://theonyxpath.com/its-in-the-cards-x1000-monday-meeting-notes/

>Question:
What's your favorite WoD-splat, strictly fluff-wise?
318 posts and 48 images submitted.
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>>52577549
But who are the most vampire vampires in Vampire?
>>
>>52577845
Ventrue, really
>>
>>52577845
Depends entirely on your definition of most vampire vampires

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In a war setting with genetically modified organisms being used as weapons, which creatures would be most useful? What qualities would make a good bio-weapon? Outside of combat, what are some useful applications for genetic engineering?
79 posts and 14 images submitted.
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>>52575748

Bio-weapon? Just make a dude that explodes in a mist of nerve-gas or something. Other useful applications: Tons and tons of varied and willing sex-slaves, every shape imagineable.
>>
>>52575748
>What qualities would make a good bio-weapon?
ability to reproduce quickly
ability to differentiate friend and foe
above all, adaptability, so that the weapon is never obsolete
some sort of kill switch or way to easily dispose of the bio weapon once it's usefulness has run its course
>>
>>52575897
Bees filled with wandering spider venom or something.

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>Things a male wizard might say, but not a female one
161 posts and 17 images submitted.
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>suck my dick
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>>52572840
>female wizard (male)
>>
>>52572840
/thread

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Rave in Athel Loren edition.

> Resources (Crunch, Lore and Warhammer Fantasy Role-play)
WFB: http://www.pastebin.com/8rnyAa1S
RPG: http://www.pastebin.com/0e6RuQux

> Some links have gone dead, we want these novels for an alternative archive
https://pastebin.com/H95TSZWU

> Alternative Warhammer Miniatures and Manufacturers
http://pastebin.com/CvGaNyrk
http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/
Tomb Kings Alternative: https://tabletop-miniatures-solutions.com
https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/
Bretonnia Alternative: https://www.indiegogo.com/projects/tms-kingdom-of-equitaine-army-release

> The 9th Age
http://www.the-ninth-age.com

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki (most complete)
whfb.lexicanum.com/wiki/Main_Page
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

> Warhammer Video Games
Total War Warhammer: store.steampowered.com/app/364360/
Vermintide: store.steampowered.com/app/235540/
Mordheim City of the Damned: store.steampowered.com/app/276810/
Bloodbowl 2: store.steampowered.com/app/236690/
Man O' War: http://store.steampowered.com/app/344240/
Return of Reckoning: https://www.returnofreckoning.com/

Last Thread >>52509763
334 posts and 66 images submitted.
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>>52563856
Here's my homebrew again. I've reduced the encumbrance of gunpowder and firearm shot and have added swivel guns.

Maybe I could try my hand at various war machines.
>>
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To this day, I still have a hearty kek when I think of that Karl Franz death camp mod for TW: W.
>>
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Do you guys still start new armies or are you content to just play with the ones you have?

>tfw starting Wood Elves but Glade Riders, Warhawk Riders, Treekin, Waywatchers, Great Eagle, Wardancers, and most Spellweavers are discontinued

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Why is old D&D art so much cooler than new D&D art?
241 posts and 62 images submitted.
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>>52547546
Because you're entitled to your own opinion.

And probably because new D&D art is trying to be a little bit of everything while the old stuff is focused.
>>
>>52547546
First of all that's Dragonlance which is only somewhat D&D related, and it's good because it didn't have to be anything other than an awesome book cover, possibly based off of straight mythology and history

Nowadays there's a shitload of conventions that come with the standard "elf" or "human" or "dwarf" that it would alienate too many if they didn't have the most bog standard art possible
>>
Because old art had inspirations from the era; heavy metal, renaissance fairs, all those fun things. Also the art used real people in poses as references

Same goes for current, but it's got anime, cartoons, digital drawing, etc etc. basically it's become so abstract in making the art that it's lost all soul

tl;dr difference between a custom made mustang and an off the lot ford

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My players met a lich who promised to enchant their weapons if he was allowed to cast a spell that let part of his soul latch onto one of the players. The lich told then to throw their weapons in a nearby hole and their weapons would be enchanted the next day. They agreed with no question. Are my players retarded /tg/?
268 posts and 56 images submitted.
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>>52524662
Jesus fucking christ
>>
>>52524682
Fpbp.
>>
>>52524662
Typical western DnD-esque setting? Yes they are.

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