ITT: North America is colonized by the russians.
>The tzars are never overthroned in the motherland. Instead, a communist rebellion independizes the country.
>Capitallism as a driving force for adventure is erased: No gold fever; no claiming lands for oneself. Plantations are subordinated to the state. Black man slavery never happens.
>Americans doing communism
Better make it starry-eyed perfect idealistic communism. Because goddamn, if any nation on this here planet would make communism work, it'd be the U of S of A, hell yeah!
>>53125253
If the Tzars are never overthrown, communism never flourishes. The very concept of communism, at least as you know it, doesn't exist. Another philosopher besides Marx may write something similar, but in general the hamfisted stalinist communism you're trying to describe never happens.
Also
>Afro slavery never happens
>Implying
>>53125299
ALSO, how the fuck does Russia colonize north America? Do they cross the Pacific and land in California?
Has anyone ever made a campaign on Roll20 to play with fellow anons? Because I think that would be some fun shit.
>>53124871
Do it, lazy faggot
>>53124881
Never DMed. Even if I had, I have no campaign planned and I wouldn't even know which game to pick.
>>53124871
The answer to the question, as asked, is "Almost certainly yes."
Was there anything else?
Pathfinder General /pfg/
What was the most memorable combat you've had?
Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW
Current Playtests: https://pastebin.com/quSzkadj
>>53124212
In Rise of the Runelords, when facing Aldern Foxglove.
The GM used the cavern and the ring of climbing the ghast had in a very clever way. The motherfucker moved around like a damn xenomorph.
>>53124212
>What was the most memorable combat you've had?
I once made an aberrant aegis gestalted with fiendbound marauder warder. The result was a fleshy monstrosity with grapples so strong it could pull down anything that didn't have Freedom of movement that was even remotely CR appropriate.
My GM still asks me whenever a game starts how powerful my character is, using the grappler in question as the upper limit of broken.
What do you guys think about Serpents skull game?
51 hours logged makes me wary of a potential bamboozle.
Previous Thread >>53099277
Good Legends Edition
RESOURCES
>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net
>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh
>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/
CARD SEARCHING
>Official search site. Current for all sets.
http://gatherer.wizards.com/
>Unofficial, but has GOAT search interface.
http://magiccards.info/
>Thread question
Whats your favorite way to copy/clone things?
I've had some spicy plays copying something with Dack's Duplicate, then dropping Phantasmal Image/Clone/Vasuvan Shpeshifter/Sakashima on Dack's Duplicate.
I am actually building him right now, despite buying
>>53123938
>accidentally hitting post
Him over a year ago.
How many different kinds of bullets is the right amount? I'm working on a postapocalyptic setting and I want to make bullets somewhat hard to find, but not so hard that its like once you shoot the few rounds you find with a weapon, you may as well toss it because you're never finding a dardick tround again.
>>53122834
Bullets ain't hard to make even with the lack of more modern tools so the problem you should use is everyone can get their hands on cheap ass bullets but that shit has a chance of back firing on the user, destroying the gun or simply misfiring.
There should be three kinds cheap ass bullets, large caliber (Rifle like rounds), medium caliber (larger pistol rounds), and small caliber (smaller pistol/.22lrmagwhatever/pellets rounds)
>>53122834
>How many different kinds of bullets is the right amount?
thats a complicated question.
so. for a "bullet rich" environment you'd have just 4; Shotgun, rifle, combat rifle, and pistol/sub-gun
maybe one more for launcher-grenades.
beyond that you might add subgroups so.
Rifle(heavy, medium, light, anti-material)
Combat rifle(heavy, light)
Shotgun Rounds(there are a lot of cool things you can load into a shotgun round so specialist rounds might be individually counted)
pistols and sub-machine guns tend to use the same rounds, (light and heavy) rounds
after that you have to start just keeping track by caliber.
>>53123102
this guy has an unfortunately good point.
>>53123196
Previous thread: >>53113333
Archives and other resources: http://pastebin.com/vrqYhnpu
>>53122823
Mystery Box
D&D 5th Edition General Discussion
>Download Unearthed Arcana: Revised Subclasses:
http://media.wizards.com/2017/dnd/downloads/UA-RevisedSubclasses.pdf
>Official Survey on Unearthed Arcana: Feats for Races:
http://sgiz.mobi/s3/7e74b19937c1
>5etools:
https://astranauta.github.io/5etools.html
>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS
>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck
Previously on /5eg/...
>>53112184
why are non-EB cantrips so shit?
>>53122311
Paladin is light blue, barbarian is dark blue.
Unless you're taking into account burst potential, where fighter has action surge and paladin has smites.
Barbarian is above fighter for the first 10 levels where they have almost the same as fighter except rage and reckless attack. But these were rough calculations, I probably watered down the reckless attack to represent you're not going to use it all the time if you don't want to die. Can't remember.
Has anyone made much use of 5e's madness mechanics?
Stat me /tg/
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3-8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment: —
>>53121834
pre- or post-Eclipse?
>>53121847
Not OP, but pre. Any system.
Let's talk disappointments. Not rage, not lucklessness, not necessarily that guys.
Let's just talk about times you've been terribly disappointed by your game, your DM, or your players. That particular kind of feeling where all you can do is shake your head and move on, that particular time that's been eating away at you because it just wasn't ever worth mentioning to anyone.
>>53120519
so I was the disappointment here, but basically there was this one boss that was built up to be an absolute monster throughout the arc. Brought an entire city to its knees by just fucking around.
I fucked up the boss fight, underestimated the PC's. They pinned him and force fed him acid. It is to this day the worst boss fight I have ever run, or even been involved in
>>53120519
>discover 4chan
>discover the /tg/ board and be overjoyed
>the board is infested with 40k fags shoving their shit down everyone's throat
>>53120519
>Find game in gamefinder thread
>it's Exalted 3e, which is something I've wanted to try for a while
>On a time schedule that fits mine
>The GM says it's going to be a bitmagical realm-ybut it's fucking Exalted which is like that by default and I don't care
>Get a full group somehow
>Everyone seems chill as fuck
>Game set to start the next week, most players have finished characters etc.
>Literally the most relaxed, least autistic group of people I have ever gamed with
>GM fucking disappears
>No contact
>No "Sorry guys something came up."
>No "Sorry guys this is too weird for me."
>Just goes complete no contact no appearance.
Fuck.
How would you want to see R63 primarchs portrayed in drawfaggotry?
Rarely.
>>53119620
Naked.
>>53119620
I wouldn't.
Starting a new army for 40k after 8th gets released, but can't decide on faction. Tyranids or Genestealer Cults?
>>53119420
Orks.
>>53119434
Nah
Hey pal, heard you was lookin' to join up wit one a them crews runnin' 'round dees streets. Yer a tough-lookin' dude, so you'd proably be able ta just waltz right in wherever you please. But listen, buddy. Time's are changing. Thing's ain't gonna be all hunky dorey like they are now, oh no. Somethin' big is comin' real soon.
You ever look up into the sky and just wonder... 'when's he coming?' When's he gonna get here? You know who I'm talking about. The head honcho. The Big Man Upstairs.
Emperor? Yeah sure, something like that. I'm not talking about no two-armed little dweeb, takin' his ten-thousand year dump on his golden can. Nah, forget him, pal, he ain't comin back.
I'm talkin' about ol Four-arms. The big boss. He's on his way you know. Gotta get ready. Shit's about about to hit the fan. I know what side I wanna be on.
Tell you what, me and the boys from the Mining guild are gonna be at the saloon tonight. You should come by for a drink. I'll fill you in on what we got in store, for when da boss get's here.
Not interested? Well alright pal. Keep an extra eye open, and an extra hand on that pistol. Things are gonna get worse before they get better. See ya around.
This is not ok
>>53118898
why?
>>53118898
This is.
>>53118898
Er why?
It's neat that filtering for "WIP" nets me both the current /WIP/ thread *and* /btg/ (>>53091147). What're you ladz workin' on?
>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here
>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg
>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart
>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA
>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw
>DIY Spraybooth
http://www.starshipmodeler.com/tech/pa_booth.htm
>DIY Wet Palette
https://www.youtube.com/watch?v=96mjmqWTPfM
>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU
>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/
>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg
>Stripping Paint (yes, the ellipses are part of the URL!)
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...
>Priming With Acrylic Gesso
https://www.dakkadakka.com/wiki/en/Priming_With_Acrylic_Gesso
>Green Stuff Casting
http://fromthewarp.blogspot.com/2011/11/molding-and-casting-shoulderpads.html
http://masteroftheforge.com/2012/05/21/rubber-molds-green-stuff/
http://masteroftheforge.com/2012/07/17/green-stuff-cast-shoulder-pad/
>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf
>Panther, I need Charlie Zone status. Report!
https://www.youtube.com/watch?v=YzWP-C8oDPw
>Previous WIP threads:
>>53092035
>>53067912
>>53036868
First for Saint Duncan.
Just finished this 15mm squad from white dragon that i picked up from salute. Also working on the mech and just finished its scenic base.
>>53118153
So how do you guys make it clear that something is dangerous without outright saying that is feels dangerous?
>>53117235
Corpses.
Lots and lots of corpses.
It glows.
>>53117306
nonono! Glowing = magic = loot
>>53117235
By setting up stories/rumours/myths/briefings about the dangerous thing before they encounter it
old one at the limit
>>53104610
>>53115935
wait, it got animated?
Yup, raws got out today.