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Archived threads in /qst/ - Quests - 109. page

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You stand on the windswept, chipped concrete in the cold of the early morning beneath the ash-choked sky, and feel the energy of the world. Masked Peacekeeper troops in their heavy armor, the crowds of technicians and mechanics performing final checks on the swarm of precious functioning helicopters, the skinny, ragged children staring with hunger at the outdoor mess hall while a loudspeaker exults that the chocolate ration has been increased from 15 grams to 10.

More than anything, though, you can feel the minds, the flickering electrical currents of human thought from the advanced neural activity of your own psychic initiates to the dull functioning of the armed thugs around you and their small, hateful thoughts.

Director Vincent is not here, but you can feel his watching presence, his paternalistic pride at having tamed the wild dog, salvaged the barbarian tribesman from his savage upbringing and now sending his foster son out to bring civilization to the feral clansmen of the Rockies and prove the worth of the Psychic Corps to the High Director of North America. You bury your hate, but not for long, not for long now at all...

>Mind Control: Your natural Gift is a power that the Elite of the World Order only dream of, and covet endlessly. You can make puppets of men, through sheer brute force or more subtle and permanent reprogramming, using techniques derived from the Orders subliminal messaging techniques and old-world studies into telepathy. Your powers are limited, and all but the most finessed of conditioning will decay over time as the subjects natural mind re-asserts itself, requiring regular effort to upkeep. However, this is not the limit of your talents:
>[Pick One, Gifts are ordered from immediate power to long-term potential and variety]
>Force: Latent telekinesis refined and empowered, a walking weapon in the shape of a man.
>Pyro-hydro: Power over Fire and Water, and the beginning of a connection to the weather.
>Deprogramming: The power to free the minds of men from subliminal and direct control, and fight your own kind
>Astral Path: In your dreams you walk beyond the world, and learn ancient secrets beyond the Order
87 posts and 3 images submitted.
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>>1502443

>Force: Latent telekinesis refined and empowered, a walking weapon in the shape of a man.
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>>1502443
>Astral Path: In your dreams you walk beyond the world, and learn ancient secrets beyond the Order


Misread something in there.
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>>1502443
>>1502764
>Astral Path
I second the Astral Path.

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Welcome back to Fire Vatis Quest. A quest where you play as a fire mage trying to clean up this ancient facility you're in. Last thread you decided to invade the personal world of the facility's artificial guardian.

Character sheet: https://pastebin.com/pwzeEpH8
Spellbook: https://pastebin.com/pwzeEpH8
Explanation of magic system: https://pastebin.com/aYPzn0aU

You are currently at 16/22 vys.
Your destructive capabilities are great, but would they really be enough to fight an army of abominations? If you tried to destroy the core directly, what would happen to all its stored vys? Would you even be able to survive such an outburst of pure energy? That's not even to mention what would happen to the facility without some sustaining force. If you shatter the gem powering everything, then wouldn't it collapse like that disconnected hallway you passed?

No. Aelia is right. You definitely have to dive in head first. Plus, you trust her to make this work. You channel vys directly into Aelia's core. Originally you manipulate the flow of vys like you did when channeling through a weapon, but you quickly find that to be inefficient. Aelia's core feels naturally a part of your body in this moment. The image of her standing beside you is as real as anything else you can perceive at this time. There's no need to indirectly route your energy.

As you channel, lines of burning white flare to life across the surface of the sphere, forming intricate geometric patterns. As the lines reach the deep crack, they become garbled and twisted, losing coherence. Whatever meaning there was is lost. Reality loses focus, as though being seen from a long distance. You feel a pressure in your chest, constricting you. You can't move. Everything goes black.

You awaken lyinh on the ground in a forest of pines. The bed of pine needles beneath you prickles unpleasantly. It is night. As you stand, a chill wind cuts through your robes, whipping through the otherwise silent woods. You channel to ignite a flame, but are stopped when Aelia grabs your arm.

You look over to her. Behind her human form is an out of place sight. A small ash tree sits amid the enormous pines, surrounded by a bed of red and orange leaves. You recognize this tree. This was the one in the vision you had of Aelia's world. Around it, the foliage that populates the greater whole of this forest is conspicuously absent. Aelia pulls you under the tree's canopy.

The chill fades. A weight that you didn't even realize was there leaves your chest. You feel as though a malevolent presence has lifted. Breathing is easier. Your muscles relax from a tensed position they had instinctively coiled into. This small clearing must be a shard of Aelia's world, embedding itself into her sister's world innocuously as a sort of foothold for the two of you to attack.
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"Do not make yourself known." Aelia whispers.

"I can't use magic?" You ask for clarification.

"Correct. This is my sister's world, but her perception is not perfect. She is aware we have entered and is seeking us out. You will only hasten that process by exerting your will on the energy present in this place."

"If we can't burn this forest to the ground, then what are we supposed to do?" Aren't you supposed to be destroying this world, leaving it an empty shell?

"We need to reach the center of my sister's reality." Aelia gestures towards the tree extending above the forest canopy. The strange trunk extending off it rocks slowly back and forth in the wind. "At that tree, we will find the words that define who and what she is. There, we can destroy them."

"So we need to burn specifically that tree down."

"That would work." Aelia accedes, "But it would be more effective to cut away the parts of it that allow it to exist. The roots, several growths, and the tree of learning extending off its side. Without those, it would simply wither and die, leaving this world bare."

"The tree of learning?" You ask.

"The horizontal tree." Aelia explains. "It is formed from the knowledge Scolasticus Aelia has accumulated and stolen. It has presumably mutated to its unnatural state due to the inherent instability in directly incorporating the memories of other sapient beings. Knowledge that doesn't come from one's own self creates conflicts and dissonance. In small amounts, people are usually able to incorporate those memories naturally, but in quantities such as these, any being, even an artificial one, will succumb to irreversible insanity. While I am aware of one enchanter that was able to somehow change themself using magic to make the memories 'true', more often than not, citizens who were directly given too many memories would become hostile and impossible to communicate with. When an enchanter or other person reached such a state, they had to be put down. My sister is no different."

You listen intently. You recognize the sort of tale Aelia tells, though you're not sure where exactly stolen memories come into it. All vatis need to worry about insanity. Most humans die before the weight of the knowledge in their head becomes too much to bear, but from what you know about Samjani, the leading cause of death among their most powerful vatis is going crazy and being summarily executed. You suppose that device you were told about that directly gives people memories is what Aelia is talking about. That would explain how a regular person could reach such a frayed state of mind.
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You return your thoughts to the task at hand. As interested as you are in insanity and false memories, you have a pressing issue to attend to. You need to get to that tree and cut it down.

"How do we get to your sister's central tree then? Can we just walk there?" It can't be that easy.

"Yes. As long as we avoid my sister's gaze and any entities that might be here."

"And how do we do that?"

"We walk where she is unlikely to look and take care to not be perceived by any creatures."

That's rather vague sounding, but you sort of get the idea. This is basically like stalking your prey in a hunt, something you were always terrible at. You understand the theory, and this forest is reminiscent of the sort you grew up around. You suppose its worth a shot. What are the other alternatives? Burning the forest down? Rushing there and hoping to destroy the tree before whatever hostile entities there might be can harm you?

You bring those other options up to Aelia, actually.

"The world itself is our enemy." Aelia states. "If it is stirred, then there is no way to avoid it before it can harm us. Fighting might be possible, but in this place our resources are limited while my sister's are nearly boundless. If you acted quickly, you might fight your way to her tree and destroy it before you could be harmed, but doing so would be dangerous. Additionally, some of the facets of her tree would be valuable to me. If possible, I would like to steal some of her powers for myself, and that can only be done with great precision, which is unlikely to be possible if we rush in violently."

You take Aelia's advice in mind and make your decision.

>Stealth is the way to go. You can always start blowing things up if you're seen.

>Fight the world 1v1. Your vys might be limited, but fire burns even without you to fuel it.

>Fight your way to the tree and blast its key parts before the world gets you.

No matter what, you'll also be rolling 3d10, modifiers and DC vary.
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>>1501785
>Fight your way to the tree and blast its key parts before the world gets you.
Sneaking isn't really our strong suit from what I can tell

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“‘m sorry.”

You’re in a spacious room that reminds you of a study. It’s kind of plain, furnished with not much more than a long wooden table and lots of chairs in the middle, and shelves and cabinets against one wall with small sliding doors that open to reveal papers and scrolls bound by string.

You’re with Izzy, a young woman and adventurer who you accidentally hit in the back of the head with a shovel.

“It’s okay. Really, it’s okay. You don’t have to keep saying that.”

You, a wolf, a fairy, an artificer, and a clay construct walked into this building with her around twenty minutes ago. It kind of reminds you of the mansion place you visited in the Tower District, though bigger, much less fancy and decorative, and with a duller tone to its gray stone bricks.

It took long to reach this room only partly because of size. The first floor had lots of wider rooms that you skipped; Izzy lead the rest of you through a side entrance, through a slow and winding path of dark halls and corridors and up a lonely staircase. She said there’s constructs in the building so you all had to be quiet. You didn’t see any, but you think you heard the metallic clanks of the movements once or twice.

Howard had to be left behind because he was too big. He’s hiding in a storeroom somewhere, sitting between some wooden crates. You hope nothing finds him.

The study-like room has two doors and both were barricaded by some chairs and a desk. Izzy called out quietly and it was shifted away.

Around fifteen people are inside. Three candles placed on the longer table in the middle to provide soft bubbles of light, but most of the people here are by the walls.

A mix of workers, artisans, and civilians, you think from their clothes. Many are sitting quietly or slumped in the few wooden chairs not used for barricades, others are looking around nervously, and a few fidget or pace around the sides of the room.

There’s injured people as well. Bandages, arms in slings. They’re mostly quiet.

Ashtia changed into her weasel form a while ago.
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>>1497501

Most look up when Izzy comes through, glancing between you and Lexy and her. It feels like some people want to talk and ask questions but they leave bothering her to someone else.

The person who moved the furniture-barricade aside was Constance.

“Here’s someone I didn’t expect to see,” he says with an easygoing tone. Balanced atop your head by a cheery fairy, a potted plant opens its mouth.

Ikaros is here as well, standing by the head of the long table near the other barricaded door. He shows a brief smile when you, Izzy, and Constance approach. Lexy seemed unsure but the horned girl tells him to follow as well.

“There was a bunch of them outside,” Izzy says to the lanky man. “They were attacking Baphy and...”

“Alexander. Uh, thank you for helping us.”

“Don't mention it. That construct with you didn’t act all violent like the guard ones, huh.”

The artificing student blinks. “Howard? No, no, he didn't change at all.”

Hm. “The Archive gnomes were okay as well,” you add.

Ikaros looks to you. “You came here from the Archives? How is it over there?”

“Safer. The Academy too. Not so many metal things walking around.”

Ikaros tells you that they stopped in Skyhaven to try address their perpetual lack-of-money problem, and were at an inn in the Trader’s District when night fell. The situation was worse there; the city was being torn apart by constructs filling the streets. They ended up leading their group of a dozen or so here.

“This isn't all that far into the Maker’s District but we couldn't keep pushing our injured. It would be great if we could stay here until this... incident dies down, but this building isn't a safe place to stop.”

“There’s constructs coming out from somewhere on the ground floor,” Constance explains for his friend. “We got lucky and just ran into a few in on our way in, but we've seen larger groups heading out of the place.”
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>>1497508

Hm? “Out?”

The young man with messy black hair nods. “Always out. None of them have come looking for us too.”

Kay told you that someone might have messed with the maintenance places under the city, which could affect the constructs coming from those places. Is there a way underground in this building?

Izzy speaks up. “We could try getting to the Scholar’s District... Though even if nothing stops us leaving this building there’s still a lot of them on the streets. We cleared out the constructs that were attacking Baphy and Alexander, but that doesn't mean we won't run into more.”

The three adventurers go quiet, mulling things over.

Then Lexy snaps to something after glancing around.

“Is that Heimar?”

In one corner of the dim study is a man you’ve seen shouting at the Trader’s District and at a village you stopped by some days ago. Here he seems very different; the thin middle-aged man is haggard, pale even in the dark, his normal sharp-eyebrowed expression gone. He’s curled up on the floor and shivering, pushed against the wall as if trying to move away from the light in the middle of the room.

“He was here when we arrived,” Ikaros states quietly. “We've talked to him, but... well, we didn't really understand what he was saying.”

Lexy pauses, then excuses himself and heads towards the man in the corner.


>

[ ] Ask or say something to the adventurers (what?)
[ ] Follow Lexy to Heimar.
[ ] Stop a moment and See.
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Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=GFQ

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You are Roomba, a Roomba. A roboto, a Fake, a short blonde, and, by the looks of your silly uniform, a very weird cat. This is your first day of work at the Whatever, an awful, almost grim restaurant of which you are the bartender.

Right now, the place is empty. Except for the dust particles bathing under the only working llightbulb, the one from table 11, nothing moves. Makes sense. Day is barely getting started.

You look around. Nothing. You check the recipe book; it's all in your hard drive already. So you yawn, maybe, to follow protocol. Yet your mouth is left gaping as the light dims, since the only real illumation the bar has comes from the main door, and someone is coming your way.

Two horns. Once your customer sits in front of you, a bit to the left, you realize there's almost more horns than body to watch.

"Get me a drink," she says.

You are short, almost, but she's shorter. Pale skin, messy, long black hair, and very casual clothes, yet her black eyes seem to look through yours.

"Can I get you anything in particular?" you offer, smiling at her as you reach for the small menu. "There's-"

"A drink," she retorts, nodding slowly to herself, "now."

Hmm...

>A sweet one? There's the "Muffin Clouds."
>One of the "hard ones"? Maybe the "SharkTeeth"?
>Maybe water? Water is a drink.
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>>1497329
"Chocolate milk?"
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>>1497329
>>One of the "hard ones"? Maybe the "SharkTeeth"?
She looks like she needs it.
Also, a VA_11 Hall_A quest, holy shit, what's the name of the bar?
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>>1497348
CONSIDERED!

>>1497350
The Whatever, Unlike Val-Halla, though, its a shithole in a dangerous part of town.

Also this is you.

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OH SHIT NIGGER(s) it's an adventure about killing vampires n shit.

4 vampire hunters is going to infiltrate a vampire castle to kill the head vampire there for casting a spell than kept the world at perpetual night time.
Each hunter needs at least 1 player to be the voices in their head to tell them what to do n shit.

Just name yourself something with the highlighted title under the hunter to identify which team you're going with. Example: Regular Hunter Faggot -> Controls Oswell the regular Hunter

Need at least 1 player for each dude, DOESN'T mean each character is limited to 1 player.
The more players each character has, the more rerolls that team gets.


Currently the party is at the entrance to the castle's armory, it's being guarded by a living armor wielding the Armored Hunter's lost sword.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES

https://twitter.com/notapaladin
1055 posts and 180 images submitted.
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>>1506297
APPLY ANTI ALLERGIC MEDICINE ON MYSELF
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>>1506297
punch self in face
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>>1506297
Are we sword shopping ?

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Well folks, I'm fairly sure we all know the formula for this by now, 3 votes for our race and then three for our place.
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>>1502851
What makes this thread special compared to the bajillion dead ones that never get of the ground?
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>>1502862
I can hardly prove whatever writing prowess I have until I'm given the race and place to work with, and I can't really give youany certain assurance that I'll stay beyong my own word, but if you have faith, vote and stay, I will do my very utmost to provide an interesting world and an interesting game to you and to any other players who turn up.

It is a crying shame that so many civilization threads die, but with a full week of free time ahead of me, I hope to be able to maintain this one for as long as possible.

If you suggest a race/place combo, I'd be happy to brainstorm some ideas for a setting to fit it.
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>>1502851
Elves, Islands.

Time for some monkeg'h island adventures.

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I am a man of many tastes, except one of course, but that's beside the point. I'm not even sure how I got here, or who I was in the past. to be honest, i'm not even sure what my name is. I've watched the years go by from my trusty stump for so long it all feels like one long day at this point.

I wonder how I ended up dead in the first place...
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Flashback time?
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That would be helpful, unfortunately, I haven't been able to formulate accurate flashbacks for quite some time. figures, being dead and all...

either way, I guess whats in the past is in the past. maybe i'll adopt a new name, one more fitting of a lonely old skull.
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>>1500113
You've been under this stump for so long, didn't it grow any new branches or leafs?

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Welcome to the start of Quest in the Lost realms of Aysis.

To begin let's get in a name gender and backstory.
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>>1497214
Blacker Baron
Male
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>>1497214

Name Thomas Anderson
Gender Duder
Backstory
Thomas is a simple man who likes simple things. Money. Food and relaxing. Sadly he's always been handy in a tough scrap so made his living in the rougher sides of an already rough home.

So he left with his handgun and a hatchet to go sell his services and make his own way. He will do literally anything for enough money.
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>>1497214
Name: Randy Flumpt
Gender: Male
A Gentlemanly man raised with manners. He enjoys Griffins, stories about swashbuckling heros with happy endings, jokes. He recently hit a snag after an accident and found himself in a bit of debt. Now, he aims to clear his debt, his name, and do it as fast and flashy as possible.

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You aren't sure when or how it happened, but you now find yourself floating in a deep blue void, a featureless expanse which appears to go on infinitely in all directions. There is a dense fog surrounding you and not much in the way of light, save for the slight glow of these wispy, ethereal forms which pass by from time to time. This place really does seem disconnected from all of reality, whatever that was to you before.

You seem to be capable of movement, somehow, but it seems somewhat pointless with nothing to move towards. Well, nothing but a spot of light far above you. The fog blocks it out somewhat, but it shines so brilliantly that you couldn't possibly miss it, even here.

It doesn't take long for your thoughts to turn inward. How did you get here? And how can you go back? You could float here all day and ponder your existence, but right now you're more interested in getting the answers than asking the questions.

Maybe that light would be a good place to start. While you're at it, try and remember who you are, because there are hazier things than the fog here.


>[ ] Go up.
>[ ] Try and remember how you got here.
>[ ] Take a closer look at those glowy... things.

>[ ] Write-in: __________________________
61 posts and 2 images submitted.
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>>1496877
>>[ ] Take a closer look at those glowy... things.
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>>1496877
>[ ] Try and remember how you got here.
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>>1496877
>>[ ] Try and remember how you got here.

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Previously on Document: ARTEMIS

In the year 2147, you, Deltorian Tessan, were sent to Berlin to oversee and complete an operation. When you arrived, you were assaulted by five men, all armed with various weapons. Due to your badass skills, you were able to fend them all off, majorly injuring one of them. After that, you met up with Valley-2 and Valley-5, two members of a Department 7 quick response unit stationed in Berlin. After receiving your revolver from them, you are now heading towards the local safe house which will act as your base of operations for the rest of this mission.


Calmly following after Valley-2 and Valley-5, you couldn't help but noticed the beauty of this part of Berlin. It has been forever since your last visit, and sadly, that was in the heart of the city. This time though, you were on the outskirts, near the river. Taking a wistful look at the 21st century architecture, something inside you missed the time you were a kid growing up without a care of what was happening in crime and policing.

Arriving at a small cafe built into a three story building, something in your head clicks. As you say that, Angel's display changes to a blueprint, one of the few things you got before coming to Berlin. On it, all written in German, are the dimensions, hidden cache locations and micro surveillance measures. The title of the blueprint matched the sign placed above the store. "Second Home".

Walking inside, the smell of coffee hits you. The nights of working until dawn and the mornings of "I want to go back to bed" flash quickly in front of you. The place is obviously closing down for the day, what with half the tables empty and the barista wiping down the table. As Valley-2 and 5 walk past, leading you towards the back, white boxes with text appear around the staff's heads, "Valley-3", "Valley-4" and "Valley-6".

Reaching the corridor, your guides point you towards the door at the end of the corridor before heading towards what you believe to be the office, according to the blueprints. Walking down, the numerous hiding spots in the walls and floor softly glow, thanks to Angel. The room itself was nothing special, but noting the glowing patch right next to the bed. After carefully undoing the floorboards, you find your stash, including your full face power helmet, your M428 "Blackshark" carbine and a set of ballistic plates for the vest you wear under you coat.

Finishing your count of you equipment, a video call comes in. "Del, I have a call from one "Soda Drinking Elephant". Location, Department HQ. Do I pick up?"

(a) Pick up. You have a feeling you know who this is.
(b) Don't pick up. You have a feeling you know who this is.
(c) Don't pick and block communications from this number.
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>>1502816
>A
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>>1502816
>(a) Pick up. You have a feeling you know who this is.
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>>1502816
B

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Twitter: @BeleagueredQM
Pastebin: http://pastebin.com/FEc6v8FP

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=beleaguered+prince+quest

You are Prince Meirion auk Gwyrren, the only sane man in a royal family with dubious concepts of strategy, justice, taxation, and governance in general. You have made it your goal in life to keep your family on the throne and your head firmly attached to your body.

===============

Haul found a time for a short break in the midst of his ongoing investigation. As planned, you decided to invite him and his wife for lunch with you and Reagan in one of the solariums. There's a moderate snowfall outside instead of sun, but it's still pretty to look at and the enchanted heatstones keep the place warm.

"Thank you very much for inviting us, your highness," Mair says with a curtsey.

"There's no need to be so polite." You smile and take Reagan's hand. "After all, our status is equal."

"Ah, yes, that is true now that I think about it," Haul says. "Do you plan on returning to Olstren soon, Princess Reagan?"

"If all goes well, I will introduce my father to his grandchildren next summer," Reagan answers. "I'm quite looking forward to it. I greatly enjoy staying at my husband's side in Degfford, but it has been a long time since I've left home."

Lunch is an assortment of cured meats, cheese, bread and candied fruits along with a generous helping of wine. It's a shame you couldn't get a hot meal to fight off winter, but it would have gotten cold by the time it got here from the kitchens, so it would have been wasted anyway.

>[Dilettante/Autosuccess] Try to make Mair more comfortable with the conversation.
>[Sovereign/Autosuccess] Ask about Prince Haul's plans for the future.
>[Intrigue/Autosuccess] Inquire about Haul's ongoing investigation.
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>>1501136
>[Dilettante/Autosuccess] Try to make Mair more comfortable with the conversation.
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>>1501136
>[Dilettante/Autosuccess] Try to make Mair more comfortable with the conversation.
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>>1501136
This will go better if Mair is more comfortable. You relax in your seat, roll up your sleeves a little and keep a light smile on your face to seem more inviting.

"Have you gone to any parties? People do like to celebrate around the winter season. There's hardly any time to do it the rest of the year."

"Prince Haul brought me to a few outings," Mair says, "but after Prince Aled's death…"

"It's unfortunate, but I have little time to celebrate even during the off season," Haul says. "I hope to rectify that soon, however."

"You're always welcome to come by my chambers," Reagan says. "Eleri, Olwen and I would be glad to host you, and perhaps watching the children play will give you some encouragement."

Mair's cheeks redden at the implications of her own (hopefully impending) pregnancy. "I'll keep that in mind, thank you," she says. "Although I've often wondered… why did you decide to have multiple consorts and concubines, your highness?"

>"Because I love them."
>"Their skills and assets are useful."
>"Unlike my brother, I'm quite depraved."

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Stage 156: It's not what you know, or who you know, but how you know it.

While it is a relatively straight shot from Harajuku to Love Hotel Hill, and the associated shops before that, stunning Kiku into near senselessness hadn't been on the agenda. As a result of needing to warm her up, and not wanting to do so in a way that will attract unwanted attention, you have taken the more relaxed and expedient route of taking the limousine up the road.

Kiku is curled into your body as you hold her on your lap, the warmth you generate more a result of power you are using than any body heat you produce naturally. One of the more odd downsides of being a Water dragonette, you suppose. Er Yin is leaning back in the seat opposite you, and has her arms spread along the back of the seat, looking for all the world like a man who has all the riches in the world at his disposal and all the time with which to use those riches to entertain himself. You have several large backs from Ariadne's Weaves, containing several dresses and kimonos of exotic design and material.

At least two which are made of spider's silk and not exactly for public use.

You concentrate, raising the temperature of a body another five degrees, and Kiku-chan snuggles against you, her arms tucked close to her chest and her head pressed into your silk-covered breasts. Er Yin gives you a soft, liquid chuckle, a noise that gives you a little shiver despite the ordinariness of it. You can feel Kiku drifting on the edge of sleep, her contentment and warmth finally complete.

[] Ask Er Yin her opinion of Subaru-san.
[] Let Kiku-chan sleep and take advantage of the display before you.
[] Warm up Kiku-chan more quickly so you can continue the date.
[] Nuzzle your firebrand and see how she feels now.
[] Have the driver take you to the hotel now, rather than later.
99 posts and 16 images submitted.
>>
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Twitter: @XsQuestmistress

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/1473175/

Interlude: http://suptg.thisisnotatrueending.com/archive/37879167/

Kissing! http://suptg.thisisnotatrueending.com/qstarchive/574453/

Threads in Chronological Order, including writeups by XS : http://pastebin.com/Z53TyK0N
or search for tag: Ryukuza on Suptg

Barrier Combat Guide: http://pastebin.com/rZLwzvGx

>Ryukusa's Treasures

Her name: Ryuu Yorihokura

Rie, the God's Eye Nekomata that protects your Family.

Matagama-no-Shitoki, a necklace kami in its own right that protects Ryukusa from inimical magic.

Ame-no-Omukade-no-Musume – Ryukusa's mukade possessed wakizashi; a kami. “Daughter of my Centipede of Rain.”

Gendai-no-Muteki-no-Buki - Invincible Weapon of the Present Age, a secret kami-blade given to Ryukusa by Wakaba that appears to be made of some alloy of titanium.

Seido-no-Shinpi-Tekina-Ken – a mysterious bronze sword given to Ryukusa by the mermaids of Japan; actually found to be the legendary blade Ame-no-Ohabari.

Go-Yurei-no-Rensa, the Five-Ghost-Chain, used to summon or send messages to your (actual) older sister Ryuu Nabiki.

Her Penthouse in the Secret Apartments of Tsathoggua in Shikoku prefecture, Tokyo.

Ryukusa's Family.

>Talismans:
Akari – Black Jade Centipede (Mukade)
Er Yin – Black Jade Scorpion (Sasori)
Kiki – Black Jade Toad (Hikigaeru)
Kiku – Black Jade Lizard (Tokage)
Yui – Black Jade Snake (Hebi)
Inau – Black Coral Ear Cuff (Amatsukami)
>>
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Ryuu Ryukusa is tall at 5' 8"; 6' in her true form. She is fully grown. Lesbian top.
Matagama Kiku is 4' 1” for ever and ever. Lesbian submissive.
Ryuu Akari is 5' 3" and has another few inches to grow. Sexuality is weird, switch, cosplayer.
Ryuu Yui is 6' 3” and will only grow due to circumstances beyond her control. Dyke, switch.
Ryuu Kiki is 5' 6" and is at full growth. Bisexual bottom.
Er Yin Long is the tall at 5' 10" and is fully grown. Lesbian dominant.
Ryuu Jinyuu is 5' 7" but persistently hovers an extra three inches. Straight.
Hinata-hakase is 6' 3". Sexuality is terrifying.
Hidesato is 5' 5". Straight.
Kushinada is 5' 8". Straighter.
Taisho Ryoga is 5' 9". Who knows.
Hyun Chisato is 5' 4” and is fully grown. Lolicon with plausible deniability.
Rie, just Rie, is 8” tall or 5' 5” and is fully cat. Her sexuality is cat.
Hagyu Genso is 12' 5” standing upright. He is by and large gay.
Mizumi Shoko is 7' 2” is fully grown. Bisexual top.
Yuuhi is 4'11” and is fully grown. Yuuhi a cute.
Tokei Isusangi, Inau-kun is 5' 3” and still confused.
Reiha is 5' 5 1/2” and is milfy.
Peta is 3' 2” Peta is \>.</ aka Her Most Imperial Highness Patanjali Piri Yokuhime Kuronogitsune Pa
Detective-san aka Mugon Chujo is fully grown at 5'11” and straight.
Kenji Soomi is 5' 4” and gothic lolita.
Musumi Kanako is 5' 6.5” and is pretty straight.
Hebiki Naoto is 5' 9” and belligerently omnivorous, sexually. You hope only sexually.
Kodachi Umetsume is 5' 4” and fully grown. Practicing asexual.
Melinda Blitzenberg is scattered to the winds and blessed in death.
Toshida Ginka is 5” 3” and fully grown. Turtles have a reputation.
Ryuu Wakaba is a head shorter and also deceased.
Margaret Steinhausen is gratefully dead.
Ryuu Sakumo is dead and spread far and wide.
Ryuu Nabiki is 5' 3” and fully transformed. Embarrassingly straight.
Ryuu Shinju is 4' 11” and fully grown. She is coy, maybe a dodomeki-child.
Ryuu Himeyuri is 5' 5” and is supposedly straight.
Ryuu Fuuta is 5' 6” and slightly less soft.
Kaga Kei is 5' 4” and fully grown. Might be experimental.
Kyubi-san is 6' 3” and fully grown. Hard to say.
Hisaka Subaru is 5' tall and 9' tall, and peculiar as all get out.
>>
>>1499627
>[X] Warm up Kiku-chan more quickly so you can continue the date.
>[X] Nuzzle your firebrand and see how she feels now.

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After Ashisogi Jizo finally dies as its brain slowly leaks out of its skull the spiritual body that Muramasa gave it disappears leaving a snapped in half blade with a few bits missing at the tip of it.
And just as that happens Aaroniero ties Nejibana to his side and seals off his resurrected form once more, just as you do yours.
Then your emotionally tired friend looks at you and finally speaks up.

''So... Muramasa has been deceiving everyone.
Who would've guessed?''

''If you ask me...''
You reply.
''It wasn't even a good lie to begin with.
If just one knuckle dragger decided at any point to screw everything and ''killed'' his own zanpakuto then the entire thing would have been discovered.''

''True.
Still it makes you think.
Why waste the time and energy for such a flimsy deception?''

''Don't ask me.
All I know is that whatever he's hiding doesn't concern me because I'm going to step on his neck either way.
Mostly because I'm almost certain he's the one responsible for our scout team disappearing.''

Aaroniero raises his arms and tries to calm you down.
''Let's not jump to conclusions just yet.
It's true that he's a good candidate but we can't be certain.
Especially since you're clearly very agitated right now. It might cloud your judgment.''

''I'm fine!''
You frown for a bit but then close your eyes and take a deep breath.
''There. I'm calm.
Happy?''

Aaroniero just stares at your completely changed expression as you went from absolutely enraged to completely calm in mere seconds.
''And I thought I had problems with multiple personalities...''
130 posts and 20 images submitted.
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''You can thank my instructors for that.
They taught us how to harness our rage better.
And my years on the field allowed me to perfect it. It's the reason why I stayed mostly sane after everything.
But I do admit that I can get carried away.''

Aaroniero shrugs at that.
''That doesn't concern me.
As long as you can keep it under control that is.''

''Of course I can!
Just who do you think I am?''

Aaroniero doesn't respond and instead turns his head in the direction of Ashisogi Jizo.
''But this is bad...
If Muramasa is capable of slipping in and out of the Garganta then catching him won't be easy.''

You also look at the shattered blade and start thinking about something.
''Is it going to be a problem that I broke this?''

''Who knows?
But I wouldn't worry about it too much.
This blade belongs to the captain of the 12th division Kurotsuchi Mayuri.
If anyone then he can fix it.
...
Think doctor Garasu but twice the insanity and half the morals.''

''Damn.
Wait! The 12th division?
Isn't that where we're headed?''

AA nods in confirmation.
''Yes.
It's probably no coincidence either.
If anyone then Jizo knows every inch of that place. Muramasa probably used his knowledge to assault the division grounds...
Speaking of which, do you still want to go there?
It might be better to report our encounter and findings to the Shinigami.''

>Muramasa must have come from there. Investigating that area just became top priority.
>Let's find the current HQ of the Reapers and tell them the truth about their zanpakuto
>Other? (write-in)
>>
>>1499527
>Muramasa must have come from there. Investigating that area just became top priority.

Hey Spoopy
>>
>>1499527
>>Muramasa must have come from there. Investigating that area just became top priority.

File: GoB.jpg (2MB, 3520x2015px) Image search: [Google]
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The timeless game of grand strategy and warfare...
...broken down, butchered, and bastardized by 4chan™

> OP Leonarth
> Version 2.3.2017.04.20
> A Dream of 'Sperging edition
4 posts and 1 images submitted.
>>
Is that Discord still up?
>>
What happened to gob? Where did everyone go?
>>
>>1515805
I think some people didn't know it's here?

File: download (2).jpg (7KB, 269x187px) Image search: [Google]
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Okay /qst/, we've decided our life means nothing to us. We have a gun and one last bullet left.

What do we do?

>Murder
>Suicide
>Castration
>Other
11 posts and 1 images submitted.
>>
>>1498223
>>Murder
Assassinate Archduke Franz Ferdinand.
>>
>>1498223
>Other
Signal the start of a high school track and field race.
>>
Murder-suicide like the villain tried to do in Skyfall.

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