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Archived threads in /qst/ - Quests - 55. page

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Take the blank map and draw some borders on it, make up some countries. Doesn't have to have any bearing on real world borders, just get claiming land, bonus points for interesting shit.
67 posts and 32 images submitted.
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>>1667326
ill bite
Al Bodie is my country
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>>1667530
The North Pacific Empire
this is probably the biggest you can get without needing to roll to gain more land
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>>1667326
Finnish Hyper-Khaganate in Finland, Northwest Russia and the Baltics.

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The son of Heaven, Viceroy of God on Earth, Huang-Di, the August, is ascending to Heaven. The middle aged Emperor lies withered and decaying atop a silk-bound sofa, in the choking heat of the Imperial Chamberlain's Vault. The once vigorous soldier-emperor can still be seen beneath the layer of sloughing, infected skin. His broad shoulders, his bull's neck, and his hand falling to his sword hilt, even in his exhaustion. The vigour of his life is draining away, and all the physicians in the world can no longer save him. He has come to realise that his life is failing, and it does not take an observant man to see the fatal mark, the festering scar across the Emperor's heaving, sweat-slickened chest. His eyes fall in and out of the fog, his body half-divine and half mortal still writhes, but now, after weeks of pain, his mind is now finally in the halls of heaven.

Bowed to the floor before even this dying man, unburdened by regalia, three men lie. The Grand Secretary, Lang-Zhou, a small man with the beaded, pointing eyes of a fox, adorned in the red-gold robes of his post. He sits, disdained by his emperor, alongside two men vastly more beloved, warrior-companions of mighty Huang-Di. Aulus Pertinan sits to his right, a hulk of a man, drawn from the western tribes along the imperial border, sword-brother to the Emperor, and Prefect of the Praecental Imperial armies, his warrior's features the first to dare to look up at their Emperor. To the secretary's left sits Prince Xian, the Emperor's brother, and a Eunuch, dismembered as a youth to serve the damned Coal-Emperor. Each man is tense with energy, and listens to the shuddering breaths of their mighty sovereign, waiting, their eyes twitching each moment between the Imperial corpse-to-be, and the jade-gold imperial seal, marking sovereignty in the state, to be handed on the Emperor's death to his heir, and through that heir, to the regent.

Minutes pass as the Emperor gathers his strength, before speaking in his rough, half-provincial accent, barely able to raise the bulk of his half-divine, half-decayed head, still regal in spite of death itself.

His words shake mountains.

>For whom do the mountains shake? (Choosing the player character)
>The Crown Prince of the Empire, still a child of five, firstborn to the Emperor's favoured consort, not Empress Julia herself?
>Third-born among the children of the Emperor, the three-year-old Li-Ma, son of the Empress, not favoured by the Emperor in life?
>Last-Born of the Imperial Children, barely able to speak, the favourite child of Huang-Di, born to a court flute-girl.
>The eldest Imperial child, born to the Emperor very early in his reign, now age ten, a bastard, his mother having never been recognised even as a consort.
59 posts and 10 images submitted.
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>>1666202
>>The eldest Imperial child, born to the Emperor very early in his reign, now age ten, a bastard, his mother having never been recognised even as a consort.
>>
>>1666202
Oh fuck, this is interesting, I'll be in this once I get back from lunch.
>The Crown Prince of the Empire, still a child of five, firstborn to the Emperor's favoured consort, not Empress Julia herself?

But default my vote to >>1666208 if there is no clear consensus in a bit.
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>>1666208
Bastard emperor

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"Do you ever get used to descending into dark, cold, icky places like this?"

The question wasn't really directed at anyone in specific as much as remarking on how this was already my third experience of doing so -all within the same week I'm pretty sure too!- yet still I wasn't looking forward to it one bit. Though I never really intended for anyone to answer the question, as the only other person around Camille must have felt obligated to provide a response.

"Considering Lily went and decided to start living in one, probably!" She says in a joking tone that seems to do nothing to amuse me.

"I don't want to be like Lily."

In one brief moment she opens her mouth in a wide grin, ready to deploy another humorous quip in response before deciding otherwise. Instead, she lets out a sigh and places her hand on my shoulder as both of us gaze into the narrow entrance to the tunnels hidden under the church.

"Look, I know an apprentice's wage doesn't come anywhere near being worth this kind of stuff. I mean it's not even been a year since I finally freed myself of the old hag so I know-"

She shouldn't talk about Mistress like that, I quietly note.

"- and you know, I'd offer to split the pay on this job, but, well, there kiiinda isn't really one. At all. So uh, I was thinking, since tomorrow is Sunday and stuff, maybe I could take you somewhere fun, or maybe shopping, all on my pay of course! Anything you like! That is.. you know, if you want to go anywhere with me at all?"

I can't help myself from staring in wonder, even though it's rude to stare and you shouldn't do it, from how quickly her tone dove from cheerful and joking to this careful and.. maybe placating is the right word to describe it? She almost sounded afraid to ask?

Looking back, I know I've been a little grumpy tonight -and she's definitely deserved it!- but I don't think I've ever heard anyone talk to me like that. I can't really decide if I like the thought that for once I could be the one pushing instead of being pushed around by others.. or if maybe I just feel sorry.

"Well, you think about that." She suddenly says, making me aware of just how long she waited for me to not answer. From the look on her face, this was not a very good time to let my thoughts drift...


>-+-+-
>1/2
>-+-+-
250 posts and 37 images submitted.
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>>1666143
"Let's just get it done, right?" She declares with hastily conjured resolution behind her words and hops down the narrow hatch. Not so eager to accidentally hurt myself I quickly check that I haven't left anything behind and climb down the steps like a normal person.

As soon as my feet hit the ground, Camille takes a single quick spring back up the steps carved into the wall, and almost silently shuts the hatch. I think I was supposed to do that, but she does not seem to have minded as she simply hops back down and gives me a quick nod that I take to mean "Go." We did agree that I would stay in front while she makes sure nothing gets behind us in the darkness.

From here, there appears to be only one way to go, and that is further down the corridor that appears to have been dug right out of the ground and occasionally reinforced with wood beams. I was half expecting the walls to be lined with carved stone like the church above, but it seems these tunnels were never intended to look pretty. A slight orange glistens as the light from the lanterns Camille brought, one for each of us thankfully, flickers across the uneven surface, briefly catching my fascination before I remind myself that we're here to do a job.

With only one way to go, I am not really left with any kind of choi-

Wait, did she say an apprentice's wage? Am I supposed to get paid?

>This is important! I need to learn more about this wage, right now so I don't forget about it!
>Stay quiet, focus on the mission, everything else can wait. Proceed.. [Choose below]
>.. with determination. Camille has my back, so I just need to focus on what's in front of us and on finding the -hopefully- sleeping werewolf as quickly as possible.
>.. with extra wariness, because I have a nagging suspicion that Mistress is planning yet another annoying test somewhere, as if dealing with the werewolf wasn't enough to worry about.

>Per the standard, first vote time is extended to a full hour, after that which the normal, slightly less glacial pace resumes.
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>OP Paste of excessive extra explanatory information:

>Seal Value: 70/100

>Nadja's Seniors:
>Mistress' current opinion: 45/100
>Lily's current opinion: 25/100
>Camille's current opinion: 20/100

--

>Nadja's Witchy Skills:

>Core Skills:
>Herbalism : Initiated (Potions and such!)
>Pencraft: Fledgling* (Hexes and wards!)
>Infusion: Uninitiated (Making things be magic/enchanting!)
>*Nadja has proven to be naturally talented at this set of skills. She learns more quickly and has a chance to intuitively understand this type of magic simply by looking at it.

--

>Communication:
>Twitter: https://twitter.com/FriendQM

--

>Archives:
>4plebs archive (thread 1-24): http://archive.4plebs.org/tg/search/subject/Witch%20Apprentice%20Quest/order/asc/
>moe archive (threads 25+): http://archived.moe/qst/search/subject/Witch%20Apprentice%20Quest/type/op/order/asc/
>Suptg archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=witch+apprentice+quest

--

>Resources:

>Summaries. Brief descriptions of the most important events in the quest, enough to give you a rough idea of what's going on:
>Chapter 1 (Threads 1-31) Summary: http://pastebin.com/g3i9AMgP

>Timeline. A much more detailed day-by-day account of previous events. Not mandatory reading by any means.
http://pastebin.com/xMiP9nYf

>Nadja's Notebook is intended to serve as your reference material for witchy things and other stuff related to the quest. REMEMBER: YOU CAN ALWAYS REQUEST TO HAVE SOMETHING ADDED TO THE NOTEBOOK. It's divided into the following categories:
>1. General Witchcraft: Intro to Nadja's Notebook as well as any witch-related topics outside of the three major arts will go here when Nadja learns about them:
http://pastebin.com/FvemAzKN
>2. Herbalism: Everything about herbs and how to use them to make potions:
http://pastebin.com/vMWeFhd0
>3. Pencraft: Hexes and wards that Nadja knows of and how to make them:
http://pastebin.com/BTUR8F94
>4. Infusion: The art of bestowing magical properties to items that otherwise had none. For example, the creation of wands or flying brooms. Pastebin will be added once Nadja actually learns about any of this.
>5. Nadja's Notes: Where Nadja writes her notes about various things.
http://pastebin.com/76btWGte
>6. Characters: Nadja doesn't actually keep a written list of people she knows, but you may find it useful to have:
http://pastebin.com/GbRsNuw3

>TO-DO LIST:
>Tullian Fire
>Enlarging Potion
>Shrinking Potion
>Add Unbreakable Staff to inventory
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>>1666144
>Stay quiet, focus on the mission, everything else can wait. Proceed.. [Choose below]
>.. with determination. Camille has my back, so I just need to focus on what's in front of us and on finding the -hopefully- sleeping werewolf as quickly as possible.
Eyes on the prize! Questions and paranoia later!

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"It would seem we have the greater number, my lord."
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"Those Prelatists shan't shoot an agent of the Crown, not in cold blood. But your eyes have a treacherous look about them. Drop that soldier's rifle, you cur."
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"Of course, my lord. I ask only for mercy-"

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Super-Humans Exist. They are the A-list celebrities of your modern world (and B, C, D, E-list, too). They come in all spectacular shapes and sizes, motivations and codes of conduct. The public fascination with them is endless.

You are not one of them. You are a run-of-the-mill young man fresh out of University having got a degree in ‘Super-Human Science and Psychology’ -- Which is the academic pursuit of ‘knowing a lot of things about superhumans’.

Maybe deep in your heart you want to be a superhuman too.
All you know for sure is you’re up to your neck in student loans, and you’ve just moved back in with your single father, and your two younger high-school age siblings.

You’ve been unsure about which avenue you’re going to pursue in life. Right now what sounds best to you?

>[1] Becoming a super-human’s ‘coach’ and ‘manager’ in a bid to guide a nobody into stardom. You have no connections whatsoever, so this will be a real ground-up endeavour.

>[2] To hell with getting a day job. You’re going to get super-powers even if it kills you. You’ll start looking for your radioactive spider today.

>[3] Super-Human journalism is where the real excitement is. Become a photographer / writer and get the scoops on the stories the world needs to know.

>[4] Who needs super-powers? You’re going to join the police force and save lives regardless, powers or no powers. There’s plenty of ‘normal’ crimes to be prevented anyway.

(to avoid confusion the OP image is just for show. I'm not running a One Punch Man Quest. There may be similarities though)
114 posts and 1 images submitted.
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>>1669400
>[3] Super-Human journalism is where the real excitement is. Become a photographer / writer and get the scoops on the stories the world needs to know.
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>>1669411
I'm going to wait ten-fifteen minutes from the first response before I write the next bit. I'm sure this will be slow starting but I'm prepared to be around for a few hours today regardless.
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>>1669418

You started at a bad time. Plus I think Splattoon 2 comes out today.

You may want to try this again later.

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Twitter: @BeleagueredQM
Pastebin: http://pastebin.com/FEc6v8FP

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=beleaguered+prince+quest

You are Prince Meirion auk Gwyrren, the only sane man in a royal family with dubious concepts of strategy, justice, taxation, and governance in general. You have made it your goal in life to keep your family on the throne and your head firmly attached to your body.

===============

Fighting in an arena to demonstrate to Olstren's nobles that you are capable of straight-up killing them and that fucking with you should be the very last item on their list of things to do, right behind dying of old age, seemed like a good idea at the time. If Reagan and King Connaught are reliable points of reference, it is still a good idea.

"Who's my first opponent?"

"Cinead mac Diarmaid," Reagan answers. "He's from Ulainn. He's won quite a few duels in the past, but never against anyone particularly noteworthy. No doubt Duchess Naoise wants to use him to gauge your abilities. Your next opponent's strength will depend on how easily you defeat Cinead. If he goes down quickly, they'll send someone much stronger. Go easy on him if you want your opponents to escalate slowly."

"Don't forget though, mistakes happen," Olwen reminds you. "The more opponents you fight, the more likely it is you'll slip up. If you take out their strongest champions immediately, they won't be able to raise any complaints."

It's basic tactics. Lure your enemy into a false sense of confidence, and they'll send fewer numbers or weaker forces to attack you, which will make your victory easier. It doesn't work quite as well with duels and escalating challenges like this one, but the basic principle is sound.

"Either way, I'll be betting on you," Olwen says.

>"I appreciate your confidence."
>[Merchant/1d12] "Can I place a bet on myself?"
86 posts and 16 images submitted.
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>>1667267
>[Merchant/1d12] "Can I place a bet on myself?"
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>>1667267
>>[Merchant/1d12] "Can I place a bet on myself?"
>>
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>>1667267
"Can I place a bet on myself?"

"If you're petty enough to bet cheap pocket change, sure," Olwen says. "The stakes are unexpectedly low, to be honest."

Your reputation must proceed you then, if people aren't willing to bet large amounts. Of course, that doesn't mean you won't join in.

> Roll 1d12, best of three.

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Hiya, we’re going to try a bit more involved dice mechanics this time around, with more dice being rolled between both opposed rolls and support rolls from NPCs depending on the situation. Nothing should really change for you guys in rolling though!

Twitter: https://twitter.com/BurningGray
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=XCOM%20Trooper%20Quest

-----
XCOM HQ, Gym

“Odds are 3:1 on Ranger versus the new guy! Place your bets, lads!”

Somehow, your sparring match with Harita has gotten people’s attention. Though, Babbler throwing up bets and acting as a loud bookie for anyone who wished to participate in his antics on who would win between the two of you would probably be the reason why your training with the Nepalese Assault has become quite the show.

Focusing back to your opponent in the ring, you manage to dodge a flurry of quick jabs from Harita as she attempts to find an opening against you. She had initially been on the aggressive at the beginning of the match and had almost succeeded until you managed to get your bearings. From there, Harita had stepped back on her ferocity, waiting for the perfect moment to strike. She’s trying to feel out your capabilities in a scrap. The two of you have been circling around the ring waiting to see what the other would do first while exchanging the occasional rather ineffective attack against one another while most of the soldiers in the Gym watch with interest.

“I apologize, I did not mean for our training to attract this much attention.” Harita says apologetically before attempting to sweep your legs out from under you. You deftly sidestep her and give her an understanding nod. “Still, this is quite enjoyable.”

You smirk, you can see again why Harita had been recruited into XCOM. She’s not giving you an inch but remains just as friendly as when you first met her. At the very least she isn’t using her sword against you, you feel the match would’ve been over very quick. Still, it seems like the both of you are preparing yourselves for one final decisive attack, the question is who's going to act first and what are you going to do to finish this…

>Be Aggressive. You’ve been somewhat passive the entire match so she wouldn’t expect a sudden assault from you.
>Use Feints and Trickery. If you can bluff and outplay Harita you can take her down by surprise at the last moment.
>Stay Defensive then take her out. Weathering her attacks and taking her down when she's tired should be decisive.
428 posts and 42 images submitted.
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>>1667189
>>Be Aggressive. You’ve been somewhat passive the entire match so she wouldn’t expect a sudden assault from you.

FIRST POST
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>>1667189
>>Use Feints and Trickery. If you can bluff and outplay Harita you can take her down by surprise at the last moment.
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>>1667189
>>Be Aggressive. You’ve been somewhat passive the entire match so she wouldn’t expect a sudden assault from you.

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This quest takes place in the DC Universe with characteristics mainly pulled from the animated TV series and films.
You are Battery, a teen recently brought in to HIVE Academy by Brother Blood after having seen your powers in action. Here you will learn how to successfully become a full-fledged villain, but you also hope to find some answers for your robotic origin. Though everything ahead of you is uncertain, you currently seek only the best for yourself.

Rules
-15 Minute voting period after each post
-Some actions (typically combat choices against non-generic enemies and certain social situations) will require 3 D100 rolls, using the best of the 3 rolls for said action.
-Critical successes/failures are 100/1


Link to previous thread

>>1646343

Archive

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=DC+Quest+MachPunch
500 posts and 29 images submitted.
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You stand up after her, nodding.
“Sure. Who knows, maybe I'll learn something.”
Blackfire seems pleased with your decision as she turns to face the exit of the cafeteria. She waits for you to get next to her before she begins walking, leading you to the classroom.

You both walk a short distance down the halls of HIVE, with Blackfire telling you the names of a few students along the way and what their powers are. You figure it's good to know this stuff if you're going to be taking a class about spying.

You both enter the class, and for the most part it seems fairly ordinary. It has the layout of a typical university room, just with fewer seats and some high-tech desk equipment. Blackfire leads you over to one of the middle seating areas, giving you a decent view of whoever is going to be teaching this class.
You look around the room and see two familiar faces, those being Jinx and Kydd.
Kydd notices you and gives you a small wave. You're about to give him one back when someone addresses you.
“Oi, prick. Yer in my seat.”
You turn only to see your dorm neighbor staring daggers down at you. She reeks of smoke and looks just as unpleasant as before.
“Ohh, sorry Lady Black.” Blackfire chimes in, leaning back in her seat and giving who you now know as Lady Black a wicked little grin.
“Sorry, but my friend Battery wanted to sit in class with me today. It's alright I allow him to use your chair right? He's new after all...”
Lady Black just grits her teeth angrily. She looks like she's about to slug Blackfire across the face, but she resists the urge and stomps off while muttering an insult to the Tamaranian.
“Fuckin' space slag!”

Blackfire chuckles darkly, then gives you a comforting touch on the arm.
“Don't mind her. Being Manchester Black's illegitimate daughter comes with a lot of baggage, I'm sure.” She informs you in a mocking manner.
Before you can ask who the hell Manchester Black is, you hear the voice of the class' instructor beckon the room.
“Good evening,” A voice comes from the front of the room. The voice is female, and you pick up on a French accent as she speaks.
“Welcome back to another lesson in Espionage and Sabotage. I see some new faces, so allow me to introduce myself.”
The woman steps in front of her desk, her slender frame standing proud while adorned in a red tube top and pants, as well as a pair of shiny black boots and long gloves.

“I am Madame Rouge.”

[To be continued in the next post]
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>>1666385
The room becomes dead silent as she speaks. You don't know anything about Madame Rouge, but she gives a presence that demands fear and respect.
“If you are in this class, it is because you wish to bring someone to their knees before you strike them down. You want to lurk in the shadows of your target and learn their every move. You want to extract information and exploit others by any means necessary And if you should fail...”
She gives the room full of villainous teenagers a cold glare, pausing as she seems to stare into everyone's souls.
“... You are willing to pay the ultimate price.”

She places her latex arms behind her back, sauntering over to her desk as she continues to speak.
“I will teach you all how to properly deceive not just these so called superheroes, but the entire world.”
She sits, examining some papers before speaking again.
“Battery.” Her stern voice calls out, surprising you.
It's the first time you've ever set foot in this room and she's already singling you out.
“Are you lost?” Her icy tone inquires as she raises an eyebrow at you.
“I believe someone with your talents would've seen Master Katarou first. This class requires a more... Delicate approach. Why did you decide to come here?”

You swallow. You weren't ready to be put on the spot by the ice-queen and her sexy accent so soon. How do you respond?


A: “Blackfire invited me.”

B: “I dunno, I just wanted to learn stuff.”

C: “If you know who I am, you know what I got under these good looks. I was made for stealth.”

D: “I'm not going to get anywhere just hitting things. Might as well learn to hit things quietly.”

E: “You're right, I'm totally lost. I'll see myself out!”

F: Just stay silent. What if she's testing you on spilling info?
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>>1666388
>D: “I'm not going to get anywhere just hitting things. Might as well learn to hit things quietly.”
Are people forgetting modern security requires electricity? I mean it's probably a good thing they're not putting it together but real hard to trip an alarm if it's got no juice.

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Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1646422
Twitter: https://twitter.com/CatastropheQM

Your name is Jack. To your knowledge, you are the only “Earless” in a world filled with catgirls, catgirls (male), men with fox ears, and more. It seems those with normal ears had long since been dead. That’s not important right now though. As of right now, you were deciding on whether fight or flight would be your best choice when dealing with some thugs after you unintentionally tried to rip them off. How fun.

You feel your heart-rate increasing, adrenaline pumping. You are not going down right here. These thugs, you know, are beneath you. With a roll of your eyes, you turn toward the nearest foe. He’s short, and you see a pair of floppy dog ears atop his head. His eyes are obscured by a pair of pitch black shades, but you do not let that hinder you in the slightest. You could see his head snapping ever so slightly between you and the knife. He seemed hesitant.

“What’s wrong, little doggie? Scared of a pointy stick?” you mock him. He does not seem to understand you, given the whole language barrier thing. Still though, your speech seems to have unnerved him a bit. After all, it’s not every day some lanky freak mocks you in an ancient language. Perfect. You make a motion as if to throw your knife but fake him out. To your delight, he falls for it and rolls forward to dodge.

He’s close now. Without hesitation, you swing the knife underhand. Time to find out if they’ve still got balls. Your discovery is cut short when he suddenly catches your wrist mere inches from connecting. Not good. He’s stronger than you. You headbut him, sending the canine stumbling back. You are a bit dizzy from it, but you don’t let up. You think you can hear Amber, but that’s not pertinent right now. Swiping some gravel off the floor as you approach, you fling it at his eyes, blinding your foe temporarily. He’s backed into a wall and cowering.

You raise your knife to finish him off quickly but find your wrist constricted by yet another hand. A hand gestures for the thug to run, which he does with much speed. You struggle against your captor’s grip but are shocked to find that it’s Amber. Behind her, you can see the other two beat-up thugs quite literally running with their tails between their legs. She seems to be glaring at you. Without warning, she seizes the knife from your hand. What’s her deal?

“What the hell is your problem?” she growls. You find it difficult to escape her grasp. The adrenaline must be gone now, and boy do your legs feel shaky.

>What’s HER problem? They’re getting away!
>Reflect a bit. Did you maybe try to go too far?
>Make an excuse.
>Scoff at her. You were only doing the logical thing.
>Say nothing and attempt to get out of her grip.
276 posts and 6 images submitted.
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>>1666211
>What’s HER problem? They’re getting away!
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>>1666211
>What’s HER problem? They’re getting away!
>>
>>1666211
"What do you mean? They threatened us. Anyhow it's not like I would have enjoyed hurting them but incapacitating them was the only way to be certain we could escape since I didn't know if you could handle two by yourself.

Had you failed to take care of those two and I was tied up dealing with him, I would have been surrounded and we would have both been beaten. Then they'd have seen my ears and we would be fucked, wouldn't we? This is before mentioning the risk to both our lives and such.

Now we should get going before they return with more goons. Lest we actually have to spill blood."

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I tried to run this a bit ago and some stuff popped up, so let's go ahead and give it another try now that I'm gonna be free for a while!

The World has been swallowed by Atomic Fire. 500 years ago the generations far before your own suffered a catastrophe the likes of which had the world shaking to its very core, and flung mankind into a new dark age that has lasted long enough to let the remnants of humanity build their own cultures and civilizations just as changed as the world around them.

You are a smaller tribe, one that had once been settled around much larger competitors that disrupted your way of life so severely that you had been kicked from your homelands to settle near the area that mankind had feared for generations. The Crater. It's the initial blast zone of the atomic bomb that ravaged your region, and for centuries it has been a taboo land that not even the greatest of empires has dared to draw near for its stories of killing whole armies overnight, and murdering great men with invisible fire that can burn a man from the inside out.

That was generations ago however, and now it seems that after the land has had time to calm, and the radiation has managed to dissipate, you are some of the first outsiders to realize that The Crater is no longer a danger to mankind. Will you use your new position to build an empire that can bring the people of the wastes under your heel, or fail, ground into dust like many great tribes before you?

Rules of play:
>Every Tribe needs at least one player.
>Every turn is a week in-game. Some things such as population growth may not reflect this for the sake of game mechanics.
>You need a name.
>Every turn you get two special actions, those may either be discovering a new technology, or developing a new cultural trait.
>You are allowed to have many normal actions such as building, scouting, combat, diplomacy, or most physical things and their success will depend on things such as available tech, and amount of population assigned to performing that action.

We also have a discord you can join for discussing things about the game: https://discord.gg/YaxHDpA
The Discord isn't required unless you go to war with other players.

Now let me take a moment to introduce all the tribes.
121 posts and 45 images submitted.
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>>1665938
The high Kings are a tribe that were once dominant in The East.

They were a kingdom that ruled from generation to generation under the divine right of the animal gods that their royal family descended from that they believe at one time the people of pre-bomb society worshiped just as they do. The currently standing royal family is thought to have descended directly from The Rat God, a divine creature of power and rule, but at one time was overtaken by a union of three other divine families descended from The Mallard, The Wolf, and The Bear.

Now The High Kings have been thrown from their territory, forced to flee over The Grand Mountains to find their home in what was once a trailer park in the old world, now occupied by this monarchistic tribe, and ready to rise again so their leaders may once again be worthy of the title King.
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>>1665942
The Forest Men are a culture from The West.

At one time they were a minor tribe that believed in the rigidity of a caste based on the classification of their descendants in the form of ancient dog tags that remain in the possession of the heads of many families. They were a warrior-like clan, and determine who had the right to rule based on one on one combat between members of similar classes. Other clans around them, though not sharing the rigidity and order of The Forest Men's caste system, were great in numbers and savagery, and pushed the smaller tribe out of The West under threat of death.

They now reside within a pre-bomb set of fishing cabins where they've discovered the art of spear fishing and adapted quite well to the circumstances. They do however fear the return of demons from The Forest to their south, passed raids from evil creatures at night have convinced The Clan that the gate to hell must be within the woods, and its beasts spill into the mortal world from time to time to assault the living.
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>>1665944
The Abbey Dwellers are a clan from The South.

They had been the likes of sea dwellers once, riding on a fabled grand ship that carried them from one sea to another in a constant drift, but at a time had taken on so much wear and tear that they were forced to abandon it once it collided against the shores of this region. It saddened them to leave their home, but as it was found, the land they had crashed into was wholly barren, and the plagued with invading savages from the north, and odd demonic creatures from The West. They were forced to migrate from the shoreline where they finally came to find home at a brick abbey that had laid abandon for centuries before their arrival.

This is where they found the works of the bible, and adopted its teachings as explanations for the ill fates that they had experienced through their journeys. They now live by the concept that god was struck down by the atomic fire that devoured the world, but just as mankind arose again, so did he, though changed to reflect the world he had created.

---

We shall start once every clan has one player, and had turned in their actions.

You wake up in medieval village per usual, or it would be if not for the fact that everything is either charred or on fire... But that's besides the point the point is that you are totally going to find out why your childhood home was served well done last night, and to do that your going to have to GO ON AN ADVENTURE

...Well once you figure out what class you are
By using a 1d100 100 is high 1 is low

>So long as nothing is completely ridiculous, and sometimes even if it is, feel free to say it, all that'll stop it is bad luck and low numbers
562 posts and 135 images submitted.
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Rolled 69 (1d100)

>>1664490
Look for survivors.
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>>1664600

But, classes can wait first you have to be a hero! Save lives! Do.. Other hero things! Like look for survivors!

As you wander around the burnt out shell of a town looking for survivors and contemplating your class and abilities you stumble upon a gathering of people around the town hall, it appears the mayor is talking about organizing a search effort as a few people are missing. Most importantly the town alchemist, the closest thing to a healer this place has had in years, and a handful of farmers and shop-owners.

As the mayor drones on you pick up some information that might just give you the edge you need in your new career as a hero and savior to your village.

The town was raided by goblins late last night, but strangely enough didn't loot the the village, but instead simply razed it and took hostages as many report that they say the savages run off into the night with people in tow and took off to the west.

This raises a couple of questions, such as...
>Why did they take hostages
>Why didn't they take any loot
>Why are they acting like the polar opposites of most goblins

And perhaps most importantly what skills do you have and what class are you?
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Rolled 22 (1d100)

>>1664490
Curse that Iron Chef! He may think he can take over this province by sheer culinary force, but you'll not bow to him - not now, not ever! This pitiful display of a barbecue is far from enough to make your hang up your chef's hat!

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Join the discord:
https://discord.gg/wr6bSKV


MoonQuest: http://lom678.deviantart.com/gallery/61172531/MoonQuest
39 posts and 15 images submitted.
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part 252
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>>1664073
"Oh yeah? take this! Girlification bomb!" Moon uses a item since that's allowed it just turns that item makes the target way more like an atractive woman.
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THE END

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>>1496152
You fold your arms across your chest in annoyance at Usha’s question. “The answer should be obvious,” you reply with just a hint of snark. “You’re going to have to come up with a plan to become the Captain’s parrot, so to speak. Think you can handle that?”

Usha shrugs in a very non-committal manner. “Like I keep saying I’m not exactly great-”

“Great with plans,” you finish for her. “Yeah I got that. Unfortunately for you I don’t give a flying fuck. Even if you’re a second-rate daemon of Tzeentch, you must have the capacity to pull this relatively simply task off.”

Surprisingly, this causes Usha to smirk. “Who am I to argue with the daemon at the centerpiece of the Great Prophecy? Though we really must come up with a better name or title than that.”

“I don’t care-”

“Ah!” She claps her hands together. “I’ve got it. Ember the Messiah has a nice ring to it, don’t you think?”

Your blood boils at the thought, and you get the overwhelming urge to punch the feathered daemon right in her stupid face. But before you can reply, there’s a chirp at the door of your quarters. You wheel on the door, barking, “What is it?”

As the door slides open, you see Rikiar on the other side. He looks a little bit more haggard than he did half an hour ago. There’s a definite weight on his shoulders that wasn’t there before. Not to mention the sudden appearance of bags under his eyes. He respectfully nods his head towards you before asking, “Scythe-Mistress, can I come in?”

You answer by waving at the room at large, noting as you do that Usha and Feva have disappeared. “These are technically your quarters too.”

“So they are,” he replies, though not with even the slightest hint of disrespect. He strides inside and heads for the nearest couch. Once there, he plops himself down and begins to rub his temples. “How do you manage it?” he asks after a few moments.

“Manage what?” you reply, taking up a spot somewhat opposite of him.

“The stress of it all. As much as I hate to admit it, all these unknowns have dialed my anxiety up to eleven. It’s a good thing we have a few days before the raid on Deck 6.”

> [1] You expected better from him
> [2] Give him a Khornate pep talk
> [3] Ask him to explain further
> [4] Tell him to go get some rest
> [5] Write in
153 posts and 8 images submitted.
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Twitter: @ELHMk1

Ember’s Character Sheet: https://docs.google.com/spreadsheets/d/1VXWZDf90yNXctCA3HlAlBuwKLc9xfhlVpkBXKmjvzB4/edit?usp=sharing

G-Doc Archive/Summaries:
https://docs.google.com/document/d/17A2MqjN-BmHHIAYi6DwA9lsS_BvGlIPwcGqKfjrCQj4/edit?usp=sharing

Previous Thread: >>1494954

If you’re a die-hard lover of canon, I suggest you turn away now. Like all things 40k, the gauntlet runs from “worshiping the printed, grimdark word” to “over the top silliness.” Most of the time it’s somewhere in between. Others it swerves hard to one side and/or breaks this model entirely. You’ve been warned in advance. I do try to keep things fairly reasonable though.

Alternatively, if you’re not at all familiar with canon or want more details on something, just ask! You don’t need to have played the original Khornette Quest to play and enjoy this one. I’m sure someone (or I) will explain any cameos that come up if you’re lost.

All rolls go against a specified characteristic in the style of Black Crusade. You’ll want to roll under the characteristic value in order to pass the check. The more degrees of success (every multiple of 10 counts as 1), the more awesome of a result. A 1 or an 8 is a guaranteed success, and a 100 is a guaranteed failure. NPCs I roll for only crit succeed/fail on a 1 or a 100.

Best of three rolls when it’s called for, with a 1, 8, or a 100 instantly taking precedence. If multiple characteristics are being rolled for each 1d100 counts for its respective test. Any rolls prior to the call for one and those not linking said post will be ignored.

I realize that /qst/ is much slower than /tg/ ever was, but I’d like to keep things moving. Voting windows will be a maximum of twenty to thirty minutes after the first vote. Same goes for dice rolling. This week we’re going to try running Thursday afternoon (now), Friday early morning (~2am onwards), Saturday early morning (~12am onwards), and maybe Sunday late evening (11pm). If the thread’s still up on Tuesday, we might play then too.

That’s it housekeeping-wise for now. Onto the quest!
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>>1663454

>[5] What is there to stress about? We'll fight, kill, and take over the ship.
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>>1663454
> [2] Give him a Khornate pep talk

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Old thread >>1643466

Let me know when you are here
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>>1663412

Alrighty, as I said, I dont think I can write the cutesy scene that yet has dominating tones and that ends up with Aritsu turning into Eldric's 2nd toy, you know? But I will do what I can, I guess.

It's bothered me all week long anyway.

***

Lyann gsped loudly as Eldric kissed her, her breath mixing with his while her body trembled under the caress of his fingers on her thigh. She is on her back atop the bed, her wrists pulled up and secured to the bedframe so she couldn't stop her loved from doing as he wished with her, and he did indeed take advantage as he continued to kiss and caress her.

"Eh, aren't you teasing her too much?" - asks Sykia from her spot on the floor, where she was kneeling in what she had learned was her 'waiting' posture as Eldric's newest pet.
"I love teasing my Lyann, though."

The succubus could tell how excited she was. Her naturally sensitive body was exuding the slightly acitric scent of her heat, while her nipples pushed hard against the cloth over them, making little tents visible at the peak of her breasts, yet she found herself unable to move in the slightest, somehow compelled to obey her new master, albeit still able to think and speak freely.

Eldric's hands gently pulled Lyann's left leg up from behind her knee until her foot was neat to her right knee, and then pushed her knee aside to expose her shamelessly to the room's fresh air.

"Fuu... Master, your Lyann needs you in her now..." - the beautiful redhead complained softly into his lips. He had kissed, caressed and teased her for quite a while now, and she could feel herself about to melt from need and desire.

>Is that so? Then I guess I'll give my toy what she wants.
>Is that so? But Lyann is my toy, so I'll do as I want, and I want to see if she can cum from kissing alone.
>Other
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>>1663451
>Is that so? Then I guess I'll give my toy what she wants.
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>>1663451
>Is that so? Then I guess I'll give my toy what she wants.

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Alright, /qst/, I'm making a game. The setting is traditional high fantasy / medieval. Playable races are Humans, Orcs, Tieflings, Halflings, Dwarves, and Elves. Any quest/story idea is welcome. I'm really working with nothing here
8 posts and 2 images submitted.
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>>1672923
Are you going to run a quest here? Because if not, then this is the wrong board. I am not sure if you are from the wording of your post.
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>>1672943
this is my first thread on this board. what did I do wrong?
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>>1672923
>race
>human sized fairy

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