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Archived threads in /tg/ - Traditional Games - 1349. page

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>Google Drive
http://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>52651687
626 posts and 88 images submitted.
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How can I get all the lantern rings /jc/?
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>>52660369
Yellow and Green in Injustice, Blue and Red in GLTAS, and then Sapphire in DC. You'll have to get Orange on your own.
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>>52660045
The funny thing is, that by doing this, they've made the essence of women responsible for all kinds of atrocities. It made sense in the past that channeling the power of the demonic elder god of chaos warped Wanda's mind. Now it means that the power that stems from women actually drives people insane.

>>52660087
Exactly.

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how do i be a competent necromancer/pale master assuming there is any difference between the two?
12 posts and 3 images submitted.
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>>52660031
Depends on the system.
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>>52660031

I assume you're talking about D&D 3.5? Summon a mummy that can wield magic and he'll carry your party pretty much just because he's a wizard.
>>
Depends on what youre trying to do, are you Evil or Good?

Evil, well youre gonna need to start small. Find out how many skeletons you can raise at once. If youre a lowbie, kill yourself a few hobos and lone travelers, people no one will miss and wont put up a huge fight. Keep your self as secret as possible until you have a decent horde. You might even try to sac a few towns in the middle of the night, just be sure there are no runners or the clerics will be hunting your ass. Find those disenfranchised by the local governments and use them to help with the chanting and keeping the guards away from you. Once you have enough power, take a keep or fortress far out on the frontier and use that as your stronghold to take the rest of the land.

If youre good, you should keep yourself hidden as most dont understand the necromantic arts and might try to kill you before you can explain. Start small, maybe steal a few bones here and there from local crypt so you can start building up your army of the rightous dead. Dress them, as skeletons and bodies tend to freak out the normies but with plate no one knows you have no skin. Help smaller villages near so that you can build a fan base and so youll have a place full of sympathetic folk who can hide you when the zealots come out to merk you. Fight off monsters with your band of skeleknights but do your best to only incapacitate the sentient, this will help you gain trust with the locals. Become an invaluable force of good in the outlying provinces before showing yourself to the lords in the area, and do so in a very open and public way so as to not risk them whacking you in secret out of prejudice. After that, be generous and kind and you should do alright.

Has anyone realised how fucking impractical scythe-blade-bayonets are.

Who really wants to have to swing their giant fucking weapon around in huge arcs rather than just thrusting forward?

And if the blade gets stuck in someone, it's bloody aiming off in on an awkward angle, rather than pointing directly into your enemy.

The worst part is, they're always mounted on the biggest fucking hand-held weapons, making swinging it around like a madman all the more difficult.

You could everything better even with a normal bayonet .
54 posts and 12 images submitted.
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>>52659187
>blah blah blah

But they're fun, so you are wrong.
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>>52659187

Does it matter if you have the superhuman strength to wield it? I also take it Wraithbone is light so combine the two and you can afford to be impractical.
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>>52659187
The Eldar are so technologically and psychically advanced that such things like "practical design" no longer even factor into their thinking.

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PCs are lost in the woods and have to survive. There is no supernatural, just man versus nature.
What are some interesting and spooky situations the characters may come across?
ls it possible to run a whole game like this? How?
16 posts and 4 images submitted.
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>>52659091
>The players hear muffled voices in the brush, moving laterally to them or near wherever they are camped. The voices are obviously human, but are either too quiet to understand or are in a different language. They don't sound aggressive, but neither do they really sound friendly.

If you've ever been seemingly alone in the woods, you know how absolutely fucking terrifying this can be.
>>
hear a deer wailing nearby (look it up, spooky shit). investigating they come upon a fresh kill, blood everywhere, and the creature that torn the deer apart no where to be seen
>yet
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>>52659091
Wolf pack. Always the wolf pack. You just can't have a forest game without highlighting how terrifying an organized pack can be.

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Where is your god now?
414 posts and 50 images submitted.
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Buy as many as you can, this card is gonna be huge.

Screencap this
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Doesn't stop pic related. Better pick up your copies before the price spike.
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>>52658862
KANGZ

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Human Male Fighter is the master race and y'all know it.
63 posts and 23 images submitted.
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>>52658480
G E N E R I C
E
N
E
R
I
C
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>>52658480
Human Male **Barbarian** is the true master race and you know it.
>>
>>52658480
>plate armour with huge weak points at the neck, upper legs, groin and underarms
>no helmet
>bastard sword and shield

Not even a proper fighter. Find me some hard bastard in 15th century full harness and armed with a poleaxe, then we can talk about good Fighters.

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I'm currently mulling over the idea of running a ship based sci-fi game and was hoping you lot could help me come up with a bunch of ships for random encounters.

Just give me the ships name, type (e.g. freighter, research vessel, transport, etc) and affiliation (e.g. Corp, Imperial, independent, pirate), extra details and or pictures welcome.

Background: There is gate based FTL connecting a large unified interstellar empire together. The setting is a recently opened frontier area was isolated when the single gate connecting back to the main empire has mysteriously stopped working almost a century ago. There's one main 'civilized' world that is still loyal to the empire but mostly keeps to themselves, lots of factions that are/evolved from old megacorps, and of course numerous independent factions that have cropped up since the severing.

The sci-fi is pretty soft, intelligent aliens are not present. Any contributions, welcome have fun.
13 posts and 2 images submitted.
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>>52658144
When it comes to naming ships there's several guidelines to consider:

1. If you're looking for minute detail, then ships will have classifications. While all smaller ships such as fighters, frigates, light-destroyers and light-cruisers will be, for all intents and purposes, be the same. This is especially true of organized forces.
>e.g. the Venator-class star cruiser of Star Wars, the Stormhawk-pattern gunship of WH40k, the Stalwart-class light frigate of Halo

Larger ships are given the same designations but it generally refers to a production run and displacement of tonnage. This is because the larger ships tend to be more unique, be it different weapon emplacements, unique suites or technologies, or different forms of propulsion.
>e.g. the Emperor-class battleship of WH40K and the Nimitz-class carriers of real life

The largest ships are often unique, singular constructions and are only given designations out of convention.
>e.g. the Eclipse of Star Wars was technically of the Eclipse-class super dreadnaught

Also can someone post this poor anon the massive ship collage picture, I don't have it
>>
>>52658976
2. The actual naming of ships, while unique, do tend to follow a motif. Small ships especially fighters, dropships, and some transports only gets names if they are piloted by a civilian or an exceptional member of its respective force. In Halo, UNSC ships often get named after important parts of war, colloquialism or adjective descriptions.
>the destroyer Iriquois, the stealth ship Point of No Return, the frigate In Amber Clad

The U.S. military had/has a habit of naming their ships after large or important cities.
>the battleship USS Indianapolis or the carrier USS Saratoga

Other universes tend towards a more generalized naming convention, usually in some slight reference to the ideologies or mannerisms.
>e.g. The Phalanx, the chapter fortress of the Imperial Fists in WH40K
>e.g. the Destiny-Ascension dreadnaught of the asari from ME
>e.g. Slave 1 from Star Wars

Really it depends on how creative you feel like getting. Ship names are a really deep facet to worldbuilding.
>>
>>52659272
In Amber Clad, anon. A lot of the UNSC ships seem to be named as parts of quotes.

Order on the floor!

I call for the official start of the 7th annual Paladin Court. We have many issues to discuss regarding the profession and lifestyle of paladins across all multiverses.

On the docket today we have the following issues:

>Item One
The normalizing of relationships with demons, both platonic and nonplatonic. This issue is a much bigger problem for members proselytizing in world lacking technology or having too much loose magic.

>Item Two
The average age of a paladin has finally passed into the thirties. We need to recruit young, able-bodied men and women to carry on our holy crusade before we're ALL confined to giant golden thrones.

>Item Three
We will finally codify the difference between being Lawful and Good and being Lawful Good. This confusion has gone on for too long.

>Item Four
Our last issue is the codifying for new holy gods. Any paladin who worships a divine god not listed in the Tome of Gods, please prepare a new entry for your deity. Please work with other members of your faith to craft the passage about your god.

I concede the floor.
77 posts and 32 images submitted.
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>>52657575
>The normalizing of relationships with demons

I move to Smite the speaker for consorting with unholy fiends.
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>>52657575

So how do you expect a peasant like me to join your ranks, if you're too far up your bloody arses to build academies for Paladins in the shit hole town I was raised in?
>>
>>52657606
All you need is a book and faith to be a paladin, boy! Your god will guide your hand to where he wants it, if you're worthy.

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What's a good name for Fantasy Netherlands?
I'm ok with cities and NPCs, but I suck at naming kingdoms.
Hard mode: it has to be very easy to remember for a group of players already overwhelmed with ploot hooks, companions and minor nobles.
53 posts and 7 images submitted.
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>>52657532
Kingdom of Aardreus.
>>
>>52657532
>Netherlands
Mecca?
>>
>>52657585

Sounds nice, but I named a town Aardenberg already. Could be a little confusing considering it's not even the capital.

Setting is not original enough to be worth giving more details, just keep in mind we're talking XII century/ very early Hansa stuff.

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Hey guys played my first game of MTG commander today, and it wasnt very fun desu.

What happened is my buddy has been bugging to me try the game out, and I decide to take him up on it. It was recommended that I play commander as they say thats the easier format.

So he let me play his his mono black commander deck. While he played a white/blue protection from black deck.

My turns consised of me untapping my land, drawing a card, then passing my turn because I couldnt do anything.

Is this the way MTG normally plays out? If so then why is it so popular?

Or was my first time experience not the norm?
39 posts and 4 images submitted.
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your friend sounds like an asshole
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>>52657146
get gud
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>>52657146
Either you got shitty mulligans, or your friend gave you a shitty deck. If you have the decklist someone could probably tell you which it was.

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ITS HAPPENING
45 posts and 6 images submitted.
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>>52655184
>codex is sold out, so we must be getting a new codex

Are taufags that delusional?
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>>52655184
Finally Tau get squatted, its about damn time!
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>>52655211
Its not just "sold out" its "No longer available"

If it was out of stock it would just say "Email me"

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Last one hit the limit >>52647475

Red haired fantasy girls would be appreciated!
95 posts and 89 images submitted.
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>>52654961
>redheads

Lets see what I've got.

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Are homebrew rules/units acceptable for campaigns edition

Last thread
>>52639568
>Shadow War: Armageddon Free Faction Rules::
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules Archive:
https://mega.nz/#F!mUtQAAxS!1fjZcUJ94veAvCRBREeifw

>77 pages of rule: some pages missing bottom part, check archive.
https://docs.google.com/document/d/1xvgryrNiMFoLYiaX8o6Y-Q0q1GLRvwWnvbrSL7omZXo/edit?usp=sharing
354 posts and 26 images submitted.
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>>52654659
reposting from previous thread
>>
I finally received the last component of my team today, so tomorrow I'm shopping for some things, new brushes, a cutting board and so on, and then I'll be posting wip pics of my painting unless people are opposed to that.
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>>52654912
Post them, but not here

>>>/wip/

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I want to resolve a large scale battle in a TTRPG in the same way that regular combat works. Any ideas?
Such as: Treating squads of soldiers as one unit, etc
28 posts and 5 images submitted.
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>>52654767

Fucking hell I made this image like fucking ten actual goddamn years ago.
>>
Focus on small scale engagements with your PCs as a microcosm of the larger battle.

Pick a few key moments to make into personal scale combat encounters- The moment when your standard was about to fall, a chance encounter with enemy elites, a chance to directly assault an enemy leader- and make the result of those moments echo the broader battle. It's a quick and relatively simple way to let the PCs have a direct impact and feel like they matter even if events around them are larger scale. You can also use the ongoing battle as terrain or environmental effects to complicate things, as well as attrition, not letting them fully heal or rest between fights.
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>>52654767
>Any ideas?
get large whiteboard and take couple days off

You are now aware the noise marines would be playing this

https://www.youtube.com/watch?app=desktop&persist_app=1&noapp=1&v=7sq8ZlyvH6E
24 posts and 2 images submitted.
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>>52654000
Nah, Noise Marines are glam rock.
>>
>>52654000
>not playing the first 6 seconds of this over and over while biting the skin off their hands

pfffft get real anon

https://www.youtube.com/watch?v=OnIXXe83fe4
>>
I always have the mental picture of Noise Marines playing "Scotland the Brave" on bagpipes...

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