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Archived threads in /qst/ - Quests - 29. page

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SPACE GENEVA CONVENTION EDITION

To those unfamiliar with what this is, this isn't your standard quest, since we were booted out of /tg/. This is a lighthearted role-playing thread, were anyone can play the role within the galactic federation. Please visit the discord in order to read up on the races and to get info about the Galactic Federation Setting as a whole.

Feel free to make up an alien species and join on in everyone is free to join. And we have our own combat system as well to settle interstellar debates.
https://docs.google.com/document/d/1-Yd1eWqg3vNKyzgscXQXSENvSUvVKSPMbK0bQr_OsrY

And we have a Discord if you just want to hang out and be cool:
https://discord.gg/Y6nVwhZ

LEGEND
Green and red spoltches represent population density
Blue dots are ringworlds
Gold lines are major trade routes.
BORDER COLORS
Massive red border-Federation memeber and asscociate states.
Green-Ploraxians
Gold-Raltekians
Light Blue-Noo Liberty Union
Orange in federation-Mankind Dominion
Tan-Zzyxx
White next to federation-Border Regions
Black with red cross-Terminus Vaie
Purple-Eortan Kingdom
Orange outside the Federation-The horde
Teal splotches-Perfected Megallanic Clouds

Notable locations
1)Beacon of Liberty
2)Rumar ARK
204 posts and 14 images submitted.
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Once again I greet you all as Admiral and Ambassador of the great United Empire. I have called this special session to discuss one of the great threats to the galaxy,the war between our great galactic powers. Now we have found evidence of Rumar and Raltekian preparations for war not with the Horde but with the Ploraxian realms and my own people. Rather than preemptively attack the Emperor of my people has given me the order to start this conference to give peace a chance and to make sure the citizens of the galaxy will live an existence free of violence. Now who will aid me in the quest for galactic peace?
>>
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>>1753936
Greetings Admiral, I would first like to say that I hope you are doing well, and secondly; the Noo Liberty Union will always strive towards peace between all races, so we will aid in these talks so we can live free from conflict
>>
>>1753936
A sound idea Admiral I'll assist you when I'm not trying to oust the terminus from Federal space.

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The ninth turn begins with winter hitting in two more turns.

The newly founded nation of leprechauns starts advancing with fire, the spiders get buddy buddy with human folk and complete the love cave, gobbos assault and interrogate the ratmen, the kats build wall to keep golems out, the z0rg increase the hive minds capabilities, the cyclopes dig deep into frozen ground and the frog men and naga are competing to defeat the harpy queen

If you want to join you start as a weak nation with 1 territory, giving you two points for being a weak nation and one point for owning a territory, each action requires at least one point.

Pastebin:
https://pastebin.com/CHKvQKRa
Last thread
>>1723522
111 posts and 18 images submitted.
>>
Rolled 16, 5, 20 = 41 (3d20)

>>1753876

~ Cyclops - Turn 9 ~

> Research: Animal Husbandry [-3 points]

Rolling 3d20...
>>
Rolled 8, 6, 14 = 28 (3d20)

>>1753876
We are a race of sandworms. We have a name, but your tongue is not equipped to pronounce it. Our mouths are not made to speak, only to devour. Instead, we communicate by the precise vibrations of our tails in the underground.
We call ourselves: zZzZzZZZzZZzZZZZzZZZzzZzzZZzZZzZzZZZzZzzzZZzZZZZzZZZzZZZzZZzZZZz
You may call us Wormtown.

Location: Far West of Middle Island
Color: #EDC9AF (Desert Sand)

3 Actions: Devour the above-dwellers
>>
>>1753876
Rolled 12, 5, 16=33 (3d20)
z0rg turn 7

The HIVE has observed humans in their villages perform great feats like calling rain and making fire by chanting and waving sticks[shamans, not wizards(probably)]. The z0rg have no such need for branches that are not weapons but realise that there is more to it than that.

>Action 1-The HIVE MIND trains in it's pyschic mental prowess. (Basically HIVE MIND tries to learn meditation to increase mental and spiritual aptitude.)

>Action 2- z0rg continues research on genetical mutations and how to control it.

>Action 3- z0rg tries to furthur the advancement of it's administrator and their power as well.

[Hey OP would naming my mini HIVE MIND z0rg be considered an action since the HIVE does not technically understand the concept of names yet since all HIVE MIND members until now have been referred to as z0rg because they were all controlled by a single intelligence?]

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"Lord Cythera?"

Cythera was drawn from her brooding to look over at the bridge officer on who called to her. Even in the dim lighting of Korriban's bridge she could see the confident, almost ecstatic glint in his eyes

"We have them."

Cythera stalked to the sensor station, standing just behind the officer who called her and looked at the holographic pattern over his shoulder. Yes, a rebel convoy just like the one Skywalker escaped on. Closing her eyes, she reached out through the force and there, she found them. Lightsiders, some quite strong, gathered on the ships.

"Rebel ships matching the drive signatures of the ones we encountered at Rhen Var leaving the planet heading for the hyperlimit," the officer repeated, obviously quite pleased with himself.

The Jedi had been tracked here aboard a ramshackle task force of aging freighters backed by a few escort ships and fighter squadrons. They had been more than a match for Korriban when Cythera first found them, but now with Ziost and Leviathan along for the ride. . .

"Shall we pursue?" Korriban's captain asked, seeming to materialize beside Cythera.

"Yes. At once. Notify the task force." She narrowed her eyes. Skywalker wouldn't escape this time . . .
197 posts and 10 images submitted.
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Important links:

>The story so far (Get up to speed, quick!)
https://pastebin.com/54Vfvsff

>Archive
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dark+Empire

>Pastebin for info dumps
https://pastebin.com/u/Timekiller21

>Twitter feed I use to announce planned game times.
https://twitter.com/DarkEmpireQuest

>This is the map system I use for planning
http://www.swgalaxymap.com/

>And this is a gold mine resource for Star wars info, take with a grain of salt since this universe follows its own continuity.
http://starwars.wikia.com/

>Official political map
http://imgur.com/a/BVqbQ

I allow between ten and twenty minutes for voting depending on the importance of the issue and how divided the vote is. If the vote is tied up, I usually allow an extra five minutes for a tie breaker, and if no one votes, I roll for the tie breaker (The will of the dark side).

I always try to incorporate (and encourage!) write ins if they don't violate the spirit of voted decisions, though I may edit or tweak them to fit better.

I also am always open for questions. I'll just ask that they stay relevant to current events in the quest, or at least the near future.
>>
The pursuit of the Rebel fleet and the Jedi they brought along with them proceeded normally to Mintooine, Cythera ensuring her ships kept the Rebels well within sensor range, not wanting a repeat of the debacle at Galldraan when they had successfully slipped away.

No, she wouldn't lose them again. The Rebels, to their credit, had no way of detecting Cythera's ships, plated as they were in Alchemically modified, Sith-designed stealth armor. It didn't prevent visual identification, or even being sensed through the force, but it stopped long range Com-scan.

Yes, detection through the force was a high risk, though Cythera was confident, she felt nothing from any of the Jedi. Sure if they had sensed her presence she would know.

Fortunately, the course from Mintooine was obvious, they were headed back into the Tion cluster. Dellalt was their only possible destination along this hypserspace route.

As soon as Korriban and the others fall from hyperspace, the problem is obvious.

"Where are the Rebels?" Cythera asks, her voice ice while bridge crew look, first to one another, and then ultimately to the captain of the ship. He opens and closes his mouth silently a few times, fish-like before whirling on the sensor operator. "Find them!" he barks.

The silence as sensors keys up his com-can interface is painful.

"There! Found them, captain!" sensors cries, "They're changing heading, coming about, but-"

The Jedi are gone, only the escort ships remain, and those were indeed reversing course to come back at Cythera's ships.

"The transport ships are missing," Sensors says, his voice falling in despair, Cythera feels a spike of fear from him, not from what the Rebels aim to do, but what she may do instead.

"Impossible, this is the only charted destination on this course!" the captain says.

"Then they stopped somewhere uncharted," Cythera says, cutting the squabbling short. A secret destination for the Jedi, another mystery, but she no longer worried about it, Cythera had what She wanted. "Skywalker."

(1/2)
>>
She could feel him, and you now knew, he was fully aware of her presence. A few measly rebel escorts were no threat to the firepower her Kooriban-class wielded, especially-

"My Lord . . . I . . . " sensors can only gape at his screen.

Frustrated with the interruption, Cythera started to turn on the man when ahead, just behind the rebel fleet there was the telltale blue flash of a ship exiting hyperspace.

"New contact! Capital-grade." another officer said, "Imperial-Class."

The Tionese perhaps, come to enforce their borders, or maybe unannounced reinforcements from the Emperor? Then Cythera saw the red piping on the otherwise immaculate white hull, and the giant, circular starbirds painted just forward of the ion cannons.

"Ship is identifying as Liberator, it's Rebel!"

"Liberator is launching fighters, X-Wing and E-wings."

Now, that the previously pitiful rebel force was backed by serious firepower, the balance of power had turned.

"Not possible," the captain says, shaking his head. "They can't know we're here, we're outside their detection range!"

The answer was obvious to Darth Cythera, "Anything is possible with the power of the Force," she replies.

"Shall we engage?"

The odds were steep, very steep, nearly impossible. But, as she had said, with the Force, anything was possible.

>No, all forces retreat, we can't risk this fight
>Yes, launch the Avengers, we're attacking
>Skywalker is with them, no matter the cost, no matter what it takes, destroy him!

(2/2)

I know I said no more direct control over Cythera, consider this an interactive Vignette, it's important I reckon so bear with me.

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"Master?" Her voice pulls you out of your thoughts and daydreams. "Are you there master?" Shaking your head, you take your gaze off the messy makeshift dwelling.

"Yeah, I'm right here Rei." You answer your companion's call as you turn around to head towards where she was. You had to watch your step. The hospital room you've been staying in wasn't in the best condition. There was rubble all over the floor and cracks all over the floor.

When you get to the hallway, you immediately notice the overgrown plants all over the walls. 'So this is what it looks like when nature tries to reclaim it's territory huh?' You thought to yourself.

Then, you call out to your companion, your only companion. "Rei? Where are you?"

The moment you call out to her, she peeks out from one of the many empty hospital rooms. "I'm right here..." Her blue looks directly at you.

"What did you need from me? You were calling out to me right?"

Rei nods her head. "Yeah, I was just wondering if what I'm carrying is enough for our trip today." Walking out of the hospital room, she reveals her naked body. Everything was exposed, even the metallic, unapainted color of her joints. "I am bringing an eight hour battery pack. I was wondering if that's enough?"

"Hmm... That should be enough..." It's been quite a while since you've been living with Rei, but still, you can't get used to the fact that she is walking around naked like that.

"Then... I guess that's fine." What's worst was that Rei was surprisingly quite sensitive about those matters. "Wait... Master... Your face seems to have turned red." She steps closer to you, going on her tip toes to touch her forehead to yours. "Not only that but your temperature seems to have risen. Do you think it would be wise to postpone our trip for another day? It seems like you have caught a fever."

"Ah no need for that." You grab her by the shoulder and you push her back gently. After you clear your throat, you try your best to act as calmly as possible. "It's not a fever or anything."

"It's not?" Rei seems to be confused. "Ah, am I making you uncomfortable since I'm not wearing clothes?" However, her confusion didn't last long. She hits the nail right on the head with her next guess. "I've been in this situation a total of seventeen times before after all." Rei gives you a smile before turning around. "I will get some clothes to cover myself up master. Wait here."

"Thanks Rei." Although she was just a robot, when she acts like that, you couldn't help but treat her like a human. It didn't take long for Rei to get some clothes. Once she has changed, she comes out again.

This time she was wearing a nice blue dress. She does a little turn before turning to you with a smile. "How is this master? Does it look better?"

[ ] Write-in
61 posts and 3 images submitted.
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>>1755206
Much better. But don't forget shoes.
>>
>>1755206
>Straighten her dress out. It seems to be caught on a joint
"Remind me where we're going again?"
>>
You give Rei a smile. "Much better." Leaning in, you straigten up a part of her dress that was caught in one of her joints.

"Ah, thanks for that master." Examining her always impresses you.

'She really does look like a real girl huh...' The future was quite amazing. You just couldn't help but stare at her.

"Is there anything wrong master? Is my dress stuck anywhere else?" She looks behind her trying to look at what you were staring at.

"Oh, it's not that. I'm just amazed at how human-like you are."

Realizing that it wasn't her dress that you were staring at, Rei looks towards you. "Really? Is it that amazing?"

You answer her by nodding your head. "It is. Back in my time most androids were more... Stiff?"

"Stiff?" She tilts her head in confusion.

"Yeah... They might look real, but once you talk to them you could tell right away that they are robots. You on the other hand... If you didn't have these..." You touch her shoulders. "I wouldn't even have known you were an android."

"I see... I always love hearing stories from the past!" She says with an exciting smile. "Tell me more about it while we head out okay?" Rei bends down picking up her sniper rifle from the ground to go along with her backpack.

"Sure. You know where we are going right?" You ask her just to confirm.

"Yep, you want me to take you to the robotics research facility right?"

"That's right. Then, please lead the way Rei."

>cont.

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A: It's Week 2 of Bbothbba action! The (1-0) Blackmeisters of the Northern Ithoshoan University takes on the (0-1) Fightin' Fortbuilders of the Northeastern Ithoshoan College Complex. Both squads are a stellar set of 21, but it's the Fortbuilder's main man Srantha Ibbna that makes today's game interesting. His foot can kick that oblong boi a dozen stadia across if he could, and his emphasis of keeping the ball for an extended period of time is what drives home his success. But enough about the individuals. Ah hell, ALL about the individuals. Ibbna held the ball in his smooth sexy hands for about 2,325 seconds last week, the second longest individual possession record in the history of the collegiate game.

B: Truly an A1 athlete, Zhak.
A: Yes he is. The officials will begin jump ball in just a moment, but for now here's our traditional Rules in Brief. Most of you know the drill, others don't. Here are the rules in this conveniently placed thread right below us...
2 posts and 1 images submitted.
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>>1761398
1. First team to hold the ball for 3,400 seconds (56 min, 40 sec) wins
2. Seconds are accumulated from all members of the team
3. Kicks in mid air count as possession time by the kicking team. ex: Team A kicks the ball in mid-air; Team A gets "seconds" until the ball is touched by the opposing team, and then the opposing team's "seconds" start.
4. Balls kicked out of bounds are thrown back in by the officials in a jump ball at the spot of the ball exiting the field of play
5. No substitutions; if an injury occurs, the team will have to play short
6. Players are allowed to tuck the ball into their chests while down on the ground; Opposing players are invited to try to rip out the ball from their grasps, known as "rips".
7. No punching, gouging, tripping, low-belting or laughing.
8. Have fun

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The sound of barked orders and large machinery humming to life fills the air. The pulsing dull red of the Halldisian sun peeks over horizon and casts it's ominous glow over the gangly ramshackle spires of Zanti; rousing those reluctant few who sought the last minutes of precious sleep. However, rise they did, as there was work to be done, mines to excavate, payments to be made and rivals to be beaten into the dirt. Mining crews begin to wander into the street, gathering together to receive their assignments for the day. The chatter, banter and hurled insults only added to the early morning din, an ambience that was distinctly Halldisian. Like a switch being flipped, your eyes snap open. You release a groan as you totter ungracefully to your feet, plodding down the cramped hallways of your abode to the washroom. Stopping in front of the sink, you gently twist the faucet handle letting the cool refreshing water flow into the dirty copper sink. You ruminate, cupping your hands and splashing a bit of water into your, trying to wipe the sleep from your eyes. You continue this for several minutes, drenching yourself to no avail. Blinking as the last vestiges of moisture drip of your visage, you chuckle at how you fell back into old habits.

Old and obsolete habits...

Drying your face with a nearby towel you look up from the sink and into the dull surface of the mirror. You find yourself peering back at the familiar yet still utterly alien reflection inhabiting it. A man stands there, staring back with a neutral expression. Bald in the purest sense of the word with a square face, light blue metallic eyes set under a heavy brow, and a flat broad nose. The mouth, now slowly forming into a slight frown, is a little too wide to be called normal, with lips being almost nonexistent. Continuing down, you are shown a hairless stone grey body, that could be almost described as statuesque... Almost. There were subtle, little details that threw off any Illusion of ideal beauty. The fingers were a tad too thick, muscle that looked molded rather than grown, extremities a little larger than needed, a torso that was too defined. It would lead an onlooker to believe the creature in front of them was made by a being that only understood the human form from ill made books and word of mouth.

Not far from the truth, you thought bemusedly.

And finally, in the center of it all, a glowing ice blue core encircled with runes, bored directly into your chest.

You are Linus Dezdahd, "Human" Promethean of Halldis, and you need to get ready for work.

cont.
15 posts and 2 images submitted.
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>>1761375
You give a small grunt, leaving the washroom and back to your bunk. It was simple steel colored affair, small, with only enough room for a bed, a locker and not much else. Covering the scant distance between the door and bed, you kneel down and pull out the foot locker from the dusty underbelly. With a shrill squeak it opens up, revealing a neatly folded uniform. It was a standard issue flak jacket, jet black with stylish red trim, topped off with the striking black and white sigil of the Arbites emblazoned on the shoulders. With practiced ease you slide into the undergarments, then the shirt and pants. It takes you a bit to secure the chest armor in place, but it's always been a finicky like that. Finally you slip on the eponymous jacket and official Enforcer pattern helmet (or Bullet Bucket, as some of the citizens liked to call it.) Buckling your boots and smoothing out any errant wrinkles, you turn towards the cylindrical locker in the bottom left corner of the room. Weak beeps and boops fill the room and you punch in the code into the number pad. With a gentle hiss the door slides open revealing the tools of the trade.

What to take, what to take...

>One melee weapon and one ranged

>Autopistol: What are you some sort of Juve? Fine, this gun is adequate in every single way. But there's nothing mechanically wrong with the thing...punk.

>Autogun: Cheap, reliable and easy to replace. Favored by soldiers and lowlifes alike.

>Revolver: A symbol as much as it is the perfect backup weapon.

>Handcannon: The Revolvers big brother, with a bark just as bad as it's bite.

>Pump Shotgun: Most common weapon of the Arbites. All the power of its double barreled cousin with added bonus of an extended clip.

>Enforcer Club: Bring down the law upon their heads in the most painful and practical way possible. A bit on the bulky side, but hard to break.

>Knife: For the more...subtle Enforcers among us. Silent, easily hidden and quick too. Shame about the reach...

>Shield: Arbite Mk II Riot shield, for portable cover on the go. You can't use a rifle with it, but combined with a pistol and you become a roving dispenser of justice. And yes, you can bash someone's face in with it.
>>
>>1761375
>Autogun: Cheap, reliable and easy to replace. Favored by soldiers and lowlifes alike.
>Knife: For the more...subtle Enforcers among us. Silent, easily hidden and quick too. Shame about the reach...
Reporting for duty
>>
>>1761379
Revolver
Knife

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Chapter 1-Day 1
-------------------
As you awaken, there is nothing but pitch black darkness surrounding you. It’s dark, it’s damp, and cold- You try moving your arms, finding an exit- but you find that you are in a cramped, wooden…box. You panic, starting to hyperventilate, as breathing starts to become harder and harder- You hit the wooden panel in front of you with whatever strength your little arms can muster, and the sunlight hits your face, blinding. You take a deep breath, coughing as you take in large amounts of dust.

Opening your eyes, what you see is a large, gray street. Splatters of red and the occasional vegetation that manages to grow in the ruined remains of the buildings surrounding you are the only things that break the otherwise monochrome environment, along with your skirt. You notice they are slightly stained red, too. Looking at the wooden box behind you, you find…
A coffin. You were inside a coffin the whole time- But why? What’s the last thing you remember?
…What’s the only thing you remember?
>Playing with your little sister. You remember how she looked up to you, how she thought you were the coolest older sister in the world. How she depended on you when times were rough. Now if only you could remember her face…
>Going hunting with your father. Your mother said you were too young, but you had always had a fascination for it, and your father was very happy his daughter shared his hobbies. But… Something happened, during the hunt. If only you could remember…
>White, featureless walls. Bedridden, the faceless doctors speaking to your family. Sadness. If only you could remember what he said…
>School. Defending your best friend from a bully, and receiving a bruised arm and a purple eye for it. The smile on your friend’s face, and yours. If only you could remember their name…
>The streets. Stealing from a shop’s thrashcans to have something to eat. Why would they throw out such good food? You could never know. But then, somebody found you. If you could remember what happened after…
79 posts and 6 images submitted.
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>>1753904
>>Playing with your little sister. You remember how she looked up to you, how she thought you were the coolest older sister in the world. How she depended on you when times were rough. Now if only you could remember her face…
>>
>>1753904
>>Going hunting with your father. Your mother said you were too young, but you had always had a fascination for it, and your father was very happy his daughter shared his hobbies. But… Something happened, during the hunt. If only you could remember…
>>
>>1753904
>Playing with your little sister. You remember how she looked up to you, how she thought you were the coolest older sister in the world. How she depended on you when times were rough. Now if only you could remember her face…

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Previous Quest:
>>1720224

Glory to Alainn!

You are Cathal Rathais, one of the chosen elite, the 13th Legion, scouting a world 4231 years after your country won the Grand War and placed itself in cryostasis to allow the planet to recover.

You have assumed the false name "Ace Locke" for your hunter identity. So far, only two people have seen through it, one of which can read minds.

A Faerie from an alternate world has altered your body, making you appear much younger.

so far you have:
>Updated your bunker database
>registered to the Hunter's guild (and flirted with the receptionist)
>Recruited Pisteia, the Mercenary Princess (Knight)
>Completed Nissa Estalise's quest
>Eliminated a raider stronghold
>Taken control of Outpost Charlie and looted it.
>Repaired a Raider buggy
>Repaired the lift to the outpost garage
>Secured an Otharthurian Outrider
>Secured a Patrol tank
>Met with the Archivum
>Got a lot of money
>Went to Lethbridge
>Discovered and recruited fellow 13th legion soldier Almeda Irnan (Adriana Hammer)
>Acquired quest from Captain Hendrick to obtain his ship.
>Entered the Ruined Ollamic City of Kantrel
>Secured an Ollamic luxury floatcar
>Looted the underground city of Kantrel
>Secured Terminal 48 and renamed her Artoria.
>Obtained a large cargo ship
>Repaired the tank, moved vehicles to ship.
>Recruited a mercenary dragon hunter temporarily
>You slew a blood dragon
>you obtained a plot of land and are building a rather large palace and homes atop it.
>You traveled to Inisvale in Inis Duchy
>You recruited Clark Howard Thule, conduit of forgotten gods.
>You observed the current base of FEATHER forces
>You recruited Uriel 'Rumor,' the bard of phantasms.
>gained party member ???? the ????????????
>Did battle with a faerie
>Recruited Dr. Alleria Trost, Shapeshifting Scientist and FEATHER director.
>Recruited Lily Tekel Trost, Eldritch shapeshifter.
>enlisted the aid of the Graggen military garrison
>Brokered an alliance between FEATHER and Alainn
>Charged through Havelsberg.
>Killed Duchess Inis
>destroyed the 6/7 magical anchors providing Garvelton with power

>Continues
139 posts and 8 images submitted.
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>>1752926

The following is information you have collected:
>The Archivum is a worldwide network of academic nature that is studying the ruins of the past. They pay well for artifacts.
>Nissa went to Lethbridge to return to Korlanis
>the 14th legion turned on Alainn and are now the raiders
>the raiders are under the orders of a general
>There is a city called 'Korlanis' Where Nissa came from.
>If you bring your Archivum crest and a signet from a duke, the Archivum will give you something impressive for them.
>Inis Duchy is under the control of Alexander Garvelton and Garvelton Industries, which is spreading dark magic.
>Kantrel fell apart underground due elitism and pale horrors lurking in the underground sea
>Ollam used humans as nodes of their data network
>The blood dragon is expanding territory
>A very prolific Archivum archaeologist might have an idea about who you are.
>Clark was present during the disaster of Otharthur that led to the ban of magic.
>Garvelton draws power form magical anchors in Inis Duchy.
>An Anomaly in Inis forest is producing strange things.
>The shadows in Inis are dangerous
>Pisteia is a princess
>Clark can read people's minds
>Uriel is Garvelton's son
>The garrison of Graggen is part of the military of the country the duchies are part of
>The Archivum was run out of Inis
>Faerie exist in another world and can pass through anomalies.
>FEATHER has come from somewhere not of this world and bear weapons comparable to Alainn.
>Alleria is a fae, and her daughter is a shapeshifting creature.

Current tasks:
>End the spread of dark magic in Inis Duchy
>find the madman and have your body restored

Your current score:
Land Claimed: Koro Duchy Manor.
Vehicles obtained: 4 (+1 extra)
Permanent party members obtained: 7
Allied factions: FEATHER

>continuing
>>
>>1731094
>>1731141
>>1731166
>>1731327
>>1732694
Your allies are relayed the plan. the Graggen army moves and takes Inis. Withouth the Duchess, they are able to use the city as cover.

FEATHER forces move through the forest, a line of hover tanks and scout vehicles push through the underbrush, reaching the opposite side. You signal for the attack, a single shot into the air.

The forest erupts with cannonfire as shells of powerful guns punch into the factories. You can see Zerican machinery within getting blown apart. Drak Calvary rush the other side, bearing flags of various duchies under a large one. The factories swarm with activity as men, no, amorphous many-mouthed monsters disguised as men, rush both sides. two pale horrors pull themselves from the murky waters and lurch towards each force. On the docks behind, a few steamships pull away.

You rush in between the attacks, met with weakened resistance you can easily dispatch. On occassion the FEATHER vehicles shell the forces attacking the Graggen troops, granting them some respite. Your tank moves up, nearly reaching the anchor before a pale horror pulls itself from the water before you.

>Roll 5 d20s, highest scores win.
>>
Rolled 14, 10, 3, 7, 17 = 51 (5d20)

>>1753038

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Stage 163: There is no one who needs a vacation as badly as the one who has just returned for one.

There is something special about bathing after lovemaking with the ones you just made love with. Despite their personal penchants, both Er Yin-sensei and Kiku-chan are perfectly capable of what you inform them is 'vanilla' sex. The bathing after is relaxed and a combination of gentle work and warm massage, feeding the touch hungers that you all three suffer from for vastly different reasons. There is also a faint sense of melancholy to it, as you all realize the day will be coming to an end soon, and with it the wonderful time you have spent together.

You are perhaps the most fortunate in that you will be able to revisit these days in your memory forever, and perhaps spin them into stories for others you love. Not that Kiku-chan and Er Yin-sensei will forget, really, but they don't haver your perfect recall of such things.

….which has certain downsides, you have to admit, where it concerns Er Yin-sensei's more depraved cravings. Perhaps depraved isn't the right word. More visceral cravings. Much better. Definitely more accurate. Still, even that experience wasn't without it's pleasures and intensity.

“Cathartic,” Er Yin murmurs to you as she leans back deep in the soaking tub, and you lower the arm you were running your fingers along. You nod slowly in agreement, and Kiku-chan wisely does not ask. She undoubtedly knows, but the ignorance is an illusion you feel no urge to dissuade her from having. It is a private thing between you and Er yin, something you did not expect to come away with during this lovely date.

You pick up the bucket and rinse yourself off in the more mundane manner, rather than that which you typically do. After rising you climb into the huge tub, which has a ledge that barely keeps the heart shaped face of your Fire dragonette. Then you slide into the water, and she looks confused. She has a death grip on the handle to climb out; and even her curiosity will not pry her hand from that life-saving piece of metal. “How do you not displace anything when you get in the water?”

Er Yin grins, her eyes closed and a cool towel upon her forehead, half draped over her horns. “Ah, the strange truths of our varied kinds,” she murmurs philosophically.

[] I have no idea at all.
[] Because I am as much water as I am solid?
[] Same way I can balance on thread and stand still in an earthquake, I suppose.
[] I think the water just becomes part of me when I step into it.
[] Magic. Don't got to explain nothin'.
91 posts and 17 images submitted.
>>
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Twitter: @XsQuestmistress

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1739767/

Interlude: http://suptg.thisisnotatrueending.com/archive/37879167/

Kissing! http://suptg.thisisnotatrueending.com/qstarchive/574453/

Threads in Chronological Order, including writeups by XS : http://pastebin.com/Z53TyK0N
or search for tag: Ryukuza on Suptg

Barrier Combat Guide: http://pastebin.com/rZLwzvGx

>Ryukusa's Treasures

Her name: Ryuu Yorihokura

Rie, the God's Eye Nekomata that protects your Family.

Matagama-no-Shitoki, a necklace kami in its own right that protects Ryukusa from inimical magic.

Ame-no-Omukade-no-Musume – Ryukusa's mukade possessed wakizashi; a kami. “Daughter of my Centipede of Rain.”

Gendai-no-Muteki-no-Buki - Invincible Weapon of the Present Age, a secret kami-blade given to Ryukusa by Wakaba that appears to be made of some alloy of titanium.

Seido-no-Shinpi-Tekina-Ken – a mysterious bronze sword given to Ryukusa by the mermaids of Japan; actually found to be the legendary blade Ame-no-Ohabari.

Go-Yurei-no-Rensa, the Five-Ghost-Chain, used to summon or send messages to your (actual) older sister Ryuu Nabiki.

Her Penthouse in the Secret Apartments of Tsathoggua in Shikoku prefecture, Tokyo.

Shikoku Naya, her fashion teacher and seamstress.

Hisaka Subaru, her weaver and dressmaking teacher.

Ryukusa's Family.

>Talismans:
Akari – Black Jade Centipede (Mukade)
Er Yin – Black Jade Scorpion (Sasori)
Kiki – Black Jade Toad (Hikigaeru)
Kiku – Black Jade Lizard (Tokage)
Yui – Black Jade Snake (Hebi)
Inau – Black Coral Ear Cuff (Amatsukami)
>>
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Ryuu Ryukusa is tall at 5' 8"; 6' in her true form. She is fully grown. Lesbian top.
Matagama Kiku is 4' 1” for ever and ever. Lesbian submissive.
Ryuu Akari is 5' 3" and has another few inches to grow. Sexuality is weird, switch, cosplayer.
Ryuu Yui is 6' 3” and will only grow due to circumstances beyond her control. Dyke, switch.
Ryuu Kiki is 5' 6" and is at full growth. Bisexual bottom.
Er Yin Long is the tall at 5' 10" and is fully grown. Lesbian dominant.
Ryuu Jinyuu is 5' 7" but persistently hovers an extra three inches. Straight.
Hinata-hakase is 6' 3". Sexuality is terrifying.
Hidesato is 5' 5". Straight.
Kushinada is 5' 8". Straighter.
Taisho Ryoga is 5' 9". Who knows.
Hyun Chisato is 5' 4” and is fully grown. Lolicon with plausible deniability.
Rie, just Rie, is 8” tall or 5' 5” and is fully cat. Her sexuality is cat.
Hagyu Genso is 12' 5” standing upright. He is by and large gay.
Mizumi Shoko is 7' 2” is fully grown. Bisexual top.
Yuuhi is 4'11” and is fully grown. Yuuhi a cute.
Tokei Isusangi, Inau-kun is 5' 3” and still confused.
Reiha is 5' 5 1/2” and is milfy.
Peta is 3' 2” Peta is \>.</ aka Her Most Imperial Highness Patanjali Piri Yokuhime Kuronogitsune Pa
Detective-san aka Mugon Chujo is fully grown at 5'11” and straight.
Kenji Soomi is 5' 4” and gothic lolita.
Musumi Kanako is 5' 6.5” and is pretty straight.
Hebiki Naoto is 5' 9” and belligerently omnivorous, sexually. You hope only sexually.
Kodachi Umetsume is 5' 4” and fully grown. Practicing asexual.
Melinda Blitzenberg is scattered to the winds and blessed in death.
Toshida Ginka is 5” 3” and fully grown. Turtles have a reputation.
Ryuu Wakaba is a head shorter and also deceased.
Margaret Steinhausen is gratefully dead.
Ryuu Sakumo is dead and spread far and wide.
Ryuu Nabiki is 5' 3” and fully transformed. Embarrassingly straight.
Ryuu Shinju is 4' 11” and fully grown. She is coy, maybe a dodomeki-child.
Ryuu Himeyuri is 5' 5” and is supposedly straight.
Ryuu Fuuta is 5' 6” and slightly less soft.
Kaga Kei is 5' 4” and fully grown. Might be experimental.
Kyubi-san is 6' 3” and fully grown. Hard to say.
Hisaka Subaru is 5' tall and 9' tall, and peculiar as all get out.
Shikoku Naya is 5' 4" (not including heels) and is fully grown. Entirely flexible.
>>
>>1759522
>[] Because I am as much water as I am solid?
>[] Same way I can balance on thread and stand still in an earthquake, I suppose.

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You are a newborn virus. But not just any virus, no you are special. Your creator crafted you from scratch, to mutate your victims to suit your goals using biomass and energy.
Most importantly, he gave you the ability to...
>Mind control living hosts, letting them spread you throughout their immediate area
>Raise the recently deceased as your slaves, forming a waterfall of infection, death, and resurrection
>Double as a computer virus and spread through wired connections in a home if your host touches a port of some kind.
>(Also taking considerations for name of the virus)
88 posts and 4 images submitted.
>>
>Mind Control

Serpris-Mindya
>>
>>1751865

>Double as a computer virus and spread through wired connections in a home if your host touches a port of some kind.

Memeist-Surpo
>>
>>1751865

> Mind Control

>/qst/ Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM
>General Info (Updated as I go): http://pastebin.com/ffH25ciB

You and Emi arrive outside the King's chambers just as Altea is stepping out. She doesn't look all that happy,

"There you are" She says. "How did it go with Frederick?"
"He's very good" You say.

"He wouldn't be the First Knight otherwise" Altea says.
You nod. "How's the king?" You ask, turning to Emi. "Is he still the king?"

"For now, yes" Altea says. "My goal was never to usurp the throne. I had hoped that smacking some sense into the old fool would do the trick"
"And?" You ask.
"We'll see" Altea says. "It is my firm belief that everyone who makes any important decisions should have someone close to them who is willing to tell them when they're being stupid..."

"Do you have someone like that?" You ask.
"Jade" Altea says. "She is a very level headed woman, and she's usually there to let me know when my temper is getting the best of me..."

"But she's not here..." You say.
"Yes. And if she was she probably would have told me not to actually smack the king..." Altea says. "Now if you'll excuse me, I must head to the balcony to cool myself off"

Altea strides off, and you-

>Ask why she smacked the king

>Go in and see the king

>Other
280 posts and 1 images submitted.
>>
>>1757554
>Other
>Find the princess, making up and introductions
>>
>>1757554
>Ask why she smacked the king
Evening Smiley, how's the best coast been treating you?
>>
>>1757554
>>Ask why she smacked the king

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Previous:http://suptg.thisisnotatrueending.com/qstarchive/1719882/
Char Sheet: http://pastebin.com/fUKdUWLF
-
https://www.youtube.com/watch?v=mobtxEJHhY4
-
I pull my zanpakuto around in a circle, drawing it from my left to me right as I stare down the quincy's arrow, hollows still surrounding me like a pack of hungry wolves. The rhythm of battle begins to flow through my veins and beat in my head. The scent of the blood drying on me, and the air burning around the quincy's arrow mixes together. For a second, I am back, heavy armor weighing down on my tired and wounded body. I can feel my hot breath washing over my face held back by my war mask, my hair slick with sweat and blood. I can smell smoke, but that is real. In the moment it takes for me to come back to reality, the arrow has flown closer and my heart has began to beat faster making everything else numb.

There's a horde of actors in this play, and while they will all play their part and bite and claw, only three hold the main roles. Tosen, the quincy bitch, and myself. Tosen is fighting valiantly behind me, nearly by my side. His presence and the arrow keeping the hollows at bay for now. The quincy whore is up on that tower, glaring down at me hatefully the same way I'm glaring up at her. She has a range advantage and charging under fire always came with a death wish. If I could lure her down her, this fight would be over but as it stands I need to get to her unless I restrict myself to kido alone. That is unless I use my shikai and feed Kotei a grand feast

My blade shakes in anticipation in my hand. I cut off my planning since there is a much more pressing matter as of now. The blazing arrow that's flying for my head. I have an instant to decide how to deal with it and while I'm sure one of these won't be enough to put me down, I only consciously allow myself to be injured when it will help me in someway like finishing a crippling blow, or distracting my foe.

This would just knock me off my ass, and make this fight all the more difficult and would just be a pointless waste.

So

What do I do?
[] Shatter it 1d100 *arrow breaking*
[] Dodge it 1d20+mobility
[] turn to smoke and curl around it 1d20+spirit
[] Counter it with a kido spell *which?* 1d20+spirit
[] Slice through it, and the hollow to my side *whirlwind* 1d100
[] Let it hit me, and attempt to scare the shit out of the quincy 1d20+endurance
[] Oh...oh I am tired of you whinging whelps. I am tired of being called the monster I already know I am, I AM tired of you hunting and hurting those who have nothing to do with this grudge of yours and now mine. You...you are going to die here by my hand. I will make sure of it. You might be trained in hunting Hollows and Shinigami but I am...I am, ha I was trained to be killer in war, you have only sparred and ambushed. SO lets see which one has the more complete training? the zealot OR THE BLOODY SAMURAI!! REMEMBER, Ryūketsu no kōtei !!!
[] writein
191 posts and 24 images submitted.
>>
Rolled 32 (1d100)

>>1757108
>[] Oh...oh I am tired of you whinging whelps. I am tired of being called the monster I already know I am, I AM tired of you hunting and hurting those who have nothing to do with this grudge of yours and now mine. You...you are going to die here by my hand. I will make sure of it. You might be trained in hunting Hollows and Shinigami but I am...I am, ha I was trained to be killer in war, you have only sparred and ambushed. SO lets see which one has the more complete training? the zealot OR THE BLOODY SAMURAI!! REMEMBER, Ryūketsu no kōtei !!!
>[] Slice through it, and the hollow to my side *whirlwind* 1d100

Sorry to those who want to try fighting without Shikai, but that speech is too good and we need to get her off that tower. Unless she's master the more advanced Quincy bullshit, she'll have almost no options for close range.
>>
Rolled 92 (1d100)

>>1757108
>[] Slice through it, and the hollow to my side *whirlwind* 1d100
[] Oh...oh I am tired of you whinging whelps. I am tired of being called the monster I already know I am, I AM tired of you hunting and hurting those who have nothing to do with this grudge of yours and now mine. You...you are going to die here by my hand. I will make sure of it. You might be trained in hunting Hollows and Shinigami but I am...I am, ha I was trained to be killer in war, you have only sparred and ambushed. SO lets see which one has the more complete training? the zealot OR THE BLOODY SAMURAI!! REMEMBER, Ryūketsu no kōtei !!!
>>
Anyone else?

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You control a Tribe with other players in an Ice age-Esque fantasy setting. So expect things like Elves, Mammoths, Magic, etc..

Tribe creation
> Name
> Color
> 2 Starting traits of your own

Rules
> 1 turn = 1 week
> You can do 2 things in a turn
> The things you do have limits
> Tribe x 2, Develop x 1, War x1
> As time goes on you will be able to do more things
> War can happen at any time and place so always be prepared

Explanation of things to do
> Tribe: Do anything besides what the other 2 entail
> Develop: Learn new concepts/ideas, upgrade anything as well
>War: Hostile action against other tribes or entities

Don't worry about placement I have that covered. Just need to make your tribes and I'll randomly place them on the map.
343 posts and 116 images submitted.
>>
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Heres a tribe sheet. If you feel like playing go ahead and use it and post it. Will check the thread every few hours or so.
>>
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Forgot to put starting population.
>>
> Name: The Legion
> Color: Black
> 2 Starting traits of your own: Undead Nation (tireless/ fear aura), Disciplined (fearless)

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https://youtu.be/k0vPK0tfOLI

William: Right on ye! Look'round ye gobshites. Yer automa-what-chit is down. an-.... Holy fookin Seven Meat....

Catrina: Will! Stop with the gloating and help me.

William: Aye Hazelnut. Will do after a moment. Hells is there anythin left of that poor fooka?

Catrina: Why do you all call me that?!

William: It's cute and pisses ye off.

>Workers [Clock-in] Please
154 posts and 36 images submitted.
>>
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NEW PLAYERS WELCOME

Welcome to Gyrocite.

You play as an all-around "handy man" for an upstart company whose invention could change the world along with its partners. Your current job is destroying some automatons and screwing over a business rival.

Don't worry about catching up or trying to understand it all. Just play along

Previous thread: http://suptg.thisisnotatrueending.com/qstarchive/1701113/

A quick start guide is there to explain general concepts. Please find the rest of the manual here:

https://docs.google.com/document/d/1hRb7fQuzeSfjKbbYNOWa6V1xWs3-CM9lKBBDkJFcQ8I/edit?usp=sharing

Don't worry about all the math. A character calculator is provided to make things easier here. Just make a copy for yourself. Sorry, can't give edit rights:

https://docs.google.com/spreadsheets/d/1fnAZgltRByC8EJflcxyiUpb8UCy_nGM3qx3Owt9t8eg/edit?usp=sharing

In over your head? Feel free to ask questions here:
https://kiwiirc.com/client/irc.rizon.net/

Channel name is #skirmish
>>
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Don't want to read 10 plus pages of god damn rules? Try out these premade loadouts under the twitter handler. Pick Fencers for decent tanking, Gunslinger/Brawler for DPS, or try your hands at keeping your fellow handymen alive as a Medic. If you try to make your own character, and I invite you to, there's a basic template to follow below

Also, you can get more updates on my twitter:

https://twitter.com/GearCommand

Loadouts: https://docs.google.com/document/d/1uRMvILWgQcC_R96y6GH7uUTRKu4DOMtjkt9DrbOL7nA/edit

NAME:

DR:# LI:# RE:# RES:#/#(#/#) EN:#/#

Mer # RES #
Mar # AP #
Ven # MOV #
Jup # MOD #

CC ##/##
Equipment:
GFE
WEAPON
ARMOR
ETC

PRT/PQR:
[Example] [@Example] {Example}
>>
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William: We got two more incomin.

Catrina: WILL! He- Oh wait Julien is taking care of it.

Goon: HQ We're getting destroyed. Send in more Units!

HQ: Massive casualties reported. Sending in untit AHU-0904

Goon: WHAT! NO NOT THAT ONE WHY!

The crew take down one and are met with more.

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The Haunted trip to Crystal Lake. In this quest you will play a group of paranormal investigators that have a youtube show.

https://www.youtube.com/watch?v=4p3DVAPJl6g

Welcome players, this will be a game like no other....

Tell me what are your names? When we have 4 players we can start BUT HOLD ON there will be room for more player as the story develops and some of the protagonists.....meet Jason.
10 posts and 4 images submitted.
>>
>Joan Koshka
>Content Writer/Editor
>>
Richard Brushwood
Eccentric asshole teenager whose parents are filthy rich. He'll probably ask them to buy the run down camp after wards.
>>
>>1751221
Jay McKinley
Dedicated Camera man

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