>The fighter attempts to punch at mach speed
>Ruptures all the muscles in their forearm
>The Wizard attempts to discharge lightning from their hands
>The bolt arcs back and shocks them deadening the sense of touch and motion in their arm
Well time for guns
>>52671980
>The gunslinger attempts to try a new powder using dragon bones
>The explosion ruptures the barrel and blows off several fingers.
>>52671921
>>52672015
>Not testing shit outside of combat first in a controlled environment with necessary precautions and emergency materials on hand.
This is why you don't spend all your down time on hookers and booze.
>the friendly quest giver npc at the start of the campaign is the big bad BBEG
Can this "tweest" ever be pulled off or will my players just accuse me of bullshit?
>>52671565
If you give them no reason to doubt the NPC, you're doing it wrong. (And hiding the clues in such a way that the PCs are pretty much sure to miss all of them does not count, either).
The clues should also not be big enough to cast suspicion on the NPC. Then you've been too obvious.
For this to work you need to walk a thin line, a line where the players will go "OH SHIT, that's why x met with y / x always said this or that / that happened!" when you reveal their true nature.
Nope. Use a different plot.
Also, someone is going to post
>BBEG
Ugh
In a minute
>>52671565
>BBEG
Ugh.
>the left guide says she'll take you to where the best deals are
>the right guide says she'll take you to where the finest wares are
Which guide does your party hire?
>>52671232
I choose the right guide who will lead me to the left guide if you catch my drift.
>>52671232
Both of them, then we have the rogue cuff their wrists together without them noticing.
I detect evil
Topic:
Is Sylvaneth wood spam balanced?
Previous thread >>52639133
>resources
pastebin.com/qCZb0mvh (embed)
>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE
>army builder
scrollbuilder.com
>custom warscroll maker
http://runebrush.pa-sy.com/warscroll/
Ironjaws, Seraphon, Fyreslayers, Flesh-Eater Court, Everchosen and Clan Pestilens BT updates fucking when?
If I have an army with a Mighty Lord of Khorne, Bloodthirster and Daemon Prince, who's in charge?
What's it going to be??
Rolled 26 (1d26)
Superheavy Flyers edition
Breadanon plz halp subedition
Varied Secutarii Detectives were investigating illegal Custodes Stormbirds thanks to Whale competition, fluff and cheese were deemed not mutually exclusive and Black Sheep Custodes were hunted by Pale Nomad beepboops. Sangy didn't need swords and Lorgar picked up Volkite as 10k Custodes can't have their existence justified despite shiny tanks. All this and more in the previous thread >>52651287
>READ MOTHERFUCKER READ
http://pastebin.com/iUqNrrA8
>Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp (embed)
>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub (embed)
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764 (embed)
>/HHG/'s allegiances
www.strawpoll.me/10663447 (embed)
>Oct 16 White Dwarf
http://www.mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf
>Primarch Popularity Poll
http://www.strawpoll.me/11458318 (embed)
>HHG Discord
https://discordapp.com/invite/wYS2J6b
>THREAD SPAMMING SHIT BAIT
http://www49.zippyshare.com/v/aYWlVV9f/file.html
http://www32.zippyshare.com/v/heDZWytT/file.html
http://www.mediafire.com/file/sc266oa6al1jb7o/the-binary-succession.mp3
>>52670606
First for the XIVth
>>52670606
So that's a Custodes thread, then. I think. We should really add a number code for over 20 into the OP.
>>52670630
XVIth
D'oh
"We actually had Desert in early design files but it proved to be a little too powerful to bring back."
-Mark Rosewater
>>52669679
Mark Rosewater makes me ashamed to be Jewish
I think most players would be too dumb to realize that you can't just ping creatures with with wily nilly and can only hit them after they've dealt damage.
>>52669679
>came back in TSP
>when creatures were much weaker on average than they are now
Okay.
What the hell do you do, when your DM dislikes all non-magic users, and actively goes out of their way to reward Wizards and the like with special items to try and convince everyone to play mages? I know he doesn't hate fighter s and the like, but he gives the magic users massive boost through items, and we one face monsters that have DR's to S,B,P or just normal physical damage, while never sending anything that has any of the magic DR's like fire and shit.
I play a Fighter, and at the moment I have 0 magic items or the like. Our 2 magic users are fully outfitted in them and have gold for a player 5 levels above them from all the other ones they sold
Play a magic user and enjoy the priviledge
>>52669664
You must show your DM the ways of martial supremacy.
Suplex your DM.
>>52669664
Depends on what route you choose.
You can outright kill the magic users in your party in the night, run away with their gear, make a fortune, and begin exploiting how magic seems so good by showing how much damage you can tank.
Alternatively, do what I truly recommend.
Talk to him. Express your concern, talk about any other problems you may have, and resolve them peacefully. Don't just mention it, actually work with him. You'll find that with effort, a lot of progress can be made.
So... Anybody here ever run or played in a slice of life tabletop RPG before? Was it any good?
My group ran a short game where we were all staff in space ship that doubled as a cafe. There were a few interesting events but ultimately we realised that SoL is more fun to watch than to act out.
>>52670904
That makes sense. I wonder if it'd be more fun to play if there were a system specifically designed to constantly produce problems and such. Like a narrativist system made specifically for high school drama, for instance.
>>52671304
Just play MAID.
What exactly is wrong with D&D 5e? I've heard a lot of horror stories about its mechanics but I tried it out recently and felt pretty much the same as my older experiences with D&D (I've only played 3e) but with more simple and streamlined mechanics that allowed us to invest more time roleplaying than metafagging without being at a mechanical disadvantage, not to mention the lack of "trap" options.
It was kinda weird for me at first because at it's core it feels like a completely different system in how it handles certain things, but it ended up being a whole lot faster and without as many roadblocks as 3e.
If it comes from a pathological love for crunchy systems I get it, I love Shadowrun, but other than that I don't quite understand the hatred for it.
There's a lot of different reasons people dislike 5e.
Personally? I just think it's boring. It's a game without any coherent design direction of its own, no real vision, no real innovation. It exists to fill the gap that D&D occupies, to feel familiar and samey, to cater to their core audience.
And in terms of doing that? It's a good system. It achieves all that very well, and I can see why a lot of people love it.
I just expect better of the grandfather of RPGs. I want them to innovate, to drive the hobby forward, to be willing to take risks and try new things... Then again, after 4e, I can see why they shirked away from it. I loved 4e, it remains my favourite iteration of the system, but their attempts at innovation seemed exactly what the larger part of their core audience didn't want. All I've really learnt from all this is that I'm not part of their key demographic. Then again it doesn't bother me too much, there are plenty of other games out there for me to play.
>>52669363
>I loved 4e
Then get back to /v/ or one of the MMO generals on /vg/ where you belong.
The problem is that 5e took the worst part of 4e, the blandness and almost non-existant versimilitude of the rules and continued with that. 5e's take on classes with their weird sub-sets is almost as bad 4e's MMO style striker/tank/leader/controller nonsense
>>52669437
Protip- Those roles existed in 3.5. The system made a lot of the same assumptions about having access to them. They just fucked up giving the classes tools to properly fulfil their role in some cases (fighter), while giving others the tools to fulfil multiple roles in others (full casters) due to playtesting with blaster wizards and healbot clerics, with GMs playing along to let fighters actually defend them rather than realising the mechanics at their disposal were not fit for purpose.
All 4e did was remove the layer of obfuscation and make the design ideas actually function. Everything else was explicitly present in 3.5 as part of its intended design.
Are dragons birds, or are they mammals?
Warm blooded reptiles.
>>52668828
>is a lizard a mammal?
Excellent question.
>>52668828
Neither. Dragons are six-limbed, warm blooded entities with scales. They're closer to birds than mammals, but they're clearly their own kingdom.
>wisdom is the primary attribute of the cleric
>wisdom dictates common sense
>wisdom
>common sense
>clerics
>worship gods
Why is this allowed?
Oh shit, the CWC autists have been triggered.
Who could have guessed that people who obsess about an autist would be even more autsitic themselves?
>>52667971
>gods undoubtedly exist in the setting
that's why
>>52667971
is this supposed to be a thread about d&d modern?
What kind of encounters might occur during a journey down an underground river?
After passing a big sign urging you to turn back and that there's nothing worth risking your life down there, you see a skeleton nervously clutching a treasure chest full of gold.
>>52666995
Drowning.
>>52666995
Creepy cave monsters mixed with creepy sea monsters.
ITT we post GOAT magical items from other media
>>52666122
>>52666122
>>52666122
Why do Scientists/Mages/Wizards/Sorcerers ALWAYS
ALWAYS
Build things that will literally destroy the world?
Because they can.
>>52665807
Because SCIENCE!
>>52665807
High intelligence and very low wisdom.
Yo /TG, if you were an elder race who will soon turn extinct trying to trap an ancient immortal evil in your temple, what kinds of defenses would you install?
>>52663922
Putting it at the bottom of a pit, possibly filled with or under water - perhaps able to be filled with water, if it's part of the temple or city's water infrastructure - which would likely also necessitate large buildings and mechanisms for moving water, as well as giving a potential power supply, and making buildings that would need to be secured anyway.
Putting the can you're putting the evil in a pit underneath a big cistern with the capacity to drop a shit-ton of water (and possibly the big "plug") on it (from a great height) if the containment fails seems like a fair plan.
Also means you can have lots of sewers and underground tunnels and canals before you get down to the containment itself, and perhaps an underground alter at the main reservoir (I'd want to bless that water occasionally)
>>52664031
Seems pretty good.
Let's say you can safely assume that the evil's influence will cause some of the relatively primitive human tribes on the island to form a secret cult trying to free the Evil.
How'd you stop them, seeing as you won't be around in person.
I'd build it in the middle of the largest desert I can find.