too busy to make new lunga edition
>Pastebin - Links, books, videos, articles, tutorials and stuff
>/prod/ wiki - still looking for contributors (wink, wink, WINK)
There's a severe lack of DAW descriptions in the wiki. If you're good with your tool of choice, consider writing a paragraph about it.
Learn how to uphold strong opinions about hardware and software, and wonder why nobody follows the previously established format anymore
Remember to use clyp.it to post your tracks/WIP : posting a clyp.it is just providing sound for a question, posting a soundcloud link is making self-advertisement and the thread doesn't need that.
Remember to check other peoples' clyp.it links to keep the thread healthy
bout to post a nice surprise for you production motherfuckers.
I'm taking the link down in a few hours so hurry up
Thank you for posting this anon. 5:50 onwards sounds like some kind of space horror music. Its truly wonderfully inspiring. I think I might record the video and have that as my alarm clock alert.
So i've been trying to get a similar sound to James Blake - Wilhelm Scream synth, but i can't get quite close. Saw wave, turn down frequency a bit. It also seems to be a little bit louder the moment he hits the notes. I just can't get it to sound quite as mellow.
I know that you can't get the exact same Prophet 08 sound, but how do i get something similar to this?
Going crazy over this
found the right thread now
https://clyp.it/3cdtlvom thoughts on this? was dicking around with that synth sound today and finally got something i liked and this came out, might go house with it but could be some downtempo shit too idk yet. what yall think?
really enjoy that bell sound in the back, bass has a nice groove too, could hear this going somewhere. keep workin
Thank you! I'm really glad to hear that. Feels good. Do you think I should change the BPM? If so, what do you prefer it to be?
This sounds like an epic lead up to a climax/drop. I hate the word epic now but I can't help to feel that it fits as a description for your preview. I can imagine it. A drop like in this: https://www.youtube.com/watch?v=nmSlPKTEQ2k&list=PL5A408DF7FB9A7F06&index=8 . Dun nun dun dun nun nun.
any recommendations for good literature/books on music theory? besides the pastebin, which is really just a bunch of charts
mainly would like something relevant to my workflow, i can play instruments but im working with my DAW and soft synths.
not looking for any shortcuts i just want something relevant to my workflow
I'm feeling the tempo it's at right now honestly.
didn't have something like deadmau5 in mind but I can sorta hear it, might just do that for the hell of it. always fun to make some simple house
That sounds cool! I mean, if that's what you weren't going for, I don't want to taint and change your original goals. Maybe that song wasn't the best example. I just feel that a cool "dun nun dun nun nun" type drop could suit what you have so far. I agree that making simple house is always fun!!
let me clarify, i guess i misused the term workflow; all i meant was i would like some material thats more straight forward that a producer/beatmaker would have the best use of, like im not trying to learn guitar or anything so i wouldnt want to go that direction if that makes any sense
like maybe some kind of percussion theory based literature? i dont really know whats out there
What about this?
>A Complete Guide to Program and Think Like a Drummer
same guy again, got another full song i made that i thought was pretty good but i'm not sure anymore. deep house kinda shit. put some time into it too.
it's a full song mind you, skip around if you want https://clyp.it/df1rqcl2
ive seen some books geared towards production setting like
music theory , harmony , and composition for computer musicians
drum programming : how to program and think like a drummer
theres also books on other percussion styles but not set inside a drum machine / daw
snares could be a littttllee bit loud. Maybe it'd be nice to filter the voice some before the drop. Taking off some high end might obscure it in a good way. After the drop, I think it might still sound good to have some distortion on the voice, maybe the same thing layered over itself but only one being distorted. If doing that, I myself would center the distorted vocal and put the clear vocals to the sides. I'd add some more oomph and pounding after the second drop to realy make the listener go "OH FUCK". That's just me though. I like the overall song but I think it could use some more groove and oomph and pounding to make the listener bop/rock their head or wiggle their butt. Oh, also the vocals could be a bit louder. Good job though!
Alright so I have
what sort of module do I need to hook these up together and record different parts of the song and play them back if I want to avoid doing this step on a computer??
desu instruments like sax and trumpets are the worst for finding realistic sounding instruments because theres alot of variation in sound when people play an instrument they blow into
A few days ago, I posted some Hardcore Techno and I got criticism for my track not being "pounding"
So far, I'm not making good progress but I used a compressor on the kick though.
btw just so everyone knows bowie is fucking dead
Compression does take time to learn, but a few tips for kicks are;
You normally want a ratio of around 4:1 along with a quite fast attack and release.
Don't over compress, you can end up killing the original sample if the threshold is too low.
If it does sound too lifeless, consider parallel compression. Route the audio into a second channel, add the compressor onto that channel then blend the 2 channels to give the best of both. You'll retain the original kick sound but with the power of the compressed channel.
Consider whether you want a short punchy kick or a drawn out deep kick and adjust the sample decay time accordingly. Hardcore tends to go for the more punchy type.
Add a little notch in your bass EQ at the frequencies the kick should come through at, it'll avoid any muddiness and let the kick stand out better
Use abletons impulse plugin and just drop samples into the slots. Then it's just programming things into the midi roll.
There's a great VST called Kick that let's you create great kickdrums. You can program in the sub part of the kick along with the clicky higher part and tune it to fit your track.
Eastwest have a few drum kits but they're expensive.
Avoid the vengeance packs if you can, the samples sound a bit dated and there's better stuff out there
Hey can give me feedback on this sp00ky thing I made? I know I need to redo vocals and move some notes around.
Looking for feedback from a mixing perspective/how to make my vocals mixed better.
Thanks man you're the best!
prod gotta stay kicking cuz all the mu spam u know what I'm saying family guys?
I recently got the Dave Parkinson trance essentials pack which ha's loads of great drum samples in it.
Or try this link
They've got some free packs on there that they're going to discontinue, so it's worth having a look through the packs as they're all high quality
Oh and vsts are pricey as they take a lot of work to program and get working properly. Ones that use real orchestral samples and the like usually cost more as they come with huge sound libraries
I usually sample them myself from old funk and disco tunes.
Using sample packs brings me no joy.
There are plenty of good free VSTs, and most of the good commercial ones are on torrents
yeah i get that, just feels outrageous when buying one quality vst would be at least a whole paycheck
being broke and making music is shit
It's actually really easy. Kontakt takes like 10 minutes to set up and with libraries, you just locate them and poof, or even easier, just add them manually through folders on the quickslots.
As I said above I used to used cracked copie's but I saved up enough to get to synths I like. Plus if I ever get signed (probably a pipe dream) then I don't want to risk copyright or contracts by getting caught out. Just look at that retard Carnage who boasted he use's a cracked copy of sylenth, lost his contract with Razer and may be sued by Lennar Digital for using the cracked sylenth. If you like something, try and support the devs. They can't make new stuff if they're only working for free
And use rutracker for Kontakt libraries, it has all of them, stuff you can't find on tpb.
I agree, if you get money and some kind of fame, you buy your shit. But nobody gives a shit about using pirated copies. Martin Garrix, Avicii, Steve Aoki have all been caught and always used cracked shit. Carnage is just a retard who not only was caught with it, but also made fun of it and Lennar Digital decided to be salty about it and respond on Twitter, that's all tho.
I'm just giving you an example of the cheese masters, I'm pretty sure that 75% of producers pirate shit, underground or not. I've seen Virtual Riot, Mord Fustang and Savant with pirated shit as well.
i heard it was digitally controlled analog
either way, it's cool that they're going for more essentially knob per function by the looks of it instead of the design that the mininova and microkorg have where you use the same x number of knobs and flip around through all the menu pages
Like I put take 3 on the left channel and take 5 on the right channel, makes it sound fuller without making it louder
Never heard Sakamoto, just wanted to make a pet shop boys/kenny g kind of thing
Drums are Cheetah MD-16 samples with a live drum loop I pulled off youtube
I'm trying to make prog house but my melodies and chord progressions suck cock. Can anyone suggest resources to improve my song writing skills?
Find a song you like and build melodies and chords around the existing tune. Then remove the song and edit what you added to make it yours. Use an arpeggiator to make melodies from chords.
Not hating on people who use presets, but if you spend some time learning synthesis you'll find it really rewarding to make everything yourself.
Progressive house is based on emotions, you should learn some music and play some chords on the piano, you're gonna need to have your musical knowledge be a proxy to expressing your emotions.
Just hit record and fuck around on a midi keyboard making random chord shapes, if you hear something that catches your ear than isolate it. Found some cool jazz shit that I don't understand that way
Also, something else you can do, is try to take emotional chord progressions from orchestral and jazz settings, and bring that in a progressive house setting. Especially love theme progressions from film scores.
but senpai most of them come with effects and arps and whatnot, some even have whole phrases already sequenced
idk about you but i wouldn't be caught dead using those
not only do i imagine they would be a nightmare to mix, it's also really unauthentic from my point of view
i wish synths just came with the basic waveform or oscillator shape presets :(
well yeah i'm not talking about just holding down a key and acting like you made the sequence that plays, but for just basic leads/basses/etc that you can play/effect in whatever way i don't see anything wrong with using presets.
i just dont like synthesis though, i've never been able to get into it. i have a much better time with effects and sampling/resampling for my sound design
To get better acquainted with writing orchestral film score stuff, I'm currently working on a MIDI mockup of 'The Pale Blue Dot' from Cosmos: A SpaceTime Odyssey by Alan Silvestri.
This is what I have so far:
This is the original:
I'm writing a song. This is what I have so far. This is just the mock-up from my scorewriter, so comments on mixing and instrument quality are pointless. Do comment if there's anything about the form, harmony, rhythm etc. you find interesting or betterable though.
Oh cool I definitely grabbing that. I just started fucking with pic related last night. Took me a few hours before I could consistently add or move cables without breaking anything.
hey guys I'm just getting into production after having played guitar my whole life. I am trying to add piano/organ stuff into my recordings but am totally unsure how to do this. I have pic related but don't know if I can just by a cheap electronic piano and run it into one of the inputs or not. Would this sound ok? any help would be appreciated.
>why do you think synths come with hundreds of presets? for show?
That actually is why. At least that's why most of the presets are there, if they're usable they're usable, but more often than not they're used to show off the capabilities of a synth.
thatch the other thing i was considering. so id basically going staight into the pc and my daw, right? any recommended midi controllers? should i just find something on CL to get me started.
some reverb and possibly a very faint delay could help.
try messing with Nectar to get some ideas of what to do and then do them manually.
Messed around with them in the early days but they never stuck with me. Do you find it easier to work with than a DAW?
I dont get it, do you have to reveal your studio setup to get a record deal? Its not like the execs come knocking on your door.
Ill use some slightly tweaked presets for pads and background stuff but for bass and lead I try to cook my own stuff up.
I sometimes find that using a normal sounding piano preset or VST helps with composing.
presets come with the synths demo too
imo it is definatley to show some example of what the synth can do but theyre so bad usually
if you want usable presets get a rompler like halion sonic or nexus
No, you don't have to reveal your setup. But people have been caught out when doing tutorials or other vids. And people have reported others for using cracked software. Copyrights can be made invalid if the track was made with pirated software
yeah I got the basics pretty much down but there is something that he does which gives it that certain tone maybe he stacks it or maybe he uses a certain synth idk but I can never make a good plucky sound like that
>that synth at 4:30
>this whole video
He's right though. Although there exists different genres, music that is considered to be good is usually similar in many ways except for superficial styles. They all have a range of contrasts and balances of different parameters parameters like rhythm, pitch, instrumentation etc. Newbie composers don't know about those things that you can do that is exactly the thing needed to make boring music interesting.
>implying >>61670186 wasn't you
jesus just relax u ninny relax im just trying to produce jackin garage tunes not be chophoven 2.0 lfmao
I just saw a guy reply repeatedly to a thread for around 30 minutes to say he didn't have time to add reverb to his own snare.
Don't be that guy, /prod/.
desu familia I have hard hard time getting tracks finished like I think I'm headed in the wright direction but then I start fucking around on the internet or whatever and then I don't finish anything how do I stop same thing goes for other things in my life how do I stop fucking around and get shit done
How many of you are trying to make it with your music?
After I decided to make music my career, I discovered how everyone's grandmother and her dog is now trying to make it as some kind of musician, be it video game music, film music, beats, pop/rock etc. And there's just so much SHIT out there. I'm not going to comment on my own music, but holy shit, so many talentless hacks with dreams of one day becoming a rock star. I don't know what to feel, except nauseous about the thought that I'm trying to make it in a market that is so oversaturated it's almost blinding.
I think the first problem is that you are trying to
when you should be trying to
>make great and compelling music that people will like
dreaming of fame is pointless and gets you no closer to perfecting your art and "brand name" as an artist
oh... well then i just saw a guy get defensive on somebody else's behalf because i called out their /pol/ reaction image, which is arguably even stupider than the original guy getting defensive
if you're responsible for even 50% of the Proper Capitalization, Grammar, Punctuation, Oxford Comma posting itt then understand that there will never be a wikipedia article that starts with
>career really took off after spent all day on /prod/ getting discovered
If dubs this replaces lunga
I didn't know what Oxford comma was, but lol, I only use it because it's exactly the same comma rules as in my native language and I always slip back into it, even after reading the proper comma rules.
I need to spread the word desu.
Let me raise a question now, how many famous producers have a certain opinion on something but can't express themselves because they would lose fans?
>I need to spread the word
yes, you personally, in this production thread, have to "spread the word" about a story that everyone already knows about. definitely.
i don't really care how many producers are biting their tongues about being /pol/-types
i think current year is a funny meme because its always current year
pretty aight, But you could use some sausage with that. Part at 2:20 gets too loud compared to the rest. Compress the fuck out of everything on the master, it would fit the style. Don't like the saw with the phaser too much, goes on too long.
dope ass track otherwise
I'm fairly green at this so it's hard to answer that, but the strength from what I've seen is that you can modulate and fuck with pretty much any aspect you want. It's a weird thing coming from a VST environment, even with very powerful synths, to this and discovering that you can add any operations (oscillators, operators, LFO's, envelopes) wherever, and then connect them any crazy way you want. You can combine subtractive, FM, additive synthesis and sampling in the same patch. If you've ever used a usual VST synth and went "I wish I could connect 'this' thing to 'that' thing", or "I wish there was a slider for this", this is the most fun part about it.
Other than that, there are loads of ways to make generative/random stuff happen, and the ways to twist samples are endless. You can also connect any controller or usb device and use it to control any parameter, which is what most people use it for in live performances.
yes there is with pd or max 7
whatever you prefer
imagine your daw doesnt come with something you need and it is too expensive to buy as a plugin
you can just make it for yourself if youre experienced with that shit
literally all plugin developers is make plugins in shit like pd and max or c++ with steinberg sdk
if i didnt suck dick at math and shit i would be all over that
it always takes me atleast a million times before i get a guitar recording right
its a consequence of guitar being such an expressive instrument
you shouldnt feel bad because the pros go through the same thing
lots of retakes on the parts until its perfect
th-thanks friend. the song's about 5mins long. ihave it all written-out as sheet music. drums are sequenced, and i already did the bass part and the rhythm guitar part in earlier sessions, and now i'm struggling with guitar 1. the rhythm part was fairly easy, the bass was easy enough but took a lot of minor edits to get it spot-on. i figured the bass kinda has to be confident and accurate for the song to work. and i don't play like i used to so my fingers are bretty raw too.
For people who make ""IDM"" or any fast technical midi music on FL Studio
What are your techniques for resampling?
For example, If I wanted to add some reversed reverb to build some tension in a track, what would be the most efficient way to do that?
I have done a lot of experimentation with importing a clip with effects on it out of the DAW and importing it again to further manipulation, but it seems like a very inaccurate and slow technique of resampling
Please share any techniques!
also, I realize Ableton is better for this kind of thing, but I am just learning it right now and I am pretty quick on FL Studio so I am still making tracks on FL although I hope to transition to Ableton very soon
you dont need to upgrade to ableton desu senpai
all daws pretty much do the same thing but they have their own strengths
on fl studio people like to do resynthesis with harmor
as far as i know there is nothing like that on ableton and i own suite
can anyone point me in the direction of a good ableton warping tutorial? I checked out Sadowick's and another online one I forgot the name of but I still feel like I don't have a good grasp of it.
One of my mates had done a great tutorial on warping but the images have disappeared from it. I'll try and get him to fix it later (it's 6 in the morning now so no chance he's awake!)
he's talking about bouncing an audio track then loading it back up in a track in the DAW for manipulation
this is as easy as freeze+flatten in ableton, not sure how you do it in FL
going to post this again
senpai whats it like interning at a studio?
I have no proper education just self taught myself at home for about 3 years. Made plenty of tracks. I think I know how to mix decently. here is a clyp : https://clyp.it/lcmvfl2m
I don't want to get this internship show up and know nothing you feel me?
imagine faggots expecting you to do more than you physically can
imagine faggots with unbearably high standards and you can never reach them fully
imagine some faggot who doesn't know shit telling you what to do
that's how working in a studio is and it fucking sucks
pretty much every time it is people who are stupid and the "high standards" are basically unattainable shit like they expect you to fix things without recording multiple takes
I also refuse to work with rappers from bad experiences
Not worked in a studio myself but known guys who have and they got pissed off at artists thinking they knew more than the studio guys.
"It's not relining yet, turn it up more"
"Can't you autotune the mistakes out"
"I want the drums to be eardrum-ripping" - actual quote from an artist
Definitely, it's so hard trying to write violin parts and get them sounding realistic. I don't actually play violin but use the eastwest stuff so they sound great but it's getting things like vibrato right and that slightly off time groove so they don't feel robotic. I can imagine getting them recorded live in a study can be tricky
Most times clients know what they want but have no idea how to describe it and part of learning how to work as an engineer (and later on, as a producer) is developing methods of not only translating their ideas into methods, but also of demonstrating examples of what you think they mean.
Having a library of example sounds was one way I found to bridge this gap in what is essentially knowledge - "what you call such-and-such is what we call this" is an often used phrase because of that.
Even if you don't have an exact example of what a client wants you might still have a starting point that you can use to get more info from them - "yeah a bit like that but [insert arbitrary description of sound here]".
It's about listening to your client and having the patience to extract their ideas while not making them feel small - in smaller demo studios this will be an everyday task.
>too busy to make new lunga edition
here's my contrib then
Can anyone enlighten me on how to get a "slide" effect in operator as in, instead of the note just changing when you play another one it slides up/down from the previous note?
Without looking at operator (I'm at work at the moment) I'm not 100% sure if it has portamento. But if you bring up the piano roll for ths clip you're working on, then select the drop down box with parameters in, you can use the pitch bend for the same kinda effect
Here it is. It's the glide option you want.
hlep production feedback/tips please /mu/
I'm a music major at my uni taking a class on pro tools, midi, mixing etc. The class basically consists of four projects where I make and mix songs using midi (I think the last two projects allow for some audio as well). I have a background in music theory and I can emulate styles I hear really well. What type of music should I try and make? I think my first project can only have a maximum of 6 channels so nothing too complicated.
panning a loud and noisy element like that synth hard to one side is annoying as fuck after a couple of seconds
debloat the bass and bring up the drums a little more, they feel weak because they're drowning
the general idea and feel is nice, though. now make that into a song
I have no experience in composing music outside of classical (and occasionally blues and jazz, as part of my curriculum). Nor have I ever really worked with a DAW before. So I don't know what I'm good at yet.
thoughts on this mix, /prod/?
definitely the most amazing rhodes and wurlitzer vst. the rhodes sound in this production is coming from a markII-ish preset on there
Not him, but it's renoise. Been a while since I looked at it, but parts of it look like they're taking some cues from ableton's interface. It's generally considered to be the best tracker style DAW
I started making some shit beats at college and gave up after a while caus Logic is wank and there were shit sounds and instruments! Got introduced to ableton last june and I'm getting really good each day I work. I'm making hip hop/boom bap chill like beats, some grime and
some Dub like beats
I use an Akai MPD 18 and An APC key 25
Anyone know what other drum machines I could use that are fairly portable???
I have a win7 desktop with FLStudio which I use as my primary DAW and I use a Macbook air at school.
I need a lightweight DAW or something similar for OSX which I can use to work on some midi composition or work on patches for some of my older and less resource intensive VSTs. The idea is that I will copy any worthwhile patches and MIDI files to my dropbox and continue working on it when Im home.
Are any of the mainstream DAWs worth installing or is there an alternative that uses less resources?
Just wondering if there is one more oriented towards my needs.
One more thing: Are there any good Android apps that let me use my phone as a midi keyboard for my mac since I dont have a portable one?
The main issue is latency, since there is no standardization between devices. I hate to be an apple shill, but they have much better audio and midi implemention in their mobile devices.
That said, touchOSC is available on android. Provided you do the nescescary work installing touch OSC bridge on the Mac, you'll be able to connect it over wifi. TouchOSC also comes with templates like drum pads and a keyboard, but you'll find it's much cooler creating your own templates.
>tfw don't have the motivation to make trax if they are not gonna be some next level, avant garde, genre changing masterpiece
>tfw look for the most cutting edge music for inspiration
>tfw it all already sounds dated and inauthentic
>tfw having doubts about even being able to make a masterpiece in FL studio
>tfw start hoarding obscure vsts for motivation
>tfw still no motivation
hey /prod/, i'm trying to map some effect on/off buttons to some launchpad buttons in ableton, how do i make it so that it turns on when i'm holding the pad and turns off when i release the pad as opposed to having to press it a second time?