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Archived threads in /qst/ - Quests - 13. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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Feel free everyone to make your own civ and character and just kick back and enjoy the threads.And we shall soon have a new map so everyone will have more space so please don't worry about that.

To those unfamiliar with what this is, this isn't your standard quest, since we were booted out of /tg/. This is a lighthearted role-playing thread, were anyone can play the role within the galactic federation. Please visit the discord in order to read up on the races and to get info about the Galactic Federation Setting as a whole.

Feel free to make up an alien species and join on in everyone is free to join. And we have our own combat system as well to settle interstellar debates.
https://docs.google.com/document/d/1-Yd1eWqg3vNKyzgscXQXSENvSUvVKSPMbK0bQr_OsrY

And we have a Discord if you just want to hang out and be cool:
https://discord.gg/Y6nVwhZ

LEGEND
Green and red spoltches represent population density
Blue dots are ringworlds
Gold lines are major trade routes.
BORDER COLORS
Massive red border-Federation memeber and asscociate states.
Green-Ploraxians
Gold-Raltekians
Light Blue-Noo Liberty Union
Orange in federation-Mankind Dominion
Tan-Zzyxx
White next to federation-Border Regions
Black with red cross-Terminus Vaie
Purple-Eortan Kingdom
Orange outside the Federation-The horde
Teal splotches-Perfected Megallanic Clouds

Notable locations
1)Beacon of Liberty
2)Rumar ARK
811 posts and 27 images submitted.
>>
How are you all my friends and Ambassadors? Any news of your people?
Well besides the kids Rukaar I hope they're doing well.
And once again I am Karl Schimmel of the United Empire and I welcome you all.
>>
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Greetings fellow ambassadors. I apologize for my absence, but it takes quite a bit of paperwork to transport a predator off of my homeworld
>>
>>1803742
They are still in Khanin's stomach Karl, I have a week yet still

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Welcome to Lawyers, Guns and Money Quest. Here you will direct the part of our main character and those around him in a quest to raise himself up in the world. A rags to (hopefully) riches tale. Most of the mechanics will be done in a 3 choice, participant majority selections. Write-in suggestions are encouraged, but I have final say if something is too wild for the context.

This Quest takes place in 1992, Munich, Germany. The Fall of the Soviet Union has rocked the geo-political scales as the West has outlasted the USSR. With the satellite states freed and the new Russian Federation scrambling to put itself back together, much of the world is undergoing a transition period; violently or otherwise. There is money to be made and only those who seek it will find it.
26 posts and 3 images submitted.
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>>1810834

Having managed to flee the Soviet Union in 1975 at the age of 11, Gustav, his father and his neighbour Natasha Sobel settled in Munich as refugees. Money had always been an issue for your entire life; when you were in Latvia under Soviet rule and in Germany, looked down upon and mistrusted by the local people there. You jumped from slum apartment to apartment, moving as your father found work, or being chased out by the corrupt landlords. Frequently you found yourself scrounging for work to feed yourselves. Your childhood neighbour, Natasha, left everyone behind to escape and has lived with you ever since. You hated living in Germany, but your father always remained optimistic, saying that your grandfather had strong ties to Germany in years past. With that, he toiled away at bottom feeding jobs for years until all three of you were working under-the-table jobs that paid for a decent, but small, apartment in Munich. By the time you were 20, your father had begun to show signs of a worsening illness. Eventually, he was bedridden and feeble. He died when you were 25, three years ago. You and Natasha managed to keep paying the rent on the apartment, barely; persevering through ingenuity and grit. Upon returning from your “work” securing payments for a local landlord, you enter the small kitchen and slump into the hard, boxy chair that sits opposite its spouse across the small round table. Natasha sits across from you, legs crossed, drinking coffee out of a stark, plain mug. You try to let the tension go from your limbs, settling your heavy arms on the table and tilting your head back to the gaze at the ceiling. Natasha pushes a small, parchment wrapped object across the table. Quizzically, you pick up the object.

“From your father.” Natasha exclaims, lighting a cigarette.

You untie the small twine string that encircles the package and unfold the parchment to reveal a note curled and crumpled around a round object. As you gently unfold the note, a metallic note sounds off the table as a ring bounces to the floor. You quickly put your foot on top of it and then pick it up. Reading the note, your eyes widen.

(cont.)
>>
>>1810840

“Gustav, my boy.

If you are reading this, then I am no longer able to provide for you. As I write this, I do not know what will become of me, but I did not have the heart to use what I am about to give you. I always said that your grandfather had ties to Germany and that we would be safe here. Well, I want you to take Natasha and seek out someone. I will give his address, name, and a password. I know this sounds ridiculous Gustav, but trust your father. Do this, and you will have the freedom to do what you need to do.

Natasha already knows, and I’m sure she wanted to tell you, but I hope she has not until you read this.

Good luck my son. Fortune favours those you seek it.”

Natasha looks across the table stoically, smoke gently rising from her slightly parted lips. You gaze to the bottom of the note and read:

“Vilen Vinters
4469-17B, Brienner

Manta”

------------------------------
>Question Natasha
>Examine the Ring
>Go to the address
>>
>Examine the Ring

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You force this raider, “Colter,” to his knees with a bellowing roar and a stiff whack that breaks your last weapon, a nail-spiked concrete hammer, over the back of his armored head. He holds his position, dazed for a moment before you take advantage of his disorientation and rip his rifle from his grip. With nothing left but rusted, poorly maintained metal between you and his squishy organs, Colter scrambles away from you until his armored back hits a bumper car. You bring the gun to your eye and center his head in the sights.

A constant, thunderous pounding of noise barks from the rifle as you empty the rest of the clip into Colter. His torso is untouched but from the neck up… Well, you had seen more attractive mirelurks. There’s something viscerally satisfying about this kill, something that will make it stand out among all the others in your memory. Maybe you’re just enjoying a rush of good old-fashion revenge.

You had been following whispers from Boston about “Nuka-World,” an old theme park owned by the soda company, Nuka-Cola, and how a large crew of raiders had been setting up for something big. You planned on joining this crew, reasonably assuming that anyone who could take over something that big would be the great backup in the Wasteland. While you had expected something unusual, what you got was incredible. “The Gauntlet,” a sadistic maze of torture devices, lethal traps, monsters, and one-sided fights that far outstrip even the most effective and ostentatious defenses you had ever seen raiders cobble together.

(CONTINUED)
39 posts and 1 images submitted.
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>>1810098
Unfortunately, you were forced to run through the traps, and the death run was capped off by what was supposed to be an impossible fight. Thanks to some friendly advice, and someone tipping the scales in your favor, you’re standing tall and proud over some poor bastard who would have lived to see tomorrow had he simply not fucked with you.

>A) Who would've thought a normal man could do so well for himself out here?
((Human, adds [Trait: The Trooper. You're lucky all those bumps to the head made you so tough! +2 END, -1 INT, -1 PER]))

>B) A Ghoul like you isn't too used to getting ahead in life. Maybe this is a good sign.
((Ghoul, adds [Trait: For Whom the Bell Tolls. You may look like a corpse, but it makes surviving in a radioactive wasteland a breeze. Immune: Radiation, Feral Ghouls are Non-Hostile, -2 CHR, -1 LCK]))

>C) Being the only Super Mutant in the Commonwealth (at least, as far as you know) with your mental facilities in order means you face scorn from both humans and your “brothers.” This isn’t the first presumptuous asshole you’ve put in the ground, and he won’t be the last.
((Super Mutant, adds [Trait: Wild Thing. Becoming a monster in a monstrous world may be the only way to survive. +2 STR, +1 END, Immune: Radiation, Super Mutants are Non-Hostile, -3 CHR, Blood Rage: Moments of High Stress may result in a loss of control.]))

>D) Ever since you left the Institute, you've been afraid. With a gun in your hand, and this latest battle overcome… For some reason, you don’t feel afraid anymore.
((Gen 3 Synth, adds [Trait: Iron Man. The over world isn’t a friendly place for a synth like you, but your kind does have its perks. Immune: Radiation, +2 INT, +2 PER, -2 LCK, Hunted by the Institute]))
>>
>>1810101
>>C) Being the only Super Mutant in the Commonwealth (at least, as far as you know) with your mental facilities in order means you face scorn from both humans and your “brothers.” This isn’t the first presumptuous asshole you’ve put in the ground, and he won’t be the last.
>>
>>1810101
>A

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Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Doll%20Quest%20Redux
Last time, on Doll Quest Redux
You found a monster in the city, and managed to barely flee from it, running under the rain and into an abandoned mall, where you found another girl like you- and managed to get her to stop crying. You explored the mall, finding enough wood to make a campfire and took turns to sleep overnight, so you wouldn’t get attacked by surprise. After finding out the abandoned mall you were in had been flooded overnight, locking you in with a terrifying monster swimming in the waters, you climbed through the elevator shaft, finding another girl on the rooftop. But something is… off

The rain is picking up again. All the better for you to sneak up on the girl, getting a closer look at her. Her dress is oddly clean, compared to yours or Hannah s- but that doesn’t necessarily mean anything. She’s just standing still, watching over the flooded city as rain begins to fall, seemingly not even noticing it. Trying to not startle her, you take a peek over the edge, and at the city bellow.

It’s in shambles. It could barely be called a city- the flood surrounding the mall until it’s blocked off by some sort of wall you can barely make out with the rain. And beyond that… you can’t see much. Not the outlines of buildings, nothing you can make out in the downpour falling over the two of you.

Status:
Sanity: 50%. Madness Points (x) ( ) ( )] Reaching 3 Madness Points is a game over. You can use them to reroll or instantly pass a dice roll.
You are unharmed, other than some light scrapes.
Inventory:
Burned Family(?) Photo
Rusty Knife and Less rusty Knife

>Speak with the girl. She’s probably lost here, too.
>Retreat down the elevator shaft. Your hands are kind of slippery, though…
>Write-in
20 posts and 1 images submitted.
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>>1806030
>Speak with the girl. She’s probably lost here, too.
>Tfw already third to the game over
>>
>>1806040
This
>>
>>1806030
>Speak with the girl. She’s probably lost here, too.

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William: The sun’s settin and te rest of Eldon’s sorry goons fooked right off. Let’s finish the sorry bastard.

Catrina: Go everyone!

Erevu: As much as it pains me. My work has only caused strife. The lab should be flooded by now. Anything left is likely inoperable

Erevu grabs his vocaven and calmly switches the dial to Samantha’s channel: Child I wish to speak of my new terms of employment. Seeing as I’ll be leaving Eldson you’ll need an engineer of my talents.
Samantha: After saying all of that you’re still going to ask me to hire you? Don’t you want no part in this?

Erevu: If you are to change the world and leave it to chance that it burns. I will be there with you to hold the match fair lady. Consider it meeting the wish of my late collegue.

Samantha: …we’ll consider your terms at another time. For now let’s get you guys’ home.

Erevu: Understood. Before I leave you again. I must warn. I was not the only one working on these automatons. There were others. This matter is far from over.

Catrina: Really!? Eldson can still make these things?

William: Fookin’ell. Guessin we get more ways to fuck Eldson ova. Least thas a silva linin.
147 posts and 9 images submitted.
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NEW PLAYERS WELCOME

Welcome to Gyrocite.

You play as an all-around "handy man" for an upstart company whose invention could change the world along with its partners. Your current job is killing this last automaton after screwing over a business rival.

Don't worry about catching up or trying to understand it all. Just play along

http://suptg.thisisnotatrueending.com/qstarchive/1751639/

A quick start guide is there to explain general concepts. The full rules are here:

https://docs.google.com/document/d/1hRb7fQuzeSfjKbbYNOWa6V1xWs3-CM9lKBBDkJFcQ8I/edit?usp=sharing

Don't worry about all the math. A character calculator is provided to make things easier here. Just make a copy for yourself. Sorry, can't give edit rights:

https://docs.google.com/spreadsheets/d/1fnAZgltRByC8EJflcxyiUpb8UCy_nGM3qx3Owt9t8eg/edit?usp=sharing

In over your head? Feel free to ask questions here:
https://kiwiirc.com/client/irc.rizon.net/

Channel name is #skirmish
>>
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You don't need to read all of the guide to play. Try out these premade loadouts here:

Loadouts: https://docs.google.com/document/d/1uRMvILWgQcC_R96y6GH7uUTRKu4DOMtjkt9DrbOL7nA/edit

Technically they're out of date as of now but will still be "legal". Pick Fencers for decent tanking, Gunslinger/Brawler for DPS, or try your hands at keeping your fellow handymen alive as a Medic. If you try to make your own character, and I invite you to, there's a basic template to follow below

Also, you can get more updates on my twitter:

https://twitter.com/GearCommand

NAME:

DR:# LI:# RE:# RES:#/#(#/#) EN:#/#

Mer # RES #
Mar # AP #
Ven # MOV #
Jup # MOD #

CC ##/##
Equipment:
GFE
WEAPON
ARMOR
ETC

PRT/PQR:
[Example] [@Example] {Example}
>>
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The Crew continue their assault weakening the mechanical beast.

{1F} Aleid 19/28 (11) | 03/11 Aleid deftly swipes Mongo in the back using her Epee’s extra reach.
{2F} Julien 23/60 (x) | 12/12 Julien powers up the shield!
[3] Nevergreen 11/36 (-1) | 2/11
{SM4} Prefect 30/30 (3) | 10/10
{B5} Alexander 29/30 [0/6] (-1) | 10/11
[7] MEAT 23/60 (9) | 15/20 MEAT SMASH!
[8] Lirenis 23/60 (x) | 8/8
[9] Serval 28/30 (-1) | 11/11

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(Because the last thread was deleted, I thought I'd be a bit clearer this time. This is a quest where you have to, initially at least, control the avatar and environment through an interface. If you have any questions about how it works, let me know, but if you want to know something in the universe of the quest, use %inquire.)

D:0

%Dimensionate
%Inquire
121 posts and 15 images submitted.
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>>1803465
%Inquire

What does dimensionate mean?
>>
>>1803465

%Inquire

What does dimensionate mean?
>>
>>1803468
>>1803471
>What does dimensionate mean?
Dimensionating draws from energy reserves in order to expand dimensional field of influence.
Current dimension range = 0.

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Ah at last, fair scented friends, we have arrived. Who am I you ask ? Why Im just travelling this road same as you. Well we depart at the gates , I do hope your escort treats you well.

> [World Tree] is a party based skirmish where each player takes control of a single adventurer. As a successor to the Floors name, it uses a retouched system that will solve the problems its predecessor had. Players must work to explore the roots of the World Tree. New players may [Wander in] anytime however will be placed randomly.

Errant Scholar: After a long trek our battle in Abalathia's plight is all but over. Everyone , we'll be staying at the Wayhouse at night to discuss our next move. In the meanwhile please feel free to explore the Scholomance Ward while we register [Yggdra's Roots] with the Adventurer's Guild.

https://www.youtube.com/watch?v=cgI1q16mh2k
640 posts and 92 images submitted.
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>Before we begin some new patches will take effect immediately.
" Travel Light Patch v 1.3 "
There will now be an item limit on player inventory of up to 8 slots. And gear slots will remain the same at 2 hand slots, an armor slot and an accessory.

>About Bags and Belts.
-Bags may be purchased to increase item space. They may take up an item or gear slot depending on the bag.
-Bags like the Forall bag is given out to every party leader and accesses the Guild's supply of 20 Slots. The rest can be stored under the care of the Wayhouse Federation who can transport items under your guild through a courier service.

- Belts. Belts take up an item slot and may consolidate items of a similar type of theme. For example the Xtal belt stores elemental xtals. And the Alquemist Kit stores all the potions created by by the Brewler.

Small Items: May stack up to 99 in a slot. Typically bullets and stones fall under this category
Items: May stack up to 10 in a slot. Potions, Throwables and hand sized things fall under this category
Large Items: Only one can fit per slot, some may consume more than one. Most gear pieces and weapons take up one slot.


Character Sheets will update later to reflect this , feel free to act once the afternoon updates.

https://www.youtube.com/watch?v=q-xGZCKAMWU
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I parted ways with the others here and with me I brought whoever volunteered to accompany me. Admittedly I was unsure what plans this city had for those who Become Adventurers.

https://www.youtube.com/watch?v=byFkvbz2Za0

And then In the distance I heard roars of celebration the likes of which I'd not heard before. People gathered around to watch warriors of all cloth dance across the field in artful exchange. My mind had barely kept up with it all...

> Steel District unlocked. The cradle for warriors to be forged under the watch of the Gods.
>>
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Ohoh fair scented Travellers it seems you found me wandering these alleys.But don't be alarmed the Arch River is a haven for frogkind to take a dip once in the [Underground Spring] though, you didn't hear that from me. Ohohohoh.

> The Scholomance, a haven for magic -- if only I wasn't stuck in the registration office signing forms I'd tell you all about it ! Nonetheless, it's been found.

https://youtu.be/wwjaFI_rr0E?t=164

>>Previous threads

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dragonball+quest

>>Writeup Pastebin

http://pastebin.com/nzPARvE8

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a thirty (thirty one) year old man named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>>Current Saga

Semi-Perfect Cell

>>https://www.youtube.com/watch?v=M7CoBDR3mXg
165 posts and 19 images submitted.
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Trunks locks horns with Cell in a fierce exchange a far distance from where you hover. It's hard to tell who will emerge the victor, but it's too close a match for your liking.

Unfortunately, there's little you can do about that in your current situation. Cell's Merry-Go-Round Gun has your arms pretty firmly locked to your sides, making you a far less effective fighter than you would be otherwise.

You struggle to move your hands, attempting to point your fingers up at the gum, and cut through it with your energy, but before you can accomplish this, you find yourself crying out in pain as the skin on your back begins to burn.

Turning around, you find Thirteen holding a hand toward you, grinning wickedly.

"Now now, two on one hardly seems fair, boy," the machine tells you. "Hows about you stay back and let yer kid give it a try? I'm sure you're curious just how strong he is, and Doctor Gero's mighty curious about how strong Cell is right now."

>A. What's he talking about? Gero's dead

>B. Attempt to break free

>C. Bear Shout at Thirteen

>D. Alright, you'll stay out of the fight for now

>E. Something else
>>
Rolled 28, 34 = 62 (2d100)

>>1802410
Rolling to see how hard tofoo jobs (higher = less jobbing)
Rolling to see how hard SOM jobs (higher = less jobbing)
>>
>>1802425
>A. What's he talking about? Gero's dead
>E. Something else

Now that we have telepathy, might as well at least TRY to read 13's mind.

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Titans Quest, takes place in the DC universe and focuses on Teen Titans team. In particular it focuses on you, Adam Issacs, a new member of the team who has been active in the cape community for a little over a month. Currently you have been given an extremely minor leadership role with in the group. As the quest goes on you might remain on the team to as a mentor or even leader, move onto the Justice League, or go solo either as a hero or villain. Maybe you’ll fuck up big and wind up drafted on the Suicide Squad. You might even save the world here and there, maybe even land a date land another date.

The Titans are a New York based team of former sidekicks/young adult heroes who have decided to help train and support teenagers/new heroes just starting out on their own. Naturally while this quest is based on the DC comics universe, things are different. Superheros haven been around since forever, especially since WWII, but the Justice League has only been around a little less than ten years. The Teen Titans, have been active now for eleven months and are a little obscure except to news hounds, New Yorkers, and super hero fanatics. On the broader scale, a lot of big villains and heroes haven’t made their debut. Darkseid and the rest of the New Gods are a mystery, Trigon is a myth, and Booster Gold is still a washed up security guard a couple of centuries into the future.

Welcome to the New Age of Heroes


Twitter: https://twitter.com/ManThorQM

Character Sheet: https://pastebin.com/YqzUnUif

Character Relationships: https://pastebin.com/Bbak8nVE

Discord: https://discord.gg/a83KzR

Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Teen%20Titans%20Quest

Side Stories: https://pastebin.com/7HaBWqUY
246 posts and 23 images submitted.
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You stare at Spawn in front of you, watching as “Al”, a towering man in all black in a long flowing velvet cape stretching not only to his feet but many feet off the roof of the building, his hands and chains issuing from his body strangling and constraining every single limb on Deathstroke’s body. His white face paint that had the feel of a slightly predatory avian shape, red eyes glowing out of the dark. That wasn’t a metaphor, his eyes were as bright as the neon lights. Eyes red and hot as hell.

Slade starts chocking, clawing at his throat with his one free hand that he manages to slip from the chains, his remaining eye rolling back into his head. Somehow he manages to pry a few centimeters of a rusty chain coiled around his throat and draw in another breath to neither die or fall unconscious. A very small part, but real enough that makes your stomach churn, is a little disappointed at this. Slade eye forgets you entirely and focuses on Slade with something like guilt clouding them.

“Al...I’m sorry. I didn’t mean it, I had no choice. Wynn made me….” Slade coughs out, eye displaying a rare but heartfelt plead from him.

“Sorry isn’t good enough. Wynn never put a gun to your head Wilson, he just offered something you wanted enough that once he dangled in front of you, you’d shoot your own friend in the back for it.” Al counters, tightening the chain somehow, prompting a spew of choking sounds from Slade as his airpath way is blocked again.

>A.) Wait stop, there’s no need to kill him. He’ll be sent to a jail cell soon

>B.) Punch him.

>C.) Create a gravity field and throw Al away.

>D.) Wait stop, don’t kill him you’ll wind up just as evil as he is
>>
>>1802104
>A.) Wait stop, there’s no need to kill him. He’ll be sent to a jail cell soon
>>
>>1802104
>C.) Create a gravity field and throw Al away.

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Upon returning, the pay was split, and Mono was quick to excuse herself. Problem with that is that Mono lives with you for now. The fact that she darts off so quick is somewhat concerning, but you find yourself wondering if maybe she just needs some time to herself. Her first mission wasn’t that great, but she’d survived, and half of the reason it wasn’t great wasn’t entirely her fault, being honest...

“So, *boss*, you gonna take care of that?” Lorelei says with a smirk. You really don’t like being any kinda boss. But...you suppose she might be right.

Hello, and welcome back to Magical Girl For Hire Quest!

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2 - UPDATED
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler

You are Miranda Styles, a relatively unscrupulous magical girl currently working for Silver Eye Solutions, a umbrella corporation for magical girl mercenaries such as yourself, located in scenic The Intersection, a dimensional nowhere and everywhere where you rest, recuperate, live, and get details for your next job. You’ve just finished a supervillain assassin gig with Izumi, Lorelei, and new kid Mono, and...yeah, Mono could’ve done better.
229 posts and 5 images submitted.
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>>1801665
It fortunately doesn’t take very long to find her after a bit of guesswork- she’s in the HQ’s Break Room, scowling at nothing, or maybe herself. From what you know about her, that last one is more likely.

You hadn’t actually been in here before, and you’re kind of surprised to find it’s fairly elaborate. Sink, complete with dishwasher and some complimentary dinnerware. Large double-sided fridge. There’s a vending machine with a decent variety of snack foods and drinks there- heck, there’s a synthesizer for more elaborate meals...well, elaborate to a point. That and the price ranges are looking kinda steep on that one. Thirty small motes for a macaroni and cheese meal? Bah.

Still, none of that matters much; not with Mono’s head on the table and looking like she wants to hit something.

She glances at you, and her scowl softens slightly, but doesn’t disappear. When she breaks eye contact with you, she lets out something that could be called a slight whine. “I screwed up.”

>Don’t say anything. Just let her get it out.
> “Eh. It happens. It’s never fun, but it’s not like I’m flawless...”
> “Yeah. And now you’ll know to do better.”
> Other
>>
>>1801666
>>Don’t say anything. Just let her get it out.
>>
15 minutes more due to start of thread. Here's hoping.

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This world has no name and no central plot, but it is a total one. In this RPG, you take a fantasy/medieval setting, and have the option to do whatever you want at any time. Pick your own adventure, journeys will be yours to choose. The map included is that of the world map.
You can choose to spawn up as a person aged 18-40 in any of these continents (besides the middle one)
To the Northwest is the continent of Homara, owned by the Brotherhood of Humanity, the faction of humans in this world. They prefer use of the sword and despise magic with a passion, due to their war to the east.
On the Northwestern part of the map is the continent of Maravar, looked after by the High Elven Nation. The High Elves are the world's most famous and powerful mages. They have been at war with the humans for hundreds of years, with neither side gaining the upper hand.
To the southwest you will see the rocky, craggy cliffs of Dwarlar, once owned by the incredible power of the Dwarven Empire, but as of late, they have been going extinct. The island right of their coast has been filled with dragons, and for 300 years it has been tearing apart their home. The dwarves have fled underground, and make incredible machines of war to battle the dragons, but still are being destroyed under constant attacks.
Finally, to the northeast, there is Orkut, home of the Orcish Republic. It is rocky in some parts and in others filled with thick marshes and rivers. It also is home to a woodland variety of elves, along with Orcs, goblins, Minotaurs, and other types of creatures less welcome in other parts of the world. Orkut houses them all, as the orcs, once warlike, have begun to mellow into a more civilized people. They allow reject races to live with them, and take care of the land.
The small land in the center is called Dakar. It is supposedly ruled by the Dark Elves, a secretive race of highly specialized people. They are very quiet and do not respond to envoys or exploration. The people who go tell of a cold, misty island filled with thick, dark trees that made them uncomfortable, and those who venture into the wooded areas are never seen again.
Now, this game is worked out by
A. picking your race
Human
High Elf
Wood Elf
Dwarf
Halfling
Gnome
Goblin
You then pick your skills. We go into that once you decide to play, as playstyle is very important for deciding what your skills are. They could be literally anything. Enjoy!
112 posts and 2 images submitted.
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>>1803544
>Fairy
>>
>>1803550
I mean if you want to be a fairy there are some living on Orkut, but they're really really tiny... if you wanna be one thats cool though, if you're interested.
>>
>>1803559
FAIRY
A
I
R
Y

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This game takes place is the land of Torienor, a fantasy world of my design. This quest is simple, there's no stats and no rolling, just roleplay. This will most likely have the whole thread controlling one character, but if enough people join and ask, possibly a party. but let us begin.....
85 posts and 8 images submitted.
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You sit in the town of tremor, in the local tavern, and a man in dark robes and a hood approaches you.

"Hey you, you looking for work? You seem the adventurous type."

But who are you? (Pick a premade character or create your own.)
>>
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(and this is a list of races and relations, for those of you who are new to this world)
>>
>Brief or James
>> both

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Twitter: https://twitter.com/MercCommand

/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: https://pastebin.com/TrNWfAke

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

Currently, you were being ambushed by a large Abyssal raiding force. It was just you, Haida, Blyskawica, and Anna against who knows how many Abyssals bearing down on you in the darkness.

And even worse, Anna's collapsed, her body writhing on the water's surface as she clutches her head in pain, screaming all the while.

"Anna! Anna!" You bend down to pick her up, but her wild thrashing was making it difficult.

"Is she hit?" Haida asks, cautiously backing up as she fires her guns into the darkness.

"N-no! I don't know what's wrong!" You reply in a panic.

On reflex, you try connecting to Anna's datalink to find out what's wrong, and you immediately hit in your mental face with a wall of screeching static. Like nails being dragged across every inch of your skin.

"Gah!" You screech as you cut the connection. Was this what Anna was feeling? "Anna! ANNA! Cut comms!"

However, Anna doesn't seem to hear you, her senses completely blinded.

"They're closing in!" Blys scowls as she whips out her lance, its crimson pennant fluttering in the wind. "We're sitting ducks here!"

"We have to start moving!" Haida cautions as Abyssal return fire starts getting uncomfortably close, the shell splashes from misses now showering water all over the four of you.

Damnit!

>Try to connect with Anna again. She needs to shut down her comm links.
>No choice, just knock her out and to her to safety.
>Other
168 posts and 38 images submitted.
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>>1807657
>Try to connect with Anna again. She needs to shut down her comm links
>>
>>1807657
>>Try to connect with Anna again. She needs to shut down her comm links.

She would do it for us.

Also, prayers for any of you stuck on the Texas coast. Prayers for the Texas herself, that old dread may not make it through this storm.
>>
>>1807657
>>>Try to connect with Anna again. She needs to shut down her comm links.

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Stage 165: The Eyes of a God.

There are many things which can instill fear in a person.

There is the first time you hunt for boar or bear. There is the first time you swim with a shark or encounter a crocodile. There is your first battle with other spirit-children – that was truly a terrifying experience for a hunter of game. There is even the time when you help make costumes and sets for a play that could offend a God, the Kami who is not only the ruler of all rain and snow, but is a dragon.

But nothing compares to the flutter of your heart and the shiver deep in your soul every time you come face to face with the Kamuy from Beyond the Horizon, the Demon Kamuy that Chases The Gods, Poronitne Kamuy's living vessel, Ryuu Ryukusa.

You are Tokei Isusangi, daughter of the Huntress Hasinaw-uk-kamuy, and you have tickets to a play to deliver.

The real trouble with Ryukusa isn't so much a problem with Ryukusa, but with the people around Ryukusa. They are all lovely people, good people, if a little strange at times due to their natures, but mostly, they are beautiful people. Not merely physically, but in their nature and their ways. They are exemplars of their natures, and they seem even more so when they serve or are close to Ryukusa. Er yin (you do not believe she has any other names, to be honest) and Matagama Kiku wait, watching their beloved husband and master sit by herself at a table near one of the many noodle vendors that seem to spring into existence from the sidewalks of Japan when one isn't looking. You look harder and it quickly becomes apparent that she is not in fact sitting alone.

Closing your eyes you concentrate for a moment, breathing calmly, and allowing your senses to open to the greater world that surrounds the world you live in. When you open your eyes, the world iss awash with colors and lights that cannot be named, only trusted to be what they are. And sure enough, there is the person she is talking to: Susano-Oh, the Kami who rules Sea and Storms, rival to Ryujin, Ryukusa's father. You reach behind you, only to remember that your sword has been broken, destroyed in battle against the Demons of Diyu, the Fox Demon from the Mirror Hell, and the Air Demon of the Millstone Hell. Kiku-chan glances at you, seeing your expression and makes several quick, controlled gestures, deliberately making them obvious enough for you to understand them.

All is well, do no harm.
71 posts and 20 images submitted.
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>>1806346
It isn't easy, because the conversation that Ryukuza seems to be having is causing the God of Sea and Storms to be threatening and standoffish by turns. Still, she is Ryukusa's priestess – even if at the moment she looks more like she should be in this play, rather than attending it!

>Inau-kun may only select one choice, though write ins are accepted as always. Inau's choice of “Listen to the Whispers” is an option that allows her to literally hear the voices of the kami and kamuy around her, aiding her in her decisions and informing her of their desires (which may or may not coincide with hers or those of her new clan).
[] Be obedient to the Priestess; she surely knows what is happening.
[] Approach the Priestess and the Sorceress, supporting Ryukusa with them.
[] Collect your new Bow and an Arrow without drawing attention, and protect your Daimyo from here.
[] Indicate your concern with gestures, and remain wary as you keep an eye on the Storm God.
[] Listen to the Whispers
>>
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Ryuu Ryukusa is tall at 5' 8"; 6' in her true form. She is fully grown. Lesbian top.
Matagama Kiku is 4' 1” for ever and ever. Lesbian submissive.
Ryuu Akari is 5' 3" and has another few inches to grow. Sexuality is weird, switch, cosplayer.
Ryuu Yui is 6' 3” and will only grow due to circumstances beyond her control. Dyke, switch.
Ryuu Kiki is 5' 6" and is at full growth. Bisexual bottom.
Er Yin Long is the tall at 5' 10" and is fully grown. Lesbian dominant.
Ryuu Jinyuu is 5' 7" but persistently hovers an extra three inches. Straight.
Hinata-hakase is 6' 3". Sexuality is terrifying.
Hidesato is 5' 5". Straight.
Kushinada is 5' 8". Straighter.
Taisho Ryoga is 5' 9". Who knows.
Hyun Chisato is 5' 4” and is fully grown. Lolicon with plausible deniability.
Rie, just Rie, is 8” tall or 5' 5” and is fully cat. Her sexuality is cat.
Hagyu Genso is 12' 5” standing upright. He is by and large gay.
Mizumi Shoko is 7' 2” is fully grown. Bisexual top.
Yuuhi is 4'11” and is fully grown. Yuuhi a cute.
Tokei Isusangi, Inau-kun is 5' 3” and still confused.
Reiha is 5' 5 1/2” and is milfy.
Peta is 3' 2” Peta is \>.</ aka Her Most Imperial Highness Patanjali Piri Yokuhime Kuronogitsune Pa
Detective-san aka Mugon Chujo is fully grown at 5'11” and straight.
Kenji Soomi is 5' 4” and gothic lolita.
Musumi Kanako is 5' 6.5” and is pretty straight.
Hebiki Naoto is 5' 9” and belligerently omnivorous, sexually. You hope only sexually.
Kodachi Umetsume is 5' 4” and fully grown. Practicing asexual.
Melinda Blitzenberg is scattered to the winds and blessed in death.
Toshida Ginka is 5” 3” and fully grown. Turtles have a reputation.
Ryuu Wakaba is a head shorter and also deceased.
Margaret Steinhausen is gratefully dead.
Ryuu Sakumo is dead and spread far and wide.
Ryuu Nabiki is 5' 3” and fully transformed. Embarrassingly straight.
Ryuu Shinju is 4' 11” and fully grown. She is coy, maybe a dodomeki-child.
Ryuu Himeyuri is 5' 5” and is supposedly straight.
Ryuu Fuuta is 5' 6” and slightly less soft.
Kaga Kei is 5' 4” and fully grown. Might be experimental.
Kyubi-san is 6' 3” and fully grown. Hard to say.
Hisaka Subaru is 5' tall and 9' tall, and peculiar as all get out.
Shikoku Naya is 5' 4" (not including heels) and is fully grown. Entirely flexible.
>>
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Twitter: @XsQuestmistress

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1784869/

Interlude: http://suptg.thisisnotatrueending.com/archive/37879167/

Kissing! http://suptg.thisisnotatrueending.com/qstarchive/574453/

Threads in Chronological Order, including writeups by XS : http://pastebin.com/Z53TyK0N
or search for tag: Ryukuza on Suptg

Barrier Combat Guide: http://pastebin.com/rZLwzvGx

>Ryukusa's Treasures

Her name: Ryuu Yorihokura

Rie, the God's Eye Nekomata that protects your Family.

Matagama-no-Shitoki, a necklace kami in its own right that protects Ryukusa from inimical magic.

Ame-no-Omukade-no-Musume – Ryukusa's mukade possessed wakizashi; a kami. “Daughter of my Centipede of Rain.”

Gendai-no-Muteki-no-Buki - Invincible Weapon of the Present Age, a secret kami-blade given to Ryukusa by Wakaba that appears to be made of some alloy of titanium.

Seido-no-Shinpi-Tekina-Ken – a mysterious bronze sword given to Ryukusa by the mermaids of Japan; actually found to be the legendary blade Ame-no-Ohabari.

Go-Yurei-no-Rensa, the Five-Ghost-Chain, used to summon or send messages to your (actual) older sister Ryuu Nabiki.

Her Penthouse in the Secret Apartments of Tsathoggua in Shikoku prefecture, Tokyo.

Shikoku Naya, her fashion teacher and seamstress.

Hisaka Subaru, her weaver and dressmaking teacher.

Ryukusa's Family.

>Talismans:
Akari – Black Jade Centipede (Mukade)
Er Yin – Black Jade Scorpion (Sasori)
Kiki – Black Jade Toad (Hikigaeru)
Kiku – Black Jade Lizard (Tokage)
Yui – Black Jade Snake (Hebi)
Inau – Black Coral Ear Cuff (Amatsukami)

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Hey guys :) looking to run a Civ game that may last several updates or just one depending on the level of interest. Seeing as Qst is a slow board ill allow 30 minutes for votes or ill call it at whichever option seems popular.

Ill allow 2 actions each turn. A development, Action, Research or two of the same. Rolls will be 1d100 high with the best of 3. Crits cancel crits and can be banked for future saves.

Pick a race and setting
39 posts and 2 images submitted.
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>>1803859

Cyclops...

Mountains/Tundra...
>>
Races I don't do-
Slimes
Unseen
Homunculus

Just not my preference to write for those races, sorry if it offends anybody
>>
Anybody else lurking?

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