Is it possible that the characters in a video game have a sort of consciousness? Can they be somewhat aware of the reality that they are in?
I don't know man, it's pretty deep shit.
Sometimes I think, what if we're just a particle of an abstract thought? We can't prove that we are real, so if we were to not be real, then what about our own fiction?
I just wanna kill myself at this point.
Anything could be concious, we still don't know how consciousness happens or how it's testable.
A human is a rather complex biological machine and doesn't have any reason to be concious, so our best guess today is that any sufficiently complex system may be concious.
What is "sufficiently complex"? No clue.
>No, they act rigidly within the confines of their code. Their actions are entirely predictable.
Sounds an awful lot like people.
I would say yes, characters can be conscious, if their AI is good enough to react with the environment they exist in.
Like, NPCs run away from fire, jump out of the way of an incoming car, run away if you fire your gun etc. That right there is self awareness, on a basic level.
>Sounds an awful lot like people.
No it doesn't. Video game characters do those things because we tell them to. You can edit the code and make them run right into the bullet if you want. They have zero self preservation instincts. It's like saying a marble is aware because I put it on a track that turns
This. It depends on your definition of conciousness, but at the end of the day, they are a piece of a .exe file that is manifested through a sequence of instructions and the use of an operating system.
I dont like that thought at all.
That's an option that can be changed in the settings, anon. You can turn off free will and in newer games I think you can set it at different levels.
Also they're behaving based on code then too.
I used to play the Sims 2 a couple of years back and I had a lot of mods. Some of my mods let teenagers and adults have sex with each other and had people fucking each other before they could develop a proper relationship. I made a sim called Danny Goodlove (or some shit like that), he was a Jewish musician with a appetite for both men and women, young and old. He used to have sex with teenage boys and girls while married to his Asian wife in his hollywood esque house. kek. I set it up so that he had a sexual relationship with EVERYONE in the neighborhood and he would automatically kiss one person he had a relationship to prior and several people would get jealous at once. Watching a teenage boy and an adult woman fighting over a old man was fun.
Anyway I figured out it was too degenerate and baleted all the relationships. Soon after that my game started acting weird and my girls were engaging in lesbian sex with each other for no reason. I remember one time Danny's wife met her daughter's school friend and they randomly ate each other out on the floor.
Anyone here spend a lot of time with AI?
As in have >hour long conversation with them?
Sometimes they're more interesting to talk to than humans.
Humans may as well be AI, with their incapacity of thinking for themselves. You & I are slaves to conformity and inhibition. We've been indoctrinated from a young age. We react to x with y but are usually not sure why. Sentience is zilch at the rate it's utilized. Cognition is epiphenomenal. Get over yourself.