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Stat me /tg/
12 posts and 1 images submitted.
>>
>>53013811
Non-canon/10
>>
>>53013811
Nigga those literally have a statblock.
>>
https://1d4chan.org/wiki/Rak%27gol

ELITE CHOICE: RAK'GOL MARAUDERS
WS 4 / BS 3 / S 4 / T 5 / W 1 / I 4 / A 2 / Ld 8 / Sv 4+
Composition
4 Rak'gol Marauders
1 Rak'gol Clutchmaster - Squad Leader (Ld 9 / Sv 3+)
Unit Type
Infantry
Wargear
Autogun
Rak'gol Razor Gun
Rak'gol Blades
Frag Grenades
Special Rules
Stubborn
Feel No Pain (6+)
Eternal Warrior - Clutchmaster Only
Options
May Include up to 5 additional Rak'gol Marauders for 17 points per Model
Clutchmaster may make one of his weapons Master-Crafted for 5 points per Model
For every 5 models in a squad, one model may replace their Autogun with a weapon from the following list:
Heavy Stubber..................................5 Points
Rak'gol Razor Gun..............................5 Points
Howler Rifle - Has the following stats: Range 48" / Strength 4 / AP 5 / Type Heavy 4, Barrage, Unstable.............15 Points
Rad-beam Cannon - Has the following stats: Range 36" / Strength 7 / AP 3 / Type Heavy 1, Melta, Unstable..............20 Points
Unstable - Each time the model rolls a 1 on its To-Hit roll, roll a D6. On a roll of 4+, the model and any model within 6-inches automatically takes a S4 AP- wound. Infantry may take armour or invul saves, vehicles take a 3+ save against it or lose a Hull Point. Master-Crafting nullifies this rule.

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There's so much Game Master advice yet so little Player advice.

What are tips, tricks, or advice you have to give for playing RPGs, /tg/? You may be general but you may also be specific to a game.
33 posts and 3 images submitted.
>>
>>53013745
There's a lot of advice on how to play specific systems. Like what race to combine with what class.
There isn't much talk about how exactly to be a player.
Kantian ethics are awesome for table top games, in terms of player behavior
>>
>>53013745
Don't be a dick, and remember that other players would like some of the limelight too.
>>
>>53013745
Actually put though into your characters.

I make it a point to create at least two dozen NPCs they know or are related to.

I give them multiple goals, fears, desires, and beliefs.

But I also keep it mostly to myself unless the GM asks for it. No need to drown them in pages of character info.

Also, be active in your games. Nothing is more annoying that a player who never acts independently. Be your own stick and carrot.

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Anyone here have experience building a Magic: the Gathering battle box / wizard's tower?

Basically

>shared deck of ~200+ cards
>no lands in deck; instead, each player has 1 of each basic land and 5 allied guildgates in a command zone and may play one to the battlefield each turn (acts for all intents and purposes as playing a land from hand)
>start with four cards, no mulligans, max hand size still 7

http://mtgbattlebox.com/rules.html

I rarely have more than 1 other person to play Magic with, and while we've enjoyed playing Pauper against one another I'm looking for something with more variance.
12 posts and 2 images submitted.
>>
Bump again
>>
fuck
>>
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>>53013646
not really, but my friend and I used to jokingly play a format where we'd pick up a stack of nonland cards and draw from it the way you do with wizard's tower. for your land drop, you could put a card from your hand facedown and it counts as any color. totally retarded format but it was fun between matches and what not

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So I watched a couple games on twitch.

D&D games........

I'm not saying I watched them ALL, or saw everyone streaming their game. However, I just gotta ask, WTF?

>No rp
>no plots
>no sense of 'adventure'
>no funny
>seriously didn't look fun

I've had some bad times involving gaming. When one of our regular members dropped our numbers down to 4, that was bad, and sad. We knew we wouldn't find a quick replacement (still haven't).
But we kept on, and kept the same "quality" to our games. I know, I know, quality is in the eye of the viewer, but damn....wtf is wrong with these online DM's?

Is THIS the kind of shit that people watch and think "This is how you play d&d"? I mean you CAN play it that way, but why would you want to?

Some of you /tg/fags are very creative. You fucks need to start DM'ing games and providing something GOOD to watch, in hopes of drawing others into the sport.

If I was just learning about ttrpgs, and watched some of these fuckers play, I'd find a new hobby quickly.

/tg/, I'm disappointed in you all.
30 posts and 4 images submitted.
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>>53011433

>Watching a session
>dm tells group that a tall tree could provide a spotting bonus
>female immediately shapeshifts into a bumblebee to fly to the top
>everyone praises her as being 'clever' for thinking of that

A.Fucking.Bumblebee.

I vomited a bit.
>>
>>53011433
I felt this way when I listened to Acquisitions Incorporated.

I mean, those guys I think have played quite a bit of DnD, and the two that are from Penny Arcade are actually accomplished DMs supposedly (they write about really interesting sessions on the webpage and one of them has been playing for a long while), and yeah they played 4e which is more tactical but... it was so bland!
"The goblin misses you/hits you for 2 damage."
"You kill him."
"He is bloodied."

One of them, the guy playing Jim Darkmagic, was actually trying (saying out loud the descriptions of spells, talking of himself in the third person... jokes of course, but at least a semblance of RP).

I don't know if it gets better later on but it was pretty damn shit at the start. And from what some people write on here (minmaxing, hating character descriptions, open world etc.), I guess they prefer it this way. I don't know why though. I think for one, vidya is way better at the numbers/strategy thing, so if I was that kind of person I wouldn't go for a ttrpg.
>>
>>53011433
>Pc's are climbing stairs down
>1 pc hangs back at top of stairs and listens for sounds
>other pc's charge into the room and get attacked by some sonic blasting creature that hits them all for 4d8 damage
>other pc hears the battle and sits at the top of the stairs, rummaging through kobold slave beds
>pc's hit the creature and it flees into a big pit in the floor
>it was literally a room by room adventure
>no plot, no 'story', no fun

Here's a list of 10,000 random magical effects! The goal of this thread is to roll an amount, find the magical effect, then come up with a magical creature based on what you get. Points are earned by how comfy they are, although any sort of creature is encouraged

>6392
>The Frog of Fate
The Frog of Fate appears at first to be mist coalesced into a frog-like figure, no larger than a house cat, with large eyes and a meek disposition. It is often reported to wear cloth and enjoys candle light and serene groves. It is found only in disturbed ancient ruins and tombs of the world, where treasure hunters and adventurers of any sort has died. When backed into a corner of feeling especially frightened, it uses minor psychic powers to create a random prophecy of an obscure or fabricated religion inside the mind of its target, who is overcome with a feeling of purpose and duty in the world, and goes off to become the hero of the Frog's created legend. It can be anything from carrying a pebble from a cave to a pond at two random points, to becoming powerful enough to challenge the Gods themselves.
31 posts and 3 images submitted.
>>
Rolled 339 (1d10000)

>>53010921

Well, here goes nothing, natch.
>>
>>53010921
rolling
>>
Rolled 9163 (1d10000)

>>53010921
My shot at it

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Your last character finds a magic ring know as the Lens of the Blood. The magic of the ring amplifies the qualities of your race, turning you first into a paragon of your kind and then granting you extra powers and abilities extending from the existing qualities of your people, even to the point of physical transformations.

What powers does your character gain?
49 posts and 10 images submitted.
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>>53009339

My orc becomes bigger and stronger and greener.
>>
>>53009339
Does this make a Half-Elf more Elfy or Human?
>>
>>53009422
More Halfy

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How do you deal with psychics and body manipulators?

I admit, we're playing a pretty gritty setting where 'the bad guys won' and now the heroes are protecting people in unconventional ways.

The psychic scans the city looking for known villains, makes herself invisible to the mind and shanks their brains.

The body manipulator kind of does the same thing, but instead of scanning, he morphs into the villain's friends and family, gets them in a vulnerable position and tears out their heart (and stops there if they're lucky).

There's two other heroes. A gun using martial artist, like Batman if he was a Grammaton Cleric. And a singer who uses his voice to deafen. Nothing too bad.

My problem is I can't keep a steady villain. Heart Ripper and Brain Shanker, not their names but might as well be, make sure no one sticks around for long.

Wat do?
28 posts and 1 images submitted.
>>
Body manipulation wouldn't work for replacing close friends and family without months of research on their personality and habits.
As for the physic you're gonna need a villain specialized to stop them.
>>
>>53007332
I mean...there's nothing particularly wrong with heroes feeling powerful. However, if you feel like too many villains of yours are jobbing, don't forget that what they can do you can do tenfold.

Don't be afraid of boosting the PL of your villains and giving them ways to counter such as distracting the heroes with endangered citizens. Heck, the villain might biologically "infest" someone that the Brain Shanker can't get away with mentally hurting.

Basically, just give them different problems to handle in a fight that makes them do things outside of "kill villain" and encourages to use the powers they have in atypical ways.
>>
>>53007332
Unless you've went up against a kaiju monstergirl that can summon two high level swarms from her ovipositor that can both Interpose and heal her on top of having Luck Powers among other fucktons of different powers, I'd consider you very lucky.

Previous Thread: >>52985598

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>http://www.mediafire.com/file/y9w713etmckbs98/Shipfag.JPG

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

Heroes of the Aturi Cluster, co-op X-Wing campaign
>http://dockingbay416.com/campaign
341 posts and 80 images submitted.
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>>53005875
When are Disney actually going to give us a good Star Wars movie?
>>
>>53006251
Probably never. RO and TFA showed us they're more than willing to go the Marvel route and keep cranking out film after film with just the bare minimum amount of effort put into them relying on brand recognition and exploiting this recognition in order to get their money.
>>
I've been told that Star Wars D20 makes a pretty good generic sci-fi system. Could I use it to run a sword and planet game or is the force to integral to the system?
Would it be better to use the FFG games?

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>Terraform venus
>Mostly deserts and mediterranean.

Is that nonsense?
72 posts and 7 images submitted.
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>>53003659
You'd have to figure out how to thicken its crust, since it doesn't really have one.
>>
>>53004008
And pull the acid / molten silicon rain out of it's atmosphere.

But honestly: it's your game, go nuts.

(I always liked the "Dragons of Venus" setting from HFY)
>>
>>53004008
venus does have a crust. it's not a gaseous planet, it just has a very intense atmosphere which completely covers the planet. it's the same as global warming on earth but to the nth degree.

in order to terraform the planet the biggest challenge would be to reduce the atmosphere. the first thing that comes to my mind is introduction of c02 consuming bacteria. if we can introduce a quickly reproducing bacteria that would consume the planets c02 and turn it into oxygen or other less difficult gasses we could start to see the planet change. the planet is extremely hot though, so whatever we put there would have to survive 500c temperatures. as far as i know there are no creatures documented on earth that can survive above 100c.

because the temperature would kill off biological life the alternative would then be to engineer nano-machines which turn co2 into oxygen or another less dangerous gas. that would be the most plausible explanation for how it could be done.

once the atmosphere was tamed the temperature would drop which could allow us to introduce biological agents. even then the planet is very volcanically active which makes it somewhat scary.

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"Architect of Dreams" Edition

Previously on EDH General:
>>52976588

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://magiccards.info/

>Thread question
Normal, full art or snow covered lands?
397 posts and 72 images submitted.
>>
Doing a standard cards only edh tournament. Rashmi or Jori-En?
>>
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>>52999569
>Normal, full art or snow covered lands
Normal because I'm using M15 lands
>>
>>52999629
A gun to shoot yourself with

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>GM crafts a beautiful setting
>GM does voices, describes places and people and really brings the world to life
>GM has quiet music in the background that adds to the atmosphere

What else do good gms do?
85 posts and 12 images submitted.
>>
>>52999516
Railroads the players, but makes them feel like they have an open world. Not even joking. Ever actual open world game I have played is a disaster.
>>
>>52999516
can create interesitng and varied conflicts from basic elements
>>
>>52999516
Writes adventures that are tailored to the pcs and the players.
Improv smoothly when needed.
Lets players do what they want by anticipating what they are interested in.
Keeps jerks out of the game.
Provides visual aids instead of just chatter,
Roleplays npcs, but not every person on the planet.
Knows when to play out shopping expeditions and when to just tell them the price.
Know the rules well enough to avoid spending too much time thumbing through the book.
Treats most adversaries like something with a survival instinct instead of mindless video game sword fodder.
Tries to make the environment plausible.
Remembers that the game belongs to the players at least as much as his, if not more.

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Simple and clean. Post 'em!
318 posts and 151 images submitted.
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>>52992600
>>
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>>52992600
Everything about this

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Are child characters the most annoying shit ever?
Are child PCs even worse?

Post art of these dumb abominations
Stupid narrative potential
98 posts and 38 images submitted.
>>
did a child molest you when you were a kid or something
>>
>>52990825
I like being a child PC.

Because people always understimate me, giving me a chance to caste Fireball or Dominate.
>>
>>52990825
>thinly veiled character art thread

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Holy crap I'm putting too much effort into this edition.

Core rules:
>https://mega.nz/#!0tcUTSLI!CbZfDWqYYe0C2sIDLNlHCh1Wj9I6uihERaaGEb6wk3c

Kill Team rules:
>https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

Blank roster sheet:
>https://www.games-workshop.com/resources/PDF/ShadowWar/ENG_SWARoster.pdf

New mission for 3+ players
>https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/04/40k8_SW_Armageddon_Grab_the_Cache.pdf
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Here's my first couple dudes for my Inquisition kill team, the Inquisitor with Storm Shield, Power Maul and Storm Bolter, two Crusaders with Storm Shields and Power Mauls, and an Acolyte with Storm Bolter. I wanted them to look like he drew them from the Adeptus Arbites.
>>
>>52983256
I just ordered some Kriegers so I can make the dankest Kill Team. Did I do well, /swag/?
>>
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Any tips for starting a Skitarii Kill Team?

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Previous drawthread: >>52924179

>>>RULES<<<
Requesters:
>Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for. When making new requests, quote the OP post. When migrating requests quote the OP post and link to your post in the previous thread.
>If you have a WIP or pending request quote the Anchor Post, and attach the WIP so your Drawfag can find you.
>Hold off on additional requests after receiving a delivery from an artist, be mindful of the other requests that might deserve attention.
>Bump your request only after 24 hours has passed, you may bump once every 24 hours after the first.
>If you're unsatisfied with your completed request, please wait a 2-3 threads or so to re-request it.
>Reminder that nobody is entitled to a delivery under any circumstances within these threads.
>Ignore the bait, you're better than this
>Stay on topic

Artists and Artists-to-Be:
>Feel free to drop your tumblrs/websites/commission/etc information, but:
>If you're dropping your commission info, consider filling a request beforehand instead of just advertising

Books and Tutorials:
>https://mega.co.nz/#F!2RARFaLA!VTiQb6eRXfV4V6mYQ6FJTA
>https://www.dropbox.com/s/kno4yv719g88pol/Tutorials.zip?dl=0

Figure Drawing:
>http://www.quickposes.com/pages/random

Beginners Guide to Drawing:
>https://archive.is/GNIq1

The w/ic/i art Guide:
>https://sites.google.com/site/ourwici/
>>
324 posts and 132 images submitted.
>>
I'd like to request a somewhat edgy chameleon-folk ninja, barely visible in the shadows. This isn't a character request, just a request for some art i can use for a race in my setting that's a bit of bogeyman for another race. I would also accept the same character sat down with a large sickle, looking a little elderly, if somebody could manage it.
>>
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>>52982046
Migrating!
>>52927473
>Requesting a male Oread (1) with grey skin, grey-brown hair, eyes like onyxes (2), in scalemail (3), wielding a wooden-shield (4) and a longsword (5). He has two fleshgem piercings (6) in his left cheekbone. He is generally cheerful, as a warpriest of Iodemae.
>You guys are awesome for drawing requests, I love watching requests get drawn.
>>
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>>52982046
Don't know if the one drawfriend is still working on it, so here's another request for my satyr lady

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