>this is how I Vengeance Paladin
This is how I Monk.
This is how I Sorcerer.
>>53398840
This is how I Stars Without Numbers.
https://www.warhammer-community.com/2017/05/23/warhammer-40000-faction-focus-death-guard/
So it looks like we'll have to wait a little longer for Mortarion. And no Deathshorud.
>>53393189
>blight launcher
Does this confirm that a DG proper box set is coming? Because I don't see anything that could fit that description on the models shown so far. I also wonder if it's gonna be like the Grave Warden launcher and available for terminators. That'd mean Grave Wardens are fully usable in 40k.
>>53393424
*Cough*
Mid row far right.
*Cough*
>>53393491
The 2nd edition ork plasma gun?
Ex: nugle. He loves his followers and accepts the realities of life
>>53391021
Slaanesh, no matter what I choose I'm getting fucked over, at least with Slaanesh I'll have fun with it.
>>53391087
This. Also because fuck doing things by halves
>>53391021
I worship all equally.
Parts of chaos can't hate you if you worship all of it.
Aside from crunch, did half-elves ever add anything of worth to any setting? There are probably some decent individual half-elves here and there, but I mean on a whole. Even in Tolkiens works I would argue that they were not necessary and aren't even "real" half-elves, in the sense that they are not really half-elf, half-human. I also think that they hurt elves in their settings, for pushing them closer to humans, taking some of their own identity away and pandering to waifu-fags.
Defend half-elves, I don't know why we should have to deal with them.
Yes, if that setting is Eberron.
I'd extend this whole argument to elves in general. Why not just keep them in the background as these weird mystical forest beings? Why get rid of all the fantasy by allowing the player characters a free rein over them? What's even left of elves after that?
>>53390275
>What's even left of elves after that?
/tg/ is.
>"This campaign will be using the Pathfinder system!"
Not implicitly a bad thing. If you've got a GM who knows their stuff, applies appropriate content restrictions and uses it for an appropriate premise, since D&D and its ephemera never really functions outside its heroic fantasy niche.
If it's one of those idiots trying to use any version of D&D for, I don't know, political intrigue or fucking pokemon, drop that shit hard and fast as you can.
Eh, Pathfinder, D&D, same D20. Same old fantasy that the GM ignores to make his own setting.
I want a group that plays something else entirely, where the existing lore isn't something to be thrown out.
>>53389965
>since D&D and its ephemera never really functions outside its heroic fantasy niche.
I like how idiots try to pretend to be moderate and sensible, and then tie in one of those ridiculously stupid bits of bullshit they always use for system politics to their posts.
The next time you want to try and limit D&D to something, remind yourself that there are more settings for D&D, evoking so many genres and including so many disparate themes as science fiction, fantasy, horror, and even the politics you believe it cannot do, then just about any other brand worth mentioning.
>DMing a scifi scetting
>Be the 'dumb' guy in a group of mathematicians and computer scientists
>"scientifically this scenario/science/action doesn't make any sense because of blah blah blah"
>Constantly feel like a dumb ass as I try to flag people down and shout 'it's just a game' at them
Have you ever had to DM for people who were way smarter than you? Ever had players that would call logical flaws in a system that you didn't care about? I don't know I just wanted to make a thread.
>>53387457
Yeah, I once had a physics mayor on a Paranoia campaign who just wouldn't stop sperging out about lasers, plasma, colours and whatever.
Like, you could literally look him into the eyes, tell him to shut up because nobody cares and he had zero reaction, he'd just wait for a second before ranting again about this or that.
He didn't even get angry, or didn't really look like he was angry, he just needed to tell you again and again about the inaccuracies and how it'd be in real life.
Every. Fucking. Time.
>>53387457
>DM
Stop using d&d for sci-fi
>>53387868
Speaking of autism...
>"The AI went rogue and killed everyone"
Would a good subversion of this be the AI is actually fighting for us, but we misinterpret it as attacking? or has that been done to death.
>>53387268
It's kind of a genre trope, but that doesn't mean you shouldn't do it.
Do what seems cool and would fit your story, don't strain your braincells trying to think of a 100% original idea. You won't be able to.
>>53387284
Okay. Ill do my best to handle the material better rather than try and be superuniqueandOriginal
>>53387268
>actually fighting for us
>it goes off and kills everyone
kinda hard to take that seriously
Make Brayherds Great Again edition
>resources
pastebin.com/Cb3X4ZKW
>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE
>army builder
scrollbuilder.com
Previous thread: >>53340750
is there a pdf or .zip of all published battleplans, or whatever the missions are called? my friends and i want to play 4p ffa but we cant find a mission that doesnt favour turtling shooty armies
I'm looking into starting age of shigmar and I was wondering how important magic is since I still have nightmares about tzeentchian daemon summoning in 40k?
How many dice do I need if I use blightkings?
So Medusa the Gorgon causes petrification.
What status effects does each of her sisters cause?
If we're talking mythology, I guess none, right?
>>53382438
They're also Gorgons (though immortal, unlike Medusa), so also petrification I guess.
That said it's my headcanon that Stheno has the power of Passive-Aggression and Eurayle the power of Jewish Guilt.
>>53382438
Eurayle has higher damage against men and Stheno is a useless piece of shit
I’m on good terms with my Shadowrun GM, but one of his sniper characters is a total Mary Sue and he claims otherwise. I’m apparently no expert in Sue detection, but I’m pretty sure this counts as one.
>ported from a previous campaign, is now the GMPC
>tragic backstory—her parents are dead and she killed some people as a teen
>acts as a plot device and generally progresses the plot, always in the spotlight
>wears purple
>only purple
>everything she owns is purple
>has a surgically-installed tail
>“insane,” but strictly in a quirky, hyperactive way
>is apparently socially inept, but does a lot of social interaction regardless
>this social interaction usually involves being violent with people for no reason
>knocked the party face unconscious after he reminded her that he warned her about her stupid choices
>also heavily injured the party tank in a single punch because she somehow stacked two weapons into one attack
>appears inside of heavily-guarded compounds for no reason
>DM drops loads of deltaware cyberware and bioware on the party at the end of said compounds so Fontain can pick them up and further be minmaxed
This wouldn’t be an issue since the game is still pretty fun, but now he wants to port this character into my campaign as his backup PC, since he thinks I’m going to kill his dodge queen cheese-tank. Is this a Mary Sue? I can post her full background story if you guys would like, but it would probably hit the character limit.
Almost forgot--pic is the character in question.
>>53381998
Go ahead and post it anon, we can't diagnose the problem without the patient.
>>53381998
>Mary sue?
A bit, but not really.
Truthfully she sounds like a little bit out there pink mohawk character. I've player with and as far worse.
How to portray religious fanaticism in a way that avoids both the "rambling evil cult" and "oppressive evil church" cliches?
>>53371459
Go for the "friendly old lady with delicious cookies and questionable world view" archetype instead. Also, discard the "evil" part. They should mean well.
>>53371459
DEUS VULT
ALLAHU ACKBAR
LEARN MY PRONOUNS
>>53371459
Just deus vult, infidel.
Welcome to the Accidental Magical Girl thread!
Various worlds and multiverses have become connected together via the mysterious Overcity, a sprawling landscape inhabited by monsters and magical beings. Girls and boys endowed with their new supernatural powers can work together solving conflicts that arise!
This thread houses three systems: First, QuasarBlack's CYOA PDFs which may be used as writing prompts. Second, AMGC which expands on the CYOA character creation and provides rules for combat. Finally, the SCS is an alternative to AMGC with a similar purpose. IRC uses mostly AMGC and Discord uses mostly SCS.
CYOA Stuff:
Writefag Archive: http://pastebin.com/rSvTGQzP
Magical Girl Images: https://mega.nz/#F!xINWxCqY!HsVA2LnU9RDMMmZieoqv9w
>Addons to the CYOA, currently only the Patron Module:
http://pastebin.com/9qFcbzN0
>Mirrors: http://pastebin.com/teUgkHyS
>Changelog: http://pastebin.com/nNqnESfz
>Previous Versions: http://pastebin.com/V2X9itz0
IRC on Rizon: #MGCYOA
https://www.rizon.net/chat
The Discord server:
https://discord.gg/9GNANb
The CYOA's Patron Module, for choosing just who your mysterious benefactor is. Of course, not all of them have your best interests in mind...
...in fact, most of them probably don't care too much about you at all.
his PDF is for AMGC 1.14.1, one of the two usable PNP systems for playing as a magical girl.
It features 10 additional powers and 20 extra perks, as well as combat actions, point buy, and more. Note that this is NOT the same as the CYOA, and uses its own methods of character generation.
>Character generator for AMGC, made by Doxy using RandomGen by Orteil.
Just one click and your mahou will be finished!
http://orteil.dashnet.org/randomgen/?gen=xvJyAbps
>Add-Ons to AMGC Core including the Corruption, Fusion, and Puchuu docs, now in one semi-convenient spot!
http://pastebin.com/ZvxkyAbH
>Spec Trees (spells for all 19 normal Specializations, updated often):
https://titanpad.com/FUjuIO6cfH
>Google Docs AMGC Character Sheet (made by Torque)
https://docs.google.com/spreadsheets/d/1cPxQ4Gc3_MddNiAmJ-KLeP6HeDzl4UIMxT0NyRExYIM/edit?usp=sharing
>AMGC Character Archive:
https://docs.google.com/spreadsheets/d/1i6nJHlyQYVsJqtqEmK27EMiWcsc1Sg3xw9SxgI0AHUk
>Mirrors: http://pastebin.com/ArCvYAPt
>Changelog: http://pastebin.com/3rwLq8TT
>Previous Versions: http://pastebin.com/FJwNH5Fz
Additional info, links, modules, and so on can be found on the IRC linkboard:
http://piratepad.net/MGCYOA
Or just drop into IRC for a quick Q&A.
The SCS was made as an addon to the CYOA to cover the combat side of roleplaying. It allows players to easily take characters made in the CYOA v1.5 and use them in Quests and long-running campaigns alike. Note that this system DOES require you to have a character made in the CYOA in the OP first.
This PDF covers the core rules of gameplay, as well as the methods of improvement and various spells and items magical girls use.
>Expansions to the SCS can be found in this link
http://pastebin.com/kVJmwcj3
These expansions include
>Order & Chaos; Friend & Foe (OC&FF): Details on the mechanical workings of Patrons, Dark Magical Girls, Monster Girls (both natural and corrupted), and also includes a bestiary
>Worlds & Wishes (W&W): Details various GM tools and a few player tools, including the function of Mundane weapons, Alternate/Optional Rules, Various tips and tricks for GMing and Roleplaying, as well as Augments for players looking for a little extra power after CharGen. It also includes the conversion process for AMGC characters into the SCS.
>Mirrors: http://pastebin.com/wTMU8JjX
>Changelog: http://pastebin.com/pzKwa1kD
>Previous Versions: http://pastebin.com/WpKxFQd9
>Character Sheet, which includes a Character Generator: https://docs.google.com/spreadsheets/d/1K_6DplVo1_Kq2orPNUkVEmZb-4edqGBGase2ImIDLQs/edit?usp=sharing
Introducing a new format of MTG based on the style of 9th Edition theme decks.
Each deck will be standardized to compete with other standardized decks in the format.
Any suggestions?
This already exists and it's called the MTGO free trial.
And it gets real boring real quickly.
>>53402739
Pauper is the perfect format.
>>53402913
93/94 is the perfect MtG format.
What would be the best system to run a Deadspace RPG? How would you handle the Necromorph dismemberment mechanic or the insanity caused by the Markers?
>>53401548
FATAL
>>53401548
Nemesis has both madness mechanics and really good hit location rules.
>>53401748
Nemesis was my first thought, too.
Choose one:
*Play through an entire official campaign, but the DM's girlfriend is the party leader with special perks and the other players are just tagging along?
*Play through 2/3rds of an amazing classic campaign, but the DM gets bored and stops running it?
*Play through a terrible homebrew campaign where all the other players are "that guy", but at least someone invited you to play something with them?
*FATAL larping, but you get to play the little girl?
>>53401037
>all the other players are "that guy"
That just means that you're "that guy" in that group.
Anyways option 2 is the only good one.
>>53401037
Second option is by far the best obviously. If a campaign is truly good, every single session of it is good by itself. Not reaching the end is merely an inconvenience.
All the other options are just torturous shit where its better to not play anything at all.
>>53401575
/thread