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Archived threads in /tg/ - Traditional Games - 1040. page

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Greyhawk is basically the worst setting ever created.

It took Tolkien's beautiful, expertly crafted, consistent world, tweaked it in lots of unnecessary ways, most of which were caused by bad understanding of LotR, then lumped an ungodly pile of content in there, everything from mythological monsters to Chinese toys from cancer plastic. And this could have worked out with a dedicated writer much better than Gygax, but he did in in his trademark style - just lumped them all in without giving any thought to where the harpies came from and why they would live alongside trolls. There's only one reason why this shitpile of a setting became the standard, and that reason is that it came alongside D&D. And people just came to accept its worldbuilding because it's now considered a classic and Gygax's lazy design decisions became commonplace.
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Yes. And?

Lowest Common Denominator groups like writing that's on their level.
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>>53423613
>>53423630
t. samefagging bait poster
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>>53423613
Wait are you suggesting the first thrown together setting for a genre of gaming that was, at the time, also being more or less thrown together... has all the elements of something thrown together hastily?

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I'm looking for overweight spell casters. Men, women, Robots, dragons, witches, druids, clerics, sorceresses... Whatever you got!

Anywhere between slightly pudgy academic to world heavy weight champion.
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>>53422452
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>>53422458
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>>53422452
Woo! Posting the sturdy cleric girl you always see around here.

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How would you add space-travel elements in a high fantasy world? Specifically, I would like to include an elven lunar colony in an otherwise traditional medieval setting. What ideas do you have?

I would think you would have astronaut mages, shielded in multiple layers of protective spells, floating around the lunar surface harvesting moon crystals, before returning to a grey rock settlement under a protective dome of magic. Hot me with your ideas, /tg/. Pictures welcome too
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>>53421951
Right now I don't have ideas of my owm, but maybe pic related can help.
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What drove the elves to want to go to the moon? Religion? Necessity? Greed? Curiosity? Was it an effort by their government, a group/guild, or a single individual?

How did they conceptualize the moon, the "earth," and space before they were driven to go there? Did they recognize the idea of a planet/celestial body and that the "sky," eventually gives way to something else, it Outer Space? If not, how did the discovery of the nature of the cosmos as a void full of suns and planetary bodies change them and their culture?

What is the moon like? Is it barren rock with no atmosphere and light gravity like ours? Is it more hospitable? Did they teraform it? Do they live in some kind of enclosed bubble city if terraforming it was impossible?

Does being on the moon have any unusual effects on magic, or did they have to develop any special armors/weapons/fighting styles to adjust to living there? Are their native flora/fauna/resources they have to deal with/exploit?

Finally, how do they get there? Portals? Treasure Planet style space galleons? Wizard casts meteor and you grab on while he throws you? Galaxy Express 999?

Answer all these questions, and you'll be on your way.

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D&D 5th Edition General Discussion

>Download Unearthed Arcana: Revised Subclasses:
http://media.wizards.com/2017/dnd/downloads/UA-RevisedSubclasses.pdf

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Resources Pastebin:
http://pastebin.com/X1TFNxck

Previously, on /5eg/:
>>53415812
Do you encourage your fighters to be creative with the environment?
364 posts and 31 images submitted.
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>fighters
Everybody should be creative with their environment.
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Like >>53421216 says, it should be something everyone does.

If they aren't picking up on it, use it against them a la Tucker's Kobolds.
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>>53421185
>>53421216
This.

The dude who casts a fireball that burns 4 baddies is super boring compared to the guy who flips the table onto 4 baddies, knocking them prone and adding advantage to the next people to attack them, and that same guy then runs across the table, inflicting 1d4 bludgeoning damage to all the 4 guys trapped under it, to flying drop kick the 5th dude into the cauldron they were cooking the stolen village sheep in.

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How do you handle medicine and medical technology in sci-fi settings? It seems like you can almost always cure just about everything bar some kind of super form of cancer.

Are there people with disabilities in your setting in spite of technology that allows people to gain prosthetics with equal levels of functionality? Are most forms of organ failure easily rememdied with healthy clones or artifical versions?

On a Meta Level:

Should we have genre specific generals where questions such as this can be asked or would this fall under World building?
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I tend to think of it a lot like the real world. Advanced prosthetics, treatments, and cures certainly exist, but the poor and disenfranchised don't have access to them. You'll see a lot more disfigured and disabled people in a slum or third world country than you would in suburban America. Same thing with sci fi. I also like making treatments have varying levels of effectiveness and cosmetics depending on how much one is willing to pay. Pic related for someone who would be considered disabled, even with a functioning prosthetic.
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>>53420307
Would that elbow actually bend?
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>>53420307

Makes sense. The income gap is always going to be a barrier no matter what setting and if it isn't money exactly it's something else to create it.

That said, having various levels of effective treatment should be something more explored in games. Getting surgery from a back alley doctor shouldn't be nearly as good as going to a legit hospital but then that can change based on how much you're willing to pay give or take if your back alley doctor can get a proper surgery room or is cutting you up in a vets office.

Crazy stylistic augmentations could be a thing when you can't get the ones that look and feel like real limbs.

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Is GW beating us at our own game?
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>>53420214
People are just retarded. What GW is doing is fine.
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>>53420214
Kacper was an idiot anyway. You can't retcon or change what didn't exist. If he wants to make a valid complaint about retcons, of which there are a great many, he should start with actual retcons.
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>>53420214
No, we still have the largest production rate of autistic behavior. They'll never come close to that.

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Would you do weekly blood transfusions for the rest of your life if it meant getting better at your favourite game?
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>>53419964
No, I am already ahead of the curve of others when I enter a new game.
I just don't have the boring dedication needed to play the same game for too long. Who can put in over a hundred hours in tf2? No idea.
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>>53419964
I really enjoy giving people HIV. Does that count?
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>>53419964

The game of PUA

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I'm looking for anon's opinion on mechanical changes in various editions of D&D or other fantasy games (OSR included); namely which ones are your favorite and which ones have you always hoped for? Here's my answer:

1. Kits (2e)/Backgrounds (5e)
2. Advantage/Disadvantage (5e)
3. Base Attack Bonus (3e)
4. Proficiency Bonus (5e)
5. Capped bonuses (2e/5e)
6. Feats as optional choice (5e)
7. 3 alignments (Good/Neutral/Evil or Lawful/Neutral/Chaotic)
8. Simplified equipment/encumbrance rules
9. Fast and easy spell usage
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Bump?
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maiming and mutilation istead of Meatpoints.
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>>53419485
1 minute long combat rounds.

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Pathfinder General /pfg/

What are the living arrangements of your current character(s)?

Unified /pfg/ link repository: https://pastebin.com/PeD1SMUZ

Current Playtests: https://pastebin.com/quSzkadj
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>>53419460
In a tent, next to the tent containing her crush!
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>>53419460
One is bunking with the other members of his order. The other hasn't had a place to go for a while.
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Just gonna take a moment to drop this off. A quick and dirty Initiating Mesmerist. It's designed to be used w/ the Vexing Daredevil archetype for actual proper swashbuckling, but should function perfectly fine on its own (I think). Would like to hear your thoughts on it, /pfg/.

https://docs.google.com/document/d/1_ZXUS-3PD3hHR5NvRKaq9lEIIm4uz7zDW6jExOXr0-s/edit?usp=sharing

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With the Silent King trying to unite the Necrons to face off against the arriving tyranids, Who is goon to win the inevitable smackdown?

Chaosfags need not apply
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>NPC race Literally Whos

for real who fucking cares
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>>53418967
>implying the Nids will be around long enough for the 'crons to actually fight them
If 40k's "comic relief" race can get they're shit together and start curb-stomping your ass, grumpy old tin skeletons are the least of your worries.
>Seriously, the nids got all the way to Octaria, Orks gave them such a hard time that the Swarmlord had to come in, then Thraka shows up and the angry walking mushrooms proceed to kill every fucking Nid on the planet (and the Octarius system, if I understand correctly).
>That's right, the Swarmlord lost to the Ork with more adamantium in his skull then actual brain matter

Seriously, if the nids are losing to Orks (and the Hive Mind losing to Gork n' Mork by extension), there's no way in HELL the Tyranids stand a chance against a fully-awakened, united Necron race.
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>>53418967
Necrons will win, their weapons strip atomic particles off of whatever they shoot, you can't adapt to that, bids can't eat necrons for biomass so eventually miss will realise it's not a fight worth fighting and they will fuck off and leave the necrons alone and devour the rest of the galaxy. Necrons will be left to rule over an empty shell of a galaxy.

Chaos can suck my cock

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What's stopping two PCs from fighting each other to get bonus XP?
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Experience is only gained from overcoming challenges. If these two PCs have a legitimate grievance, and dueling it out would end this matter to the benefit of one of them, then that one would indeed gain experience points for it - but only that one time.

Otherwise, there's no reason for them to do anything, nothing to learn, and therefore no experience to be gained.
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>>53417141

Either >>53417158 or the GM showing basic common sense.

That said, there are systems out there which can actually award bonuses for things like PC sparring without it being imbalancing, even if they're not exactly common.
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Depends on the system. Two common reasons are:
High risk of fatal injuries.
PC is not worth any XP.

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How do you do a Metal Gear Solid game as anything more than a solo campaign?
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The PC's are a quirky miniboss squad, duh.
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I think we had a thread about this some time ago, check the archives.
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>>53416516
I don't think you can, outside turning it into basically XCOM with the Metal Gear campaign slapped on.

I once ripped off the Mass Effect campaign word for word and adapted it to fantasy when I was feeling really lazy, and it only worked because none of my players had played it before.

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Let's talk about Oneshots.
Games for one 4-5 hours session usualy with a system and a setting neither you or your player played in before and want to try.

What are important elements of a good Oneshot?

What is the best Oneshot you have ever played?

What to do and what not in one?
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>>53415044
I never managed to have a game shorter than 6 hours in my entire life and I'm playing and GMing since 2002
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Ive had a one shot idea that I havent managed to run yet, but should be interesting.

Everyone is a lvl.1 commoner. They can have up to 100,000 gold worth of magical equipment. The orcs are coming.
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I have successfully run one-shots in the past but it felt like a fluke. I don't feel like I properly absorbed how I did it. I am much more prone to serialization. Yet I like the idea of a complete RPG experience in one sitting. I hope this thread enlightens me.

At first I thought,
"Games Workshop should just call this what it is, it's true scale marines"

The more I thought about it though, the more I decided that it was kind of a cool idea. A new breed of Space Marine, new tech, and so on. Then I heard someone say that (fluff wise) old Space Marines could undergo a procedure to be beefed up into Primaris Marines.

This was brought up after I mentioned that I did not like that some of the Primaris models had red and white helmets because if they are these "new" troops then how could they have gotten the experience already to be considered veterans, or to have been promoted to SGT over those Space Marines which have been fighting for years already. He said "Well they were probably Space Marines which went through the process to become Primaris Space Marines.

Is that going to be a thing? because if so it seems kinda stupid.
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>>53414770
Yes, it's a thing. Yes, it's stupid. All of this new fluff is stupid.

Strongly consider looking into a new game.
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>>53414770

In the future all SM will be primaris SM

It was GW's way of changing the old models to new truescale ones without explicitly making the old ones to true scale.

The dragged the manlet marines for too long and now they are forced to subtly change them instead of whiping the old ones out.

Because SMs are what keeps GW running and half the fanbase would go otherwise.

Just look at the nurgle models. Old heresy armor but bigger than regular SM

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>Goblins are the best race for everything
It seems really unfair.to other shortstack races, like dwarves and gnomes and stuff
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Name five settings.
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I want gobbo Chromie to sit on my dick.
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>>53414616
I want to sit on gobbo chromies dick*
Ftfy
Everyone who isn't a fucking Faggot knows.that futa is the only choice

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