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Archives and other resources: http://pastebin.com/vrqYhnpu
We need fresh ideas edition.Pitch 'em!
>>53175711
>>53175739
Spooky apartment.
Bitter Ordeal, the Grave Storm card from Future Sight depicts the Gatewatch all dead. lol
Here's bigger art.
Other than the one on the end having red hair like Chandra, I don't really see it.
>>53175623
They'd have to rework it for Permanents put into graveyards from play, but yeah.
>>53175786
>They'd have to rework it for Permanents put into graveyards from play, but yeah.
What is the D&D of sci-fi games?
I'm looking to recreate FTL for tabletop.
Starfinder
>>53175476
Traveller???
>>53175476
there are a lot of options depending on what kind of setup you're interested in and what level of rules complexity you're comfortable.
traveller is an old classic space game that has a lot of rules.
stars without number is an OSR-like that has basically the same setup as traveller but very rules light.
ashen stars is a space investigation game where the players travel around the edge of civilized space and try to help enforce the law. very different approach to the game but has my favorite space combat rules ever.
What would a Agri World regiment look and act like?
>>53175338
Poor and cannon-fodder.
>>53175338
Presumably they'd be a logistics unit. Small unit skirmishers would work well.
>>53176385
>>53175378
Lush world with plentiful food? I'd assume a classic line infantry regiment. If the world maintains basic infrastructure instead of for some reason being 18th century farming in SPPPAACCE then maybe mechanized infantry, or at least a lot of tractors, trucks and earthmoveing equipment.
Or you could go to unconformable allegory town and have it be slave-soldiers led by semi-aristocratic plantation owners of a different race.
Should every body type be available to every class in role-playing games?
Some combinations strike me as improbable.
>Thick wizardess
Why not?
Nobody cares
>>53175161
/thread
>Be GM
>Have a villain who's really paranoid
>Like, four different resurrection plans paranoid
>Most of my players hate him
>PCs hate him
>He finally fucking dies
>They thwart one resurrection, by calling out lore from a previous campaign in this world
>One of them manages to resurrect him, because she thinks she can keep him on a short leash
Why are players such idiots?
>>53174657
>Why are women such idiots?
ftfy
>>53174657
>fucking short sighted ass players
>>53174657
What would of happen if she didn't res him?
What's going to happen now?
Just received this bad boy in the mail today! Who else here has received their copy? What do you guys think of the game so far?
>>53174441
I got my copy. Have not played it yet, too busy PAINTING.
My set didnt come with any plastic 2-part pegs to hold my dials together.
>>53174599
I know the feeling. Started painting and holy crap it's going to be a ton of work...
If lightsabers were real, would turning them off and back on to get past a block be a feasible maneuver? At least more common than its portrayal in media? Pic related is the only time I've seen something close to it.
>>53173775
It'd be risky because then your opponents lightsaber is also now behind your guard.
>>53173775
That sounds retardedly dangerous. That person blocking you is probably trying to get a counter attack in unless they've just blocked you by the skin of their teeth. Like I'm not understanding in your pick why red and blue's post block swing is so high.
Surely that would have gone strait through heterocromia gundam once the saber was dropped, or could have been made to with a slight downward adjustment.
>>53173775
See the top and bottom maneuver
Delusional heretics edition
Previous confused leman russes
>>53169581
>Daily Dunc
https://youtu.be/fkjC_VaOmPM
>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK
>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/
>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/
>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata
>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf2
EIGHT FOR THE EIGHT
LET TERROR REIGN
AVE DOMINOUS NOX
>>53173437
Please, mighty Vanquisher! Vanquish this stupid battle cannon randomness by becoming the best variant!
nth for 8th
Wait shit
>That guy that gets mad about people using an airbrush and calls it "cheating".
I only get mad at people who try to do OSL exclusively with airbrush.
ebay-propainted tip: IT DOESN'T FUCKING LOOK GOOD AND THAT'S NOT HOW LIGHT WORKS, YOU PIECE OF SHIT!
>that guy that gets upset about being called out on his lazy ass and complains about it on /tg/
>>53171301
>those guys who gets upset when I tell them that no, I'm not going to paint my models
>You enter a small fortress town on the fringes of the empire
>Occupied stocks are to be found at almost every street corner
>good to see the local gendarme is enforcing law and order!
>Break them out
>They were evil witches
Every time
>>53170773
>the town just has an abnormally high amount of exhibition fetishists
>Google Drive
http://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0
>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA
>Rules
http://pastebin.com/jPdZPCu4
>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view
>Last Thread
>>53161049
We Must Secure the Existence of our Jumpers and a future forbestwaifus
>>53170545
>heil
>thread number ends in a 45
https://www.youtube.com/watch?v=ehhitnnB22k
Who's life will /jc/ ruin today?
What does one do when you write a complex, somewhat interesting story lore that is essential to the plot and the PC's tell the NPC they just want to get on with the mission?
You swallow your pride and get on with it.
>>53170548
This.
You can lead a horse to water but you can't make him drink, especially in tabletop gaming. Understand and be able to accept that the players may cock-block your story ideas and make choices that you didn't anticipate.
>>53170506
Make the story actually happen instead of being told to the players.
FFFFFFFFFUCK ALL THESE KNIGHTS RECENTLY! WHAT HAPPENED TO NICE, SQUISHY PEASANT ARMIES?
>>53170159
>he doesn't like his food pre-canned
Stay hatchling /dragon/.
My clutch-mates want me to run an All Humans game. How do I keep them from magical realming, especially my Steel buddy?
>>53170221
Find better friends. If you're bigger than your friends, I suggest eating them.
Character creation general
How do you all go about creating your characters?
Make your characters around the sheet, or make the sheet around the character?
Your personal steps when making them, how do you go about making them fit the setting, quirks, what they did in the past?
I'd like to hear peoples methods.
>>53169943
Make the character around the sheet
Do the reverse and you'll only end up frustrated by the things the system can't do
>>53169943
Find an interesting character facet/personality/archetype to explore in the setting, or something interesting mechanically in the system and play a stock character that I enjoy. I talk with the GM and/or other players to connect the character to the setting/party and flesh them out that way. I don't bother with backstory beyond a motivation for doing whatever the game's about, unless the backstory is important for exploring the setting facet.
I normally think of a Badass Moment and build my character around that.
So like I'll think of some moment in gameplay that I want to experience, be it combat, story, or roleplay related. Generally I try to think of two or three that coincide with eachother.
So, (for DnD 5E) maybe I want to do the classic "Launch someone into the air, slash them a million times, then slam them to the ground" move. Open Hand/Kensei Monk on a race with fly speed or after getting a flight item. Stunning Strike > Grapple > Fly > Next turn full attack.
Insert some moment you want to experience roleplay/story wise and build around those as well (feats, ability scores, backstory)...
By the end of it you'll have a character that might one day live up to the moments you had in mind.
Alternatively (and preferably) by creating a character that could create certain specific moments you like, you end up playing through different moments you didn't anticipate but ended up enjoying as well if not more.