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Archived threads in /qst/ - Quests - 95. page

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Last time, on Fire Emblem: Blazing Quest, we:

>Woke up in a hut belonging to the Sacaen woman Lyn.
>Fought some bandits with Lyn and decided to take her with us traveling.
>Met Kent and Sain, Caelin knights in the city of Bulgar who were looking for Lyn.
>Learned that Lyn's full name is Lyndis, and that she is the granddaughter of Marquess Caelin.
>Rescued Lyn from kidnappers hired by Marquess Santoruz, for unknown purposes.
>Took a short detour to the Mani Katti's shrine, where we learned that the sword had been stolen and a local women's children had been taken.
>Embarked with a vow to bring them back, and sieged the fort of Glass, the man who took the Mani Katti.
>Decimated Glass's bandits and then Glass himself.
>Played as the archer Wil for a bit, and, with the help of the Pegasus Knight Florina, the local armory owner Flynn, and savage comebacks, defeated Migal of the Ganelon bandits.
>Met Wil and his group, as well as Natalie, a young woman looking for her husband.
>Provided the night's refuge for the four from the Ganelon bandits who are persuing them.

And now:
>At the front of the fort is Sain, lance held high, gaurding the fort with at least 40 men in front of him, with two at the front.
>One of them holds out a crude drawing of a man with a bow.
>"Have you seen this man?"

A. "No, I haven't."

B. "Yes, I have."

C. Other.
265 posts and 26 images submitted.
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>>1545966
Previous thread:
>>1511731
>>
>>1545966

A. "No, I haven't."
>>
>>1545966
>A. "No, I haven't."

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There's a unusual traveler on the overgrown back-roads tonight. Usually, wagons and carts never come this way through the woods. This road is rough, the path is marked with cobwebs and night-spiders, and most of it can only be navigated by careful observation as the forest struggles to reclaim what was taken from it. The idea that anyone would travel here after the moon has retired from the night sky is ludicrous.
Yet, here's a company of travelers who travel in a carriage painted as black as a casket. They have dared to make the attempt at the height of darkness with not a single guide or guard in sight to escort them.

Then there's you. You stand on the edge of the woods and try to focus your eyes on the shadowy vagrants as their transport slowly rolls along the bumpy path. There's someone inside you need to talk to, and you suspect that they do not feel the same way in return.
You are Wihikayda, or otherwise mostly known as 'Kayda'. You are totally not out in the woods in the middle of the night to knock over a carriage and kidnap someone. That's what bad guys do, and you suspect you're on thin ice as it is with your host country, Biscotti. You're on the good side, but that may not be very obvious given the nature of what you're about to do.

You have a very good reason for it, though!
Your summoner, friend, and ruler: Greta di Konditorei, has been suffering from her country turning against her. Her own relatives attempted to remove her from power, and she now lives in exile within Biscotti until the time comes in which she can return. If that time ever comes, that is.

To make up for this, you've been trying the best you can to keep her out of the politics surrounding her country's overthrow. It always seems to find her in one way or another. Tonight, it has managed to find its way back in the form of a detachment still loyal to the traitor king.

Within the hour, you hope to resolve this mess. All you have to do is find where this detachment is keeping a hostage, and then you can tear them into fluff. You already have an idea of who you want to start with.

The carriage rolls past, dimly lit by the single torch that the coach-driver is holding. In your mind, torches and fires shine as bright as day when you concentrate on them. You can vaguely feel the presence of several people inside of the carriage who seem to be talking about something. There's a lantern lit on the inside, and you can sense one of them smoking from a pipe. You have a good idea where you want to put that pipe, but you have to question them first. Question them on where to find Odelle.

>Put on masks and rob the carriage the old-fashioned way.
>Knock the carriage over, no, as in literally kick it over.
>Just puffball everyone and try to figure out who the messenger is afterwards.
>Calmly approach the carriage, tell them your intentions
>Attempt to stealthfully hijack the carriage by taking out the driver.
>Other?
101 posts and 33 images submitted.
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Pastebin:http://pastebin.com/jCGAA6J2
Archive:http://suptg.thisisnotatrueending.com/archive.html?tags=dog%20days%20quest
Twitter:https://twitter.com/Announcer_QM
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>>1545894
>Attempt to stealthfully hijack the carriage by taking out the driver.
May as well try, I guess?
>>
>>1545894
>Attempt to stealthfully hijack the carriage by taking out the driver.
>Other?
Chaos confusion and distraction via fire, as needed. Try not to burn down the forest.

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"You might be a smart girl, but you aren't a lucky one"

You play as Delilah, an unfortunate young girl going through tough times.

Right now, we are currently playing as Lawrence!
=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Thanks to an anon, here is the pastebin of just the text. With threads purposely being misarchived, this should be available and accessible instead:
Melancholic Quest Collection 1 (1-4): http://pastebin.com/hTK0fQmd
Melancholic Quest Collection 2: http://pastebin.com/cX4HC6Q9
Melancholic Quest Collection 3: http://pastebin.com/sTuR8xJv
Melancholic Quest Collection 4: http://pastebin.com/RPwa7nEt
Melancholic Quest Collection 5: http://pastebin.com/DJ71TtFc
Melancholic Quest Collection 6: http://pastebin.com/xxCdZfx6
Melancholic Quest Collection 7: http://pastebin.com/7skcyeX0

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/8CCdcQ3 <--updated to be working
Chat room with me and other players. I answer questions, post sketches, and act cheeky.

Previous Thread:
>We've finally made it to grandma's!
54 posts and 3 images submitted.
>>
You point towards the noise Crockett is making, backing towards it.

"Go ahead." Palmer encourages, putting a hand on Delilah's shoulder. "We'll stay here and wait for grandma."

Delilah nods. "Right. And then we can talk after and um, get you fixed up." Hand on to your shoulder, you nod before turning towards the noise.

As you walk, the footsteps echo through the strangle empty room. Too little rests inside the spacious area, though you can only guess what had filled this place before.

The ajar door that dots the hallway gives away Crockett's location, mostly silent now as you take weary steps. Unlike what little you've seen of the house, this room is nearly overwhelming with the clutter. Boxes upon boxes take up much of the space, some pushed away to create a narrow walkway to a wooden desk. Slumped in the chair behind it sits Crockett, head in his hand as he mutters to himself.


Standing at the doorway, you let him know you're here with a quick knock. A flash of silver dips into his coat as he motions for you to walk in, sitting up to appear presentable now. "Delilah seeing Mrs. Esposito?" he asks, trying to act like nothing has happened. The lamp knocked over to the ground tells you otherwise, and with a sigh he gives up the facade. "Come in, shut the door." You follow his instructions, trying to carefully wade through the narrow mess.


"Had a message from the hospital," he starts to explain, "The one Denise is at- Del's mom. Was trying to have her brought here before Delilah, figured that way she'd have one less thing to worry bout. Ran into a few snags along the way with that, and now they're trying to tell me one of the reasons she can't leave is cause she's under some sort of quarantine."

You mouth back the last word to him, confused. She might have had a few loose screws last time Delilah saw her, but she hadn't been under any sort of quarantine.


"Might be too strong of a word. Something risky showed up in some of her blood work, and they don't know what to do about it. They've got her separated from other patients in the meantime though, just to be safe. Doesn't help that she's also under investigation for causing a fire that killed her 'daughter'." Crockett stares at the mug on his desk, finally taking an extended drink from it. From the way he shudders at it, you really doubt that there's only coffee in there.
>>
"Course, we can prove that Delilah is here and healthy. Still leaves us with a dead girl and an unknown arsonist though," he absentmindedly fans through papers and photos on the desk, and you notice a small frame that rests carefully on the edge of the clutter. "Would like to prove Denise innocent, and at least figure out who this mysterious girl is. Best we can do for her now is make sure her headstone has the proper name."

He notices your stare of the frame and hands it over, picking up his mug again. In it you see a woman looking back towards the camera, long blonde hair partially covering a tired and unhappy face. In her arms she holds a young girl, looking up at the camera with wide gray eyes.


"Got that from the apartment," he explains, "It was in Denise's bedroom, tucked away in a dresser. Doesn't Delilah look just like her in that picture?" You nod, noticing the singes at the edge of the photo. It returns to its rightful spot on the desk, Crockett's eyes fixated on it.

"Shame neither of them are smiling in it," he mumbles, "Denise has a pretty nice smile, I can see it on her daughter too."


You feel woozy, knowing that it would be best for you to find a bed soon. Crockett seems to be thinking over personal stuff right now, but the whiff of alcohol you catch from his mug doesn't spell out anything good.


>Let Crockett vent, try to keep him sober
>It would be better to give him some space, he's earned a drink
>Write-in
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>>1545556
>Let Crockett vent, try to keep him sober

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"What's goin on?"
http://suptg.thisisnotatrueending.com/qstarchive/1497329/

Last thread, Roomba talks and talks and talks and talks. Nobody dies. Nothing explodes.
She talks with a depressed hornmother, a weird CEO, an Arma that comes and goes, a
ginger with memory-wipe skills, and a loud nitrolich.

And, no. Nothing bad happens.

--------------------------------------------------------

"AND THAT'S WHY I EAT FROM THE TRASH," Heather states, sad. "YOUR
TURN."

Yet you raise a hand. "I have some questions... What did you mean by
awakened? That sounds kind of like being born or growing up, but Nitroliches always
were, right?"

"We go to sleep when we run out of fuel," Heather says, "just like a computer when you
turn it off." Her eyes stray from yours, suddenly wandering towards the ceiling. "It's
like someone made too many of us."

"Then there are sleeping nitroliches out there," the hornmother points out, "while no
one knows how to turn them on." She pauses as well and, like Heather, looks at the
ceiling. "Sounds a lot like Fakes to me. How come you talk our same language?"

"Beats me," Heather shrugs widely. She looks at you intently, and you flinch a bit when she
squints. "Fakes can run on sunlight and are cheap to repair. It's not fair!"

"What do you need to live on, then?" the hornmother asks.

Heather is about to smile, but then looks down dejectedly. "Motivation."

"Fuck, me too," the hornmother says, then crouches for another bottle of beer. She
pours it in two glasses, one for her and one for Heather. "It's on the house. Cheers."

"CHEERS!" In a rush of joy, Heather smashes the hornmother's glass with hers,
bathing the little himehorn in beer while she downs the whole thing at once. The
hornmother pouts slightly, only to drink her own beer silently.

Hmm...

>Any other question?
>Should I tell her my story?
>Or just take the chance and slip by?
117 posts and 2 images submitted.
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>>1545492
>Should I tell her my story?

We made a deal. She tells hers, we tell ours.

Also

AAAH! I missed the last half of the other thread!
>>
>>1545492
>Should I tell her my story?

"It all started when the Broken Horn leader wanted a toaster..."
>>
Waiting for the nyan

How have you guys been? Any questions?

>Lvl: 2
>Str: 1
>Dex: 1
>Int: 0
>Con: 1
>Cha: 1
>Wis: 0

>Hp: 12+1

>Corruption 0/??

Powers:
>Shape change: Gain the power to change your hands into crude weapons or tools, such as clubs, blades, or hammers Weapons cannot be larger than a single handed equivalent. When used, Roll Will+0 to resist the darkness.


You stare upon a burning city, concrete and glass littering the streets. A sea of black metal and red eyes poor into the streets, crushing any defense that was brought before it. The skies were red and filled with smoke, but cutting through it was a lengthening streak of three colors: Blue, Green, and Red.

A deep cackle was heard, and you turn to look at its source. A massive black form loomed over the city, its eyes aflame figuratively with glee, and literally upon its brow. The streak flew towards the monster, towards what could only be Aku, and were then smacked aside, scattering the three colors in different directions.

The laughter returned, mocking in tone as the Shogun of sorrow tore a building from the earth and tossed it casually towards where you stood. Before impact, you saw the colors reemerge, and rocket towards Aku from three directions.

You wake up in your bed.

Your arm is wrapped in bandaging, a numbness emanating from the wound. Looking around, manage to see Sir Oswald sleeping in a chair next to your bed. This, along with the lack of natural light pouring into your room made the fact it was night easy to deduce.

You sit up, pulling the covers from your body only to freeze when you see your hands. What had once been grey flesh had darkened, your hands and forearms now near black in color, and your fingertips having sharpened into points.

They look like the monsters hands from your dream, like Aku’s…

>What do?
69 posts and 2 images submitted.
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Rolled 12 (1d20)

>>1543517
I thought I told Dad to fuck off. Do we have to do everything around here? Sheesh.
>Absorb dark matter into ourselves, get our hands and skin as normal looking as we can make them to how they were before
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>>1543517
Go back to sleep or wakeup oswald
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>>1544245
Supporting

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Rolled 19 (1d100)

This time we finally got off the ship and went to see how our new employees were holding up. Only to accidentally instigate a fight between your employees and the contractors you hired to do some upgrades.

There you stand staring blankly while an excited bot compliments you upon your skills.

Welcome back to Cape and Colony Quest. Where despite being a charisma hero you still manage to fuck up social situations. Imagine how bad it would be if you weren't a charisma hero...
86 posts and 4 images submitted.
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Rolled 84 (1d100)

>>1543162
So...what do?

For some reason I cannot link last thread like I usually do...and I was wandering why I wasn't getting any new posts. I was busy you see and when I went to check...turned out it fell off the board.

Oops. On the plus side my computer is in working order...and now i gotta find all new good pics again.
>>
Rolled 74 (1d100)

>>1543162
>>1543531
Let's see...we were going to just watch, but maybe we should do something.

I'm going to say we pop off some gravity grenades to immobilize everyone so we all have a chance to cool off.
>>
Rolled 20 (1d100)

>>1543531
I thought this had the backing.

>>1539433
>>Other?
Fuck it ok sure..don't even be subtle about it, just drag a chair letting it screech along the floor. Loud pack of chips, radio on to some happy tune. Just kick back and relax. If they start anything let Ahbr quick draw them into submission

But if not.

>Stop being the reasonable diplomat
Be an outsider diplomat.

That nano control should add some nice effects.

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>Statistics: https://docs.google.com/spreadsheets/d/1p2K_evlFKjbblbSTf3ZSf-0xECyNHEeiQEgyiFdADcw/edit?usp=sharing
>Character: https://docs.google.com/document/d/1F43-0W17qNQ3Q_FwOOQPYw8Rf4HmSCFrEcAv-uOPQD0/edit?usp=sharing
>Tasks: https://docs.google.com/document/d/1agFmzgoNb0jeqd2G9H2voZ5Zm4N6fxPTQXQyt_GY9ec/edit?usp=sharing
>Rolling Rules: https://docs.google.com/document/d/1D6xlxpzfqF_rC2iemL-OGhFkNK4uiy8PZdvjkkdVBPU/edit?usp=sharing
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=shipgirl+commander
>Twitter: https://twitter.com/DiceToTableTop

‘How’s your training with Samidare been coming along?’

Shigure’s expression keeps its reluctant front.

‘She’s… progressing.’

You frown, cocking your head. Shigure had always been to the point in your month-and-a-half span as her Commander, at least that was what she had been with you whenever she didn’t intentionally divert the topic with all the subtlety of a speeding truck. This time, however, you could make out the lines of what could have been a ghost of a grimace—or a smile, really, seeing as it was Shigure, after all—as the words settled … and if nothing else, that at least gave you a little bit of wiggle room to try and pry a little bit more.

In the most professional sense, of course—you were still her superior, and any improvement or stagnation on Samidare’s part after you’d pretty much handed that particular task to her was something that you were still responsible for checking on once in a while.

‘Just that?’

‘It’s not easy to gauge improvement based on situations where the environment is in total control of the participants,’ she answers, quick and to-the-point. ‘The Vice-Admiral I was once assigned to… he decided there wasn’t much value in deciding that just punching harder would constitute betterment.’

You blink, feeling a small rumble in your belly as a smile forms on your lips.

‘I think that’s the longest sentence I’ve heard from you,’ you muse, your shoulders shaking, if only slightly.

Shigure doesn’t return it.

‘Samidare has things that she has yet to properly understand in the course of intense combat.’

‘Come on, now,’ you cross your arms, clutching your elbows as your words come to her immediate defense. ‘I think you’re taking a little too much away from her—sure she’s not as good as you, but … you girls have been fighting this war for years. Even a Patrol Force has at least some experience on that front, right?’

Her eyes flash dangerously.

For the first time in a while, you get a sense—or at least a whiff—that in some manner or form, you had stepped on what was probably your most enigmatic Division member’s sense of pride. One that you weren’t aware even existed.

‘You are aware of my record—are you saying hers is comparable?’
220 posts and 44 images submitted.
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>>1542999
>'I didn't mean any offense by it.' (Placate)
>'You have to admit that she has at least that much to her credit.' (Defensive)
>'I don't think I appreciate that tone, Shigure.' (Lord)
>'Is that a little pride I sense? From you?' (Humor)
>'Let's change the topic before this goes somewhere we're both not comfortable with.' (CHANGE TOPIC)
>Write-In
>>
>>1542999
>>'Is that a little pride I sense? From you?' (Humor)
>>
>>1543014
>'Is that a little pride I sense? From you?' (Humor)

In a time of global conflict, the elite international task force Overwatch was formed. Soldiers, scientists, adventurers, and oddities: together, they ended the Omnic Crisis and restored peace to a war-torn world. For a generation, the heroes of Overwatch protected the world, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch became troubled, and was finally disbanded by official U.N. order. Soon world conflict and terror rose again. Governments weakened by strife ceded power to mega-corporations. Militaries were replaced by private security forces. Some omnics returned to war with humanity; others remained peaceful, but faced fear and violence from humans affected by the war. The global crime syndicate Talon, in the absence of their perpetual rivals, rose to vast wealth and power, pushing entire nations into chaos.

You are a young man who's been many things: adventurer, treasure hunter, freedom fighter, and international criminal. But before all that, you dreamed of helping defend the world with Overwatch. When you encountered Tracer on that fateful night and agreed to help her rebuild, you didn't quite realize what you were getting yourself into. Joining as the first new recruit of the reborn team, you soon found yourself as unofficial leader in coalition with Athena, apparently the world's only benevolent Mind.

In the weeks since then, you, Tracer, and your new friends have travelled the globe, recruiting former agents and newcomers to the cause, and doing what you can to protect the citizens of Earth. Overwatch is doing what it can to ward off the forces of chaos, oppression, and war. But can one small group of vigilantes really protect everyone?

The world needs heroes, and you're trying to be one of them.
387 posts and 41 images submitted.
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>>1542679


MC Status:
https://pastebin.com/4q1FYdVV

Athena & Base Status:
https://pastebin.com/a0sgZQ2g

Previous Threads:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Overwatch%20Quest

Updates:
https://twitter.com/ravenkingquests

Discord:
https://discord.gg/t7DHUPk
>>
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>>1542694

Previously, on Overwatch Quest:

After an otherwise successful mission blew up in your face at the end, you and Tracer were on the run from Helix Security. You were saved by a vigilante of some reputation, the mysterious Shrike, who may or may not have been Captain Ana Amari, the executive officer of the old Overwatch, missing and presumed dead for many years. Whoever she was, she sheltered the two of you from Helix, healed Tracer's wounds, and brought you to the outskirts of the city to rejoin your team.

Arriving back at the Watchpoint, you were chastised by Mercy, who was relieved at your safety but infuriated by your risk-taking. She revealed Reinhardt's medical condition to you; implied that, other than him, the other agents were less than suitable leadership material; and insisted, rather strongly, on herself being left out of the chain of command. For now, that leaves the burden of command squarely on the shoulders of you and your digital assistant, accountant, hacker, and all-around fixer, Athena.

So the youngest and least experienced person on the team, a boy with a hidden past and a criminal record, alongside a rogue godmind AI, remain in charge of the new Overwatch, a globetrotting vigilante squad declared illegal by the United Nations. It'll take some luck just to stay alive long enough to figure out the job.
>>
>>1542710
IT HAS RETURNED!

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This is NOT a civ thread, it's a place to share and contribute various tips and notes about making/playing civs. Civ select images, tech trees, whathaveyou. Go ahead and do your shitflinging too, civs seem a little bit anemic right now anyway.

>Link to sleepy_drawfag's even cards:
http://imgur.com/a/xtYLp#0

So, it has come to my attention that the gdocs filled with civ errata is....gone. Deleted. Anyone got a copy?
32 posts and 2 images submitted.
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>>1542272
anyone have any ideas for what magic suits islands?
>>
>>1542272
Heres an important tip for civs
I'm a veteran of a two long running ones and i'm helping with making a third.

These quests if you want them to do well require a high initial investment. you need a plot, solid mechanics to prevent power creep, a number of fleshed out races, a good amount knowledge related to the development of civilizations and all the stuff that goes with it.
>>
>>1544566
Is it difficult running a civ for a mundane and inhuman race like Insects, machines or elementals? I always see people choose those but they're hard for me to connect to which makes me reluctant to participate and I imagine they're also harder to write for as a QM.

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Archive:

http://suptg.thisisnotatrueending.com/archive.html?tags=Tuffle%20Quest

>You are currently Son Gohan, son of Goku and Maple Son-Mahogany, one of two young Tuffle twins thrown at Earth starting in early Dragon Ball by Dr. Raichi

>"Canon" had already taken a sharp turn from the "norm" when you began, and through your actions, choices, and dialogue, took even further turns from the "norm," and will probably continue to do so

>Stats and dice mechanics are used, and can be explained again as needed

>Let's all try to have some fun, ok?

And a pastebin: https://pastebin.com/QfSaFtfg

https://www.youtube.com/watch?v=aO_Lpb2f6d4

Last time, on Dragon Ball Tuffle Quest Z! With the kids recovering treasures from the Nemurian Ruins, you head off to check on Goku and the others, learning the truth about the Legendary Super Saiyan from Bra... and realizing Towa’s nefarious plans for him.
With Paragus’ plot unfurling, you seek to uncover the truth about Comet Camori... and got more than you bargained for.
318 posts and 81 images submitted.
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>>1541916
https://www.youtube.com/watch?v=lnKeN9zIkoE

The good news! You know what “Comet” Camori is and how long you have left, and looks like you know what Paragus has been using to control Broly. The bad news! That octopus alien seems to know you’re here. And he’s panicking.

Well, on one hand, you better get out of here, and quick. On the other hand... that alien is planning on using Broly against you, potentially. Maybe... maybe if you take away that control device, you’ll be able to prevent a rampage.

>A. Worth the risk! Grab it away while he’s distracted!
>B. Get to Bra, now! She can handle Broly!
>C. ...He doesn’t QUITE know you’re here yet, sneak around and try to find out what else you can before he sees you!
>D. Something else?
>>
>>1541921
>C. ...He doesn’t QUITE know you’re here yet, sneak around and try to find out what else you can before he sees you!
>D. Something else?
Samma Ditthi

Figure out how the control device works before we snag it.

>E. Magically materialize a fake control device. Then ready that for the switch out.
>>
>>1541935
This.

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the king has been lying on his deathbed for months with a disease that can not be cured

his eldest son died in battle against a rival country, his other 2 sons were lost at sea on a trading expedition. his only remaining child is his 2 year old daughter who is betrothed to a distant duke.

the kingdom is run under agnatic seniority succession
each of his dukes believe they should become the new king.

the first duke is an experienced man who has been ruling since the king was still in his cradle.
his lands are rich and he has led campaigns to protect and expand the kingdom. his subjects love him and he has established a level of loyalty among the nobility, but foreign leaders see him as too aggressive and unwilling to cooperate with anyone. and on top of all that he is 85 and unable walk without assistance.

the next duke is about 19 and has just inherited his title from his father who is the king's distant relative. he has experience fighting in wars but no experience leading. hes know to be a deeply pious man and has openly called to retake land lost in a holy war.

the last duke is 32 and is a hunchback and has been racked with pneumonia since he was a child. he has served on the council for years and pushed for major reforms to "take power out of the hand of nobles and priests, and give the peasantry more freedom" foreign leaders see him as a persuasive man and has kept an amicable relationship with several leaders. he holds the smallest dutchy and his subject have been plagued by perpetual famine.

who takes power in this situation?
17 posts and 3 images submitted.
>>
19 year old duke becomes next monarch, with 85 year old duke as acting advisor, Hunchback becomes antagonist backed by the church.
>>
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>>1552191
>Hunchback becomes antagonist backed by the church.
> pushed for major reforms to "take power out of the hand of nobles and priests, and give the peasantry more freedom"
>>
church would rather lose its exalted position in society, then risk another holy war behind the 19 year old zealot.

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You are pulled towards wakefulness, every cell in your body lighting up like stars in their infancy, almost as if in response to the searing bright light invading every pore and crevice of both your body and the building you reside in, you hear nothing.
Your blood boils and a piercing pain echoes into what would seem to be your very soul, a pain of the likes you have never felt before, you scream, groan and squirm, your voice hoarse, dry in a manner which implies you have not made use of it for a long time.
The light recedes and so does the pain, slowly, each time you felt it becoming weaker relief washed over you, it felt like an eternity, you are not sure, you are but a shivering and cold mess upon a bed, it seems like your dull screaming was unnoticed by anyone really.
You blink slowly, the smell of antiseptic assaults your nose, you embrace it, a sensation besides pain is a sweet confirmation of reality.
Your surroundings are of a sterile white, the bed is one fitting of a hospital, it seems like you are in one, you are clothed in patient's robes after all.
You should probably...

>Inspect your body, you are in a hospital after all, why?
>Observe the room you are situated in.
>Look out the window.
>Just get out of this room, where is the hospital's staff?

Welcome! This is the Demi-fiend Quest, loosely based on Shin Megami Tensei III: Nocturne's universe. d20s are used, best of three is applied, write-ins are encouraged, crits both good and bad are valid. There will be no interference with the main plotline of the game or with its characters, this is another world in the vast Amala Universe, stumble and fumble throughout the wastes of what is a parody of our world, find a reason, lost child.


You are alone from here on.
403 posts and 22 images submitted.
>>
>>1545349
>Inspect your body, you are in a hospital after all, why?
>>
>>1545372
You force some strength in your limbs, successfully flopping off the bed, the ground is cold, it seems like you have been here for a long time, maybe your musculature has atrophied a bit? You have misjudged your strength, are you really in such a poor condition?.
Checking around your body you find that yes, you are most definitely leaner, it even looks somewhat scary, your ribs are almost poking through your skin, limbs are thin and by the touching your face you confirm its sunken-ess, however, that is not all, there are markings covering most of your skin, in an almost neon green pigmentation they glow, and crowning your forehead are a set of horns, these two look to be about the same length as your ring finger.
You've no need of glasses now, your vision is perfect, bizarrely there is vitality in your limbs, you feel better than ever, such explosive energy is almost quite the remuneration for the strange tattoos and horns, almost.

>Observe the room you are situated in.
>Look out the window.
>Just get out of this room, where is the hospital's staff?

(combinations of answers are allowed)
>>
>>1545391
>Look out the window.
Then
>Just get out of this room, where is the hospital's staff?

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Welcome to Tribes Evo, a game where you take control of a tribe and evolve it culturally, technologically, and historically through time. Previously, a war came and went, a new tribe is introduced, and something is threatening the bunnies.

Previous Threads (please read if new): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=tribevo
Discord: https://discord.gg/r36b7By
Art: http://imgur.com/a/5CW4z

POTT: http://www.strawpoll.me/13123099

New Players Guide:
>Every turn is a new day
>Every turn each tribe can do one action and research
>Research - Laws, Technologies, Arts, Customs
>Action - Trading, Hunting, Scouting, Organizing
>At least one player per tribe, no upper limit on tribe members
> Only ONE action and ONE research PER TRIBE, must be agreed by majority
> Please read sheet to verify 1) whether a tech/culture has already been researched and 2) whether OP fucked up in updating sheets

Other Mechanics:
> Combat (NPC) - one commander per tribe, roll xd100 where x is the number of GROUPS of units you wish to fight (ask oldfag or OP if unclear)
> Culture - After exposure to other cultures, rolls can be made to determine how foreign cultures can affect your civilization's society
> Nationhood - Once a tribe reaches 1000+ population, they are eligible for nationhood. They will then need a constitution, flag, currency, formal military, and more than one town. The constitution MUST include established geographic borders, name of your state, and governing body.
> Economy - One a civ implements a tax, there will be a stream of income to your treasury. You will be able to purchase additional actions with this income. Too high a tax, however, will affect mood.

ANNOUNCEMENT: I will most likely be limited to posting once per day for this session, once the weekend hits I will be able to fully commit.

Posting new turns next.
133 posts and 22 images submitted.
>>
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ducks make the wheel and scout for resources

> 1-25: nothing
> 26-75: something ok
> 76-100: something terrific
>>
Rolled 98 (1d100)

>>1542319
forgot roll
>>
>>1542327
ducks find a hot spring where about 45 ducks live. These ducks farm algae in their springs and have plenty to spare for the duck tribe. They eventually are won over by the duck king's evangelism.

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You wake up stuck on a massive web. You struggle to move, but it's as if you were pinned down by huge sticky steel cables. Your struggling seems to have attracted attention as from a large burrow up ahead emerges a titanic spider unlike anything you've ever seen before. You scream feeling powerless. Just when things look hopeless you hear a voice.
"Hello human, you seem to be caught in my web."
"Oh my god please don't eat me!"
"It seems you are a male, that is good, I would have no use for a female."
"U-um, what?"
"Due to the code of the spiders, we cannot have sex with those that are unwilling. In other words, we are not allowed to rape."
"Great? Is there any code of the spiders that says you can't eat someone who doesn't want to be eaten?"
"I'm afraid not."
"Oh.."
"I wish to breed with you human. If you can agree to this, I will allow you to live and look after our offspring. If you cannot agree to this, I'm afraid I will have to eat you."
17 posts and 3 images submitted.
>>
Unfortunately for the spider, I am a Jihadist, and am currently wearing 50 lbs of TNT, which is detonated via Dead-Man's switch. While the spider was talking, I pressed the switch (which has been duct-taped to the glove I was wearing so I can't drop it).
"THERE IS ONLY ONE GOD AND MUHHAMED IS HIS PROPHET!" I scream at the spider, while releasing the switch.
>>
>>1548710
ignoring the racism, and the incorrect use of jehad, I like wise concur

"DIE YOU MISERABLE WRETCH" use bullshit plot armour magic attack
>>
"what you have failed to realise, my arachnid captor, is that i have just had my own body weight in caffeine. if i refuse and you eat me, you shall die as well."

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This has been a rather unusual day, it all started this morning. I had an average dream, nothing out of the ordinary.

But then I woke up to a searing pain.When I looked around there was some red marks on my left hand.

I’m ahead of myself though, I should probably introduce myself. I’m a college student. Saying I live in a more rural area would be putting it lightly.

Don’t really know what I want to do with my life at the period, however I know that I need to go to college if I want a good job. So for right now I’m in liberal studies.

After a few months my parents left in their RV, at least I still got my dog.

Needless to say I gave my dog quite a scare.

Oh, forgot one of the most important parts myself, my name is

>Insert Name.
72 posts and 6 images submitted.
>>
>>1541412
Andy Talbert
>>
>>1541412
Dee Snuts
>>
>>1541412
>Andy Talbert

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