It's beginning to dawn on me that chess is a game you can't just learn through playing it. As far as I can tell it's like trying to take a spanish test and not speaking any spanish. But at the same time, you still have to play it to get better.
I just want to be able to get to a point where I can think of and execute a strategy and not spaz when something goes wrong.
Anyone have any tips or guides for rank beginners to get?
Make sure your pieces don't block each other. Open up the pawns so that bishops and the queen have as far to spread as possible, and try not to move in their way with your knights, since you'll quickly cause a blockade.
C2-C4 is a good opening move for this, followed by knight B1-C3. (From there I like to move out with the queen and the knight, but you shouldn't do that because it's a terrible move and I'm a reckless faggot.)
You could also start with E2-E4 to get both the queen and a bishop out, but I personally favor knights so I don't do that too often.
NEVER start with F2-F4.
>>52936529
>Make sure your pieces don't block each other.
Easily where I struggle the most.
>>52936450
First don't trust anyone writing moves like this guy
>>52936529
>"Guys what if we just reverted everything we've done since sales started dropping, then claim it's an awesome new idea we've had"
>>52936371
>let's get rid of core sets! They suck, amirite?
>OH SHIT STANDARD IS TERRIBLE!
>Guise, what if
>Guide
>what if we took 250 simple, yet playable cards
>Guise
>and put them into a set meant to be a baseline power level for standard
>and also an easy intro into standard
>BRILLIANT!
>>52936371
What a bunch of mongoloid morons. "We killed core sets since they were crappy, but we're gonna make !core sets since they're a great idea, right guys?"
Fucking imbeciles.
>>52936371
>WotC
>Essentials
Cursed name.
https://www.youtube.com/watch?v=1z078XzvFmY
>player is sneaking up on guard
>gets right behind him without the person noticing
>I stab him in the back
you can't do that back attacks never existed
>okay I stab him in the throat
much better
whats your excuse for continuing to allow back attacks in your games now that /ourguy/ has debunked them?
>>52935763
No one cares about you making a Lindybeige hate thread.
So what was his involvement with Time Commanders?
>>52935763
So the best way to deal with a monster is just to turn your back to them and covering your neck so that you're invincible?
Does /tg/ still play Dungeon Crawl?
I play more Dungeon Crawl than I do roleplaying, so yeah.
come on /tg/ there used to be a thread up on this every day. don't tell me you've all given up on claiming the orb of Zot? or are we all newfags now and nobody has heard of this game any more?
>>52935726
Minotaur chaos knight ftw
How can you circumvent player-logic instilled by years of TV, Film and Videogames? Inverting tropes can only go so far, the advisor ISN'T the evil mastermind! The Dragon really did just eat the Princess, that sorta thing. But that can come off as rather standoffish. How have you gotten around this sort of issue? I've spoken to the players of course, but a meagre amount of common sense/meta-gaming will always mean that at least two people are watching the prisoner, that guy in quarantine who fell ill is always under supervision and will be dumped into the incinerator at a moments notice.
Pic related, I don't think this scene could happen in any way, shape or form in many RPGs because every party member would have a gun under the table aimed at the poor NPC. Or the PC.
>>52935112
If they want to be paranoid, let them be paranoid. But if they really are obsessive paranoid characters, have NPCs treat them as such.
Also, it's easy for a player to say his character is in a permanent state of readiness, because they don't actually have to pull all night shifts, or stare at nothing for hours on end, or try sleeping in armor, or unfuck a bow they've left strung for days. You should definitely apply penalties for that sort of thing, giving them a heads up ahead of time that trying something like that will incur checks/tests/penalties/whatvever.
Keep them off balance by double-subverting the tropes.
Once they think the advisor is in the clear, have them discover later down the adventure that he was, indeed the mastermind.
If they are guarding the prisoner, make up a distraction. Suddenly, one guard is in with the prisoner.
Humanize the guy in the quarantine. Make sure is not a faceless mook. Players tend to be attached to the PCs they like. Before the horror game, have the spaceship crew do a smuggling run so they get acquainted with npcs
>>52935112
Talk to them like adults. Talk about the genre conventions at play in the game, and the amount of genre savvy that's really suitable.
Explain that everyone always being aware of every threat before it happens and constantly having to try to fool the players actually robs them of fun- They miss out on so many interesting experiences and fun scenes precisely because they always take optimal action to avoid them.
Maybe experiment with a narrative system like FATE, where the game has built in rules and systems that lets the GM compel players to obey those kind of rules and genre conventions for a metacurrency reward. I run plenty of games without it just fine, but being compensated for it and learning that playing along is actually fun might be a way to break the habit.
How do you feel about meta-mechanics like this, Preparedness in GUMSHOE, Aspects in FATE, and the like?
>>52934403
I'm a big fan of the Aspects in Fate. Mostly because they're more the core mechanic of the system- everything or anything can be modeled as an Aspect of some kind. If you're in a trial or debate, each and every piece of evidence you find for your own innocence is another Aspect you can tag while defending yourself.
Then again, I'm more just a big fan of Fate in general, not specifically the meta-mechanics.D&D spell slots and shadowrun Edge are both metamechanics too, prove me wrong
>>52934403
>How do you feel about meta-mechanics like this
Very gay and homosexual.
>>52934591
>tfw crunchy grognards don't realize that Edge in Shadowrun and Fate Points in Dark Heresy are the dame as shit in storygames
Pathfinder General /pfg/
That Brave New Frontier: With Starfinder on the horizon, Have you ever traveled to another world already? Did you discover new life and new civilizations? Did you boldly go? Did no one go before?
Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW
Current Playtests: https://pastebin.com/quSzkadj
Old Thread: >>52929879
We were on page 6.
>!! Big Announcement !!
>Due to reasons of scheduling, Overlewd will stop accepting new applications after this weekend, starting Monday morning. Anyone who submitted their character already by that point will have the next few days to finish editing their application.
>>52934338
Well apparently someone's going to run the ASS Succuprise.
How do mercenaries work in the 40k universe?
What races provide mercenary services?
I've heard Tau use a lot of mercenaries in their alien auxiliaries, but are there any Tau themselves that offer fight for money?
Are there any renegade Space Marines that offer their services for money?
I just like the concept of soldiers of fortune and I'm curious about how they work in the 40k universe.
>>52933433
>How do mercenaries work in the 40k universe?
Same way they do in the real world, probably, just without the complication of not having legal protections because nobody gets them.
>What races provide mercenary services?
At the least, Tarellians and Kroot. Humans too, probably.
>I've heard Tau use a lot of mercenaries in their alien auxiliaries, but are there any Tau themselves that offer fight for money?
There might be a few, but the Tau Empire is pretty damn authoritarian and keeps a close eye on every Tau.
>Are there any renegade Space Marines that offer their services for money?
Unlikely. Most Space Marines outside of the strict constraints of their Chapter get lapped up by Chaos pretty fast.
>>52933486
Forgot orks, but otherwise this.
>>52933433
Traitor Space Marines do just about anything for supplies. Most small warbands whore themselves out to larger ones when they're not pirating. It's not entirely out of the question to get paid for mercenary duties but the guy hiring the warband would really have to find inventive ways to not get screwed over by the guys he's hiring.
Is the witcher the perfect example of neutraldark?
>>52933411
Why is his kind called witchers and not alchemists?
>>52933411
Neutraldark?
>>52933411
I think Symbaroum's setting is a better example, but yeah it's a good one.
5th Edition D&D General Discussion
>Download Unearthed Arcana: Feats for Races:
media.wizards.com/2017/dnd/downloads/RJSJC2017_04UASkillFeats_24v10.pdf
>Official Survey on Unearthed Arcana: Feats for Skills:
http://sgiz.mobi/s3/9faa85b8c0d0
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS
>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck
Previously, on /5eg/...
>>52925801
>>52932778
no thread question? come on, dude
>player: "oh great another 10 by 10 dungeon hallway"
Is there any possible way to have a Conquest Paladin that is neutral or even good in general disposition without destroying the universe or is that too much of a stretch for even a goddamn wizard from a coast?
Don't be a sloppy sack of shit Edition.
>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK
>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/
>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/
>Proper Duncan
https://www.youtube.com/watch?v=ld2ExbUz6t8
>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata
>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
>Offline list builder
https://battlescribe.net/
>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
First for the Dark Ciry
Orks charge, orks strike first!.
*select 8 enemy unit within 48", roll 6d6 automatic hit on each*
New flamers are noice
Ways to cheese a Tarrasque. In. 5E?
>DDR
Oh c'mon, she's not that old. Or is she?
>>52932092
>Group of fighters built for ranged combat
>Near max level so should have at least three attacks if not four
>Magic carpets or other flying items that keep you out of reach
>Kite and whittle it down
>Action surge from each will help deal a decent chunk of damage from the get go
This is assuming 5e
>>52932183
You can do it with a bunch of lvl1 nobodies on a horses, really.
Anybody here ever played Gloomhaven?
I have heard pretty amazing things about it. Since the second printing is being put on Kickstarter I figured I would throw some cash at it because it is $40 cheaper than retail that way.
>>52931982
I find it great that the actual game weighs >20 fucking pounds and comes in a box big enough to bury a midget in.
Supposed to take years to complete the campaign. Legacy game, which is good and bad for various reasons, but supposedly there are removable stickers and stouter map you can order for it already and the PC sheets and Campaign sheets can be printed off for free as well which makes it replayable, although from what I have been seeing, good luck finishing the massive bastard the first time.
Still a big plus for a non-dice driven combat mechanic.
>>52931982
>have heard pretty amazing things about it.
Have you heard these things outside of kickstarter propagation videos? That's the real question.
>>52932081
he's probably heard it from the other folk helping market it.
I'm just going to buy Pugmire instead because it's awesomesauce.
Is there a way to start off a campaign with the whole "you've been imprisoned/enslaved" without it being bad? Or does that just depend on my players?
Depends on your players, their character's and the setting.
A gladitorial match that gets out of control, allowing the pcs a chance to escape sounds good to me.
Depends on the GM
Apart from federation and imperium like, how could an interesting human faction still look like in space opera?
>>52931752
citizen stratocracy
>>52931752
Holy Roman Empire, Space China, Space Nigeria and ecologically focused "Gardeners."
The last one is, in essence, a human civilization that had learned the lessons of our great mistakes in caring for the Earth, and uses this collective memory of waste and wasteland to travel the cosmos, terraforming worlds into lush paradises before moving on.
>>52931837
That's what got us in trouble with the Qu in the first place!