>>25554680 Probably shit but hire someone to do it for you, there are freelancers out there. And rent the servers. If you dont have money convince someone to invest in your ideas, maybe start a kickstarter. Anon, in the internet there are a lot of ways to make money, you just have to have a bit of creativity.
>have an idea for an infinitely-nested, post-is-thread-is-board, crypto-pseudo-registration, moderability encoded in a bitmask property of a node imageboard >too stupid to implement it
>have an idea for a three-dimensional model of speech production, with user-controllable sequences of air release and speech organ arrangement, predefinable using phonetic notation >too stupid to implement it
>have an idea for a cross-language etymo-historical wiki dictionary combining phonetic, semantic, and alphabetic evolution, describing broad linguistic shift rules with used-provided exceptions >too stupid to implement it
>>25555037 And my non-specific ideas aren't that horrible either, I think.
>an abstract m-dimensional, n-varietal table generator with user-definable functions for generating cell/dimension boundaries (think HTML <tr> - <td> - <tn> - <tn+1> - <tn+2>, but format-agnostic), ideally content-aware (with drivers to pre-order rows if needed)
>an abstract sequence detector in nested data consisting of two phases, identifying subunits in a tree (think boards - threads - posts - lines - words in lines), and calculating kinship between units on the same level (whether a cluster of posts or words shares user-defined similarities)
For instance, I once discussed the possibility of a free software clone of a certain popular game with a guy. I realized that high scores in it (longest run, best run, amount of points of various kinds collected in it), should not be hard-coded, but should be released as event listeners which would listen to elementary game events (hitting an obstacle, accelerating, turning), which would collect their own high score counters, and, if needed, implement and trigger their own higher-level events (for instance, the hitting-an-obstacle event listener would keep track of the 'obstacles hit' high score, but also check whether the obstacle was a car and thus allow for a higher level 'cars hit' handler with 'cars hit' counter). This way, high scores would be an open, modifiable event network.
And it is all going to waste when I end up homeless and jump off a bridge.
>All these weird ideas too abstract to relate to anything >all of them too complex >all of them too autistic You could just learn to code for starters you know OP? IT'S EASY AS FUCK. There is a huge gap from idea to implementation though, and from actuallly thinking how you want your software to actually making it. I have a few ideas and while they're not too groundbreaking I still have to learn a bit more before I can implement them
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