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Have you gotten around to experiencing these...
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You are currently reading a thread in /mu/ - Music

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Have you gotten around to experiencing these works of art, /mu/?
>>
I've actually not seen Citizen Kane
>>
I've actually not played Super Mario Bros
>>
I hate the beach boys
>>
>Don Quixote
tried to read it on spanish years ago but ended up not finishing it
>Pet sounds
already listened
>Citizen Kane
never watched it
>Super Mario Bros
played it years ago but never finished it
>>
no one reads Don Quixote after the windmill part.
>>
>>61605335
>Don Quixote
Yes. Loved it. Surprisingly hilarious.
>Pet Sounds
No.
>Citizen Kane
No, not interested.
>Mario Bros.
Yeah. And like Citizen Kane and Pet Sounds, it has no business being on a list with Don Quixote.
>>
>>61605586
Objectively correct answer
>>
>>61605335
Pet sounds is so fucking overrated Jesus fucking Christ
>>
>>61605586
/thread
>>
>>61605693
>capitalizing J and C

Oh, you're one of those. No wonder you have shit tate
>>
>>61605586
Citizen Kane does deserve to be in the list because it can be argued as the best piece of art in the medium. Maybe not as entertaining today as it once was, but it was incredibly important technically, and that's not up for debate. The fact that a 25 year old made it as his first film is incredible. I'd say that it deserves to be with Don Quixote, other films that could be on that list would be Vertigo and 2001. Maybe someone could argue the same about Pet Sounds, but IMO there are better albums (not to say Pet Sounds isn't incredible), and it's harder to call an album that came out in the 20th century the best piece of music ever, since music is the oldest art form. And I don't personally agree with a video game being on the list, although if you have to put one therem it should be Super Mario Bros. Basically, you should watch Citizen Kane and listen to Pet Sounds
>>
>>61605811
Reminder that Mozart and Bach were Christian, and that Beethoven was not (hence why music went downhill with him).
>>
>>61605838
Vertigo is not that good, not even Hitchcock's best movie. I wouldn't compare it to Citizen Kane.
>>
>>61605891
This. Vertigo's no Rear Window.
>>
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>>61605335
>song has a generic super model singer with really mediocre background music
>songĀ“s 1000000x more popular and gets infinite views compared to actually talented music in youtube
why this keeps happening? like pitbull gets 500 million views adele gets 900 million views but any dance music or non-mainstream can barely even get a million? the fuck is this?
>>
>>61605891
I really think it belongs on that level, have you watched it more than once? For some reason that really changes things
>>
>>61605586
>>61605612
>>61605742
Stop same fagging. And I wouldn't take pride in not watching Citizen Kane. That's very pathetic, whether you enjoy film or not.
>>
>>61605838
>since music is the oldest art form
Are you serious?

Also, we're talking about ALBUMS.
Why not video games? Do you think it's an inferior form of art?
>>
>>61605891
>>61605909
Well, for sake of arguing, Vertigo was rated by Sight and Sound in 2012 as the greatest film of all time, beating Citizen Kane at second place.
>>
>>61605910
people like things that are easy and instantly gratifying. simple songs, pretty faces, familiarity. Only the outliers actually give a shit
>>
>>61605838
Leonardo DiCaprio wasn't that great in the movie, though
>>
>>61605925
Music is old af, if OP meant albums exclusively than sure, it can be on the list.
>Why not video games? Do you think it's an inferior form of art?
I guess I see them more as entertainment rather than art, not saying that's bad, it's just two different things. It's just the way I see it though
>>
>>61605335
>>
>>61606019
I'm sure 90% of the people who browse mu listens to music doing something else. That's entertainment, not an experience
>>
>>61606048
"no"
>>
>>61605925
Videogames are lightyears away from being allowed to be considered art, especially when nowadays videogames seem to try their hardest not to be videogames. They either want to be art by being a book, or by being a movie.

For a videogame to be considered art, it needs to convey that through its medium. It needs to be art BECAUSE it's a videogame. And that just hasn't happened yet to a degree that actually matters.

Super Mario Bros. is more of a cultural phenomenon than a piece of videogame art.

So far, looking for art in videogames is like looking for art in masking tape. Sure, you can make a pretty mural out of it by ripping it up and sticking it to a wall in patterns, or write sonnets on it. That doesn't make it "masking tape art". You're just taking a different art form and projecting it onto the medium of masking tape.

As long as videogames are just movies or books with a different hat on, they should not and will never seriously be considered art, and no one who is considered an authority in the videogame culture would say "oh yeah, the gameplay in this game is so special, it should be in a videogame museum".
No. They talk about the amazing story, or the great characters. All fine qualities that aren't out of place in a videogame. But that doesn't make it an "artful videogame". There are games that have exceptional, boundary transcending gameplay, but barely anyone in the medium cares.
>>
>>61606183
The reason why video games will never be considered art is because it will always be tied to the aspect of childhood and immaturity. No one criticises an adult man who watches films, reads books, or listens to music. However, video games have this cultural stigma that won't go away anytime soon.
>>
>>61606299
Yeah, that is a big part as well. The question is how that's gonna look in a few decades when the current videogame-crazy generation is older. Videogames have never had as much acceptance as they have today. I'd like to see how these people think about videogames when they are 60.
>>
>>61606183
>Super Mario Bros. is more of a cultural phenomenon than a piece of videogame art.

So is any form of art
>>
>>61606048
if you want to be bored to death then yes
>>
Only read the first half of Don Quixote, took a break there and never ended up finishing it
>>
Super Mario Bros is literally the Don Quixote of video games. Praise Nintendo.
>>
>>61606371
I meant it's a cultural, generational phenomenon, like slinkies, hubba bubba bubble tape and hearing the dial-up sound when connecting to the internet.
>>
if everyone made a thread asking if other people have listened to their favorite album or read their favorite book this board would be even shittier than it already is
what on earth made you think these four works belong in a same list apart from the fact that you like em? no one gives a fuck about your taste anon
>>
>>61606450
Super Mario is more like the Cat in the Hat of videogames.
>>
>>61606183
Tetris
>>
>>61606464
It was a pretty obvious bait in my opinion. No one's serious when they make a thread like that.
>>
>reading books

yeah sorry bro I'm too busy having sex and stuff to partake in such an abysmal activity
>>
>>61606450
>Don Quixote of video games.
https://www.youtube.com/watch?v=PAZEqBp90Ak
>>
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>>61606517
>>
general shit taste ITT, films and Quixote aside
>>
>>61606536
this is the equivalent of having no eyebrows
>>
>>61606536
nice picks.
satantango is tarrs best tho and vidya is terrible in general
>>
>>61606536
>Werckmeister Harmonies
>Best film of all time
you're not trying hard enough
>>
>don quixote
didn't finish it
>citizen kane
most overrated "film buff" movie ever?
>pet sounds
kek
>mario bros
aged horribly

>>61606048
>hundred years of solitude
beautifully written, not much more than that
>2001
kubrick's best, impressive (visuals) for its time
>sgt pepper
kek
>costanza game
didn't play it

>>61606536
Best so far itt, though Satantango is better and I don't know that game
>>
>>61606536
>bela tarr
>ulysess
try harder
>>
>>61606183
Brothers - a tale of two sons transcends storytelling by fusing it with the gameplay mechanics. No other medium could tell the story of this game and let the "listener" experience the same thing.
>>
>>61606574
>no eyebrows
Somewhere out there, a Michael Gira just shed a lone, heartwrenching tear.

>>61606586
Satantango was his most ambitious of course, and is one hell of an experience, but by far Werckmeister was significantly more dense and striking in his style.

>tfw you will never force several dozen friends to sit through the entirety of Satantango in a rented movie theater again

Vidya has potential to be powerful as soon as it overcomes its desperate need to be a purely commercial product. Play Yume Nikki.
>>
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>>61606574
>>
Not claiming these are the best of all time, just my favorites, also I barely play any video games
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>>61606536
Scaruffi?
>>
>>61606937
good picks up until New Vegas
fucking play something with more depth and original narrative for once goddamn
>>
>>61607007
I never play video games, when I do it's purely for fun t b h. Other favorites are Super Smash, Mario Kart, Rocket League, Fallout 3, GTA V, LA Noire, Red Dead
>>
>>61606048

Universal History of Infamy-Borges

Saturday Night Fever-Bee Gees

Who's Afraid of Virginia Woolf?

Civilization V
>>
>Don Quixote
read part of it in spanish but for whatever reason didn't finish
>pet sounds
listened to it for the first time ~2months ago
>Citizen Kane
never seen it
>super mario bros
in high school I spent an autismal amount of time getting down a speed run for the game I think I finished it in under 8 minutes no glitches or stupid shit just hopping through the portals and skipping levels
>>
>Video games
Sorry, not a neckbeard/weeaboo
>>
>>61607516
Take away Saturday Night Fever, Civilization V and Who's Afraid of Virginia Woolf and it's a kick ass list
>>
>Don
It's great
>Beach boys
Overrated if it was smile I'd give you a pass
>Kane
Haven't watched
>Mario
Why the fuck does this belong here it's litterally nothing special.
>>
>>61606455
...It's old, that's about it
>>
>>61605910
Are you seriously implying that Pitbull isn't god-tier?
>>
>>61605335
Satyricon
Freak Out
Eraserhead
Spacewar!

Have you gotten around to experiencing these works of art, /mu/?
>>
I agree with all of these except for SMB and Pet Sounds, you had a million better choices for that
>>
>>61606183
They have lots of videogames in lots of museums, ya dummy.
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>>61608510
Try hard as fuck dawg
>>
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>>61608720
Except I'm not. Satyricon is basically bisexual ancient roman porn and it's hilarious as fuck among other things. Freak Out is super entry level experimental rock. Eraserhead is just the best film, the best at treating it like classical art, where there are no limits. Spacewar! is the most inflential game of all time and invented half the mechanics that make video games what they are.
>>
>>61605335 (OP)
The Bible
The Doors
The 13th Floor
The Binding of Isaac

Have you gotten around to experiencing these works of art, /mu/?
>>
>>61609241
Mid tier ancient text. Has it's moments, has it's genealogies and boring shit, has it's shit which doesn't make any sense.

Solid psychedelic album, The End is quite corny. Listen to Fifty Foot Hose- Cauldron.

Haven't seen.

Generic dungeoncrawler with edgy visuals. A few interesting themes, but doesn't deliver anything worth notice in graphics, gameplay or narrative.
>>
>>61606536
Wanna watch Werckmeister Harmonies but have no idea where to find it. Any recommendations?
>>
mario bros should be metroid prime tbqhf
>>
>>61608934
I haven't read Duino Elegies but the others are probably my favorites too. My book choice would be The Setting Sun or Journey to the End of the Night.

>>61609711
rutracker
>>
>>61606183
This is dumb thinking. The thing that adds video games to the fold is gameplay storytelling. Not narrative storytelling. Actual interactivity to make your own stories.

What video games are to entertainment is that they are theatrical plays. Or more of your the main character of a play that has to improvise on a play that is set to you. Your an actor in a play if that makes sense. And what an actor/player experiences in that makes them feel special or beyond reasoning.

Fumito Ueda introduced the concept of minimal game design and it changed the whole landscape for gaming for better or worse. He created games that did not need story and exposition to tell a story. Only environments and actions you do will spread your story around.

Any game that is inspired by Ueda's philosophies like ICO and Shadow of the Colossus can be considered games as games alone.

This whole stupid argument of whether video games are art is wrong. It is if video games can be high art and good is where it matters. Which is subjective in itself.
https://www.youtube.com/watch?v=AmSBIyT0ih0
>>
Book : Bible
Album: Kind Of Blue
Film: Battleship Potemkin
>vidya kek
>>
>Catch 22
>For A Few Dollars More
>In Utero
>Doom
not ehat I think is the greatest, just stuff I like
>>
>>61605335
>Don Quixote
I haven't and I know I'm probably a pleb for this
>Pet Sounds
One of my favorite albums of all time
>Citizen Kane
Seen it once or twice but it was years ago, I need to rewatch it now that I'm older (27), it's been at least 10 years since I saw it last.
>Super Mario Bros
Played it many times years ago, good game, I don't play many games these days (I just randomly lost interest, I think it was because I gamed heavily on drugs [MXE] and once I quit doing MXE daily on a heavy basis they just became really boring to me) but the Mario games are still fun to me on the odd occasion I decide to play one.
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This is mine.
>>61606649
>kubrick's best, impressive (visuals) for its time
It still is impressive to this day like Blade Runner. CGI de-evolved worlds that looked so meticulously designed from the ground up.
>>61605335
>Don Quixote
Currently on hold.
>Pet Sounds
Smile Sessions is better, but it is still one of the best Baroque-Pop albums ever. Up there with Scott 4 and Hounds of Love.
>Citizen Kane
I actually own it, but I haven't seen it for 4 years. I will watch it again, because at that time I thought it was the second coming or some shit. I'm more refined with my film tastes ever since. Ingmar Bergman and Andrei Tarkovsky are my all time favorite Directors if I want to add anything to this.
>Super Mario Brothers
Played the All-Star SNES port. Not as good as SMB3 at all and not even close to the 3D ones. Galaxy 2 is still the best Mario game.
>>
>>61608934
What is the name of the film?
>>
I think OP is based on influence and acclaim but I'd put OoT instead of SMB as it had as much influence but more acclaim
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>>61610082
The Setting Sun it is

>>61611227
The Woman in the Dunes

>>61610962
>Persona
Nice
>>
>>61605335
This is an excellent image. Downloaded! Thanks, anon.
>>
>The Bible
>ITAOTS
>Jackie Brown
>The Stanley Parable
Have you gotten around to experiencing these pieces of art, /mu/?
>>
>>61606183
>Videogames are lightyears away from being allowed to be considered art, especially when nowadays videogames seem to try their hardest not to be videogames. They either want to be art by being a book, or by being a movie.
My nigga.

And a lot of games, like No More Heroes 1, Metroid series, Ico and Shadow of the Colossus prove that a game can be art while still being 'fun' and video gamey.

Also reminder that most of the effort to make video games into movies has been from Western devs.
>>
>>61605335
>Yes, it's pretty good
>Yes, it's pretty good
>Yes, it's pretty good

>video games
>art

pick one
>>
>>61611948
this
this
THIS
There are no other words as to say that Western Devs focus too much on making the script of a game rather then the gameplay and art design.
>>
>>61611975
They are, but they are not high art.
Art in definition can be anything if given the right context.
>>
>>61606183
Nailed it

I'd wager there are a handful of games that are pushing this, but it's not the norm.
>>
>>61611985
Like...once you realize that Western devs actually kinda suck at designing deep, interesting, and fun gameplay systems, then that's when you start to become patrician. It's not really every Western dev, but they do generally only really deliver mediocre gameplay at best most of the time, and are super derivative of each other. Seems like all the features in one Western AAA game will always be in another and several more.

What's more, seems like despite Western devs kinda sucking, Western game design is so much more popular than Japanese design at the moment. It's sickening.

I understand the appeal on some level, but why are so many people cool with every Western game trying its damned hardest to be a Hollywood movie?
>>
>>61606183
Antichamber is easily high art from a mechanical perspective.
>>
>>61612120
>thinking AAA is good western
>>
>>61612210
Totally agreed, also something like The Stanley Parable, even if it has alot of story-like elements and the mechanics are simple it conveys the feeling and weight of choice, which is the base of what makes videogames art, very well.
>>
>>61612240
Western indies are much better probably than Western AAA devs.

Like that's any real secret.
>>
>>61612288
Have you played The Beginner's Guide yet? It's the best exploration of symbolic game-play mechanics I've ever seen. Also the most purposeful use of textures.
>>
>>61611948
>This is what your average weeaboo really thinks
You learn Japanese in your spare time, right buddy
>>
>>61612288
Well Stanley Parable is one of the examples I would throw in making you feel self aware as an Actor/Player in a game. The Narrator is a mouth piece of the developer and it works in its favor in that way. Also you can see it as the Dev fucking around with your player choices.
>>
>>61612357
>knowing that Japanese game design is generally better makes me a weeb
Call me when any Western game has combat as good as Bayonetta, the Wonderful 101, or Dark Souls then. Call me when Western developers actually give their games deep combat mechanics then or when they design bosses worth a fucking shit.
>>
>>61612333
No but I should get around to playing it sometime, im a big fan of Davey/CakeBread. I'm not sure how to cope without Kevans sexy manvoice though.
>>
>>61612429
>generally better
>digital titty fan-service
Dark Souls is great though
>>
>>61612429
Nidhogg
>>
>>61612464
It made me want to make a cubist puzzle game
>>
>>61612482
At least Japanese devs know how to make good-looking women. They're also generally better at art styles and aesthetics in general.

In fact, Japanese devs are kinda better all across the board. I'd say Western devs were generally better at writing and worldbuilding but even then they have no creativity like Japs do. They don't know how to play with the medium and write games with actual themes and messages like the Japs do.
>>
>>61612535
>Play with the medium
Give me examples that are actually better than what many western games do?
>>
>>61612535
you're straight up wrong on a lot of your claims there
>>
>be on /mu/
>see more civilized discussion about video games than I've ever seen on that other cancer board
>whatthefuckishappening
>>
>>61612601
Yea, really has that weeb superiority feel in the messages doesnt it?
>>
Video games aren't art, sorry
>>
>>61612617
/v/ is contricted to only approving of AA games, because AAA is shilling and indie games are shilling too
>>
>>61606067
not that person but I'd say video games certainly can be works of art but Super Mario Brothers is far from being a work of art
>>
>>61612563
>No More Heroes 1 and 2
>Shadow of the Colossus
>Metal Gear Solid 2
All of these games play with the player's expectations of the typical video game experience to pull the rug out from underneath them in the last acts of the game, if not at some point before then, subverting expectations in a way only a video game could.

I can't think of any Western games that actually do anything like that.

>>61612601
Okay maybe I'm wrong about Japs being generally better at art styles and aesthetics. But you do see the Japanese experiment more with more varied art styles than Western devs.
>>
>>61612617
Nigga, you NEVER discuss a topic on its actual home board. That is the rule for this entire site.
>>
>>61612660
the experimentation thing was the wrong one. Are you like ignoring shitty art games + all those good games like antichamber?
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>>61612697
Japan has just as many shitty art games as the West do.
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>>61612563
Not him, but I got a few.
Dark Souls > Lords of the Fallen
Dragons Dogma > Skyrim/Witcher 3 (Purely Gameplay)
Devil May Cry 3 > DMC: Devil May Cry
Legend of Zelda > Darksiders
Super Mario Galaxy 2 > Jack & Daxter Precursors Stone
The only real debate is indies and Rpgs. JRPGs and CRPGs are neck and neck and none of them are better then the other, because of the philosophies are so different from one another.
>>61612628
You sound like your too old for this generation. Games are art, but not high art.
>>
>>61612660
to an extent
but westerner's get crazy with their mechanics
check out something like sinerider or to a lesser extent something like frozen synapse
>>
>>61612688
/mu/?
>>
>>61612731
I think what's he's getting at is purely AAA games not indies.
>>
>>61612729

Actually I take that back, I like Civ V.
>>
>>61612697
>antichamber

I mean I agree that modern games have too much handholding but jesus this game...
>>
>>61612757
Oh.. Well thats stupid.
>>
>>61612757
well that's a horrible way to look at art in games
>>
To all you people arguing about video games:

Video Games can of course be art, art is defined as the past times humans do that don't contribute to reproduction or survival.

While video games can emulate film, literature, etc, the best games as games are those that introduce new elements AS GAMES.

The best games at this include, Spacewar! (1962), Spasim (1974), Maze War (1974), MULE (1983), Wolfenstein 3D (1993), Super Mario 64 (1996), Shenmue (1999), Grand Theft Auto III (2001) and others.
>>
>>61612697
That game becomes trash after the half-way point where they ditch the 4th dimensional/meta puzzle solving for block puzzles.
>>
>>61612777
Yea, it kinda has that stupid artsy aspect with it as well, but ignoring that it's a very interestingly thought up game.
>>
>>61612813
that works well with the narrative though
>>
>>61612806
Problem with all those games you listed is that in some form. Those are more outdated then the actual critically acclaimed games of those time periods. Yes! It is indeed true that those pushed video games into more innovations, but generally the ones that picked up the rubble and improved upon them are generally better.
>>
>>61612813
Agreed, it becomes tedious and annoying, but you can't ignore what was before it.
>>
>>61612731
>but westerner's get crazy with their mechanics
Not nearly to the extent that Japanese do.

>>61612757
>>61612790
>>61612796
Western AAA games are a significant part of the industry. And I was looking at those games as a whole.
>>
>>61612889
yes, easily to the extent
>>
>>61612889
Get off your silly shit and give us examples of that instead of continuing to blindly follow what ever those goddamned cat-eared faggots on the tv are saying.
>>
>>61612857
Improved upon them in what way? Secondhand genre fiction plots, bad vector graphics and hormonal teenage boy fanservice?

Almost every game listed in this thread so far lifted it's mechanics from somewhere else, and as a piece of art didn't do anything new with the medium. A good deal of the acclaimed video games of the past are all right, but many more suck horribly.
>>
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What game should I download and play tonight? I'd like to get back to Antichamber, but I don't have a fucking mouse right now. I'm down for any indie games on Steam or using an emulator for something older, whatever. Open to all styles of games.
>>
>>61612949
Undertale
>>
>>61612949
Ori and the blind forest. No Contest. Played it today from beginning to end and it was fucking perfect.
>>
>>61612929
Japanese games that actually strive to be different?

>Shadow of the Colossus
>Wonderful 101
>Kid Icarus: Uprising
>>
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>>61605844
>>
>SO HANG ONTO YOUR EGO
>HANG ON, BUT I KNOW THAT YOU'LL LOSE THE FIGHT
>>
>>61612949
LISA if you like turned-based rpgs
Cairo if you want a more obscure Antichamber
Titan Souls if you want to see one simple mechanic honed to perfection
OFF if you want something free and weird
Hylics if you want to play thes trangest looking game I've ever played with a space-y noise rock ost
>>
>>61612985
i second this
>>
>>61612991
Those are mechanically NOT THAT FUCKING SPECIAL AT ALL. Like seriously the game-play mechanics of those are pretty much nothing special at all, especially not compared to the more experimental games of western. The story telling of those games are pretty good and a bit special but they don't fit to what was being talked about at all.
>>
>>61613045
This. Shadow of the Colossus and Ico were inspired by Rotoscoped adventure games on the PC. Like Prince of Persia (The old one) and Another World.
>>
>>61613045
>Like seriously the game-play mechanics of those are pretty much nothing special at all
Seriously now?

SotC was pretty groundbreaking and much like Ico, ended up being pretty damn influential. Mechanically I guess it's not that special but structurally and conceptually, you bet it was.

Wonderful 101 is the freshest character action/cuhrayzee game since probably the original DMC1. Actual evolution in the genre for once.

Kid Icarus: Uprising is a shooter, but a very unique one, to the point where people weren't sure what genre to classify it under. As a shooter not unlike a FPS or a TPS with some arena FPS influences, it's fairly unique. There's not really a game that plays like it really.

Plus there are some others, like:
>Pikmin
>Smash Bros.
>Katamary Damacy
>>
>>61605909
Rear Window?? lol
>>
>>61613154
None of these are truly THAT original or that genre-breaking. Smash Bros is just a fighter with a new mechanic, pikmin is a regular top down puzzle game with a cute mechanic. None of these are mechanically especially amazing at all, and you really, really, really have not proven your point.
>>
>>61613154
so? The west has the puzzle genre dominated

Tribes as a balletic shooter

The Long Dark as one of the few actual action survival games

and God Games like Black and White
>>
>>61612985
Ooooh that looks good, but I probably need a mouse to play that right? Or nah?
>>
>>61613258
>None of these are truly THAT original or that genre-breaking.
Compared to what?

People still debate whether Smash is a fighter or not. Personally I believe so but it's in a subcategory of its own really.

Pikmin is an RTS/action-adventure hybrid. Not many games like that m8.

No one knows what the hell Katamari Damacy is.

Like...come on dude.
>>
>>61608602
wut
>>
Videogames wouldn't be so popular if faggots didn't smoke weed before playing them for the "immersion".
>>
>>61613154
I think your wrong. About one thing about SotC and ICO. I think you are referring to Fumito Ueda's design philosophy of Design by Subtraction. The thing is that SotC and ICOs gameplay are not the reason it became influential. It is that at that time games were starting to become less and less simple and more complex. And this resulted for Ueda to make a game that focused on just that. Making it simple to the point where the single gameplay mechanic has 100% focused.

I mean ICO has an escort mission throughout the whole game and it doesn't get difficult or annoying at all throughout the game. Where as Bioshock Infinite does the same, but takes Elizabeth out of the equation and just inserts her in there as an invincible ammo/health replenisher.
>>
>>61613266
>so? The west has the puzzle genre dominated
Is that even true? Both sides have lots of great puzzle games. Its one of the genres that doesn't slant to either side.

>Tribes as a balletic shooter
Shooters generally err on the Western side but the Japs make plenty of good shooters when they want to. Just look at Splatoon, which by the way, is one of the more unique and fresh concepts to come out in a while.

>and God Games like Black and White
Meh. More of a Western thing, sure. Both Western and Japanese devs do have genres they created and excel at though.
>>
>>61613316
THANKS FOR KATAMARI DAMACY
THE REST YOU SAID WAS BULLSHIT
How is SSB not a fighting game? If anyone is debating that they'd have to be really fucking dumb. It's based on fighting, it's from the same kind of perspective as previous fighting games. You have movesets that work through combos and button combinations. The biggest thing it brought to the table was the % thing and thats clearly not enough to push it off a genre.
>>
>>61613365
That's a very good point. Forgot how Ico kinda kickstarted the whole, "Protect this waifu," thing.

But yes, Ico and SotC were both minimalist, basically stripping down the video game to its bare minimum. That's still fairly unique, even to this day.
>>
>>61613408
Boy the weebs sure got to you if you seriously think that every single game coming from a place is amazing and that everything from some other place is terrible. You're just being silly at this point.
>>
>>61613416
Entirely different style of movement, different inputs, stages, and a way to eliminate the opponent, plus the option to play with items.
>>
>>61613481
>Boy the weebs sure got to you if you seriously think that every single game coming from a place is amazing and that everything from some other place is terrible. You're just being silly at this point.
Real talk, I never even remotely implied as much. You're putting words into my mouth by this point.
>>
>>61613307
no, it's impossible to play without a controller.
>>
>>61613408
Portal series
Fez
Antichamber
Cairo
Myst
Limbo
Scribblenauts
Mirrormoon EP
Doodle God
The Talos Prinicple
I may just have a soft spot for minimalist, abstract designs though
>>
>>61613416
No. There are standards for Fighting games in the classic sense.

For example, no items, only 1v1, no falling, no RnG (Luigi is full RnG),

>>61613455
Exactly a lot of game devs reference ICO as reasons of getting into the games industry. Like Miyazaki from Soulsborne fame and to a lesser extent the guy who made Fez (fuck his attitude though).
Basically the whole Design by Subtraction philosophy in games pretty much ingrained Indie games for the future. Since most of them use this ideology as a basis to make a game.

Super Meat Boy, Dust Force, Stanley Parable, Undertale, Hotline Miami, Papers Please, and Rocket League to name a few. Focus on 1 gameplay mechanic throughout most the game and expands on it tremendously. Without ICO this will never happen or people would just cite less popular stuff like Another World instead.
>>
>>61613576
Those are Western puzzle games? Pretty good list, although Japanese puzzle games err more on the 'falling bricks' style of things ala Tetris. But not always.

Portal series is very good.

Scribblenauts is alright.
>>
>>61613576
That beats what he had for examples to the ground honestly.
>>
>>
>>61613612
Yeah, I am admittedly ignorant about a lot of eastern culture, but arguments like these pull better examples than just asking people
>>
>>61613588
Don't forget Cave Story.

>>61613615
The fuck it did. I named a bunch of shit and people responded with, "Lel THAT DOESN'T COUNT xD," even though a lot of the games I named really were rather fresh and unique.
>>
>>61613524
Word I guess I'll save it for the future.

Looking at The Beginner's Guide now...might get this actually. Heard good things about it and Stanley Parable. Seems interesting and playable w/out a mouse
>>
>>61613588
To add to the Fighting game thing. Smash is a minimalist version of games like Powerstone or Street Fighter, because it doesn't have mix ups, cancels, parries, and such. They added Super Armor in Smash, but that's the only thing that carried over that is semi-fighting game mechanics related.
>>61613682
I had that on there, but I wasn't sure it did focus on 1 mechanic or it is just a metroidvania. I thought of the same thing with La Mulana or Shovel Knight. And I just think of those as Castlevania/Metroid successors.
>>
>>61613686
The Beginner's guide is an experimental walking sim
My GOTY, but one that plenty of people don't like on principle of genre
>>
>>61613658
This is like /v/, /mu/, /lit/, and /tv/-core 101.
>>
>>61613682
We were talking about mechanics, and you named almost no games with interesting MECHANICS. You were mostly talking about story elements and such. I heard pretty much one i can agree with is on level with many of the western and that was Katamari Damacy
>>
>>61613727
>To add to the Fighting game thing. Smash is a minimalist version of games like Powerstone or Street Fighter, because it doesn't have mix ups, cancels, parries, and such. They added Super Armor in Smash, but that's the only thing that carried over that is semi-fighting game mechanics related.
Smash can have mixups depending on the character.

Also that's Masahiro Sakurai's design philosophy in general when it comes to video games. ALL of his games strip down certain genres to their most basic of elements on a gameplay and control level. From there, he devises an entirely new way to play that sort of game. Just look at Kirby's Air Ride or Kid Icarus: Uprising.

>I had that on there, but I wasn't sure it did focus on 1 mechanic or it is just a metroidvania. I thought of the same thing with La Mulana or Shovel Knight. And I just think of those as Castlevania/Metroid successors.
True. It was pretty influential when it comes to indie games though.
>>
>>61613782
>We were talking about mechanics, and you named almost no games with interesting MECHANICS.
Nigga have you even remotely played the games that I was talking about? I didn't even mention story, I was talking PURELY about mechanics. Did you even read my posts? Have you even heard about those games? Have you played them?
>>
r8 my taste
>>
>>61613832
That book cover looks like a really shitty album cover in there lol.
>>
>>61605335
>Don Quixote
read some of it. pretty funny, but i haven't gotten around to reading the full thing. Have a copy lying around, i might give it a read this semester

>pet sounds
yep, respect it tremendously, even if it's not my favorite album

>Citizen Kane
yep. Great film. Saw it screened in theaters actually and on film, not on digital

>Super Mario Brothers
who hasn't played Super Mario Bros?
>>
this is the real top 4
>>
>>61614337

>>61613832
here
I'm reading Ulysses soon
will I like it?
MGS is meh
>>
>>61612429
Sorry, as I said, I'm not a weeaboo or a manchildren, I don't play videogames
>>
>>61614394
You will probably like, just don't read way too much into everything in order to keep your sanity. I think part of the hype is due to the fact that no one truly understands it
>>
>>61613408
Nice damage control you got going there man
>>
>>61614504
>i genrealize to a degree that's embarassing
>>
>>61605335
>super mario bros
Whoever made the picture was a fat autistic neckbeard.
>>
>>61613832
Children of Men is an amazing film
>>
>>61613832
>Children of Men
Patrician af
>>
>>61606937
you and I should grab a brew sometime
>>
On mobile, not making pictures.
Child of God
Apocalypse Now
Catch For Us The Foxes
Wild Arms 2
>>
>>61606536
>Ulysses

Most patrician in thread
>>
teenagers think Pet Sounds is some kind of experimental emotional masterpiece when really it's just The Beatles 2 Faggotronic Boogaloo

I'm 28 years old, I'm probably older than the majority of people on /mu/. I've studied music theory in college for five years. I play more than five instruments including guitar and violin. I'm part if a rock duo and I perform monthly at various places. We've been working on an album since 2014. I think I know what I'm talking about.

To all you Pet Sounds fags, how much music theory do you know? What instruments do you play? I'm guessing none.
>>
>Literature
Ulysses
>Popular music
Low
>Cinema
Lawrence of Arabia
>Vidya
Metal Gear Solid
>>
>>61605910
Are you fucking 13? Go back to /r9k/
>>
>>61606351
>>61606299
No, the problem with videogames is that they can never compete with the other art forms.
>this game has great story!
Too bad literature exists
>these cutscenes tho
Too bad film exists
>but the music!
You guessed it, it's already been beaten. Only games that can be considered art are ones that tell a story uniquely in a way that is only possible through videogames, see Miyazaki and the souls series.
>>
>>61605335
Citizen Kane is objectively the best of those.
Disagree and you're a pleb.
>>
>>61617290
>hasn't read Don Quixote
>>
>>61617272
You don't think that has to do with people who don't like video games and don't view good gameplay as an art in itself?

Those are the sorts who cause certain developers to feel like only cinematic movie games have any real value. They perpetuate that nonsense.
>>
>>61617290
no
>>61617272
no one is arguing that point, but you can also approach video-games as an interactive sculpture (see NaissanceE)
>>
>>61616480
>I'm 28 years old, I'm probably older than the majority of people on /mu/. I've studied music theory in college for five years. I play more than five instruments including guitar and violin. I'm part if a rock duo and I perform monthly at various places. We've been working on an album since 2014. I think I know what I'm talking about.
Is this some new pasta or what?
>>
>>61617744
>interactive sculpture
That has to be the most pretentious thing I've read in my life. Your games are not 'interactive sculptures', they are entertainment.

God people
>>
>>61612729
I agreed with this anon on every point.

But then he went and shit on mah homie Jak.

Git'
Taste
aste
ste
te
e
>>
>>61618044
How is that pretentious?
how is that mutually exclusive with entertainment?
>>
>>61605586
Maybe you should give them a chance? This literally proves the trending blind contrarianism on 4chan has no basis, anons have opinions on art before they've even experienced it. Stop shitposting about things you don't know about asswipe
>>
>>61606183
Osamu Sato's games are pretty good art.
>>
>>61605586
>this thing I never saw isn't good enough
Ok.
>>
>>61613154
People believe that vidya needs to move away from the traditional Boss by Boss progression, and games that do well today are ones that stray away from that traditional method of storytelling in games.

>SotC, proves that the Boss by Boss concept does not restrict the video game at all, and can be executed perfectly.

Dark Souls tried to do the same, however, it has gotten more about "muh difficult gameplay". I still adore Dark Souls, but it's because Dark Souls just went a slightly different direction, that it keeps from being in my top 3 list.
>>
>>61619090
that green text was an accident
>>
>>61618841
Holy fuck yes. Also did you know LSD's soundtrack features a Mike Pardinas remix on it? That soundtrack is fucking god tier.
Thread replies: 203
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Thread DB ID: 395376



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