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Archived threads in /qst/ - Quests - 204. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

News:
None for now~!

Updates:
The Adventure Update
+Quests-- yes, there are actual quests inside the quest that you can do for money, perks, weapons, items, etc! Took me long enough to get all of them done.
+All bosses now have a Hard Mode-- something to revisit for a harder challenge.
+New Skill: Survival - Allows you to scavenge in areas for food, water, ammunition, and other worthwhile materials; allows you to make fires and purify materials; gives you a chance to hold on for dear life after running out of HP.
+Two brand new story arcs to explore about the YouthQuest lore! Yay!
+Alchemy has been buffed, as previously talked about in #discussion.
+Minigames! If you go to your House, you get to use DVDs (two are given to you for free, but you can find even more) to play shit for fun and perks.
+Four new enemy types!
+Melee weapons have been buffed slightly.

New Players:
Choose a name.
Choose a gender.
Get a spare Notepad or .txt file for your stats.
Join the Discord at https://discord.gg/34YQ5eU
The Discord is where you can see all the perks, keep track of your stats more efficiently, and also talk with other players!

Old Players:
All hail the almighty force of bullshit and magic.

Vote for the thread on sup/tg/.
289 posts and 1 images submitted.
>>
You know what, just fucking kill me already.

>>1155693
Azkeroth finds that there is no item like that.

>>1155695
Glimmer boops Bully A.

>>1155899
>>1155967
Blacker Baron walks up to Glimmer's battle.

>>1156052
Jack throws Gangbanger D at Gangbanger A! (D, 170/180)
Gangbanger A is stunned! (A, 170/180 | Stunned)

-The Warehouse-
Gangbanger A is stunned!
Gangbanger B fires four bullets into Jack! Jesus. (62/80)
Gangbanger C slashes his Machete! Jack hears a sound, but doesn't exactly know what happ-- OH FUCK HIS LEG IS GONE (-Right Leg | Bleeding)
Gangbanger D misses.

Jack is bleeding! (57/80)
>>
Rolled 4 + 2 (1d20 + 2)

>>1204009
Use gas and a piece of fabric to make a gas bomb.
>>
>>1204009
Grab the Gangbanger known as C and chuck him at Gangbanger D.

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Street Fighter Quest-001

Quest Info:
A pretty open ended quest based on the game series: Street Fighter. Namely Street Fighter Alpha. Actions are given and voted on, but suggestions for future fights/actions are highly recommended. As it continues, the story will be logged in a viewable Google doc in case you missed out.

-----------

001: A Fighter Rises!

Your name is Lucas Mars, a young fighter who grew up in a rural town. You became obsessed with fighting when some foreigner, you recall his name might've been Ryu, or Rayu? Ragu? It's distant. Nonetheless you watched him take on some street punks with a power you'd never seen before. He was apparently a well known fighter, who even beat the King of Muay Thai once. Pretty inspiring. People think you're odd for training so hard, but you feel it's worth it for the thrill of training to be the best at something. Life out here was always pretty boring, but maybe this profession could turn things around.

You've recently saved up enough money to travel by plane to begin traveling the world as a Street Fighter. Your first stop, Japan and E.Honda. You'll show that sumo wrestler the full strength of your...

Your...

What fighting style did you even train in, anyways?

A: Ansatsuken (Ryu/Ken/Akuma/Etc)
B: Airforce Martial Arts (Guile/Nash)
C: Muay Thai (Sagat/Yun/Yang)
D: Other (specify character)
55 posts and 7 images submitted.
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>>1212811
>B: Airforce Martial Arts (Guile/Nash)
I'll bite. Lets see how this goes.
>>
>>1212811
D: Street Boxer(Dugly with some Cody mixed in)
>>
>>1212811
>other
HEMA

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Operator: “As part of your Extra Vehicular Activity certification course you are required to participate in a combat training scenario. This scenario involves working with other contractors to breach a deep space facility and achieve the specified objectives once inside. Please take a moment to review your hard suit’s operator’s manual then proceed to the docking bay.”
268 posts and 34 images submitted.
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>>1203319
Welcome to the E.V.A Skirmish Beta

E.V.A is a tactical turn based collective game where each player takes the role of A reckless idiot sealed inside a tin can of a power armoured contractor performing dangerous missions in the cold vacuum of SPHESS! (Well mostly depressurized station interiors with no gravity but work with me here.)

Weapons have infinite range but generally become more effective the closer your targets are. Be mindful of your position and be careful you don’t run out of ammo!

Game rules in pic related.

>cont
>>
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>>1203329
https://www.youtube.com/watch?v=1xhfMQLvcpU&index=2&list=PL8_dFsE09Vx-4AoI_jqKh-xaddeo9pI0e

Operator: ”While we will be holding the exercise in an actual decommissioned deep space factory, all the enemies and weapons will be AR-enhanced dummy units. Your suit’s HUD and exo-skeleton will simulate your combat actions; looks and feels like the real thing. Should you ‘die’ your suit will lock up and you will not be able to move until the exercise is over or I give the emergency override.”

“Now since we’re only using simulated weapons I’ve given you the option of mounting stuff that would not normally be available to mere private contractors. Heavy weapons and Lorentz force weapons are normally only available under a military license so have fun with them while you can. Once enough people have finalized their suit loadout we can move on to the briefing.”

((Game is now open for sign ups. Mission briefing will be posted once we get enough players.))
>>
>>1203373
"Yeah, that's right, gimme the biggest fuck-off-est automatic gun you have. And that Shotgun, gonna need a backup if I don't have time to anchor."

...

"Whatd'ya *mean* 'Don't I want a shield'? No I don't want a fucking shield, what the hell do you think the armour is for?! Like hell am I going to drag around that big fat cowering plate, not when I could have another gun!

...techs, think they know it all."

Marinero
Hp: 20/20
Agility: 4
Defence: 2
Mobility: 4
Power Generation: 2
LA: Shotgun
RA: Auto Cannon
Inventory: Spare Magazine, Fragmentation Grenade, Limpet Charge

Colour: Red

I hope this doesn't turn out to be as bad an idea as it feels like it will. Good to see you again command.

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Welcome to A Song of Revenge and Gold: House Malroy Quest. In which you take the reins of a House of storied glorious past since Aegon’s Conquering, but whose fortunes have taken a turn for the worse in the doom that Robert’s Rebellion brought. You are Brynden Malroy, second son to Lord Vamos Malroy and Lady Esemella Hayford and the last living heir to Steadhold and House Malroy. The year is 285AC, two years after the Rebellion and a year after your return to Westeros.

House Malroy is a pre-genned House designed around the idea of a story within the Crownlands of a House fiercely loyal to the Targaryens and their attempts to live in this new world after Robert’s Rebellion. Lord Brynden Malroy is as well pre-genned but will take direction from the players in his ways and how he develops himself further. This Quest will be moderately more story driven than others of its kind, but the development of the House and her lands will take just as much importance.

If you’ve played one of the many Quests within the ASoIaF setting the rules of the SIFRP system should be known. I will be using the Game of Thrones edition, as well as a few of the expansions namely OOSP and a few house rules which will be explained as we come to them. If you have questions about how things work or why certain actions are taken I can explain them as we go along. In truth this is a learning experience for me as well.

[u]Google Documents Mastersheet[/u]:

https://docs.google.com/document/d/1WiZG5xtDqbQKI31IIbqNb4zTmooivb0Ns_J6EatgWgY/edit?usp=sharing

[u]Last Updated[/u]:
House Malroy
>9/18 - Lord Brynden Malroy
>2/25 - Military Units
>1/25 - House Malroy History, Holdings, & Household
>1/25 - House Malroy Stats
>1/25 - Dispositions of Houses & Persons of the Realm

House Blackflower
>2/25 - Ser Mason Flowers
>2/6 - House Blackflower History, Holdings, & Household
>2/6 House Blackflower Stats

[u]Twitter[/u]:

https://twitter.com/RevengeGoldQM

[u]Ask.FM[/u]:

https://m.ask.fm/RevengeGoldQM

[u]SIFRP Resources[/u]:

https://www.mediafire.com/folder/6sar1o14399xv/SIFRP

[u]/tg/ Archive I-L[/u]:

http://suptg.thisisnotatrueending.com/archive.html?tags=House%20Malroy

[u]/qst/ Archive LI-Current[/u]:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Malroy

And now without further ado…
402 posts and 38 images submitted.
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[Mid Month IV, 285AC]

“Here is where we plan to put the hall Ser. See the markins’? We’ll have the laborers dig a cellar, build the foundations, and then go from there. Hopin’ winter don’t sneak up on us, but I figure we’ll be done five, maybe six years? It’s an undertakin’ to be certain Ser.”

“And the wall?”

The foreman sniffles a bit and looks out at the circle the laborers were marking off, the others looking at the crumbling remains of a previous wall that connected to the Blackbridge Tower, “Gotta figure upwards of three years Ser. The banks gon be the ‘ardest, not enough of that black stone around to provide proper foundations like the tower and bridge has. Seven wonders where that stuff came from in the first place, ain’t never seen stone like dat.”

You had, in Oldtown once so many years ago, but you kept your tongue held.

“Sorry Ser, got a lot of building with the bridge, your tower, new seat and the wall. Gon be spread us mighty thin for a minute. The prison laborers only good for so much and I hears the Night’s Watch gonna be takin’ their pick of ‘em soon enough.”

“Aye foreman, that they will be,” you respond, stoic and unflinching, eyes pressed into the Princewood just beyond your small domain. The immediate area about the tower and the banks were yours but not much further, it hadn’t bothered you particularly. Another extension of the city, and less to govern, you weren’t much for it outside of Castellan duties. The thought gives rise to remembrance that Lady Obella had called for your presence later today, you had in mind what it pertained to, likely that of the Crown’s response to Brynden. You were unsure of what to make of it as of yet, it was not a plea for aid, rather that of one of intervention, yet you could see that it made Lady Obella feel weak, ineffectual to be relying upon a Hand she did not trust. She believed so much in Brynden’s own strength, in truth you did as well, but not to her point, to the point that deference seemed more than humble plea. You supposed that is why you were here now, acting as her arm and shield, to maintain some strength in Steadhold and beyond. In some regards she was yet still a child you thought privately, she had the strength and resolve of a woman, but her inadequacies are what made her falter and fray.

Thoughts are banished when Ser Jaromir Chelsted comes up from behind and you dismiss the foreman, his portly waddle back to his task amusing Clay, your newly made squire behind you. A short look stifles his laughter and you turn to regard the young Knight with a nod.
>>
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“Ser Mason,” Jaromir begins, you can see his eyes skirt about, restless youth still about him, a newly made Knight, excited by his position as Captain of the those men sent by Ser Dontos to fortify Steadhold. He was yet unbloodied you had learned while he rode at rings with the few Knights still about Steadhold, his cousin and second Ser Winston Bywater had informed you of such, but it did not stop his fire. Small wonder Dontos had sent him here, he reminded you both far too much of a younger Brynden.

“Ser Jaromir, news?”

“Some Ser, Master Saul Cromwell, the uh... “

“Interim Master-of-Law,” you finish turning away to the forest once more. “It would do you well to learn those names Ser Jaromir, like as he might be given place here in Steadhold come a year’s turn…” you draw off, a gleam had caught your attention that of dulled plate, put just enough to catch in the morning sun.

“Ser, why is that man running from the forest?” Clay asks by your side, pointing to where Red Jon has dashing from the Princewood, waving his arms frantically and screaming something unintelligible. He and Grey Jon had been left as the rear scouts by Mors and the Loyal Bows, to alert Steadhold should enemies come down the western Goldroad, you felt a twisting knot in your stomach at the sight of him, ragged and rundown. Blood on his leathers. He was being chased.

“Maxwell! Cyril! To arms!” you yell, reacting without a moment’s hesitation, “Clay, run as fast as you can to the bridge, tell the guards we have incoming enemies. Go, GO!”

The boy looks to you with sudden fear and dashes off in an instant. Ser Jaromir has drawn his sword, as have the other two Knights that had come with him Ser Gormon Galton and Ser Rolland of the God’s Eye as you had come to know them. Your hand goes to your morningstar, unlatching the shield upon your back and bringing it up. The First Regiment has formed up, albeit poorly about you, the Yewmen having taken up position about the Tower and upon it Cyril of Ciderhall holding his ragtag group of refugees and green boys in line with a clinched fist.

Red Jon is just in shouting distance when you see them emerge, a cadre of men in full and half plate, flying colors totally unknown to you. An arrow streaks out from the woods, catching Jon in the shoulder and he nearly tumbles, the horsemen are catching up to him, and you brace for the worst. The lead slashes at his back, cutting the man down as he barrels towards your position. The cavalry splits, encircling you and Ser Jaromir, unafraid of the spears grounded behind you of the First Regiment.
>>
Shit is serious niggers. Malroy is back and I read the archives

HERE WE GOOOOO

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>>https://www.youtube.com/watch?v=WUW2hRQkegM

Welcome to Spirit Detective Quest! This quest, as the title suggests, takes place in the world of Yu Yu Hakusho, though it does not take place during the events of the show. You're a young highschooler, one who will find himself granted the title of Spirit Detective, and will be charged with tracking down demons and other supernatural criminals.

>Rules

Each time I make an update, there will be a ten minute window in which you can vote between various options I have provided. Write-ins are accepted and encouraged, but I do reserve the right to veto them. Once ten minutes have passed, the option (or suitable combination) with the most support will win.

You can choose multiple options, but be mindful of when that doesn't take any sense. Saying you want to go talk to someone and then talk to someone else in one post doesn't make much sense.

Also, in combat, I may veto selecting multiple options depending on how feasible that seems.

As far as combat, you will roll to attempt different options. I will not tell you what the number needed is ahead of time, so use your heads and balance risk/reward. Sometimes, you should take riskier options if they can yield greater payoff. Other times, it's best to play it safe. Use your judgement.

This is not Dragonball, and while there are sometimes ways to bring back the dead, they are few and far between, so do not assume that anybody you kill/let die will be coming back.

I hope you all have fun.
680 posts and 75 images submitted.
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kys
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>>1209378
>>
For the rest of homeroom, you sit at your desk and talk with Rachael. Well, more accurately, she does most of the talking, and you listen, occasionally asking a question or answering one of hers. She's one of those really outgoing people, it seems, leading her not only to try and talk to you as a new student, but also seemingly attempting to bring you out of your shell just a bit.

She tells you that she's involved in the school theater program, and asks if you've ever tried acting (no). She then proceeds to go into a five minute speech about how great it is, and how amazing it feels to put on shows.

Her cheeks turn a bit red. "Sorry, I was rambling. I do that sometimes. So, uh..what was your old school like?"

>A. It was alright

>B. You loved it

>C. You hated it

>D. Tell her you didn't mind her rambling

>E. Tell her you really don't feel like talking anymore

>F. Something else

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You are Captain Kusajishi Riku, commanding officer of the Ninth Division and frequent source of annoyance for the powers that be. This time you've managed to anger two of the five Royal Guards by inviting Artemis to meet with you in the Seireitei, an offer which earned an immediate and favorable response. Now Shutara's been obliged to put together a small delegation to meet with the visiting deity and present the appropriate image in accordance with ancient and rarely-enforced rules regarding hospitality in situations like this.

“Rarely-enforced”, of course, because by all reasonable accounts it's been centuries since anything like this has happened.

“Well, this is going to be interesting,” you mutter as Ichibē and Shutara both join you and Tenri at the formal Senkaimon, the Royal Guards flanked on both sides by dark faceless figures. “I didn't know you'd be here.”

“Of course I am here,” the bearded monk frowns at you as their escorts take up position near the gate. “It's not every day that a deity comes calling, and it is my responsibility to see to it that this goes without incident.”

“Well, it's my understanding that I'll be expected to do most of the diplomacy,” you admit, drawing your swords. “Bankai: Higeki no Ōjo”

Tenkotsuki's release causes the two Royal Guards to frown, since you have no doubt that they can tell what it truly involves. “Rosa? Tenkotsuki? Are you prepared for this?”

“Don't tell me you plan to keep both your swords released?” Shutara muses. “What exactly is it you hope to achieve that way?”

“When both my zanpakuto are released their knowledge is much more readily available to me,” you explain, a bit surprised yourself at how matter-of-fact such a statement now sounds. “My understanding is that there's a certain protocol to be followed, and I don't think any of us are keen to mess this up.”

“I see,” Shutara nods thoughtfully. “Ichibē, I trust you agree with her assessment?”

“I suppose we have little choice,” the monk shakes his head. “Do not however mistake this newest outburst of tolerance for trust, Captain.”

“Wouldn't dream of it,” you grumble. “You guys ready?”

“Just hurry up and do it,” Rosa sighs.

“I must concur with the malcontent,” Tenkotsuki agrees. “I cannot believe that Lady Artemis would be late, so you do not have much time.”
>1/2
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>>1202847
“Raze: Kobara no Tachi!”

Even as you feel the slight transformation take effect and strain to suppress your reiatsu as much as possible, Ichibē makes his first mistake. He steps forward, so that he can be the first to greet Artemis upon her arrival through the Senkaimon... that simply won't do.

“Ichibē,” you order, your soft voice echoing with a hidden strength and authority. “Please stand behind my adjutant, it would be rude for the one who called this meeting not to be the first to greet our visitor. Shutara, please withdraw your puppets so that they are at least further from the Senkaimon than my adjutant.”

“You say I should be standing behind the girl?” Ichibē muses, his tone a mixture of curiosity and offense. “I can see your argument up to that point.”

“Because in assigning her to my service you unwittingly placed her one half-step above yourself on the divine hierarchy,” you explain, Tenkotsuki's understanding of divine etiquette compensating for your complete lack of awareness in such matters. “You may both speak your minds freely of course, but only after you have been recognized by our guest. I will offer her greeting, and your guard will endeavor to remain out of sight unless called upon.”

“Are you serious?” Ichibē asks, visibly taken aback. “Since when is a Captain...”

“There's no time to argue,” you reply with a sidelong glare. “She will be here any moment, either draw on my expertise or do not. Either way please decide quickly.”

Not long after Ichibē reluctantly takes up a position behind Tenri, with whom you exchange a sly smile, the Senkaimon before you opens.

>Greet Artemis with humility: she is after all an honored guest.
>Thank her for agreeing to meet with you, set a businesslike tone.
>Go for a bit of panache, it's not often you get to show off like this.
>Offer her a good meal, maybe the most universal show of hospitality.
>>
>>1202852
>>Go for a bit of panache, it's not often you get to show off like this.
>>
>>1202852
>Greet Artemis with humility: she is after all an honored guest.

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Surprise, it's patch day!

Sorry I'm late, I meant to say NEXT monday last time.

http://suptg.thisisnotatrueending.com/qstarchive/1157387/ <Previous thread

https://discord.gg/3Y4NC <Discord shilling as always

Last time on fate/quest, things went to shit, and we BECAME ARCHER. This time, shit's going to go sideways and get really fucking confusing.

>You decide to fix what's probably only half broken with Shirou.
You tell Shirou to take his shirt off. Right in front of Rin. You don't even bother explaining what's going on and start "helping" him take it off, despite protests from everyone, and once you've managed to get Shirou to sit down, you pour some of your mana into him. You're not quite sure what the result of what you're doing is going to turn out like, but you have a feeling he's going to actually start gaining progress in being super awesome like you are. Speaking of being super awesome, Rin is no longer enough for you. No, you feel the need to summon your true Rin: TOHSAKA. Sadly after sneaking away and attempting to do so, you are met with the realization that you cannot summon her as you are present. Them's the breaks though, and the throne of heroes won't make an exception for you at this time.

>>What will you do?
>Become Shirou
>Become Saber
>???
>Other
13 posts and 2 images submitted.
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>>1213659

> Saber
>>
>>1213659
>>Become Saber
>>
>Become Saber. Which Saber you ask? The King of Knights, Artoria Pendragon, of course.

But being Artoria Pendragon isn't easy, you've found yourself to be fighting an exceptionally aggressive opponent, and she's testing you to your limits. You dare not use the full might of Excalibur though. Not yet. The city around you may be on fire and in ruins, but not yet.

>>What will you do?
>Fuck it, blast this bitch with Excalibur
>Flee from Altera, maybe a Deus Ex Machina will save you??
>???
>Other

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Previous: http://suptg.thisisnotatrueending.com/qstarchive/1152442/
Char Sheet: http://pastebin.com/fUKdUWLF
-
Blood stored
2 Bloody attacks
-
The old quincy leans towards me, pressing his blade against mine, its bright blue light nearly blinding me as it burns as bright as the sun in summer. Wincing as he takes a step to me, I press back against him, looking into the eyes under the broken hollow mask he wears. His blue eyes soften like a grandfather seeing his grandchildren playing, but I can see the killing intent in them, the cruelty in his gaze. Its kind of Ironic, he looks like the kindest of old men, like a jolly old drunk but he is...he is a killer, I can feel it in his breaths, the way he holds himself and more than anything else the look in his eyes.

"No response? monster" He says in a low voice, trying to get a rise out of me, make me act only on my emotions and make a deadly mistake.

I narrow my eyes, seeing my blood sister tied to the wall behind him, and my blood boils but I swallow the heat down, holding back my anger as I glare at him, twisting my zanpakuto to try and get a better hold on his own blade.

His Reiatsu is nearly overwhelming, its hard to move as I stand in front of him, like I am trying to walk through a wild storm. The weight of it is oppressive and doubt creeps crawls over my heart as a burst of blue flames rises around him as he pushes against me, chuckling like he's heard a joke.

"Scared, shinigami? You are facing a veteran quincy, a man who has mastered the art of hunting your kind like an old cat living in a rat infested hovel" He says with a sneer, his red cheeks raising and making him look somewhat like a tengu "To me your are but a child playing, hound, I shall end your story here in but a stroke"

"Three wolves surround a lone fox" I say as I force my blade up right as he presses his down at me, nearly impaling me with the burning light that extends off of it but I manage to step out of the way and hold it at an angle as he looks down at me

He moves his reiryoku with deadly precision, another sickle of light flying from his blade. I step out of the way, turning my legs to smoke so I don't lose them from the explosion it creates as it meets the ground. He rushes me, hold his blade at his side as he smiles softly, and calmly.

He swings, and I meet him in a cloud of sparks as his glowing blade bites into my zanpakuto and steams.

"Confident that they have found a meal" I continue as I rip my zanpakuto out of the lock "But, in their celebrating, they do not notice"

I turn and swing my sheath at him like a club, he catches it and stabs his blade at me, I leap back. He closes the distance, and I rush at him, catch his swing with my crucifix shaped guard. My wrists ache as I hold his blade up, struggling to keep it away.

"That the fox has led a hunter" I say smirking as I lean closer staring into his eyes "To their would be feast"

His eyes narrow, but he still smiles.

Cont
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>>1212928

"Do not make the same mistake as your children" I say coldly, smiling as I see rage flash through his eyes

I can feel the man covered in bandages get ready to strike me down, creating his bow as his reiatsu joins his father and sister in weighing me down.

"STOP" The old man roars "I shall handle this myself, she is the first to make me bleed since the man who nearly took my head, do not think I'll allow you to interfere, I wish to see how long she can last, before I shatter her Zanpakuto with my purified blade, and take her head, ending her tale"

I glare at him, and he does the same as the man silently steps back away, his bow still in his hands.

"You quincies sure have a problem with hubris, don't you?" I ask as I block another of his strikes with my sheath, a cut breaking into it as I try and strike him, and he catches it with his arm, not a single drop of blood dripping down it

His eyes turn deadly cold as he tilts his head and smiles widely

"Says she who has bitten off more than she can chew" He shouts, the ground breaking as he swings at me, I barely manage to avoid his strike.

Covering my mouth with my sleeve, I stand back up, watching him slowly approach me with upmost confidence. In my experience, honed skilled out weighs pure power and raw force. But, like Lieutenant Aizen, this man has both. And unlike my friend, he is trying to kill me.

....I could try and lead him back to Aizen and Tousen but...I feel if I try to retreat I'll get three arrows in my back. He's like a mother cat teaching her two kittens how to hunt, since they keep failing. And he's a father seeking vengeance, even if he denies it. Power, skill and a dark grudge, a very deadly combination.

This....is going to be a challenge. Even though I know I should stick to the plan, I...can't stomach leaving Aya here.

The old quincy raises his "Purified blade" Again, aiming to kill.

What do I do?
[] Launch a bloody attack to knock him off his feet 1d100
[] Tackle him 1d20+str
[]Catch it with my sheath, and try to stab him in the cut I've put in his gut 1d100
[] Cast Sōkatsui, Ōkasen or Byakurai 1d20+spirit
[] Oni's smoke, and twist around him, reforming and trying to cut his throat 1d100 (Oni's hide+ bloodletting)
[]Rush, stepping under his blow and putting all my strength into a two handed swing
[] Use smoke blade to catch him off guard 1d100
[] Keep pushing his buttons
[] Attack one of his kids 1d100
[] try and grab aya 1d20+Mobility
[] Continue threatening him with poetry
[] write in
>>
Rolled 22 (1d100)

>>1212929
>[] Keep pushing his buttons
>[] Continue threatening him with poetry
>[] Oni's smoke, and twist around him, reforming and trying to cut his throat 1d100 (Oni's hide+ bloodletting)


I really like that title HM.
>>
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>>1212938
Duuuuuuude, you rolled the thread number! and its the first roll to

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Discord: https://discord.gg/un6aawU
Twitter: https://twitter.com/AthinarOfJeno
Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1162223/

Your name is Alex Navaal. You used to be a conscript in the Galvean Defense Force, before you got legally declared dead on your homeworld, crippled, and had to get your arms and legs replaced. You are now a mercenary aboard the SC Nero, part of a small group of independent mercenaries.

Previously on Space Mercs Quest....

You took a job for a Sheng Merchant-Lord, but after she had made her deal, mysterious gunmen had come after her. During the battle, you got shot in the head.
Due to the roll that caused the whole "getting shot in the head" incident, crit-fails will not override crit-successes, and I will try and tone down the effects of crit-fails. Sorry, but this was a learning experience.
39 posts and 5 images submitted.
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>>1210894
Get hype for Spess quess
>>
>>1210894
If you're concerned about crits (which are somewhat common in the current rolling system) screwing up your plans, perhaps you could consider adopting a different dice system in future threads? Just a suggestion, mind.
>>
>>1210894
Critical fails are fine, they should just have slightly less severe consequences than getting shot in the head and nearly dying.

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Pulling yourself from the room's top, you disengage your enigma and flop to the floor a tad less gracefully than planned. Falling to your knees is a tad less upright than planned, which is something you sort - pulling javelin length splinters form your stomach, arms and egs as you do so. Each one ocmes free slowly and painfully, little black spots dancing across your vision each time you wrench one free.

There is a respectable bundle of sticks behind you as you stand over the hole back down the battle, the distant sounds of clashing metal bouncing off the walls of the shaft up to you.

A drop of crimson runs down your nose and into the hole, making your realize that travelling through so many feet of wood, stone and dirt has left you in bad shape. Behind you is quite a bloody trail from your handcrafted surgery, but you're still able to fight right?

> [DETERMINATION] Polesaw plunging attack

> [PRIDE] Lantern Cauterzie on the walk down

> [FRUSTRATION] Claws + Chink in the chain [CRUELTY]

> Write-In
128 posts and 24 images submitted.
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>>1208750
> [FRUSTRATION] Claws + Chink in the chain [CRUELTY]
>>
>>1208750
>> [PRIDE] Lantern Cauterzie on the walk down

We can be angry, but lets try to not be reckless for once, eh?
>>
>>1208750
>[PRIDE] Lantern Cauterize on the walk down
I don't think there is any other medical options available to us right now... Maybe we should look into health potions in unbreakable flasks.
And remember we promised our companions that we would stop dying so much.

~PROLOGUE~

"The nature of humanity is a curious thing."

A tall, beautiful figure steps toward an alabaster table in the middle of a flawless garden, laden with white roses. Wearing a fine blue suit with flowing sleeves, he pours two glasses of shimmering champagne.

They thrive though adversity, their souls growing ever more enlightened through pain. Every bit of suffering brings them more joy in the end. Such curious things...

Opposite to the blue figure sits another angelic being, this one with long wavy hair of amber. The amber-haired figure takes the glass, but does not drink.

"But that's why he loves them, Justinianius. That's what made us into who we are, even if it was so long ago. You've experienced such first hand."

Justinianius sips from the glass, savoring the sparkling wine. He sits down and leans forward on his elbows. Exhaling from his nostrils with a deep grin, he licks his teeth. "But violence... Has violence ever made an Angel, Felice?

And what of this human, this violent one on a murderous path? Tearing through cities, drinking in excess, shedding so much blood in the name of sin and dominance... Do you think they can be saved?


Felice straightens, meeting the gaze of the superior Angel. Felice's eyes are sober, hard with pure intent.

Confident.

Of course. That's what you had in mind when summoned me, Dominion.

×......×.....×

You've woven a path of trials and vicious reprisals. Seen things people pray to never experience.

War was horrible. You did time with the Army, grew close to your fellow Soldiers, even found love. But it wasn't meant to be.

You saw them all die. A surprise assault with placed explosives and machine guns caught your convoy off-guard. You fought hard, but before you knew it, you were concussed and knocked out cold. Luckily, you were believed dead by the enemy, but found by the medics.

Your mind never left that conflict. The anger, the need for revenge, the love you lost...

But one night, at a bar in the desert, you found the Roaming Souls, a group of outlaws that knew no home but the seats of their motorcycles and the open road.

They asked you who you were and what you wanted from them.


>Man(Arthur)
>Woman(Gwen)
>Name Write-In

"What the fuck do you think we give you? And what can you give us?"

>Strength.
>Peace of mind.
>Protection.
>Knowledge and cunning.
>Excitement.
>Drugs.
>Write-In
51 posts and 8 images submitted.
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>>1205854

>Man(Arthur)

>Write-In
Peace
>>
>>1205854
>Man(Arthur)

>Write-In
>Hell if I know! But wouldn't it just be a shame if you lived your whole life without having found out?
>>
>>1205854
>Woman(Gwen)
>Peace

In a time of global conflict, the elite international task force Overwatch was formed. Soldiers, scientists, adventurers, and oddities: together, they ended the Omnic Crisis and restored peace to a war-torn world. For a generation, the heroes of Overwatch protected the world, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch became troubled, and finally disbanded. Without them, world conflict and terror rose again. Governments weakened by strife ceded power to mega-corporations. Militaries were replaced by private security forces. Some omnics returned to war with humanity; others remained peaceful, but faced fear and violence.

Overwatch was gone. But the world still needed heroes.

You are a young man who's been many things: adventurer, treasure hunter, freedom fighter, and international criminal. Recently you encountered the re-formed Overwatch: a grand title for two ex-agents, Winston and Tracer, operating as outlaws out of an abandoned Watchpoint. Despite their down-and-out-status, or perhaps because of it, you were inspired to join them. You left your old life behind to become the first recruit of the new Overwatch.

Now you, Tracer are travelling the globe, defending the people of the world from harm and searching for potential agents to rebuild Overwatch. The world needs heroes. Maybe you can be one of them.

Updates: https://twitter.com/ravenkingquests

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Overwatch%20Quest

Discord: https://discord.gg/t7DHUPk
373 posts and 47 images submitted.
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Looking down from the Aurora over the streets of Rio de Janeiro, you can see the aftermath of the riots. Fires light the darkened favela in red and orange, the flames reaching up to the night sky. Banners, shatterred glass, broken weapons, and debris litter the main streets and labyrinthine alleys alike.

Beyond the shantytowns, the glittering enclave of the corporate skyscrapers still stand, like the towers of a tall castle, besieged but whole. The rioters stopped just short of attacking the citadels, instead barricading their positions and use their new leverage in negotiating with the corporations and city government. Some of the favela residents hold the fortifications with improvised weapons and basic firearms, while others put out the fires in their home neighborhoods and start trying to repair the damage.

The problem with fighting to defend your home is it becomes the battlefield.
>>
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>>1202272
>>1202283
>>
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Character sheet: http://pastebin.com/aGK5PZHD
The Rules: http://pastebin.com/RgN6RaDn

You wake up slowly. Wait- that’s not right why are you waking up at all? You remember finally getting the courage to jump you can still remember the wind rushing past you as you fell and left everything behind.
You remember the strange peace known only to those who have chosen to die.
...
Do why the hell do you feel so groggy?
There is something rough over your head and face. It tightens around your neck. Your wrists and ankles are tied to something as well held out to either side of you.

-look around
-look at what’s holding you
-Write in
9 posts and 2 images submitted.
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>>1208338
>-look around
>>
As you look past the rough sackcloth covering your face you can see you are clearly an old wooden crate of some kind. With rough unvarnished planks a but a meter in front of you.
The crate is large and very dusty. There are some scrapes along the bottom of the crate like things have been moved around but the dust covers them like a blanket. Looking around feels weird and so does breathing. Crap you think you just inhaled some of that dust
"A-Achoo" you sneeze accidentally inhaling the stuff- it smells like old wood and hay in here along with something musty you can't identify.
(Chose one, many or in what order)

-Try to figure out how you got here
-Look at what's holding you
-Wait... How can you see? There is no light in here.
-write in
>>
Screw it- If I'm reading this right there is no one here, plus my current draft for this is meh and I need to go buy groceries later.
I'l try doing a quest thread again some other time once I've finished catching up on PGQ, MGLQ, USQ, PRQ, HDFQ and a few others. I also probably need to consider how to write this better as currently it is absolute garbage.

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Saw a thread like this a bit back but it died early so gonna pick it up again

"MOMMY! KINGBOY WANTS TENDIES NOW!" This simple request has gone ignored for too long. You're a wizard now, with control over the multiverse itself, so why should she be ignoring it? Oh wait, that's right, it's because of Mommy's new CHAD boyfriend, who keeps telling you to get a fucking job! What does he, a filthy mortal, know anyway! You've had enough, there is only one way to settle this...

Get rid of Mom's new boyfriend so that she's free to make you all the tendies you can eat.

You put on your special undies as you get ready for your grand quest (mommy tells you no tendies for wearing your favorite brown ones outside)...but first, what name is written by them? (It's your name)
8 posts and 1 images submitted.
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>>1201914
Adolf Hitler
>>
>>1201914
Greg MacIntyre
>>
>>1201914
Tyler Tendy

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Chapter 1: Awakenings

God, your head hurts. Feels like a ram headbutted you. Your name is... Jeremiah. Jeremiah... Bates, that's it. You're 34, you think. At least, you were before... something happened...

Oh, shit, yeah, that's it! The van broke down! You were driving through New Mexico, the van broke down, you and your pals got lost... then you got nabbed by a bunch of little fairy-tale shits in leather jackets- wait, did that happen? That can't be right.

No, no, it is. Because then you got sold. Sold to Long-of-Days. And then you spent the next... you can't remember, but it was a long time, living as a wild guardian of the woods. You didn't mind that... mostly. You think? You're head's all fuzzy. You feel like you had to kill... a lot of people. Loggers, mainly. Anyways, then...

Then you ran. Shit, you ran! Ran out of the Unseen Wilderness and through... those sharp bushes...

And now you're here. Wherever here is: you're currently face-down in the dirt... somewhere, with hardly the strength to move.

You can hear voices nearby:

"You're putting me on!"

"No, babe, I swear it's true! There's a fairy glen out here, with one of those rings and everything! They say you can fool around out here for hours, and when you come back, only 10 minutes have passed!"

The higher, female voice giggles. "THAT sounds familiar."

"You wanna find out for yourself?"

Feet crunch over twigs: the snapping sounds like splintering bones to your ears.

"Wow, this place really is far-out! It's like we're apart from the world here!"

"Totally, babe."

The voices sound like they're coming from about a hundred feet away. You push yourself up quietly and take a look around. Tall, proud evergreens stretch over your head in every direction, covering fair grass below. A cluster of smaller trees lies near you: two humans in beaded cloth are standing in the middle of this grove, where a ring of mushrooms grows. You can see a flickering light from the center. The female is bending down and ripping a flower from the earth; the male is smoking a cigarette, spewing choking toxins and discarding tree-killing ash.

>Observe them from the shadows.

>Stealthily leave and try to orient yourself in this new forest.

>Approach them and tell them off for their abuse of the natural world!

>Beat the male for his foolish risk-taking.

>Beat the female for her cruelty.

>Write-In
619 posts and 12 images submitted.
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>>1201750
>Approach them and tell them off for their abuse of the natural world!
>>
>>1201750
Welcome to Lost in the Seventies! This story is set in White Wolf Games's iconic World of Darkness (as it exists in the nWoD books) and revolves around Changelings: humans kidnapped by the mysterious Fae and altered forever by the experience. Having escaped from your captors, you must now come to terms with what happened to you, your new powers, and the risk of the Fae coming back for you.

Some resources: https://mega.nz/#F!rFIDxRRK!IEzkLlroRoPwmDqtxKRMsw

Discord: https://discord.gg/GQMr35k

Character Sheet: http://pastebin.com/G48KCHjz
>>
>>1201750
>Approach them and tell them off for their abuse of the natural world!

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Read more on this topic here - https://archived.moe/talk/thread/1694/


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