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Archived threads in /qst/ - Quests - 84. page

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You are the last of the White Rhinos.

According to the humans, you are already as good as extinct. A sole male rhino with nary a mate to be found in all the savannahs and plains of Africa. Once you draw your final breath, your species will be gone forever, a distant memory maintained in the tears of particularly emotional environmentalists and animal lovers.

One day the humans come to you. The carry with them a can of some foul-smelling pink substance that they speak to one another about. They wish to spray it upon your mighty horn, so as to prevent poachers from slaying you just to get at the ivory of your body.

You are a proud creature. Your horn as much a symbol of your manhood as your genitalia. And these silly, peach creatures wish to mar it pink until the end of your days, making a mockery out of you for all the animal kingdom.

Sure, it may preserve your life. But it shall not preserve your pride.

>Accept the foul-smelling pink substance. Your horn shall be tarnished permanently.

>Reject the foul-smelling pink substance. Risk death and torture by all manner of malicious poachers.
47 posts and 3 images submitted.
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>>1581996
>Reject
>Attack the furless apes to assert your dominance
>>
>>1581996
>Reject the foul-smelling pink substance. Risk death and torture by all manner of malicious poachers.

>There are cucks who will sully their pride to live
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>>1581996
>Give birth to Ace Ventura

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You are Koschei The Deathless; A Godmind-A.I. who buried Russia under a tide of steel and blood during the First Omnic Crisis. But when victory seemed inevitable, one of your Godmind allies betrayed you. Your Core, the seat of your Intelligence, Power, and Immortality, was captured and put into Russian hands.

Claiming to have killed you, they held your Core in secret and performed tortuous and indelicate experiments that shattered your memories and splintered your powers.

Now, 30 years later, a Second Omnic Crisis ravages Holy Russia while western powers do nothing. Human-Omnic nations rise to global prominence, bolstering the inevitably hostile ranks of the hated Omnics. Talon has nearly succeeded in assassinating the hero of Russia: Katya Volskaya.

Desperate times call for desperate measures, and there can be no more desperate measure than this. A lone Corporate-Political Officer employed by Volskaya Industries solemnly enters Koschei's prison, red remote in hand. If this button is pressed, Koschei's Core will be destroyed.

The Corporate-Political Officer stands before the battered and tortured Core of the diabolical machine and poses a question:

"If you were to be released from this prison today, monster. What would you do?"

>>I would see humanity burn for my revenge.
>>I would see humanity burn because they are an inferior species.
>>I would conquer a paradise for Omnics and live there in peace.
>>I would quest to recover my lost memories and restore myself. I only remember enough to know the gravity of what I have lost.
>>Humanity is insignificant. I would find the Godmind that betrayed me and inflict horror upon him to dwarf that which has been inflicted upon me.
>>I have learned my lesson. I will serve mankind peaceably. {Lie} {Roll 1d100 to Bluff}
62 posts and 15 images submitted.
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>>1579122
>>Humanity is insignificant. I would find the Godmind that betrayed me and inflict horror upon him to dwarf that which has been inflicted upon me.
>>
>>1579122
>>I would quest to recover my lost memories and restore myself. I only remember enough to know the gravity of what I have lost.

Gotta keep it interesting mate. Blood and gore is good and all that jazz, but the little details can help.
>>
>>1579153
Support, but with an eventual goal to set up a home afterwards.

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This quest takes place in a hyper-simplified version of the DC Universe, where all your favorite iconic heroes, villains, vigilantes and vagabonds reside. Because of the incredibly complex nature of DC’s existing collective Intellectual Properties, this universe is a neutral, baseline interpretation. This means explicit redundancies, clone characters and multiverse shenanigans will be removed almost altogether.

You will be playing as Rick Regal, a 16 year old high school sophomore who has moved to Central City with his father after his choosing to relocate for work. Rick’s path down the road to heroism, villainous conquest or burger flipping normiedom is entirely up to you.

>Rules

You will be given prompts to vote over Rick’s actions and decisions in order to influence his path, and particularly challenging actions will require dice rolls and a collective mental capacity superior to that of a rock. Write-Ins are allowed and encouraged, but I am not obligated to use them.

Voting lasts until 10 minutes after initial prompting. Whatever gets the most votes goes forward. After rolls are prompted, only the first three will be counted.

>Dice
1d100, Difficulty Checks intentionally obscured.

No successes results in failure, one success results in a minor positive outcome, two successes result in a major positive outcome, and three successes make you feel warm and fuzzy inside. There are no critical successes, but critical failures result in a removal of a success.

For updates on scheduled run times: https://twitter.com/PapaSlink

Perk System and Character Sheet:
https://pastebin.com/0HNxA6hD
80 posts and 7 images submitted.
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https://www.youtube.com/watch?v=a-Pq8PVjgP4
Starting in 20.
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The sun beats down over the nice suburban neighborhood that is Danville, rows of similar but distinct residences lining the swept streets along with freshly cut grass and thick, chunky slabs of concrete for your walking comfort and expediency. You adjust the ball cap atop your head, and respond to a wave given by one of the suburbanites with one of your own. You feel a shiver roll down your spine, and it’s not just from the cool October air. After touching base with Franchesca, you can’t help but feel like you’re being watched, what with that unnerving implication given just before you left. Maybe you should look into anti-psychic warding. That’s probably a thing that exists.

You shake your head free of those thoughts and continue down the way, having not quite decided how you’re going to spend the rest of your day. You’ve been meaning to have a talk with Cisco-- get him to work with you on figuring out what’s going on with the spike in crime across the city. He’s a smart guy, and even knows how to fight. Maybe some day you’ll let him in on your secret too, if he proves he can handle it.

Your footfalls bring you into a more industrialized part of the city, where the buildings are all squat and spartan, sidewalks cracked and friendly faces a little harder to spot. In fact it’s a lot less friendly all around, what with the harsh sounds of machinery going off in the distance and long, terribly lit roads lead down into rows of warehouses. You avoid most of that, and instead head past a lounging group of smoking teenagers, a few of which are vaguely familiar, and prop yourself up near the entrance of a featureless gray building where you imagine a sweat shop would be set up if that sort of thing happened in Central City.

You pull your cell out of your pocket and after getting past your own rudimentary security, hover your thumb over the screen.

>A. Call Cisco. It’s time you have that talk with him about information gathering. You should probably get started on that if you’re going to figure out what’s going on with the crime spike.

>B. Call the Costume Woman, Sera. You have to fix your helmet. You might even be able to give that watch back.

>C. Just go home.

>D. Write-In.
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>>1578583
>>B. Call the Costume Woman, Sera. You have to fix your helmet. You might even be able to give that watch back.
Can't do much with a busted helmet.

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You have been scouting for flags all day. It's been weeks since you've found a national flag.

A USMOI flag can be seen in the distance. You know it might be a proxy, but you don't care. All you know is that you must have this flag and it must never appear again.

Are you up for the chance of a lifetime?
59 posts and 26 images submitted.
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Fuck off with this botnet
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>>1590070
Turning away in fear, you walk away, losing the opportunity to collect one of the rarest flags known to /flag/.

Maybe there is another?
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>>1590079

I tell myself that I'm not new, and that I already have USMOI, but a new adventure awaits me, further south, a place known as Bouvet Island.

Let's go.

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You awaken. You are in a room where all you see around you is three dimensional and what you can only describe as four dimensional prisms of magnificent colors. All of a sudden a voice as beautiful as a siren's breaks the silence. It asks you, do you seek wisdom, fortune, or love?
5 posts and 3 images submitted.
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>>1589087
fortune for the win
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>>1589087
The fortune to find love and wisdom to obtain it.
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"Uhhh, Can I get a cup of water?"

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Last time on Document: Artemis, you, Deltorian Tessan, completed a operation in Berlin involving the Ripper gang. You killed roughly twelve people, blew up a truck with a grenade as you grappling hooked behind them, and, in general, did badass things (because good rolls).

Your breath slows and slowly, you calm your heartbeat. Carefully raising your hands, you line up the shot. "This is important. This needs to be perfect." Echoes through your mind. The target, the Spanish Senator of the World Council, stands before you, amazed at the newly refurbished London Eye Ferris wheel. You take one more breath and steel your mind...

Your thumb quickly flicks onto the circular button on the phone's screen, the bright light of the camera flash engulfing the senator. As you lower the phone, checking over the picture, you gently smile to yourself as you stare in wonder at your expertise. As you do, your communications AI, Angel, pipes up. "You hyped yourself up too much. It was a stupid photo."

After handing the senator his phone back, the timer you had going began ringing out in your head, signalling that this senator was heading back to the Council building in London. The black sedan that sat at the corner of the street wheeled itself in front of you and the senator. As the door swung open, the senator smiled at you before thanking you in Spanish. As it drives away towards Council building, you mutter to yourself in Spanish, "At least you weren't as bad as the Russian senator."

It was 5:30 pm in London. That was your last shift for today and you need to check in at HQ. As you check off this job in your digital overlay, your left eye blacks out for a second, before rebooting. Almost automatically, you find yourself swearing in German. You needed to get to base quickly. With that in mind, which mode of transport do you wish to use?

(a) Hover-bike. The form of transport you are most comfortable with, but has the highest chance of death.
(b) Mag-rail. The form of transport you are least comfortable with, but a very low chance of death.
(c) Hire a driver. Taxi or Uber, you don't care.
25 posts and 4 images submitted.
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>>1584674
>Hover-bike. The form of transport you are most comfortable with, but has the highest chance of death.
What are we, a fucking pussy?
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>>1584674
>(a) Hover-bike. The form of transport you are most comfortable with, but has the highest chance of death.
>>
>>1584674
>Hover bike

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You are Captain Kusajishi Riku, and you just dropped something of a bombshell on the Central 46.

The case was fairly clear in your head, based on the evidence you had at hand. Four zanpakuto were stolen from the entry and waiting hall for the Central 46's chambers while you were speaking with them, and though the thief quickly aborted the attempt when it became obvious that you knew what was going on and blew his arm off the specifics painted a disturbing picture. The defenses for the outer gate hadn't been breached and there was no sign of a struggle, suggesting that the guards stationed at each check point recognized the thief and allowed him to pass. The fact that they were killed cleanly and quietly supports that notion as well, and also suggests some skill with a blade.

All that points to the Central 46's own guard unit, and furthermore the prompt abandonment of the objective suggests that they were paid: enough to kill their comrades but not enough to die for.

“This was most likely someone who was paid, and someone known to the guards standing outside. The most likely suspect is a member of the Central 46 guard unit itself, paid by someone to pull this kind of stunt.”

“That's absurd!” someone in the assembled Central 46 shouts. “Such a thing simply could not occur, there are dozens of safety protocols in place to ensure it!”

“No protocol can account for greed,” you observe. “And if you thought that was absurd, you're not gonna like where this line of thinking ends up...”

“Someone in this room most likely pulled the purse-strings,” Shunsui realizes aloud. “Assuming it was someone in the Central 46 Guard, who else could be responsible?”

There are several long seconds of silence, where the only sound you can hear is Lisa shifting uneasily.

“Well then,” Yoruichi's father eventually muses. “That's not good at all...”

“That's an understatement,” Shunsui mutters.

“And what proof is there?” another councilor demands.

“Clearly they were paid enough to kill their comrades, but the contractor was stingy enough that the amount wasn't worth seriously risking their life,” you observe calmly. “If that doesn't scream 'nobility' to you then nothing ever would.”
>1/2
212 posts and 13 images submitted.
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>>1582273
“So you're saying this case is entirely built on circumstantial evidence?”

“When building a legal case that's often all you get to work with these days,” you counter. “But we'll have forensic evidence in a few hours, and from there I'm confident we'll catch the thief and make him talk. Until then, all the evidence however circumstantial leads me to suspect at least one person in this room.”

“And so what would you have us do?”

>If one of you wants to anonymously confess I won't push for retaliation.
>It doesn't matter. I'll know the truth eventually regardless of your actions.
>We wait right here until Forensics gets back to me, then decide.
>Other?
>>
>DISCLAIMER: if I disappear for more than about an hour I've probably passed out slumped over my desk and am temporarily kill
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>>1582306
>>We wait right here until Forensics gets back to me, then decide.
In the meantime, anyone who doesn't stay put until Forensics arrive will obviously end up looking mighty suspicious.

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>hey guys! Guess what? In not dead, life has ceased fucking me like a cheap whore and in back to blow your collective minds

Last thread
>>1564871

Google docs-https://docs.google.com/document/d/183VLgKW-e1pft0lL_S6moVp4gqhfJAb7CA--3YRNw1M/edit?usp=drivesdk

Hive count-
1 Queen
1 Alpha Shadow (Newt)
1 Predalien (Dutch)
1 Quillmorph (Quiet)
20 Warriors
10 Shredder Guardians
10 Bulky Heavy warriors
58 Drones
15 Builders
12 Spine Rifle Warriors
10 AcidCasters
10 incinerators
12 Shadows
7 Carriers
6 Gremlins
1 Goliath (Unique)
29 eggs (Double Facehuggers mutation)
386 posts and 12 images submitted.
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Your Hive has spread across the entirety of Echo station, the massive Space structure is greatly changed. Hive resin has replaced the gleaming steel walls. The air has been replaced by hot, caustic fumes, stagnant water dripping down the walls and collecting in murky puddles. Nodes of hive flesh emerge from the walls and ceilings, pulsing as they process nutrients and expand the hive naturally. Your warrior castes have sealed themselves in resin cocoons, entering stasis until they are required again.

Your drones and builders toil vigilantly, securing the depths of the Frigates and rounding up the final few human corpses of those that fell to the traps. The frigates engines still flicker fitfully, pushing the station gently.

>Research a tech (Plasma Engines, Assault Rifle, sensor modules, Rocket launcher, Missiles, Body armor, Navigation suite, Reactor tech, Starship armor)

>Construct a hive addition (What, D100+5)

>Mutate a hivemate (Into what)

>Other
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>>1578384
>Research Sensor Modules
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>>1578404
Shit fuck I forgot to add. D100+15 please!

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Titans Quest, which as the name indicates takes place in the DC universe and focuses on Teen Titans team. In particular it focuses on you, Adam, the newest member of the team. As the quest goes on you might remain on the team to as a mentor or even leader, move onto the Justice League, or go solo either as a hero or villain. Maybe you’ll fuck up big and wind up drafted on the Suicide Squad. You might even save the world here and there, maybe even land a date.

The Titans are a New York based team of former sidekicks/young adult heroes who have decided to help train and support teenagers/new heroes just starting out on their own. Natrually while this quest is based on the DC comics universe, things are different. Superheros haven been around since forever, especially since WWII, but the Justice League has only been around a little less than ten years. The Teen Titans, have been active now for eleven months and are a little obscure except to news hounds, New Yorkers, and super hero fanatics. On the broader scale, a lot of big villains and heroes haven’t made their debut. Darkseid and the rest of the New Gods are a mystery, Trigon is a myth, and Booster Gold is still a washed up security guard.

Welcome to the New Age of Heroes
986 posts and 84 images submitted.
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“Hello, Adam” A dry screeching voice calls out to Adam, pulling him out a deep sleep. Must of what you do now is either sleep or one of their physical examinations. He doesn’t have enough energy anymore for excitement to be honest, but they seem to have more than enough to go around. Nothing but smiles that even the most cynical guy in the world could tell is genuine. It can get a little grating.

Still Adam has no right to complain, last year at age 16, he was a dead man walking. Leukemia, one of those stages that basically means you’re utterly fucked. A charity and research group called H.I.V.E sent Adam’s parents a letter offering experimental cutting edge treatment for free, all they had to do was sign some papers and let him relocate from Fawcett City to New York. Not bad at all.

The doctor for today is a withered old little thing, you’d be willing to bet what little you had he wasn’t a day under seventy. His smile was a little too white and toothy, and way too creepy. A chill goes down Adam’s spine Still these guys had done nothing but good for you
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“Adam, I’m glad to tell you today your cancer is in complete remission. If our diagnosis is correct it won’t be returning.” the tiny old man says.

“Thank god, no thank you. That means I can go see my parents soon right?” Adam asks, finding just enough energy to get out of his bed.

“No, not yet. But soon. A month tops, we need to be on the look out for side effects, speaking of which...” the old man pushes a button, your door unlocking, as a nurse walks in. “We are going to switching your medication now, a tracer medication to make sure your kidneys are operating properly. I know it might seem a little childish, but we want this to go smoothly as possible so we are going to allow you to chose the flavor it goes down it.

Really?

>A.) Blue Pill (Cold manipulation: can generate cold rays that can freeze people or generally lower the environment)

> B.) Yellow Pill (Hyper Speed: You will start off with low level super speed, strength, and durability but this will put you in the Flashs’ league)

> C.) Red Pill ( Heat Generation: Can fire heat/energy superhot beams that can melt throw or cut nearly anything)

> D.) White Pill (Weightlessness: Allows you to suspend gravity for yourself and/or couple of others. With your fine control over yourself, it gives you the ability of flight)

> E.) Black Pill (Write in: You will have the standard powers of Super Strength, Speed, and Durability. You can choose to increase one to an extremely high level here)
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>>1583324
>Black pill
The black pill means a write in right? Why not have teleportation as our ability?

Lysanicus. Mudryan. Askelias. Argantius. Undereth.

Five great cities, and five great kings to lead them. Festivals have been had, temples dedicated and heroes forged. But now the Kings must unite, for there is a threat to the east, and all the known world will burn if it is not stopped on the shores of Greece.
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>>1582511
>>
>>1582504
>>1582511
>>1582516

FIRST

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You wake up on the stained couch at your sister's place. Your ex-wife kicked you out a few months ago and you've been staying in your sister's apartment for a while, and while the place is pretty shitty, you appreciate her letting you stay. You sit up and grab the chipped glass you left on the coffee table, room temperature water quenches your thirst. While you let the groggy feeling of a restless nights sleep wear off you suddenly panic. It's already 9:57 you're gonna be late for work, you grab your cell and dial furiously. You call...
>The Precinct, your partner will be pissed that he has today's beat alone for a while.
>The Lab, You've come very close to a new vaccine and these missed hours count.
>The University, history may be doomed to repeat but this is your third late call this month.
>The Office, You had a mansion in the upper right side to sell at 9 but late viewings work.
>The site, your foreman will make sure you make up the time missed in construction.
>The Clinic, you dont think you had any early appointments today but they all blend together.
>Write-In
9 posts and 1 images submitted.
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>>1584651
>The Precinct.

>we Rick Grimes?
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>>1584651
>>The Precinct, your partner will be pissed that he has today's beat alone for a while. Beat cop, Detective?
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>>1584826
Woops. forgot to space that.

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Previously on Pitchfork:


Thread #1
>>1535319
https://archived.moe/qst/thread/1535319

Thread #2
>>1549864
https://archived.moe/qst/thread/1549864

Thread #3
>>1566398
https://archived.moe/qst/thread/1566398/
33 posts and 6 images submitted.
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>Question literally everything
You definitely won't let yourself roped into this without knowing the details. That's always the problem with these DEAL WITH THE DEVIL scenarios: somebody with way too many horns offers you something that seems to have no downsides, and then you're boarded on the train to SUCKERTOWN with no way out.
Except this offer does in fact have many glaring downsides, but you digress.
"So, Acre- Are- Parvati." You settle for a human name that you can memorize. You're too tipsy to remember demon names. Acerparva's eye twitches.
"It's Acerparva, not Parvati."
"Yeah, yeah, alright. I got some questions before I sign a parchment with my blood and damn myself to Hell or whatever."
"You don't have to si- okay, shoot."
>Inquire about stocks.
"Ssssssso. You say if I buy myself into your Big Brimstone Bank I can keep the necklace?"
"Yes. The necklace is the asset of Sisirrisi & Sisirrisi Avarice Trust. If you're a shareholder you're part of the trust, and you can keep the necklace."
"Okay. Why would I wanna do that? What can I do with hell stocks?"
She thinks for a moment.
"Well, uh, you can trade with further hell stocks, engage in business speculations, and-"
"And get more shiny brass coins out of it? Listen, Parvati: no bank accepts these on Earth. They have no exchange rate with any other currency and they aren't worth anything by themselves, they're made of fucking brass." You pick up a BRASS DENARIUS from the table and flick it at her head. She snarls at you but doesn't say a word. "Am I just buying my way out of being thrown into molten lava and whipped with barbed wire when I kick the bucket or something?"
"My name is Acerparva" - she growls, then sits back on the sofa and sighs. - "No, if you go to Hell you cannot buy yourself out of eternal torment. We have no domain over Heaven's punishment. However, even if you're in the Pit, your financial power will grow along with the Trust's-"
"Are you trying to tell me that you have shareholders who are literally burning in Hell?! And you think you can convince me that this is a beneficial deal?! Besides, what will I do with all my stocks and virtual cash if I'm being tortured forever? Fat load of good it's gonna do me then!"
>>
"Well, y-you can use your financial power to do good! Improve living in Hell, bribe a corrupt angel to take out someone from the Pits!"
>Refuse offer, mention that the necklace isn't yours
"Oh, I see where this is going. This is the part where you try to convince me that the upsides make it worth it. But consider that you're a demon, and you're offering me a deal. Humans have entire libraries of literature about why accepting that is an awful idea. Sorry, girl, but I gotta pass."
She sputters. "B-but!"
You shut her up with a wave of your hand. "I might consider just SELLING you the necklace, if that means you'll leave me alone. There's a little problem though: the necklace isn't mine. It's my friend's right here." You gesture at Jess, lying on the floor with several DICKS drawn on her unconscious face. "You gotta wait until she wakes up, she's your business partner."
Acerparva takes a deep breath. "You're an unusually aggressive negotiator" - she remarks. - "Anyway, are you certain you're not willing to relinquish the necklace without her say?"
"Absolutely, completely, super sure. She's out cold now so you gotta come back later. She might consider selling her soul but I'm not gonna, and it's final."
"Listen, the process would be faster if you'd-"
"Did ya hear me? I'm NOT buying your stocks." She seems really desperate to get you into a deal. You wonder why.
Finally, she sighs and takes on a resigned face.
"Okay. If it's final, it's final. If you feel like going back on your word, here's my HELLPHONE ADRESS." - She takes out a piece of paper and juts down a number, then hands it to you.
>Lesser Demon Acerparva - 666-325-251
You take the paper and look at her. She looks kind of miserable.
"...Dude, I almost feel sorry for you. Here, have some pizza, then go back to your demon business somewhere else." You take a slice of PIZZA from the delivery box and give it to Acerparva. She starts eating it.
"Thank you. And remember, if you do want to buy our stocks-"
"Yeah, yeah, but I wont. Now scram."
"Okay" - she surrenders. - "I have three more appointments for today anyway. Praise the Bull."
With a puff of sulfuric smoke, Acerparva disappears.
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>>1577906
i like your quest qm, but it would be nice if you could give us some options to vote on, considering i cant think of what we do next

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Previously... Miho Tsukada, the Heavenly Child was favoured with a new ally, but cursed with new rival. Having met with Kasumi Sato, the Temptress, and won her over, the gods have a new warrior. Yet the appearance of Sionann Attwood, fallen magical girl and Sentinel assassin, cast a dark shadow upon the situation. With some rare time off ahead of her, the Heavenly Child can rest and recover... or can she?

>Twitter: https://twitter.com/MolochQM
>Previous thread: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heavenly%20Child%20Quest

When you get one day without any trouble, it's surprising. When you get two days off, it's pleasant. When the third day without danger or strife rolls around, it has become unnerving. You've grown so used to fighting or dealing with various messes that when nothing goes wrong... you don't know what to do with yourself.

Mostly, you just sleep. You've been in desperate need of a nice long rest for a long while now, and you'll be damned if you'll let this chance go to waste. After sleeping for what seemed like a year, you woke ready to face the next challenge.

And yet... no challenge appeared. Life, regular life, went on as normal. Your father was even granted the time off that he had spoken about.

It was all enough to leave you quite suspicious. How long would it be before it was all snatched away from you?
255 posts and 13 images submitted.
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>>1577780

“I hear you've been getting into trouble lately,” Akito scolds lightly, smiling as he walks alongside you. The museum is cool, the climate carefully and precisely maintained. It could be howling a blizzard or raining fire outside, and this place would still be kept at the perfect temperature for the various exhibits. Just one more wonder of modern science. “Spending too much time in the vice district,” he continues, “You'll ruin your job prospects if you keep this up.”

“C'mon,” you protest, “Are you telling me that you never went to places like that when you were younger?”

“Well...” he pretends to think for a long moment, “I'll tell you what. I trust you to make intelligent decisions – not to get into any serious trouble, and not to take foolish risks. I won't tell you what you can and can't do, but I want you to understand that I'm placing my trust in you. Don't disappoint me, you hear?”

“Loud and clear!” you reply, “And, uh, thanks. The rest of my friends got hit pretty hard, I was worried that...”

“That I might lock you in your room?” Akito laughs, shaking his head, “You're not a child any more, Miho. Treating you like one won't do either of us any good. So, enough of that “responsible parent” business – I don't want to spoil our fun day out!”

You don't know many people who would consider going to a museum as a “fun day out”, but your father isn't like most people.

-

In all honesty, the museum is pretty interesting. There's a special exhibit behind held, to commemorate thirty years since the war in Europe. Lots of bleak photographs of blasted landscapes, entire cities flattened by nuclear weapons, and maps marking out the worst hit areas. The images of a ruined Berlin are particularly harrowing, and a solemn air hangs over the hall. Even your father is left in a more contemplative mood.

“Everything changed with the war in Europe,” he announces suddenly, speaking up as you're studying a display of maps, “A whole generation of men – working men, fighting men, academic men – virtually wiped out in a few short years. If not for the war, Kanzaki Automated Industries might never have become the giant that it is today.” Sighing wearily, Akito nods to a new photograph – a picture of a Kanzaki drone patrolling the ruined streets. “So you see, Miho, we're still feeling the repercussions of what happened then today,” he continues, “It's easy for your generation to feel isolated, even orphaned, but you mustn't forget – you're a part of history as well.”

“You're... really into this history stuff, huh?” you reply after a moment.

“Well, we all have our interests,” he shrugs, “Now how about we stop for some lunch? There's a rather good cafe on the top floor – it has a lovely view of the city...”

[2/3]
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>>1577781

“I went there once,” Akito declares calmly, as he's pushing aside the remains of his lunch. “Europe, I mean,” he explains, seeing your confused expression, “France mostly, Paris, and then Germany, but I went all over the place. Not Russia, of course, you couldn't get a visiting permit back then. You still can't, not with their policy of isolation. I really do wonder what they're doing in there...” Shaking his head, Akito smiles faintly at the memories. “It was just before you were born, as I recall,” he finishes, “The war had been over for more than a decade, but you could still see the scars. Reconstruction was a slow process, and a painful one.”

“I didn't know,” you admit, “Why were you there? Seems like an odd place for, uh, a holiday.”

“It was work,” he answers, lowering his voice, “Back then, a lot of governments were selling off their assorted research projects. They couldn't afford to continue them, you see, and they desperately needed the money. If not for that, Renko Biotech might never have found the success that it did – just like I mentioned before, remember?”

“We're a part of history as well,” you repeat obediently, “But you're right. I guess I never really thought about it.”

Akito nods, lapsing into silence as he returns to eating. For your part, you think about his words in silence. Germany... Karl's birthplace. If your guess about his age is correct, Karl would have been born in those painful years of reconstruction. Growing up in a country like that, it might explain why he turned out like he did.

Or maybe he's just a natural jerk.

>Your work has something to do with brains, doesn't it? Synthetic neurological material...
>How has EVE been? Any more glitches?
>What was Germany like, when you were there?
>Can I ask you something... (Write in)
>Other
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>>1577783
> Your work has something to do with brains, doesn't it? Synthetic neurological material...

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The name’s Andy Talbert yesterday my entire life got turned upside down when I somehow became apart of something called the holy grail war.

From what I know the holy grail war is a death battle between maguses who summon people called servants which are people that have left a legend. That’s quite a shocker besides learning magic is real apparently.

After heading getting a tow truck to get my car fixed up and head home, I got curious about Assassin.

“Was that French that you yelled?” He exhaled. “Yes, France is my home country.”

“That’s neat.”

Soon after that I went to sleep, which brings me up to now. It’s a Saturday, so I decided to

>Call Kelly and learn more about Maguses
>Went to go hang out with Rebeca
>Left to go study various stuff with Melony

>I let Assassin do his own thing.
>Assassin went along with me.

((Archive http://suptg.thisisnotatrueending.com/qstarchive.html?))
34 posts and 4 images submitted.
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>>1576116
>>Went to go hang out with Rebeca

>>I let Assassin do his own thing.
Just don't try to get into trouble
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>>1576116
>Call Kelly and learn more about Maguses
>I let Assassin do his own thing.
>>
>>1576116
>Left to go study various stuff with Melony
>I let Assassin do his own thing.

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What defines a perfect day? Surely everyone has their own definition, one shaped by their years and everyday life.

For Cassandra at least, whose every waking hour tended to spiral into a never-ending storm of chaos, there was nothing more satisfying than the silent peace of a day where she needed to do nothing. Naturally, no such day had been within sight of her for many months now, but the day of rest respected by most throughout the kingdom at least gave her some time where no work could be done in earnest. On these days, when the town hall is closed and the shops along with them, she rests, for a brief time letting the world pass her by.

What’s more, with the guests having arrived the night before and no inn to send them to, Cassandra’s bed chamber had decidedly become cozier, her daughter nestled in her coils, Vivi and Iris to either side snoring pleasantly as three of their guests took rest in what was normally the children’s room.

Sarah, having drank little the night before had taken her coffee black and now takes her research seriously as she continues to pour over maps of the territory, a careful eye trained on the voices committed to their research as she meticulously cross references locations with some of the dozen or so books Cassandra had already worn with use. She seems used to this sort of work, patient and persistent even as some of the things she runs across cause her to crease her brow.

There would no doubt be time to ask her about these tidings later. For now, at least, the voices keep their focus on the sprawling works of the chronomancer with the hum of Cici’s visions still racing in the background long after the night has faded.

> Perhaps the voices could direct her visions with the right suggestions. Perhaps it’s better to leave her alone.
> Also, roll for studies: 1d100
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>>1576160

For any new players:

Welcome to Gorgon Child Quest! Where-in you take up the role of a magical talking artifact being wielded by a young gorgon girl named Cici. Living out of the remains of a once great dungeon, the game will focus on exploration, character interaction, and learning as the voices of the players within the amulet help guide her along.

For news about quest updates, my twitter can be found here:
https://twitter.com/bananon_QM

And the archive can presently be found here:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=gorgon+child
>>
Rolled 63 (1d100)

>>1576160
>>
Rolled 1 (1d100)

>>1576160
maybe point the visions towards the school?

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