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>/prod/ wiki - still looking for contributors (wink, wink, WINK)
There's a severe lack of DAW descriptions in the wiki. If you're good with your tool of choice, consider writing a paragraph about it.
Learn how you can be an astronought and make space jams.
Remember to use clyp.it to post your tracks/WIP : posting a clyp.it is just providing sound for a question, posting a soundcloud link is making self-advertisement and the thread doesn't need that.
Remember to check other peoples' clyp.it links to keep the thread healthy.
The breakfast of champions sounds particularly enthralling.
Reminder to avoid gear obsession. Its a real thing and its dangerous. It keeps you from actually making any music instead you keep being obsessed with the new plugins, hardware, daw, mixer etc...
I have a friend with a really expensive studio(he invested around 80k in it) but he doesn't really make much music, just shuffles gear around mostly.
sup /prod/, next mix
Why do you think that? The whole core concept of your track is to shock the listener with those approaching beats, isn't it? It's really crazy with headphones on. Try it if you haven't.
I guess that release will be on bandcamp, but for now this band has nothing going on
check out SGear
not exactly free but fairly cheap ($100-ish iirc) and amazing
mix sounds pretty balanced. Chorus is really bland tho imo. I think the singer needs to use their diaphragm more or you need to maximize it more. Guitar is kinda weak too.
>lol at all of these anon's jizzing over non-edm productions
pretty sure Arturia just won and i haven't even seen all the releases yet
>Akai Wireless Bluetooth Turntable
i want to hear this thing
fuck these music journalist take forever at namm
WHERE ARE WE SUPPOSED TO GET NAMM COVERAGE!?!?!
I've been working on a remix/remake/thing of #1 by Animal Collective. What does /prod/ think?
Except I'm using them. I'm sorry if you can't afford new stuff too, but projecting your issues on others is pretty bad.
That advice only works for a specific kind of person, and having poor discipline as a producer will screw you whether you have lots of gear or just a laptop. GAS is not the source of the issue.
I agree with you anon. I work hard and at the end of a month or two I like to buy myself something.
It seems that /prod/ is full of salty neets that think it perfectly fine to have a laptop choc full of pirated software but as soon as someone mentions buying a new bit of kit it's a waste of money as "software can do that" or "gas syndrome won't help you make music".
Every piece of hardware I've ever bought has inspired my to make more music. I'm not one to buy a new synth and just sit it in my studio, as soon as that thing is delivered it's plugged in and I'm working my way through the manual.
how do you guys feel about mid-song tempo changes and metric modulation? is it too pretentious?
There's something I've been wanting to do for a while, but it'd be hard to implement with strangers on the Internet.
Whenever my friends need something specific like the actual Supersaw, they just send me MIDI and write down what they need it to sound like so I have a reference. I put it through my SH-201 and bounce out with no effects for them and they can just mix how they like on their projects.
I think with the right people a synth "community garden" could work out, but it had to be on the spirit of sharing alone: the audio would have to be put out as some sort of CC license to avoid future issues, you wouldn't need to get anyone's specific information (requester or provider) and the requests should be open so there should be no pressure or people spamming others "hey bro is it done yet" and shit. If you can help, you help by fulfilling a request and if you can't, just come back some other time.
It could be something everyone would benefit from at minimum effort, but it's hard to get it started because it relies purely on kindness.
elaborate!! i use next to no dynamics effects other than extremely basic compression. i never learned any of it since i'm self taught.
if you have any advice i'd be so happy to hear it
Make Noise 0-Coast
1 voice, semi-modular, desktop synth
or RecordingRevolution if you're a beginner. He's got a nice vid on limiters. Pensado doesn't really explain it in a way suited for beginners, and he goes kind of fast with some things.
>dont try to make a melody if you cant
lol rly nigga? how would you ever propose to get better?
besides, its a melody made from the g minor scale - as is everything else in the mix
so here´s what i did and im on a month long break to suck in influences what i can do differently next time, the clyp´s supposed to be progressive techno
Still quite novice, this will be my first real track I suppose... It's still a WIP but please give me advice. I know it's nothing special but I'm happy I'm getting better (I think)
Wow, I loved SEX and VIOLENCE with MACHSPEED.
How did TRIGER contact you?
How did you work with them?
Been interested in this genre for a while, but I dunno where to start and what artists to listen to.
-d6 in the kick, u47fet in front
-md421 on snare and toms, don't remember the snare bottom, probably a km184 though, two more at hihat and ride but these aren't used in the mix
-a pair sennheiser mhk800s set to 8 with the 'side' (the minimal sensitivity) facing the kit, about 3 meters wide, far and high
-a single km183 taped to the back wall as a 'to smash' mono room
>How did TRIGER contact you?
Our label heads and Imaishi met and decided it'd be the perfect project to start a partnership with.
>How did you work with them?
They sent us the designs for the characters as well as a really rough animation for time reference. We had to make a short version of the tracks, timed to the scenes, and a CD version for the release through King Records. They approved my first draft of the track, really easy to work with.
>Our label heads and Imaishi met
How early before the release of the short on Animator Expo did you get noticed?
Shit man, my dream is to get noticed by anime staff.
>tfw you're probably younger than me
how do you guys focus on your internal creativity rather than focusing on what people might like?
Now that I've shared my music with people in the real world I can't help that niggling thought of trying to make the track as accessible and likable as possible. The paradox being that I make the best stuff when I'm not thinking that way.
>How early before the release of the short on Animator Expo did you get noticed?
I think it was around three months.
>tfw you're probably younger than me
I'm 26 now, so I'd say it's not very likely.
>How is it being signed to a label?
Pretty fun, there's always something interesting to do like a compilation or a dance game.
>Do you get some amount of money monthly or are people buying your tracks?
People don't buy music as much anymore, and frankly, what I make off music sales doesn't compare to what I make off music for projects. The only reason why I can do audio as a full time career is because I make music for games, anime and similar stuff: if I were to depend on being a popular artist that people support, I wouldn't be able to take care of my family at all. The way my career is right now, doing commissions is the job and releasing dance music is more like the hobby I have very little time for whenever business is good.
>how do you guys focus on your internal creativity rather than focusing on what people might like?
Stop listening to any other music than my own for like weeks.
Bury myself deep in making melodies, beats, progressions etc.
I try to add some popular flavor to my stuff as well, but it never drowns out the "me" in my music.
>three months to work on a track
Oh, that's a good timeframe.
There's still hope for me (22).
I'm hoping to git gud so I can get signed to mau5trap or something and/or maybe make music for visual novels.
I do progressive house, minimal house, techno, ambient, piano compositions, trap, trance...
Sometimes I feel I'm too over the place
Future house is too complicated for me, but man it's fun to listen to.
Good luck with your stuff mate.
Reposting a snippet of something I'm working on
>over 600 plays
My first track in a while due to no computer. I've spent a couple of days on it so far but not much work per day.
Track (Song title and individual tracks) naming game strong.
frustrated with my shittiness tbqh
add a chorus/verse/bridge whatever, just change everything slightly, maybe add one new element, make a new part that's slower/harder/faster/softer etc.
maybe try imagining someone doing vocals over it and try to imagine what their parts would do and try to work from that
Cold-calling studios is a bad idea.
Instead, advertise on forums for developers. If possible go to conventions and network. Make sure they know you're available and have a portfolio (can just be a SoundCloud account with your best work in several genres).
Forums for developers?
Hah, if only there were any good ones in Sweden...
I guess I need to set up my SC and BC accounts ASAP.
Clyp is a start at least.
And I do infact know a couple of game devs...
Thanks for the advice!
The DAW pictured is Bitwig, a relatively new kid on the block. Probably about 2 years old now and only at v 1.3.6. I bought it as part of my move towards non-pirated tools and also because I was growing sick and fucking tired of Ableton Live.
I also use Renoise.
what are your guy's mixers??
just bought this mixer for $120 to use for live/recording stuff.. did i fuck up??
y u do this tho?
Bitwig is my main normal DAW and Renoise is my bananas music DAW. I think you should focus less on acquiring multiple DAWs and rather stick to one or two, if you're going to hoard anything, make it plugins or samples.... But why daws??!?!?!??!?!
I never had very good experience with behringer, but then again never touched one of these tiny analogue mixers in ages so maybe things changed
>your guy's mixers?
I own a si1+ but only use it for a few on-location jobs and sometimes live sound
at work we have a c200hd
Aaaaah. Okay that makes sense now. I see. I am enlightened. My mind has been open. I am receiving 100% of your vibes loud and clear.
I recommend Bitwig (duh), it's a sexier looking Live with some neat features like per-note automation, those HUGE METERS, layered clip sequencing, etc. The stock effects are much better sounding too.
Given its now status though, it obviously is missing some things, like a spectrum, but they're holes that can be plugged since I'm using that shit full-time now.
Yes, there is timestretching.
Oh, and the modulation system is insane, the mod devices are on the right there, in the browser's lower pane. In the bottom middle you can see the LFO.
Another thing is the ability to nest devices inside devices, so, say you want to put x effect on ONLY the feedback output of their delays (Of which there's a mono, stereo, and multitap with 4 taps which I'll upload a shot of after this.)
There are things promised for v2 as well such as an answer to Max for live and online collab.
And, no, Renoise is NOT like Maschine in any way. Renoise is a tracker, trackers allow crazy shit like https://www.youtube.com/watch?v=OBu_DApP8bk
I only use Renoise for jungle, breakcore and such shit.
Also, here's the delay-4 showing off nested devices. As you can see I put the Blur and Ladder devices on the feedback of tap 1. All native devices can nest devices and I think they even added support to nest devices in VSTs, so when you save a preset in Bitwig, the entire chain will be recalled.
>Another thing is the ability to nest devices inside devices, so, say you want to put x effect on ONLY the feedback output of their delays
I use FL Studio and I do that by using a send with 100% wet delay on.
It's not really straightforward, but it's so much easier to do with Patcher than it was a couple of years ago when Patcher didn't exist.
Small but sturdy
Usually use it for stage
Gigantic and sexy
Channel strips sound really good
>Akai MPX 820
Rackmount 8 channel
Sits in a rack doing rack stuff
Apparently midi controlled, but goddamn that's stupidly useless in a mixer
That beg ringer should be fine, I believe the xenyx series are built/designed by the Midas guys
Thanks! It's all stock software instruments and samples from Logic Pro X, apart from the vocals (recorded on my Macbook's inbuilt microphone), the few samples from the actual band, and a complete set of Waves plugins.
I never got the interface part of these things since it's just recording the stereo mix, which can as well be done using the line in on your mainboard sound card
not a big selling point imo
i can hookup all my drum machines,samplers, pedals, and other other equipment on this, usb it into individual tracks on ableton or as one into an 8track or just jam out of monitors.
Very possible, I have this machine, I can't do what this guy is doing, but I'm just using it as an example to prove it's definitely doable.
Here's an 808 clone put through a sherman filterbank with pretty much just one pattern
I'm pretty confident with a tape machine, tape delay, some distortion, reverbs, etc I could probably make a bunch of stuff with my only instrument being the 808
I had a sample a while back that was a neat pad made from timestretching a verbed 808 tom
/prod/ isn't perfect, but honestly I've gotten some really great advice and shot the shit with some people cool people in these threads. I don't have time for all that forum bullshit I like that these threads are either up or not.
That's all you really can do, bro. It takes a certain amount of hours invested into something before you start to git gud. Each day try to focus on going for something different
>Today I'm gonna do X with drums
>Today I want to use more audio effects in this way
>Today I'm gonna figure out what the fuck that one plugin/knob/etc. does