old one is nearing bump limit, so...
Proper Pasta Edition
>Pastebin - Links, books, videos, articles, tutorials and stuff
>/prod/ wiki - still looking for contributors (wink, wink, WINK)
There's a severe lack of DAW descriptions in the wiki. If you're good with your tool of choice, consider writing a paragraph about it.
Learn how you can be a programmer and make it in music, discover the secret of getting the very same warm, fuzzy, analogue sound as everyone else, and make that sub bass in a synth, yo!
Remember to use clyp.it to post your tracks/WIP : posting a clyp.it is just providing sound for a question, posting a soundcloud link is making self-advertisement and the thread doesn't need that.
Remember to check other peoples' clyp.it links to keep the thread healthy
I somewhat finished the track i was working on in the past 2 threads
i feel i'll just overproduce it if i add anything more
i posted this in the last thread but since that one has just died i'll post it here too
i've been making music for a few years now but my drums always sound weak af. Anyone got any good tutorial videos I could watch to make better & stronger sounding drums? I use battery as my drum vst if that makes a difference.
Sounds pretty gewd. Have you tried just dropping everything but maybe a couple elements for a short period to see if that would add some diversity, groove or dynamics to it? I think you're right in saying that you'll overproduce it if you add any more stuff.
tune your kicks
use parallel compression
LAYER THAT SHIT.
i like a bit of distortion on a separate buss. decapitator is good for that.
i dunno theres so much shit you can do to drums, individually and as a whole. post an example of what yours sound like and what you're aiming for
and can someone give me some general feedback on some WIPs?
>trying to mostly do some Tchami-esque sound design. future house
>tried to recreate the song 'Baby You' by MSCLS
how do i get good enough that i don't want to die when i listen to things i've made
everything is so unimaginably bad that i don't ever want to continue making music, but somwhere i feel like i have to
no they're good if you're poor and can't afford $5000 worth of CDJs and mixers. some fags will tell you that sync is cheating but they're fags. get a board and practice a lot. I would suggest tractor because serato has limited controllers and they price jump per feature is retarded
i am at a cross roads guys
I am a good DJ but I want to make music. I've tried rapping and signing, but my voice is awkward. My production skill/ music theory is fucking terrible as well. I don't know what to do.
This is my best tracks so far
Here is one of my mixes. I know I'm not suppose to post soundcloud but forgive me, I can't upload the file type into clip
Should I keep mixing or try to make music. I want to make really huge and luscious prog house but can't get the melodies right
Something quick I did few days ago, the kick is probably too loud. I need to get monitors.
Z cross the sample to remove the click, add drums, pitch shift the sample to make harmony and add more layers is something I would do.
advice on where to go from here? I know I have to mix down the bass. I over compensated in the recording
just be like all the other fucking loser DJs from my home town that want to say they 'produce' and just use fucking loop packs and not know what the fuck you're doing but always post on social media about how you're 'IN THA STUDIO #ONMYGRIND #2016MYYEAR'
fuck you DJ Yosh you poser motherfucker.
anyone got experience with making deep, powerful proper dubstep bass?
how does kahn get the bass to be so powerful? what software/techniques? any advice appreciated
keep at it. you can learn some basic theory online (or even advanced theory) and it'll probably help and production skill is literally just a matter of sitting down and absorbing youtube videos on the types of sounds you want to make.
shit you probably have some decent synths already that you just don't know how to use. Sit down and fuck with it man, it's a struggle but a worthwhile one.
Thinking about leaping into production in spacey synth music. I'm not interested in using plug-ins but pure analogue.
What synth brand should I start with. Arturia, Moog or Roland
Leaning towards Moog and maybe getting a Sub Phatty
Can someone give me some tips on cohesively mastering a 5 track EP?
Not sending it off to a label or anything, just trying to get good on my own.
So just use the same compression/EQ/imaging/limiter settings on the master track for each track?
Or should I render them all separately at -3db and put them all in a new project and master them in that one?
Yeah i know some parts should be more scarce, but i was having trouble making some of the instruments sound good on their own, so i kind of had to combine them throughout the lenght of the track
the latter one
workflow depends on your DAW and tools but it's the most common practice to put the bounced files on seperate tracks and master each individually while comparing to get a consistent result
i finally decided to just save my 404 speech instead of writing it out every time so here you go, my thoughts on why i didnt like the 404 as a sampler
you can sample at a specified tempo, but not resample at one. so when you're resampling or sampling at a non-specified tempo it will display a whole number as the tempo but there is actually a decimal point you can't see, so loops that say they're the same tempo can go out of sync. you can't record a new sample while another sample is playing (no playing a synth or drums or whatever over a sample and recording it onto a pad). you can only resample up to 4 samples at once, 2 if they're in stereo, and you can't resample a recorded pattern, only playing in real time. the start and endpoint knobs only do fine adjustments of like 100ms, other than that you have to play the sample through and hit the marker button to mark start and end points or exit and re-enter the start/end point menu to keep using the knobs to take off another 100ms. there's also no sampling across multiple pads or dividing an existing sample across multiple pads, so you would have to do what i just mentioned with a longer sample you recorded and keep duplicating it to new pads, unless you were going to stop the audio on whatever you were sampling from and restart it every time you recorded a new sample (also if you were to do this, it forgets the tempo you specified for each new sample). other than that, the pitch and timeshifting just never really sounded that great to me.
As someone who professionally does this, my first question is "How important is this EP to you?"
Have you put in effort to write and produce the tracks? Is a part of yourself clearly in it?
If so, or you're considering trying to launch a career with it, get it done professionally.
Mastering is not just 'making it loud'. Mastering is the final quality control, where the sonic signature across all the tracks are balanced through EQ and compression, and that they fit the required standards for your release medium.
If you wanted to dabble in it yourself, I would start with your 'best' track, or your single, and take the rendered 2-track mix (without any compression or limiting on the master bus) and put it into a new project.
From there, apply EQ, compression, and anything else that's required and render it. Ideally, you should be comparing it to a similar commercial release, to get a competitive sonic signature.
After that, open each subsequent track in a new project and do it again, this time comparing to your first mastered track.
After they're all done, load them all into one project file and compare them.
Trying to get some constructive feedback on this thing i've been working on for too long. Pretty happy with it but I'm thinking the beginning might be too boring and maybe it could even do without the 808s and have some sort of a bassline instead. Or maybe just a reconfiguration of the 808s. Any tips appreciated!
I'm continuing my question from the last /prod/ because I am still not quite sure what I'm going to do.
"Also wanted to add that the pic related is a MIDI controller I'm torn about getting versus getting a keyboard workstation that I can both practice music on AND do MIDI.
Pic related is fully focused on MIDI controlling and nothing else, hence all of the features you see. It has semi-weighted keys, aftertouch, wheels, drum pads, etc...
I'm thinking to just practice music with my controller + softsynth rather than spending a shitload on a workstation, but I am still not sure."
>Sounds like you should go with a workstation. It can work as your midi controller and do everything else you want it to so you won't have to worry about compromising. I had a similar decision to make and went with a workstation and haven't been disappointed.
>you're overthinking this my dude
>IMHO tying yourself to one method of producing is retarded. A lot of producers will use a combination of software and hardware. Myself, I use my gear to lay down 85% of my sounds and a DAW for mixing and additional sounds
>Also, this "muh old school" sounds like nostalgia glasses bullshit desu. As far as DAWs and computing power goes, what we have today is something most producers in the 90's would have only dreamed of. There is nothing wrong with working in a workstation, or using vintage/old school gear, but if you do, don't just say "I like old school", specially when you're so indecisive about the whole thing. Old school was tedious and frustating as fuck.
WORKSTATION OR MIDI CONTROLLER?
debating between either the alesis midi controller or pic related yamaha workstation
sounds like a quick loop of a voice that slowly pitches down, but i could be totally wrong / you could be talking about a different noise
15+ year synth player here
midi keyboard controllers are typically shit, especially the ones that have a bunch of feature other than "keys"
workstation synths can be used as a midi controller, and they will be built better.
>anyone can pick songs to play
that's just not true
most people that aren't professional DJs just queue some random flavor of the month tracks they like, with no regard to who will be listening.
Being a good selector is an art in itself
>workstation synths can be used as a midi controller, and they will be built better.
So, you're saying I should opt for a keyboard workstation instead?
The thing is, I am trying to use my keyboard both as a MIDI controller and I also want to practice music theory/piano on the same keyboard.
I am just worried that if I get a keyboard workstation -- it will be lacking on features that a 'fully-loaded' MIDI controller will have since the MIDI controller will be fully focused on MIDI and nothing else.
OR -- here's another thought; should I get both a MIDI controller AND a keyboard workstation?
I've been trying to come to a conclusion about this issue for days, and I really want to make a decision, but I still have no idea.
Am I a huge noddle if I buy this book?
I've casually used FL Studio for years...for 10 years off and on. Everthing I know in FL was learned through trial and error...I know how to use the sequencer, pianio role, and a few effects but not much honestly for how long I've used it.
Would a book like this help me out? Have any of you learned this way?
I've heard great things about Logic and think it's the next step for me
>I've casually used FL Studio for years...for 10 years off and on. Everthing I know in FL was learned through trial and error...I know how to use the sequencer, pianio role, and a few effects but not much honestly for how long I've used it.
10 years and you didn't read the FL manual. For real?
a workstation synth will most likely have knobs and faders. As long as they send midi data, you can use those to control software.
the only 'modern' features a new midi keyboard controller might have is dedicated transport controls (play/record/navigation) and drum pads. if you want those feature, just buy a dedicated device for them. you can probably get them for around $50.
also, you'd probably save tons a few hundred $ if you got an older used workstation vs new.
I made a recording with a microphone and want to send it to a friend.
It sounds too muddy when I listen to the file and wanted to edit it out in studio one.
The problem is, without touching anything, the file already sounds super crisp in studio one, but not in any generic audio player. After exporting the mixdown it still sounds muddy.
If you have no experience with synth programming I would suggest getting some virtual analog vsts to mess with until you have a better idea of what you want to do.
There's very little in the way of really affordable analog gear that's really worth it in the long term, and the cheap stuff is of negligible benefit to software (and much worse in some ways).
This is coming from a guy who uses 100% hardware btw.
>tfw the new sl1200 is gonna cost 4000 euro
I'm a scientist working in a lab, and I'd like to start using samples from my work (clinking stir bars, whirring tensiometer, etc) to make music. I have FL Studio on my work computer, but I'm not sure how to get good quality samples. Is there an app for iOS that could tell me if stuff I'm recording is too loud/ quiet?
I think I have come to a conclusion folks.
I feel like since I'm still learning and a beginner in some regards, it might be a wiser choice to go with a controller and acquaint myself with music theory at home with my controller + DAW and then get a workstation later on when I'm feeling more adventurous.
What do you think about that? I mean, getting a high end controller will STILL be cheaper than a decent workstation, and the variety of softsynths out there leaves me with seemingly limitless opportunity. I think in the spot I am, choosing a workstation is a bit of an exaggeration, right?
As long as I can get myself set up, I think I should be good with a 61/88 key controller.
Now, I just don't know which controllers to invest my $ into. I feel like only a real piano player would find the 88-key ones useful.
you'll get more for your money if you buy a synth instead of a midi controller
just try to find a cheap midi synth on ebay. it will cost the same or less than a 'good' new midi keyboard controller.
here is a good one:
knowing how to make a good playlist is not some elite skill. neither is hitting a cue button.
to be a dj now, the only real learning curve is knowing how the controller functions
I want some toy to play without a computer, a modern groovevox.
I have 2 candidates:
what will you recommend?
Hey prod so I have a bit of a problem with my music
I've been making beats for about a year and a half and I feel like I don't have a lot of direction. I know artists that make me happy and make me want to make music but I get behind my laptop and can't make any music that I personally enjoy. everything I make is just boring and tasteless nowadays.
Here's a list of my favorite artists just so you know what kind of music I'm akin to.
Bladee, Black Kray, Playboi carti, Yung lean, spooky black, and some Chester Watson. and then also some Roger Geressen and CC Not.
I've had such a bad creativity block and I don't feel excited about music right now and it's very discouraging.
Well there's a big difference between headlining Ultra and the more discerning crowd you'd find at, like, Berghain. The medium makes being good exceedingly easy; still, it's just as hard to be brilliant at it as it is at any other instrument.
Honestly, not to be _that guy_, but if you want to hear a fantastic DJ set, look up the one Bjork did for Tri Angle records just recently.
Where can I get good midi drum patterns, synths and pianos patterns?
>if you want to hear a fantastic DJ set
>look up the one Bjork did for Tri Angle records
>fantastic DJ set
>for Tri Angle records
wth am i reading
Implying producers know anything about mixing
Some of the worst sets out there are made by edm producers. They just cut directly into the next track. Maybe a filter if you're lucky. Sounds like pig shit
wont argue with u mate
youre the edm expert mate
big ups for knowledge
god damn are the kids still on break from school or something?
/prod/ seems much worse than usual.
learn what midi i/o is kids
then try to troll
>spending years to learn one instrument
>not learning many
>not learning how to assemble tracks
>not utilizing technology to streamline production process
Go play guitar in the quad
I'm using maschine and a midi keyboard.
I use maschine daw
guess other people who can actually play an instrument feel the same way about computer musicians
>"so we have a bassist, guitar/vocal, keyboard, drummer, and anon, who plays the computer"
so you're saying you can't write songs? I bet this is what 90% of you """producers""" do
>google: minor/major scale chord progressions
>bass plays root note quarter beats entire song
>fuck around with pirated VSTs until you get something that vaguely matches the sound you had in your head
I've heard you niggas in the soundcloud threads and shit. A lot of the songs posted suck because anons don't play instruments so they don't know what they're doing lol
Yea I can't write songs. I want to learn how to do it. That's why I'm asking. I realize my songs suck so that's why I need to learn theory. Midi helps me learn through a hands on approach/ visualizing th concept
There are midi inputs in the back. I've never done it I use a usb keyboard. Inv4 midi circle jerk.
don't have one, working on some songs though have a couple ~80% finished. Gonna buy some more gear and start recording real soon though.
midi helps with putting the final touches and making sure all the details are in order but you _should_ be able to lay down the groundwork for the song by finding the chords/bass notes without midi, at least in my experience
sometimes you realise you just don't have any artistic integrity and that is okay. music is just a hobby anyway
>using piano roll or western musical notation
thx its a moog little phatty stage 2
the midi fighter twister is amazing. I don't know why more people don't talk about it. thinking about getting another one.
right now i have it setup as a channel strip for the selected track.
Geen is track vol
Yellow is pan
Orange are sends
Blue is HPF, LPF, Mid freq/boost, Comp amount/parallel/sidechain, and Saturation
How do I make my tracks sound more organic like MURA masa? Is it mixing?
songwriting aspect is done which is the bulk of the work
producers? the guys I am describing are not producers. They are the DJ equivalent of that guy strumming guitar chords on the quad and i'll slam them too m8
We've recorded some demos but it's pretty low quality and not on my computer
i'd prefer it had more kick and snare cutting thru.
as for intro ideas, maybe take that rendered audio file back into your project, down pitch to -12ct and time stretch it a bunch, apply some filtering, and add a drone-y bass swell
there might be faggots here today but there is usually quite a few people to give decent critique and advice in these threads
it wont be any better on reddit for sure if anything people are going to lie to you to make you feel better or not even respond to your post
your shit sounds alright, the clap has a weird crunch to the end of the hit that i find offputting but thats just me
the bassline is nice sounds vibsing as fuck
the white noise sweep is fitting but i would replace that would synth of some sort but thats just me
the kick is pumping through the bassline nicely and it the arp (?) compliments the rest of the mix quite well
>the intro is boring as hell tho
>some neurofunky/jump up stuff ive been fucking with the past few hours
I don't like this style at all, but if that's what you're going for I'd recommend wonkier drums. Keep it house but get that off kilter low quality shit with more variation. This melody makes you sound new though so if you really want to push this idea into full song you should really focus on making great drums. Essentially be Mr. Oizo
Its a glissando voice put through a telephone-like filter (highs or lows cut) and a tremolo that is timed to the tempo of the track doing semi quavers.
Usually I try to make nice melodies but sometimes I get bored and think "I'm gonna be weird with this." It's probably not something most people would listen to, but I think it's good as a challenge. The wonkier drums is a really good idea. Thank you for that. I'll try to add some variation. Do you mean same melody but with different sound, or? I'm pretty new considering it's only been almost a year since I've started trying music. I enjoy making drums, so I'll give it a go. I love Mr. Oizo. It wasn't until after I created the sound that I noticed a similarity. I think it's in my soul. Thanks again!
I believe that! Hopefully I can one day. I learn best that way. Right now, it just feels like experimenting and getting "experience".
Thank you! So maybe half of it's self? I'm never quite sure how long a melody can be and when a length is appropriate. Do you suggest making the bassline less simple then?