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Sorry I haven't been working on esfores.com. I suck at

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 307
Thread images: 36

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Sorry I haven't been working on esfores.com. I suck at following through. I got this game I made, and I wanted to let s4s beta test it. I hope it gets you guys kekking.

landgrab.xyz/world/kek
>>
Bonk
>>
>>4050285
gotta bump this gem
>>
>>4050285
>>4050285
hi how does this game work
>>
bumping this gem again
>>
is game
i play it
>>
>>4050526
Claim, buy, and sell land. Try to own the world. The toughest part is getting the description right. People that figure it out, let me know how I can improve the how to play page.
>>
Why is everybody pink?
>>
all my freaking land dissapeared :(
>>
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meontheleft is currently leading in the land leaderboard, followed by space donkey, and me. Tehodor Rusebelt is the richest. Japan is the most expensive place.

I appreciate all the beta testing. Find any bugs, have any suggestions, is it fun?
>>
>>4050764
OP here. Was it bought, or did you find a bug? I'll look into it. Also, how did you get ten million?
>>
>>4050764
Ah, you ran out of cash, so you lost your land. I've got good news. There was a bug, so now you have 10 million.

I'll try to provide a notice when you're account has been reset so it ain't a mystery. Also, set your prices that high and the goberment man will takes your money.
>>
Literally no one wants Canada.
Looks cool though.
>>
>>4050792
Everyone trying to buy Japan. Fucking weebs.
>>
>>4050285
Are you mister Tribune?
>>
>>4050842
On the tiny map, Africa was the last to go.

Oh yeah btw, tiny map is all filled up if you want to play that too.

landgrab.xyz/world/tiny
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>>4050878
Yes I am. My github has both esfores.com and this site here. github.com/goosehub
>>
I don't get it I just buy everything do I win?
>>
>>4050818
I realisze it and yes I got lots of menys so thanks for explaing it !!! :)

I had claimed all the lousiana territory for 15million and alaska for 20million :\

you shouuld make it so we have 1billion instead of just 1 million, it will make it easier to set accurate prices
>>
>>4050906
When everything is bought up, the strategy gameplay starts kick in, with playing the tax system, or flipping land for a profit. The tiny world is all filled up, although there's lot's of $0 land still. landgrab.xyz/world/tiny.

That and also the game doesn't need to be taken so seriously. You can just get your favorite land and make it your own.
>>
>>4050914
A billion? Maybe. I just don't want people to be typing up crazy large numbers. Also depending on the map size, a million might make sense. On the huge map, there's 15,000 squares. I guess a billion would still not come close to the actual wealth of the world. Ah, I'm not sure, what does everyone else thinks?
>>
>>4050918
Okay so I was in a wrong world. There were almost no people.
>>
>>4050926
kek is what we're playing. tiny is something me, my girlfriend, and a friend was testing it with before I came to you guys with it.
>>
>>4050928
ok but kek is so big and there not many ppl tbh
>>
>>4050930
Hopefully that starts to change today. Think we should invite another board?
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>>4050947
to be quite honest it may be necessary
>>
>>4050975
Any places other than /b/?
>>
>>4050947
What other boards would be nice? Most boards are mean and can't appreciate friendly memes.
>>
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TheGooseIsLoose has taken first. I've taken second, followed by ANIMEBEARDMAN, Muddy Dubs, UsernameGoesHere, and Tehador Rusebelt
>>
HELP I'M HAVING A HEART ATTACK!!!!!!!!!!!!!!!!!!!!!!
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>>4050285
>beta

lol
>>
>>4051012
WHTAAAAAAAAAATTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
>>
>>4051011
We're probably not the right people to be telling this to.
>>
>>4051017
LOL!!!!!!!!!!!!!!!!!!!!!! why not
>>
ANIMEBEARDMAN, you might be charging too much for this.

landgrab.xyz/world/6/?land=56,0
>$9,223,372,036,854,775,808
>>
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>>4051004
I was born for this bby
>>
If land is taxed at 1% of value hourly, couldn't you just get really rich by buying cheap land, setting a high price, and waiting a few hours? That kind of high price would also discourage other players from trying to buy it up from you.
>>
>>4051050
I think it's reverse taxes. So you pay people for living in your land and then you get some money for just owning it.

So the higher you set the price the more you pay, but the income will probably stay the same.
>>
>>4051050
You could for a bit, but you'll go broke and lose your land after a bit. The flip side is if land is too cheap, you'll have it bought from under you at a loss. This is the theory you guys are helping to test. /s4s/ is my macro economics experiment.
>>
i dont get how to play
>>
>>4050987
Maybe this one?

>>trash/820135
>>
>>4051075
You could help me a lot by explaining how I can make it easier to understand after you understand it.

Basically like super simple monopoly on google maps. Buy and sell land. If your land is cheap enough, you can make income on it, or you can have expensive land and sell it for big profits. It's not intended to be played too strategically. Just buy cool places.
>>
>>4051086
>>>/trash/820135

>>4051098
I didn't read the instructions
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>>4051103
Did the instructions make sense? This is still beta, so I need to get this perfect.
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>>4051109
what is meant by undervalued land? previously claimed but umm, kinda cheap?
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>>4051117
Yeah. I tried to keep the language as short as possible, cause nobody wants to read a book to play a game. Agar.io for instance, no how to, just throws you in there.
>>
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ANIMEBEARDMAN has gone bankrupt. Likely because of the taxes on North UK which he set in the trillions. Risky move for sure.

Muddy Dubs maintains first place.
>>
I just bought sweden.
Username njuff22
>>
>>4051137
t. Alberto Barbosa
>>
>>4051137
Not anymore. Now it's mine!
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IT'S A CONSPIRACY
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>>4051119
>nobody wants to read a book to play a game.
I do
>>
>>4051154
Write a book and I'll put it on there.
>>
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>Land
1 Muddy Dubs 90 ~25,200 Mi2 | ~40,320 KM2
2 TheGooseIsLoose 68 ~19,040 Mi2 | ~30,464 KM2
3 LoliDesuXD 48 ~13,440 Mi2 | ~21,504 KM2
4 goose 44 ~12,320 Mi2 | ~19,712 KM2
5 meontheleft 38 ~10,640 Mi2 | ~17,024 KM2
6 UsernameGoesHere 30 ~8,400 Mi2 | ~13,440 KM2
7 bane of truth 27 ~7,560 Mi2 | ~12,096 KM2
8 Tehodor Rusebelt 23 ~6,440 Mi2 | ~10,304 KM2
9 Alex 9 ~2,520 Mi2 | ~4,032 KM2
10 njuff22 8 ~2,240 Mi2 | ~3,584 KM2

>Cash
1 Tehodor Rusebelt $10,093,268
2 meontheleft $6,842,797
3 LoliDesuXD $2,015,642
4 TheGooseIsLoose $1,811,146
5 The Space Donkey $1,335,439
6 Artige $1,197,760
7 goose $1,159,841
8 Muddy Dubs $1,150,464
9 UsernameGoesHere $1,050,925
10 Tester112 $1,035,385
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>>4051183
k I'm done :^)
>>
Someone buy sweden pls I'm nearly bankrupt
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>>4051183
what stops me putting $1 value on every square?
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>>4051198
literally nothing
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>>4051198
i buy u square lol what now kidder?
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>>4051198
Nothing
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>>4051201
i get a $1 and am rich
>>
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Topkek
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>>4051205
t. le cold hands man
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Someone buy the rest of Sweden pls, I need that 550k
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>>4051238
ok just reduce price tbh
>>
Does this game ever end? Like if I ended up having every single square would the game stop?
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>>4050285
THERE IT IS AGAIN. SOME CLUELESS FOOL TALKING ABOUT THE "SHITPOSTING SUPERHIGHWAY." THE DON'T KNOW JACK ABOUT [s4s]. IT'S NOTHING LIKE A SUPERHIGHWAY. THAT'S A BAD METAPHOR.
YEAH, BUT SUPPOSE THE METAPHOR RAN THE OTHER DIRECTION. SUPPOSE THE HIGHWAYS WERE LIKE [s4s].

ALL RIGHT!

A HIGHWAY HUNDREDS OF LANES WIDE. MOST WITH POTHOLES. PRIVATELY OPERATED BRIDGES AND OVERPASSES. NO HIGHWAY PATROL. A COUPLE OF RENT-A-COPS ON BICYCLES WITH BROKEN WHISLTES. 500 MEMBER VIGILANTE POSSES WITH NUCLEAR WEAPONS. 237 ON RAMPS AT EVERY INTERSECTION. NO SIGNS. WANNA GET TO ENSENADA? HOLLER OUT THE WINDOW AT A PASSING TRUCK TO ASK DIRECTIONS. AD HOC TRAFFIC LAWS. SOME LANES WOULD VOTE TO MAKE USE BY A SINGLE-OCCUPANT VEHICLE A CAPITAL OFFENSE ON MONDAY THROUGH FRIDAY BETWEEN 7:00 AND 9:00. OTHER LANES WOULD JUST SHOOT YOU WITHOUT A TRIAL FOR TALKING ON YOUR CAR PHONE.

/b/ WOULD BE A GIANT DIESEL-SMOKING BUS WITH HUNDREDS OF EBOLA VICTIMS AND A TOILET SPEWING OUT ON THE ROAD BEHIND IT. THROWING DEAD WOMBATS AND ROTTEN CABBAGE AT THE OTHER CARS, MOST OF WHICH HAVE BEEN ASSEMBLED AT HOME FROM KITS. SOME ARE 2.5 HORSEPOWER LAWNMOWER ENGINES WITH A TOP SPEED OF NINE MILES AN HOUR. OTHERS BURN NITROGLYCERIN AND IDLE AT 120.

NO LICENSE TAGS. WORLD WAR II BOMBER NOSE ART INSTEAD. TERRIFYING PAINTINGS OF HUGE TEETH OR VAMPIRE EAGLES. BUMPER-MOUNTED MACHINE GUNS. FLIP SOMEBODY THE FINGER ON THIS HIGHWAY AND GET A WHITE PHOSPHORUS GRENADE UP YOUR TAILPIPE. FLATBED TRUCKS WITH ANTI-AIRCRAFT MISSILE BATTERIES TO SHOOT DOWN THE TRAFFIC WATCH HELICOPTER. A LITTLE KID ON A TRICYCLE WITH A SQUIRTGUN FILLED WITH HYDROCHLORIC ACID.

NOW THAT'S THE WAY TO RUN AN INTERSTATE HIGHWAY SYSTEM.
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>>4051256
tl;dr lol
>>
>>4051240
Is 250k too much?
>>
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>>4051261
yes fam

Your fortune: Better not tell you now
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>>4051238
who cares about sweden, when you can have best korea
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>>4051263
I'm gonna be setting the price to 150k.
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>>4051266
I literally LITERALLY just bought it tbqhwyf
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>>4051266
nice dubs
>>
>>4051277
you too
>>
I'm selling best Korea and the best Korea for a total of 1500,000 dollars
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>>4051289
I would if I could but I can't because I wont
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>>4051289
i want my best korea back ;-; thief... imma tell mommy. hacker! hacker! cheater!
>>
Now I leave but tomorrow I come back and buy the whole world.
>>
i just build a nice protection wall. now i can go to sleep, knowing our once beautiful country won't be overrun by filthy, lazy americanos anymore

viva la burrito!
>>
rip in pepperoni
>>
I'm on a shopping spree,im buying ALL the cheap lands
>>
Land
1 Muddy Dubs 132 ~36,960 Mi2 | ~59,136 KM2
2 TheGooseIsLoose 126 ~35,280 Mi2 | ~56,448 KM2
3 LoliDesuXD 104 ~29,120 Mi2 | ~46,592 KM2
4 bane of truth 53 ~14,840 Mi2 | ~23,744 KM2
5 njuff22 48 ~13,440 Mi2 | ~21,504 KM2
6 goose 46 ~12,880 Mi2 | ~20,608 KM2
7 UsernameGoesHere 40 ~11,200 Mi2 | ~17,920 KM2
8 meontheleft 39 ~10,920 Mi2 | ~17,472 KM2
9 Makoto 32 ~8,960 Mi2 | ~14,336 KM2
10 Tehodor Rusebelt 30 ~8,400 Mi2 | ~13,440 KM2

Cash
1 meontheleft $11,051,442
2 Tehodor Rusebelt $10,198,175
3 LoliDesuXD $2,590,970
4 Muddy Dubs $1,766,095
5 TheGooseIsLoose $1,451,039
6 goose $1,446,461
7 The Space Donkey $1,340,134
8 UsernameGoesHere $1,210,457
9 Artige $1,208,243
10 edis $1,089,281

Highest valued land
1 bane of truth [a/jp] $1,090,000 LandGrab is property of [a/jp] kindly fug...
2 Tehodor Rusebelt top atlantic ocean $1,000,000
3 Tehodor Rusebelt THE PANAMA CANAL $1,000,000 BEST CANAL
4 njuff22 Best Korea $1,000,000 harro harro this is best korea come to b...
5 njuff22 poop scoop $847,003 -
6 njuff22 Le water plaec $780,000 Le expensive water plaec
7 anon2542525 DANZIG $750,000 Du bist unsere heimat ;_;
8 TheGooseIsLoose mostly water here $500,000 Kek pls
9 TheGooseIsLoose le swede $500,000 decent
10 bane of truth da rasta herbman island $500,000 yo man, we be smokin da best herb :^) in t...
>>
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>>
i am buying up all of russia and the slavic states just try and stop me

long live the moderland

down with the west :DDDD
>>
Pro tip: price your lands at least 10$ or else I'm gonna take them
>>
how do you even tell how much income something is going to give you
>>
>>4051447
Perhaps I could explain that better. I'm always looking for feedback.

Taxes are split and distributed evenly among each land owned. Income is whatever the rebate is minus taxes. It's true I don't have a way to see exact income for one piece of land. Perhaps I should.

Again, I appreciate all you guys playin the game. All suggestions more than welcome!
>>
>>4051465
what is the rebate?
>>
>>4051465
oh never mind i found it
>>
>>4051478
Taxes get redistributed, like Obama style. Each land gets an equal chunk of the pie. Not sure if rebate is the right language. Thought about "Fair Share", or "Subsidiary". I could use feedback on the best way to explain the game.
>>
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>>4051410
West America here. Going to stop you. Suck it, nicely and kindly friend.
>>
>>4051498
thats fine, im buying up your shit too
>>
>>4051410
You'll get taxed out with how high your setting prices for all that tundra
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>>4051503
maybe for that part specifically, but overall i'm netting a pretty nice chunk of cash so anyone who wants to stop my by paying too much for tundra will be some nice incidental cash in my pockete ;^)
>>
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Chucke has taken the land lead with 41,160 Square miles
>>
>>4051514
damn right.

It seems like the best way to win this game is set the price right at the income it's netting you so it costs you nothing, but anyone who wants to buy it from you can't set it for higher without losing money in the long run. If they set it for lower, you just buy it back, set it to the optimal price, and repeat.
>>
>>4051503
hey what the fuck did you just alter the values for taxes cuz i was making like $150000 an hour now all of a sudden im making -25k fuck u bud
>>
>>4051508
Wow, taxes just ran, and amazingly you're not bankrupt yet. You must be doing something right. How much do you have?
>>
>>4051530
Those are estimates based off last tax season. Thus why >>4051524 is a bit difficult.

Game is still in beta, so all feedback and suggestions appreciated.
>>
>>4051536

im still making cash, taxes surprised me, i thought i was gonna make 100k but instead made nothing after reducing prices on some shitty properties. i have like 700k rn.
>>
i gotta say this game is pretty dang fun. wish I could select multiple lands at once/not have to refresh the page every time I buy land.
>>
njuff22 stole my topkek and my :^)

not nice at all...
>>
>>4051543
Rebates would be tough to caluclate exactly each time a user loads the page because it would involve doing the tax logic every page load. Perhaps I'll improve estimations, but I doubt it'll ever be exact.
>>
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>>4051553
I'm second place now :^)
>>
Try to do so that it doesn't have to reload every time you do something
>>
>>4051567
it appears that that IS what it's doing, though. every time i buy a property and refresh the page the values for taxes and incomes change slightly, appearing to reflect the purchase.
>>
>>4051550
OP here. I agree. Any ideas on how the details of the interface for that could work?
>>
>>4051579
I think he means recalculating the prices based on the entire world
>>
What drives a property to be worth more than another one?
>>
>>4051571
got it all by stealing... my precious topkek... so much work... sniff...

>>4051577
nice dubs
>>
>>4051550
Also, I have to work within google maps, so there's limitations. For instance, those info windows are served from google.com, and they don't allow javascript inside of them. Form is the best I could do. But I could always figure out a solution. Especially if there's other programmers on here...
>>
can you THOROUGHLY explain how taxes / "rebates" work?
>>
>>4051579
It reflects the new amount of land you own, but not the total amount of taxes or land, so it's better than nothing. Will probably be more stable when the economy stables out.

>>4051587
weeaboo's will pay big money for Japan, people will want to buy their hometowns/home countries, some people like me want Syria, and New York City will always be the biggest apple. New players keep the prices dynamic and from being purely mechanical.

This is all in theory, we'll see how the economy evolves.
>>
>>4051593
You can buy it back,under 10K/piece
>>
I made a dick in the ocean, the balls and shaft are green the foreskin is purple.
>>
>>4051614
I mean as far as "Famous areas are valuable."
>>
>>4051616
meh, now it's all dirty... keep it...
>>
>>4051601
I know this would be no easy feat, but programming it on your own so that you could really make things go smoothly (selecting multiple things, no refreshing, etc), maybe get notifications for cash received/countries sold and exact cash values displayed, perhaps changing how the timing of when income comes in (not sure how, but having it hourly just seems kind of arbitrary, maybe a fast mode?) and maybe even adding more things on top of it like trade or something could turn this from a pretty dang fun game to a really good browser game. It reminds me a lot of atwar, but with financial war instead of military war.

Maybe limiting where you can start or how many properties you can grab at once would be a good change, too.

Idk just throwing things out there fam
>>
How on earth does Chucke still have money?
Shouldn't the taxes on his lands be totally crippling?
>>
>>4051629
well see the next tax cycle
>>
>>4051603
Sure

https://github.com/goosehub/landgrab/blob/master/application/controllers/Tax.php

Essentially, all prices are taxes 1% an hour. These get put into a pool and distributed equally.

What you see in your cash tab is partially estimates of the previous tax session, because doing this is incredibly resource intensive. I'm thinking about running an estimate update every 15 minutes or so to keep it more accurate.

Any help rewriting the how to play is appreciated with open ears.
>>
>>4051629
90% of his lands are worth $1
>>
>>4051603
Taxes simply mean that if you price a territory at $100,000 it costs you 1% of that ($1000) and hour to keep.
But rebates, I'm not sure how they work.
Some territories seem to earn more than others, and given that I'm earning no more off Haiti than ocean tiles, it's not to do with population density.
>>
>>4051629
most of my lands are >5000, only the ones in america and a few in europe go above $100k. Since taxes are only 1% of the price you have it set at, i'm not actually being charged that much in taxes. to make it crippling (like, lose all my money in one turn crippling) i'd have to set every single property to like 200k or something insane like that.
>>
>>4051624
Only as valuable as people think they are.

>>4051626
That's a very helpful post! Wicked awesome. I was thinking about trading land as a feature. Might be tricky. Speeding it up from hourly to maybe every 10 minutes might be a good idea. Notifications on sales, land owned, ect, all sound doable.

Making it so the page doesn't refresh is tricky. For one, I can't do ajax in the google maps because javascript isn't allowed. Secondly, I'd have to update the map as well, otherwise it would become out of date. I'm trying to figure out solutions to this.

Selecting multiple lands would be interesting, but the details need to be figured out. How do you select the lands. Will you need to double click to bring up the info window, and one click to bring up a land? How would it work with partially buying and partially claiming land? It's tricky to get right, that's for sure.
>>
>>4051638
oops, change that >5000 to <5000
>>
>>4051654
i think it wouldn't be a big deal to refresh it as long as it doesn't happen every single time you want to buy one piece of land. selecting multiple at once, maybe shift+clicking and then having a window open so you can put in the number, shift click another one, and so on, and THEN refresh. it would probably be really tricky, yeah. I'm no programmer so I don't really know everything involved
>>
>>4051629
>>4051636
>>4051638
Also, super expensive places like Japan and New York City and the West Coast is paying a lot into the tax system.

Here's the most expensive lands. Notice chucke isn't on this list.

1 meontheleft ass $1,111,111
2 Tehodor Rusebelt THE PANAMA CANAL $1,000,000 BEST CANAL
3 njuff22 Best Korea $1,000,000 harro harro this is best korea come to b...
4 njuff22 poop scoop $847,003 -
5 njuff22 Le water plaec $780,000 Le expensive water plaec
6 anon2542525 DANZIG $750,000 Du bist unsere heimat ;_;
7 goose New York City $700,000 Famous for the Iyfil Tower
8 meontheleft gensokyo $600,000
9 bane of truth enjoy our tulps $500,000 this is tulp country. nothing else to see ...
10 TheGooseIsLoose mostly water here $500,000 Kek pls

>>4051637
It's the same for each plot of land. I'll make this clearer soon in the How to Play.
>>
>tfw need a small loan of a million dollars to complete Quarantine of quarantine of quarantine of Edis
>>
>>4051668
How much does each plot of land earn?
Is the way it works that any tax paid redistributes as rebate?
>>
>>4051664
Hmmm, I'll try my best. Shift clicking is a good approach. I believe google will let me have multiple windows open at once, just not sure how to submit all these together with the code and all.
>>
Doesn't anyone want best Korea?
>>
>mfw someone bought 300k worth of property but i have no clue which ones were bought
>>
>>4051680
Yeah. I think it's about a grand or two for each land at the moment. Varies based on average price, which is varying madly.
>>
>>4051687
I'm gonna make a transaction log. That won't be too tough.

>>4051683
If you mean top korea, yes, it's mine.
>>
I just bought NY. Totally worth it.
>>
So if the tax and rebate system neither creates nor destroys money, new people = created money and updating territories = destroyed money?
>>
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>>4051709
You're getting into deep philosophical question my friend. Let me know if you find the answers you seek.
>>
hmm. i just bought new york for 500k and it took 1m out of my balance.

oh well, new york is mine now weebs
>>
How is Meontheleft so rich?
Do people keep buying his land for insane prices or something?
Because his territories are often a million plus, so that's 10k+ an hour for a single piece of land...
>>
An important thing to note.

The tax system is good to keep in mind to not lose money and maybe make a small income, but if you want the big bucks, it's about sell baby sell.

>>4051708
Just like this.
$700,000 in the pocket.
Boo yah!
>>
hmm seems some player just lost all his areas... now the topkek is no more... rip in piece

>>4051723
ye... we kinda went back and forth over [a/jp] land. got like 6.5m now
>>
>>4051723
yeah, it looks like he grabbed the good stuff early and people were willing to shill out for those properties. he's losing a lot each turn, but -100k every hour isn't that much when you sold a lot of stuff for 3m or whatever he has.
>>
>>4051722
Aw hull no
>>
Is it possible to reset?
>>
>>4051722
You bought it right at 9, when the tax man came.

>>4051723
That's exactly how. He has crazy expensive lands in places people want. That's how to get the big money.

See this
>>4051723
>>
im happy as long as I own japan tbh
>>
>tfw territory going up but income going down, even though my taxes are pretty much nothing
What is happening?
>>
>>4051745
I don't have a manually way to do that (yet, it's on my list), but if you really want, you can set a property to be a trillion dollars, and when it's tax time, you'll go bankrupt.
>>
Can someone please buy my lands?
I'm currently losing money because I have too many,I think
Username njuff22
>>
>>4051746
if the tax man is taking 500k from me, something is broken. with updated taxes i'm making around 100k. 500k means that my total prices equal 100 times 500k, which would be 50m, which isn't anywhere close to what my actual total prices are. That isn't counting my income, either.
>>
>>4051748
you'll be broke soon tbh

>>4051768
nah, it funnier to watch you go down, just like ur'e mom
>>
>>4051752
if it works the way I tihnk it does and territories make more based on what everyone is paying into the tax system, then making more territories that put in less $ into taxes than they take out drains the entire economy, which makes everyone's prices go down.

basically, the more cheap territories created, the less everyone makes. I am making hundreds of cheap territories.

I would totally abuse the welfare system irl if I was in a position to.
>>
>>4051778
I noticed I only had new york (someone stole my cities) and I will soon go bankrupt.
>>
>>4051768
Make your land cheap and you'll turn a profit. That or buy Antarctica for the cheap.
>>
>>4051787
you lost some to no one it seems.
>>
>>4051787
I will get New York back from you soon enough then. Set it 500,000 and I'll buy it now.
>>
>>4051798
It's at 500K now.
>>
im gonna stop while im on top. good game, opens up a lot of interesting game theory. feel free to grab my territories boys
>>
>>4051806
:^)
>>
>>4051806
Nope, it's at 5 million.
>>
Like what I did with Central Russia?
Same colour as you, buying in a checkerboard pattern so that the blue borders are still there.
>>
>>4051817
Someone else bought it
>>
>>4051810
You...
>>
lol how do i play this cr*p
>>
>>4051784
makes everyone's INCOMES go down*
>>
I have 2 lands at 100k, and I still get minus income. Explain please.
>>
>>4051831
I tried to buy it, too, but it was bought before i hit the button.
>>
>>4051809
Thanks for playing. Please check in sometime, you might come back to a fortune. All feedback appreciated. Hit me up on [email protected] sometime
>>
Taxes are money you lose, not earn.
If you had nothing but one piece of land at $0, you'd have no tax and a varying income.
If you had one piece of land at $100,000, you'd have $1000 tax an hour but the same amount of rebate, thus less income than the $0 land would give you.
>>
hi, this is what I consider to be japan.

I wont pay six gorillian dollars for any other squares
>>
>>4051849
will do! i'll let you know if i have any ideas. i just killed 2-3 hours on this game so it's definitely got a lot of potential.
>>
>that tfw when someone already bought all of isreal
quoting my mum btw
>>
File: leaderboard.png (967KB, 1600x900px) Image search: [Google]
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967KB, 1600x900px
Time for an update

>Land
1 chucke 389 ~108,920 Mi2 | ~174,272 KM2
2 Makoto 191 ~53,480 Mi2 | ~85,568 KM2
3 duckbutter 141 ~39,480 Mi2 | ~63,168 KM2
4 LoliDesuXD 137 ~38,360 Mi2 | ~61,376 KM2
5 Muddy Dubs 111 ~31,080 Mi2 | ~49,728 KM2
6 TheGooseIsLoose 84 ~23,520 Mi2 | ~37,632 KM2
7 goose 45 ~12,600 Mi2 | ~20,160 KM2
8 meontheleft 43 ~12,040 Mi2 | ~19,264 KM2
9 UsernameGoesHere 35 ~9,800 Mi2 | ~15,680 KM2
10 bane of truth 24 ~6,720 Mi2 | ~10,752 KM2

>Cash
1 Tehodor Rusebelt $10,541,994
2 meontheleft $9,939,354
3 bane of truth $6,176,965
4 LoliDesuXD $5,038,222
5 duckbutter $3,951,249
6 TheGooseIsLoose $2,665,241
7 h2baseball $2,237,037
8 Muddy Dubs $2,079,224
9 goose $1,560,728
10 BingBongDingDong $1,492,140
>>
>>4051854
mine's just 5. imma stop takin china away from you nao
>>
>>4051854
japan is a shite country for weebs anyway, have fun loser
>>
>>4051862
>mine's just 5. imma stop takin china away from you nao
you better ;^)
>>
>>4051856
>yfw someone is only charging $200,000 for Israel, so you buy it.
>>
>>4051867
STOP BUYING ISREAL

IT'S MINE
>>
I just realised: Someone who's managed to gain a lot of cash but has no territory or no territory that will lose money (Tehodor) will be stuck on the leaderboards until 10 people can somehow gain more money.
Also, they reduce the amount of money flowing in the game by locking it up, not that it's a problem.
>>
>>4051873
That was an easy 100,000
>>
>>4051864
i will

>>4051873
nope it isn't. the proud jews will never surrender
all hail jewpiter

>>4051877
nice dubs
>>
>>4051877
nice digits

isreal has been stolen from me again, i must reclaim the homeland from the goyim
>>
>>4051874
>Interesting.
>Tehodor was actually a glitch. He went bankrupt, but I accidentally set the reset amount to 10 million instead of 1 million. I fixed it now. As far as what happens when players get tons of money and just sit there, not sure. Suggestions?
>>
>>4051883
i thought it was about making loadsamonay...
>>
>>4051890
Can't make it easy tho
>>
I think I found a bug. When I was trying to buy a land that was priced below the amount of money I had, I couldn't buy it if I typed in a new price that was higher than the amount of money I had. Changing the new price to an amount lower than the amount of money I had allowed me to buy it, and then I was able to change the price I was selling for back to what I originally wanted.
>>
>>4051909
Thanks dude. I'll put it on my list. Gonna tackle this tomorrow after work.
>>
File: leaderboard.png (963KB, 1600x900px) Image search: [Google]
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Looks like it's starting to wind down in here. Wow, most of the world has been bought several times over. I've served over a gig of internet traffic (with no images).

One more recap.

chucke is the clear land owner with 110,880 square miles. He's followed by duckbutter, Makoto, LoliDesuXD, Muddy Dubs, Molly the loli, TheGooseIsLoose, goose, meontheleft, and UsernameGoesHere.

meontheleft has $16,581,535. He's followed by bane of truth, Tehodor Rusebelt, LoliDesuXD, TheGooseIsLoose, h2baseball, Muddy Dubs, chucke, goose, and BingBongDingDong.

The most expensive area is Japan, with most plots of land costing millions of dollars, owned largely by meontheleft. LoliDesuXD owns New York City.

Hold up, it seems Finesir6969 just claimed a ton of land at once. I'm guessing he wrote an api. Interesting.

I'll be up, but just wanted to say thank you to everyone who's been playing. Please check in tomorrow and see how it's evolved over night.
>>
I think someone figured out how to buy land without clicking on each one individually because someone randomly hit the top of the most land owned leaderboard within the last 5 minutes.
>>
Hey Finesir6969, OP here. can I see you're code. I'm interested.
>>
Blue raven ain't even a meme
>>
>>4051952
It's definitely a script he wrote. I hope he comes on here and shows the code. Maybe he'll help code the game. I feel so flattered someone built a bot! It'll be an interesting problem to solve.
>>
>>4051950
sure will, ty for makin this game :^)
>>
>>4051963
he's not buying any of the very top row, so maybe the loop doesn't include "0." Wat a noobie coding mistake!
>>
File: bune raven.jpg (30KB, 640x560px) Image search: [Google]
bune raven.jpg
30KB, 640x560px
>>
>>4051971
Hey fine sir, how'd you do it? What language did you use? Are you from /g/? Mind sharing the code?
>>
Has anyone updated dankmaymays.com?
>>
all land should cost money to claim in the first place. Then you wouldn't have this problem.
>>
>>4051977
used Python with the requests module. Here's my code if interested: http://pastebin.com/01zZ02wY
If you use this you need to put your username and password in the quotes beside #username and #password.
>>
>>4051983
OP here.

Perhaps. How much do you think?

There's also the free money from new users issue. Perhaps make this a zero sum game where new user money comes out of taxes.
>>
>>4050732
OK so how the hell is income for a piece of land decided. You don't explain that.
>>
while you guys are discussing i will conquer the world >,':^)
>>
How does white look?
>>
>>4052003
Looks like the ocean froze over
>>
>>4051988
My very first bot, how touching! Take a look at the code and feel free to fork it. PHP is easy to get a hold of, and the code is written very OOP.

github.com/goosehub/landgrab

Congrats on your massive land grab. How you think I should fix this issue?

Hit me up sometime. [email protected]
>>
bune raven went bankrupt
>>
>>4051992
Each land gets an equal chunk of the tax money. I think I explained it somewhere up there. There's been some confusion, that's for sure.

>>4052003
I think black will look better.
>>
>>4052012
Maybe limit the amount of land that can be claimed at one time. On a side note I need to get rid of this land somehow, is there anyway I can delete it?
>>4052018
black it is
>>
Population simulation could also add strategy and humour to the game.
For each tile, there is:
>a number of ethnicities (these can be very specific, such as "Aryans" and "Jews")
>a level of education for each ethnicity
>a population for each ethnicity

Supported population per tile is proportional to size-of-tile * how-close-temperature-of-tile-is-to-human-body-temperature * how-much-of-the-tile-is-land.

In each tile, you can build a number of structures that affect population, but only one structure per tile. Investing money in a structure increases effectiveness with diminishing returns, and structures can easily be most of an area's tax (But the build cost is high, making a tile with a big structure such as NYC's city tempting)
>road, is faster to migrate to/from (must be both to and from otherwise will have either a weirdly high or weirdly low population) and increases supported population(otherwise roads wouldn't work across water) by a very small amount (investing more = faster movement and more population support)
>wall, very difficult tile to migrate to/from (investing more = harder to migrate to/from)
>city, increases supported population by a large amount (investing more = more population)
>gas chamber, pick which ethnicities you want it to kill off (investing more = faster killing, will kill by percentage rather than a fixed amount)
>forced breeding chamber, pick which ethnicities you want it to increase the birth rate of (investing more = higher birth rate multiplier
>school, increases the education of all ethnicities allowed to go to school (investing more = supports more people and better education)
>factory, gives a money increase (investing more = more money)

Education of each ethnicity decreases passively, slower and slower till a base is reached.
Education decreases birth rate and increases earnings per person.
As supported population is approached, birth rate decreases, but there is no barrier (so lower education means higher max population).
>>
>>4052029
I don't think op's got the skills to pay those bills
>>
>>4052018
But then the price just converges to the ideal one.

I think you need to work on the strategy.
>>
>>4052029
Oops, forgot to say that factory increases money for each person employed, and for the sake of lolz at having to build walls around your slaves, the more people there are employed (bigger factories employ more people and make more money) the faster people immigrate to and from the tile.

>>4052031
It's only cellular automata, with one tick an hour.
Though it'd be nicer if taxes and this ticked every 5 minutes or something.
>>
>>4052021
I like the idea that it costs money to claim land, just a small amount like a grand or something.

I've yet to make a manual reset method, but if you set a piece of land to a trillion dollars, taxes will make you bankrupt at the top of the hour.

>>4052029
Very difficult. There's no automatic way to tell how much of a tile is land, ect. Many of those other things are complicated both to program, and to explain to new users. If someone wanted to tackle those features, they'd be free to do a pull request on my code, and I'd help.

Also, way too /pol/. I bet pol would like this game tho. Someone should throw this game over there. You should throw this game over there. Israel will be worth a fortune.
>>
>>4052032
In theory it would, but in practice people will pay more to say they own Japan or NYC or Syria. Add in some unknowns like how much money is in the system and you have some complexity.

Still, I would like some additional strategy to the game to keep players engaged. Hopefully something simpler than this. >>4052029
>>
>>4052037
Going to claim some land and eradicate myself. Might start doing some other stuff under a different name after that, who knows
>>
>>4052037
Only reason I made a /pol/-tier suggestion was because it'd be funny to pour uneducated people into someone elses land with a road to lower the education (and thus income) of their territory, or having to defend yourself from Mexicans.
Ethnicities can be done away with while still retaining a lot of the strategy of the game, but it's not half as funny.

And since coastlines tend to be more populated, it wouldn't be that wrong to give a tile that's only 20% land the same population support as an inland tile.
You'd just have to spend some time specifying which tiles have land, and which are 100% ocean.
>>
>>4052053
Please do, if you make any games, I'll make a bot for yours. Least I could do.
>>
File: anime land street view.jpg (242KB, 1363x622px) Image search: [Google]
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Went down into Anime Land and apparently it looks like this.
>>
>>4052088
>88
nice dubs!

>>4052093
looks like it's worth atleast $600,000, nice doge.
>>
>>4052093
That dog has seen some shit

>landgrab.xyz/world/6/?land=44,152
>$9,223,372,036,854,775,808
>nice
>>
>>4052093
anime doesn't pay very much
>>
>>4052100
(good doubles)
True.
>>
>>4052099
>99

well, rip in taxes
>>
>>4052106
And the plaque of yellow is dead.

Looks like this thread has died down. Hitting the hay. Looking forward to what it looks like when I wake up.
>>
sweet, i'm rich
>>
this game is pretty boring, but it looks very nice

maybe you could have more violence in the next one, like intercontinental ballistic missiles
>>
why must password be 6 characters?? meme is only 4 characters
>>
>>4052519
Make descriptions for you countries, that makes the game more fun!
and remember to not delete the old descriptions, but add onto them, so it becomes a part of its history
>>
Can we please reset the map?
>>
>>4052896
actually, is cade
>>
>>4052896
How about everyone can have 1 piece of land and then they can spread by developing culture and stuff? and then as you expand you have to make up cultures for other connecting lands, and then to conquer another land you have to have more OC (original culture) than the fig who owns it already!

le wat? you could do it through the editable description box. whichever identity writes more of a description will be the new ruler, because there is more of their culture than the other user.

maybe this can be a thing that expands privately. of course you could just mass text that's nonsensical, but that's where JJJameson, the mod, would come in and smite!

SMITE JAMESON! SMITE THEM ALL!

Each piece of the map has a set topography that is described. You base the belief systems of your country on that layout, developing "real" civilizations from a common ruleset. You can set laws, create religion, even formulate a history. Different completion levels can unlock other stuff, like achievements or whatever, or psychological protections from anyone trying to invade your territory.

Oh yeah and there should be a bomb, just for fun. It has a random timer and anyone can put it in anyone elses territory. But eventually, BOOM. Then that space is untouchable for x amount of time before it can be captured.

:^) wew that was a spew. Thanks for making me thinke bby!
>>
>>4053084
nope, cate.

>>4053085
That sounds like a great idea bb! It might be hard to implement though, so the OP needs a team with nice gamecrafters.

It could be called "Age of Memes"

You're good at thinking :^)
>>
>>4053131
hey thankes :^) I like to think. It's fun!
>>
>>4053074
no that's racist
>>
i mean like,retsart the game for everyone,make everyone get 1m dollars and make all the land claimable
>>
>>4053173
haha no that's racist
you can still claim a lot of land, the "money farmers" have claimed land for $1000 each, go ahead and take it.
>>
>>4053178
can you grab multiple lands at once?
>>
>>4053183
reported for racism
>>
>>4053183
nope, it takes a long time to get a lot of land, which is good. The game would've been too easy if it had multiple land-grab.

also reported for racism
>>
>>4053189
>>
the biggest problem is that it takes too long to load the map after buying land at least for me

it gets boring when over 50% of the time is looking at a loading screen
>>
>>4053194
i agree. the game would be much more fun without all the loading screens.
>>
this game is getting pretty ebin
>>
File: keksgiving.jpg (1017KB, 1600x1200px) Image search: [Google]
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unironic bump
>>
I had trips land for a while
but then I got a hankerin' for more land
>>
Seems that basic HTML can be written into the land descriptions.
Tried embedding a game, but that didn't work.
>>
I'm back! Execute master plan: weeb cuck

japan is mine now, losers
>>
File: Simmons_Jameson.jpg (53KB, 428x428px) Image search: [Google]
Simmons_Jameson.jpg
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Jameson here. Back and going to work through the night on releasing new features.

I'm not resetting this world, but if you look under worlds, you'll see several ones that are still mostly unclaimed.

Last night someone suggested a price to claim land. Opinions.

I understand the loading screen is a pain. Google maps limits me severely, but reducing or removing that screen is critical. For those of you on slow computers or slow internet connections, try the tiny or small worlds, they load much quicker.

By the way, whitelisted HTML can be included in the content field, so have fun with that.

I'm going to be releasing code throughout the night, so if I cause any bugs, apologies in advance.

I see the world has been busy, I'll post the leaderboards soon.
>>
File: s4sworld.png (891KB, 1600x900px) Image search: [Google]
s4sworld.png
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>Land
1 Muddy Dubs 685 ~191,800 Mi2 | ~306,880 KM2
2 engello 497 ~139,160 Mi2 | ~222,656 KM2
3 waimocwow 340 ~95,200 Mi2 | ~152,320 KM2
4 chucke 280 ~78,400 Mi2 | ~125,440 KM2
5 duckbutter 225 ~63,000 Mi2 | ~100,800 KM2
6 Makoto 167 ~46,760 Mi2 | ~74,816 KM2
7 LoliDesuXD 147 ~41,160 Mi2 | ~65,856 KM2
8 adrianop 119 ~33,320 Mi2 | ~53,312 KM2
9 TheGooseIsLoose 107 ~29,960 Mi2 | ~47,936 KM2
10 Gustav Adolf 102 ~28,560 Mi2 | ~45,696 KM2

>Cash
1 bane of truth $13,472,978
2 Tehodor Rusebelt $10,655,865
3 Muddy Dubs $9,045,106
4 meontheleft $6,644,248
5 duckbutter $4,180,180
6 TheGooseIsLoose $3,692,592
7 LoliDesuXD $3,465,527
8 Makoto $3,208,648
9 engello $2,864,218
10 h2baseball $2,467,138
>>
>>4054295
I don't know if I like a price for claiming land, but maybe adjust the taxes because right now it's easy to just put a very high price on your land without much happening.
>>
>>4054305
considering the tax is 1% of the price, if you set the price at 1,000,000 for 1 piece of land, it would take 100 hours to go bankrupt
>>
>>4054314
You also have to factor in the income of the land, but I have no idea how much that is.
>>
File: J-Jonah-Jameson-300x168.jpg (22KB, 300x168px) Image search: [Google]
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I'll set taxes to 2% for kek world tonight, see how it fares.
>>
>>4054324
the income is apparently based on how much every piece of land is paying in taxes, averaged out and redistributed.
>>
Here's an idea: What if having tiles of other people's territory around your tile increases the income of that tile but also increases the tax, and vice-versa?
>>
File: 004SPT_J_K__Simmons_013.jpg (79KB, 720x540px) Image search: [Google]
004SPT_J_K__Simmons_013.jpg
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New Features!

Income is now shown on land
All land has link to that land for sharing
Price is shown in info window even if you don't have enough cash.
>>
>>4054349
Sweet, but I still lack interest in the game until it's made so that the person who uses a bot or spends hours manually to buy the oceans doesn't suck up everyone's money.
>>
>>4054362
hey! i'm earning this money fair and square!

heh heh, get it? square? hahahaha!
>>
>>4054362
Then come back in a day or two, because that is high on my list. Just tackling some easier stuff first.
>>
>>4054367
can you also remove japan from the map
>>
I don't think the 1% tax would seem so low if the tax/rebate happened more frequently than once per hour
>>
>>4054367
If I come back in a week or two, is there a chance of seeing >>4052029 ?
I would pay like, $20 to see a game that ridiculous. Also, it'd get /pol/'s support for sure.
>>
>>4054373
I've set it to 2% now, so expect double the goberment liberations.
>>
>>4054379
That just encourages cheap territory though, because it lowers the point at which income breaks even.
>>
File: hardLaugh.jpg (55KB, 904x531px) Image search: [Google]
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>>4054377
Sorry kiddo, don't think that's possible, nor am I ready to take such a drastic change of direction with the game.
>>
>>4054381
Just a temporary test. Change your strats accordingly.

>>4054370
I'll think about it.
>>
>>4054388
nice dubs
>>
If I come back to the game in 2 weeks what should I expect to see?
>>
>>4050285
Did you make risky strats
>>
I am surrendering my assets and declaring bankruptcy within the hour.

Thank you for your support.
>>
>>4054605
rip in piece
u will b miss
>>
i declare war on muddy dubs

kindly fug off
>>
>>4054744
nice dubs
>>
>>4054752
you rat bastard, i'll raze ur lands and fug ur women :DDDDDD
>>
File: le cold hands.png (24KB, 386x306px) Image search: [Google]
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>>4054754
oh no please don't buy all my lands
>>
>>4054769
>:^)
>>
Trying to get a new feature working. If you see strange behavior, be patient. I promise all data and code are always backed up.
>>
>>4054793
that "new sales" feature?
>>
face it, muddy. you've lost! eat my shorts, mud boy!
>>
>>4054813
whew! finally number 1 on the cash charts.
Thanks chucke
>>
>>4054830
you're welcome, but that won't stay that way for long unless you start buying up more land, and it's all 4x more expensive! You've lost, chap!

I look forward to your dollars.
>>
File: j-jonah-jameson.jpg (22KB, 360x247px) Image search: [Google]
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Okay, I think the new feature is complete, but let me know if it's giving you strange behavior.

Notification when lands are bought.

If land was bought since you're last page refresh, it'll tell you what was bought, with a link to the land, by who, and the amount.

Let me know if it works, how you like it, how it could be better. This one was a tough one to get right.
>>
fuck, i shouldn't have left all that land at $0...
>>
File: cowe3glasses.png (481KB, 1536x1024px) Image search: [Google]
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I have purchased and set the price for Bishkek at 10,000,000 dollars! kek
>>
>>4054862
top kek
>>
ok muddy cuck, i'm signing off for now, take all the land you want. just know that right now, I am number 1!

And dont forget it!
>>
>>4054867
you were number one yesterday too.
>>
>>4054862
kek
someone pay this cowe his money. he rused all of us
kek
>>
Muddy, I see you're claiming back your territory. Too bad it's the owner of Japan that's truly numero uno!
>>
>>4054973
I've just been buying up all the 0 cost land, now that everything's been claimed
>>
>>4054977
Holy crapoodle.

You'd be the best person to ask. What do you think of the game? What does it need? How can it keep you engaged? Tell me whatever, despite all the playing and support, I'm short on feedback, so write me a few lines.

Anybody else can too.
>>
File: no dubs.jpg (89KB, 711x718px) Image search: [Google]
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>>4051011
>>4051200
>>4051655
>>4051700
>>4051722
>>4051733
>>4051855
>>4051977
>>4051988
>>4054366
>>4054377
>>4054800
>>4054866
>>4054977
so many unchecked dubs :^(

Your fortune: Good Luck
>>
>>4055001
not anymore, and it's all thanks to you :^)

you are literally number 1
>>
>>4055001
NUMBER ONE!

NUMBER ONE!

NUMBER ONE!
>>
File: s4sworld.png (909KB, 1600x900px) Image search: [Google]
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I'm hitting the hay for the night, so here's a daily recap.

Muddy Dubs has bought most of the oceans, mostly from chucke, and has become number one both in Cash and Land. bane of truth is very close behind in cash, and chucke is still close behind in land.

me on the left is still holding on to most of incredibly expensive Japan, however he has lost Tokyo to chucke, and his funds are slowly dwindling.

I, goose, have begun to claim back America as prices has fallen.

waimocwow maintains his grip on india and china, and much of the Ocean that Muddy Dubs does not own. LoliDesuXD does the same with much of Africa and the middle east. adrianop solidly owns greenland.

Europe, South America, and Australia remains incredibly fragmented.

New features continue to be rolled out.

Tomorrow is a brand new day in an ever evolving world. Let's play some more tomorrow.
>>
burchase :D
>>
how the fuck does this gingko fella have 6 billion and rising
>>
>>4055582
;^)
>>
>>4055584
you little sneak!
>>
you should make a new thread to be tbh
>>
File: ginko_yurishiro_65430.jpg (52KB, 300x472px) Image search: [Google]
ginko_yurishiro_65430.jpg
52KB, 300x472px
how does it feel to be owned by anime?
>>
>>4055765
Very impressive. Please save me some time and share with us how you did this.

I guess my next update will have to be the cheat/manipulation proof update.
>>
>>4055765
[a/jp] strikes again
>>
Someone make a new thread,this one is probably gonna 404 soon or be archived.
>>
>>4056266
New thread; >>4056276
Everyone leave this thread and make it 404. It's better for all of us.
Thread posts: 307
Thread images: 36


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