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MLPFEMTORPG -- Butts

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Thread replies: 112
Thread images: 7

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>>26009563
Post Sheets
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>>26009578
http://pastebin.com/R0AXr1UU
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http://pastebin.com/U5bWUjsA
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>>26009578

http://pastebin.com/HQ4xaNuR
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>>26009578
http://pastebin.com/RaZG8KLM
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>>26009578
http://pastebin.com/p1dtY3qj
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>>26009578
http://pastebin.com/5VUcBRQx
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>>26009578
http://pastebin.com/YJFusUgn
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>>26009591
>>26009594
>>26009600
>>26009620
>>26009630
Flow – M. Goo Pony Dark Knight – ???/??? (10/5)
Amy Thest – F. Crystal Pony Druid – 7/4 (7/6)
Flaming Shorthorns – F. Buffalo Wildguard – 8/6 (8/6)
Shei-Sher – M. Goat Spellwright – 5/7 (5/7)
>Pheo – F. Phoenix – 4/4
>Gigginox -- 4/4 (Waiting on Hypnagogium Floor awaiting further orders)
Sir Pryce Etac – M. Unicorn Battlemage – 0/4 (9/5)
Prince Novelus -- M. Sheep Trickster -- 6/6 (6/6)
Observer -- M. Voidling Spellwright -- 7/6 (7/6)
>Golem -- 5/5 (5/5)

>Ecclesians
Ecc. B -- F. Zebra -- 6/3 (6/6) (Dania)
>Currently has no use of arms and cannot attack with them
Ecc. A -- M. Crystal -- 6/6 (6/6) (Amy)
Ecc. F -- M. Unicorn -- 6/6 (6/6) (Flaming)
>A and F are not with Amy and Flaming and thus cannot take orders for now

Last time on HolyQuest!

https://desustorage.org/mlp/thread/25972324/#25975880

Amy, Flaming, Dania, Observer, and Renee went down the left corridor in search of one of the two keys needed to operating the door blocking their exit from the bizarre labyrinth, whose grotesquely biological walls appeared to be consuming parts of the Hypnagogium, and Circadia itself. They reached a room containing a wooden circular ornament. Its crude, worn painting made it resemble a sun, and its craftwork resembled that of a toy.

Inside the room was an enormous spiral shell, through which countless multitudes of rotting, half-eaten limbs protruded. Various sections of the wretched monster's limbs resembled torsos and bodies. One spot in the room, just in front of the sun piece was uncovered by the limbs, enabling an easy snatch. Amy then decided to hug the creature, causing her colors to turn unnaturally dark and red as they did for Flow and the others who vanished. Flaming attacked the limbs to free Amy. In response, the creature groaned, and the tunnel through which the party came stretched so far they could not see the end.

(1/many)
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>>26009594
>>26009600
>>26009620
>>26009630
https://www.youtube.com/watch?v=7gxlh-_Xq10
Renee sways and imitates the sounds of the foetid seawater rushing from the shell. Behind you, in the long tunnel, a wall of black ice accumulates along the walls, creeping down until it completely obscures the path back to safety.

From the ice wall extends the upper half of a tripedal equine slumps out, her body coated by a bloody cloth. Her face is caved in, and an eye droops from the hood. The wretched thing clutches a bell with a hooked hoof. She rings the bell, but no sound comes. Amy would recognize this creature faintly...

As the figure rings the bell, the seawater rushes out of the shell in accelerating volumes. The room will soon fill, blocked by the ice wall.

Amy's vision clouds and warps, and her whole body feels faint and limp. Spots of black overtake her yellowing eyes.
>7/4
>Roll to recover

>>26009736
In the dream-world Volkama's machine built, Shei encountered scenes from Gabriele's early life, and one from after her death. Soon after, he encountered the Phomesa, a wooden marionette of a doe with jerky, yet dainty and regal movements. After he implored it to assist him in dispelling whatever nightmarish disasters were befalling Circadia and the Hypnagogium, the Phomesa obliged. As the dream-landscape was consumed by black ice, they flew up toward the crack in the starry sky.

The griffons that fought at the crack have been reduced to black ice sculptures. As you and the Phomesa levitate toward the crack, you hit an invisible wall, about fifty meters away from the crack. The Phomesa jiggles her lanterns, and sweet incense begins to drift from them. She puts her antlers to the invisible wall and begins to push, but nothing happens yet. She looks to you with a pleading expression.
>>
>>26009600
After leaving the Landripper and taking the JOY addicts back to the cloud factory, Pryce saw the demons from the Ayakashi Salon, accompanied by many more that weren't there earlier, spilling into the Circadian streets while the remaining Ecclesians got onto roofs for safety. Identifying the source as the Salon, Pryce went down to investigate. He felt up a reverse centaur's washboard abs, and tripped down the stairs.

As you descend the staircase, someone sticks their leg out and trips you. You tumble head-over-hooves down the stairs, eventually having the poor fortune to land on a turtle-demon's back with a loud crunch.
>Helpless
To make matters worse, someone slaps a sticky sheet of parchment onto your side. It reads "I suk but"
>>
>>26009928
tripedal equine. It*
>>
>>26009928
>>26009928
Observer attempts to break through the ice wall by firing a spellbreaker bolt at it.

>Spellbreaker
[1d10]
>>
>>26009938
"Oof, should be a little more careful."
Pryce goes to get up and dust himself off, wiping off the sticky paper.
>[1d10]
>>
>>26009928

Amy falls over like a rag doll as she stares at the creature. Why does it have this affect on her? Why is it familiar? A feeling of dread and panic overtakes her as he body and mind continue to struggle to maintain shape.

[1d10] to get up

also [1d10] to remember why this is familiar if I can/if it is allowable
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>>26009591
It begins in your hooves. Each iota of your hooves snaps apart, in a stiffness you have never known in your gooey life. The feeling in your limbs dissipates, replaced with an icy numbness. The world around you, in the nerve forest, freezes as if captured by a painter. Soon, it is like you are looking at it through a telescope. It pulls back away from you, shrinking and shrinking into a smaller and smaller red-shifting spherical point, until it is no more.

A sense of falling is the last thing you remember, until it too is replaced with numbness.

---
https://www.youtube.com/watch?v=NlQcKBUcgmA
It is unclear how long you have been here. Your senses and facilities crawl back to you in small gasps. When your vision finally clears, you are in what appears to be a trash heap. Surrounding you are mountains upon mountains of broken-down equipment which would appear in a hospital or laboratory. Among them are fragments of furniture, paintings, and building infrastructure which you dimly recall being in the Hypnagogium. You are alone. The shield-crest that summons your minions is nowhere to be found.

Above you is a black expanse, punctuated by a single distant sphere of clusters of light, dominated by a crescent shape, one end dipped in red.
>>
>>26009928
>>26009909
As Amy is taken out of the grasp of the tentacles, Flaming huffs and puffs from the exertion of her mighty attack, looking at the reddened coat of Amy as it spreads and she loses vision.

"No, no no no no no! Amy, you're disappearing! D-Do what you said before, DON'T disappear, you don't want to disappear, you can't leave me please!"

She turns with a shock at the flooding of the chamber, her hooves quickly tapping in place as she feels the water level steadily rise. Shorthorns gives a few panicked breaths, and then looks at the tripedal equine with sheer horror in her eyes, her hooves wavering as it rings its soundless bell.

"D-demon! Are you the one that's doing this! Stop it! Stop it right now, I don't want to be here anymore!" She growls, splashing about in the forming pool as she looks back towards the idol. She gulps, then turns towards the creature.

"W-we're going to drown if we don't get out of here... Novelus, Observer, can you get the key?! I'll try and break down the ice wall and buy us time, now go!"

With all the courage left in her she can muster, the terrified Shorthorns summons what remaining bravado she had displayed in Amy's rescue to charge towards the witch, horns pressed forward aiming for the icy wall to shatter it.

[1d10+3] All or Nothing
"Aaaaaaaaaaaaaaaaaaaaagh!"
>>
>>26009928
Shei-sher is confused as to why they've stop, he sees the Phomesa straining its antlers against something. He reckons there must be a ward. Shei heeds the its plea and carefully stands up on the Phomesa's back. He jabs his staff ahead of the antlers to test if there is a barrier. After making solid contact he reels his staff backward, and slams the hammer end of it onto the invisible wall. He maintains the mental picture of glass shattering.

>SPELLBREAKER: recharge 2, spell, ranged; nullify a spell or magic effect
[1d10+1]
>>
>>26009928
Novelus stood there, watching in awe as the strange three-hoofed horse demon spawned from the wall
''By the crown of King...''

Noticing the water lever rising, thanks to the shell, he turns to Flaming
>>26010084
''I haven't learned how to fly yet Flaming. Our best bet is Observer...Ugh, how I wish Pryce was here right now...'' He shouts over the sound of the water rushing, thinking about his options
[1d10+2] inspire
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>>26010070
Flow lifts a hoof to rest on his head, and looks around, confused. He raises up on his hooves and looks up to see the black sky, and groans.
"Damn...what happened?..."
He touches his chest to find that the crest is gone.
"...what happened to my crest?!"

He makes sure that he's operating regularly before he starts rummaging through the equipment and other items for any clues that he can find. Perhaps where he is? Perhaps what happened to him?
>>
>>26010061
You get up and rip off the paper, but several snickering demons make you fairly certain that they saw you wearing it. The bar is a whirlwind of song and dance. A trio of white blobs, masses of forearms and hands, are on the stage, playing the maddening tune. Now indoors, your head slightly clears, and you are dimly aware of light pain covering you like a tunic.

You see an orange blur intermittently dash across the floor, too fast to track.

>>26010062
Sensation and strength surge back into your limbs as you stand up again, your vision clearing slightly. A sickening taste of rotten seawater lingers in your mouth. The hooded thing coming from the ice wall resembles the witch, Azawakh the cruel, from whom you took your relic. Though, she is in far worse condition than that in which you left her.

Something stirs and wriggles in your stomach, a force that is not your own. More mangy patches of fur sprout on your skin. Your body structure becomes more pronounced and bestial.

>>26010013
The bolt fizzles against the ice. Ecc. B hobbles over to Renee and lifts her onto her back before the seawater can claim the goo pony.

>>26010084
You leave a sizeable dent in the icy wall; the figure's chest caves in from the blow, and a torrent of fungus-ridden soil showers you. Something in the soil begins to quiver; you feel a set of teeth close on your chest.

[1d10+3]

>>26010176
Inspire critfails; everyone take -1 to rolls next turn.

>>26010174
A muted sound of shattered glass, and the barrier gives way; the Phomesa flies toward the crack more. Once you finally reach its surface, the opening is like a canyon, and the crack itself is as tall as Jagna-vati. Peering inside, you see the below (post) happening. Though at a distance of many many kilometers, you can faintly hear it.

The Phomesa looks quite confused at the sight.

(1/2)
>>
>>26010206
Der Schlangenschwert is similarly missing, but the rest of your equipment is intact. Around you, hideous forms begin to swarm from the ground. Tripedal, their emaciated, pink bodies are shaped like cannons on the front end, with worm-like teeth and a circular mouth. The other end makes a spiked point.

Ten in number, they shuffle through the rubbish, picking up anything that looks remotely valuable, clutching them like thieves. One of them you see has Ecc. D's broken glasses. Upon seeing you, the creatures amble forward, shuffling with jerky motions, their dirty claws flexing greedily.
>>
>>26010273
Observer attempts to find a possible weak point to the ice wall, or see if there's a safe way out using his Fourth Eye.

>Fourth Eye
[1d10-1]
>>
>>26010273
Flaming grunts and shakes her head free of the ice and rotten soil that falls from her impact. She growls, looking at the witch as she notices the deep impact.

"Th-that hurt you? GOOD! It's going to hurt a lot more in a second, d-demon!" She winds up her head for another slam into the ice, but lurches as she feels the teeth coming up from below

"GAAH!" She slams her head into the wall, using the rebound to push away from where she's going to be bit

[1d10+2] All or Nothing
>>
>>26010273
"Spreading a little laughter never hurt I suppose."

Pryce steps over to the stage, looking up at the blobs.
"So these are the musicians, all those arms must have helped make it so hypnotic..."
Pryce holds his head.
"That fall must have been a little harder than I thought."

He turns his head to the orange blur.
"What could be moving that fast in here?"
He thinks out loud as he tries to trail i with his eyes.
>[1d10]
>>
>>26010287
Flow feels relieved when he notices that his equipment is with him. He draws out his straight sword and brushes the glove against the blade to apply Ice to his blade.
>Applying element
[1d10]

"Stay back!"
>>
>>26010273
>>26010206
Shei-sher quickly hugs the Phomesa's neck as they accelerate into the crack. The imaginary air rushing by him is invigorating, and leaves lingering sensations of static like pins and needles.

He doesn't pay the faint sounds any mind. The Phomesa's turned head does catch Shei's curiosity, however he does not know what its looking at.
As a precaution Shei allows his aura to expand and brighten up his surroundings
>Also could act as a beacon for Flow to follow.

>Phase Aura [1d10+1]
>>
>>26010345
>>26010273
''Observer! Quickly! I need your help to get the sun ornament!'' The Prince shouts, discomfort clear in his face from the smell and sensation of the water
[1d10-1] glorify on Observer
>>
>>26010273

Perhaps it was due to the haziness of her mind at the moment that brought back the familiar feelings. She was feeling like her old self. And, in that moment, she looked up and saw not the monster that was before her, but the witch she met in the woods, dying and running away from an unknown assailant. And, it was that thought that she was in a familiar state of mind that made Amy scared.

She was scared of regressing. But, she was also scared of what she was seeing. It's not a fear of seeing the dead alive again. She feels scared because of her own confusion.

Relief and apprehension in equal measure make her freeze in place. The only part of her body that moves are the parts that are shapeshifting back and forth. Her jaw hangs open, her eyes wide.

"You..." she barely squeaks out. "You're dead... I... I killed you," she says, a tear forming in one eye. "I ate you. I..."

She sobs once but quickly swallows her emotions and looks at the witch more resolutely. She takes a step forward. "I'm so sorry. Is that why you're like this? Are you angry because of me? I don't expect you to forgive me. But... please keep them out of this."

>Prayer of Enlightenment to learn Compassion
>Mantra of Equality to make the witch either docile or at least focus on me (I know that the combat part says that it makes it so that they are LESS likely to target you next turn, but I'm hoping to focus more on the "more likely to listen to what you have to say" part)

[1d10] (-3 DC because Compassion)
>>
>>26010370
Whatever bit you was easily shaken off, but the site of the injury throbs and quivers.
>Roll instant versus 5, higher wins

You put another dent in the wall, and more moss showers upon you as the witch's body crumbles. It becomes more vomit-like in texture.
[1d10+3]

You are suddenly forced backward, as the wall lurches forward, pushing you back toward the Global Shell, and the quickening water level.

>>26010399
A nearby patron, a rat-like figure, whose body has been stretched out vertically like a piece of putty, slumps onto you, using you like a recliner. Meaty crumbs and alcohol shower you as the rat eats from a bowl.
>7/4
Distracted, you fail to see the figure, though you hear a faint colt's whine, and dripping sounds.

>>26010345
The stench of the vile water makes concentration impossible.

>>26010471
You apply the ice as the pink brigands throw themselves upon you, tugging your limbs every which way, wheezing and snorting.

[1d10+1] [1d10+1] [1d10+1] [1d10+1]

From above, one of the brilliant lights appears to descend toward you; it takes the shape of two equine creatures. One glows white as they descend, and soon you recognize them as Shei-Sher and a deer-like marionette with antlers.

>>26010508
As your glow slowly builds, you see more clearly, Flow being assailed by a company of hideous, pink tripedal creatures, standing in a mountain of broken-down wares that one would find in a lab or hospital. The Phomesa recoils at their sight, producing a thin bubble around the two of you as a precaution. The little pink brigands take no notice of you.

>>26010584
It fails.

>>26010596
The figure's neck twists and extends as you approach her. The distended, broken face pulls back to reveal a set of grounded-down, yellowing teeth. Its jaw flops open, barely held on by broken skin, and it attempts to bite your head off, as if humoring your previous encounter.

[1d10+4]
>>
>>26010649
Observer growls a little and begins to try casting another spellbreaker bolt.

>Spellbreaker
[1d10]
>>
>>26010649
Flow tries getting some room to fight by making a wide slice with his longsword. To get a proper slice, he draws out the parrying dagger to assist.
>Weapon Flurry
>Cleave
[1d10+1]
>>
>>26010649

For a moment, Amy accepts her fate. It's exactly what she deserves. But then, as the mouth opens in front of her and the horrible teeth come into view, she has an idea. Not to save her own life, but to maybe right the wrong she did. It was a completely stupid idea. But then, so are most of her ideas. It couldn't make things worse.

As the creature is about to bite down on her, she quickly reaches into her saddle bag and pulls out one of her home made potions. She throws it into the witch's mouth.

[1d10+3] for Unstable Concoction on the witch! Cure her of her problems and she will be our friend!
>>
>>26010742
He also looks up at the light.
"Hey! Hey Shei, is that you?!"
>>
>>26010649
"No! Go back, go back!" She cries out as the ice wall pushes her forward and she narrowly avoids the bite by the creature, but its gaping wound throbbing she takes a quick knee to put a hoof up against it. "Grrrrr... ow..."

She looks at it pulsating, willing to put the pain out of her mind
[1d10]

She turns to look at the idol, still sitting across the way as her knees stand in the water. "Got to keep, trying..." She stares at the key across the way, and its particular sun-shape. "M-maybe if I get the idol, it'll do something..." She watches the writhing limbs under the water, and determines the best route to the limbs is not through them, but, OVER the nice dry shell that the come from and possibly will have trouble reaching. She leaps up, attempting to climb

[1d10]

>>26010751
She turns to look at the witch, horrified and face pale as its neck elongates and shows its disgusting yellowing teeth. As the jaw dislocates, she gasps in fear as it dives for Amy's head. She gasps, shouting at the creature as attempts to climb the shell, "NO! Leave her alone, don't touch her! Amy, what are you doing, run!!!"
>>
>>26010649
"Hey hey, some courtesy wouldn't hurt."
Pryce lifts the patron off with his telekinesis and sets him on the nearest chair or piece of furniture.

As he hears a colt, Pryce focuses with concern.
"This isn't the place for a child, was that the orange flash earlier?"
Pryce pulls away from the music, following the sounds.
>[1d10]
>>
>>26010649
>>26010471
"FLOW!" Shei's voice rings through the canyon
Shei-sher urges the Phomesa to descend near his friend, Whilst riding the Phomesa Shei directs his shield made from angel metal at the Pink Brigands.
"BEGONE!"

>Sefer Yad: Shield using a charge to flash solar light at them.
[1d10]
>>
>>26010779

"I have to make up for this," Amy responds resolutely.
>>
>>26010813
>>26010649
also appraising pink brigands with Pupil
[1d10]

>>26010742
"Ahoy Flow! Fancy a ride?" Shei-sher extends his staff to you so you can climb up the Phomesa. The very tall magical marionette deer he is riding.
>>
>>26010649
''Curses this water is infuriating...'' Novelus mutters to himself trying to find a higher place to stand
>>26010832
''Amy, listen to Shorthorns! That thing is trying to KILL you!''
[1d10+2] also inspire
>>
>>26010881

"Because I killed her!" Amy yells back angrily.
>>
>>26010899
>>26010881
>>26010832
As she climbs up the shell, Flaming turns back, eyes opened wide.

"You... what? W-what are you talking about, that's just a demon!"
>>
>>26010709
The bolt makes a small mark on the surface of the wall. The fetid water's dizzying scent intensifies, as the water reaches halfway up Golem's body.

>>26010742
The pink brigands soon rend you limb from limb, but in falling, you crush your blade through their bodies, spilling purple blood across the junkheap. The four of them fall in short order. Two of the others, seeing the slaughter, turn and flee. However, three more burrow out of the ground and advance upon you.
>0/4
Two more back off, in fright of your strength. The last two dive toward your body, seemingly attempting to "steal" some of your goo.

[1d10+1]

>>26010813
>>26010872
As the brigands rip Flow apart, they dive away, snarling in fear and loathing at your attack. More begin to burrow from the junk.

One throws rusty metal at you. [1d10+1]

>>26010751
The wraith's jaws snap like iron against your neck and face, rattling your senses with red. The impact shatters the jar of concoction, spattering both you and the witch's jaw.

>4/3, partially healed from the creativity of the delivery

The witch's breath is vile, but no further attempts on your life are made; the jaw limply rests on your head; the witch has been stunned. The water continues to rise, now at your stomach.

>>26010779
The burrowing and nausea do not stop, but nothing more happens to you. You hop onto the shell; the Global Shell does nothing to stop you, languid and content. From here, the jump to the sun piece is far easier than on the ground.

>>26010783
https://www.youtube.com/watch?v=cBEwtNUu1f8

You follow the blur to a corner of the room, where you see a familiar sight: Spitshine. His body is puffy and muscular, the limbs each slightly longer and gangly. He is pale and yellow, vomiting into a bucket, slumped on a wall.

"Mnnn... I... I don't want another. It didn't taste... ghugh..."

>>26010881
Inspire succeeds; you could climb on the walls, or on the Shell with Flaming.
>>
>>26010932
Flow gets right back up after getting ripped up, groaning as he stows away his weapons. He slowly regenerates himself as he looks up at Shei
"Man, screw this, I just wanna see Renee again..."
>Escape Artist
>>
>>26010932
Observer attempts to grab amy to help bring her to the shell with Flaming.

>Rolling in case needed.
[1d10+1]
>>
>>26010899
He glares at her, then the demon
''You did what...''
>>26010932
''Amy, get away from that Demon!''
[1d10+1]gloriy
>>
>>26010930
>>26010992

"I don't know what she is now," Amy responds with a frown. "But she used to be a pony. I can see it. I killed her... And ate her... She's like this because of me."

Her own tears are drowned out by the rising water splashing around her.

>>26010932

But, when she sees the demon stop for a moment and notices her friends making a break for an escape, she looks around and a new tinge of responsibility comes over her. She has friends to protect now. This is no time to be making up for the past.

"I'm sorry..." she says softly to the demon's face in front of her.

As quickly as she can, she follows Flaming, using her half dog legs to jump up. [1d10]
>>
>>26010932
She stops slightly to clutch at the wound, her eyes squinting as the pain builds itself up again.
[1d10] Resist

but she keeps climbing up, the goal now in sight as she readies to jump to the piece. She turns one more look towards the demon with its jaws wrapped around Amy's head and neck. Her eyes water, her nerves shattered, "I'll kill you if you hurt her, you hear me!? I WILL KILL YOU!"

She finds no time to go back to Amy with the water rapidly rising, so Shorthorns focuses on the goal at hoof, her only hope. She leaps

[1d10]
>>
>>26011046
>+1 to each
>10
>7
>>
>>26011015
Novelus expression is a mix of interest and disgust ''You...You ate her?...Wait...Is that why you...Are like...uh...That?''
>>
>>26010932
"Spitshine? What happened to you?"
Pryce asks with concern about his appearance as he approaches the colt. He sits down next to him, putting a hoof on his back.
"You shouldn't be in this kind of place. What'd they give you?"
>>
>>26011015
As she makes the journey over the shell, she listens to Amy's tail.

"What? That demon, sh-she was a pony that you... killed? I knew you... ATE ponies before, but, I didn't know you actually... hunted them."

She stammers, "B-but Amy, it wasn't your fault, was it? Th-that's just the wild nature of your wolf side, you couldn't control it then! Y-you're the kindest pony I ever know, you would not wish this on her!"
>>
>>26011120
>>26011089
>>26011015
"Perhaps this is a conversation best left for later." He states to everyone, pointing out the rising water.
>>
>>26010932
>>26010964
Shei-sher also groans "For Sabuul's sake" Shei-sher hops off the Phomesa into a trash heap.
He waves his shield at the remaing brigands to shoo them away "Shoo, shoo! Away with you!"
[1d10]

He then gathers Flow into his bag "This is a desperate occasion Flow, do not take this privilege as permission to slump in and out of my bag whenever you please"
Shei-sher waves for the Phomesa pick him up again.
>>
>>26011185
>>26010932
oh, forgot to try one more time on those brigands
>Appraise [1d10]
>>
>>26011089

Amy frowns. "I've always been like this," she says. Her face would suggest that she is annoyed at the question, but her tone of voice is almost apologetic.

>>26011120

"I... I don't have an excuse. That Splitz guy told me that I have something else in me. Or... a part of me. But, that doesn't mean anything. It's still me. It's still my body. I've always been this way. I should control it. I... didn't even try back then."

Amy shakes her head angrily at herself. "That's not right. I didn't just not try to control myself. I just didn't control myself. I chose to be wrong. I was horrible. And, I was too horrible to even see it."
>>
>>26010992
Glorify succeeds on Amy. More and more of your under-fluff is soaked by the disgusting water as it rises.

>>26011015
>>26010983
Amy wriggles out of the wraith's mouth to climb up, but slips due to her waterlogged claws, and gets a mouthful of the seawater leaking from the Global Shell. Observer fishes her out and helps shake out some of that water, but the nausea is overwhelming.
>Amy 3/3
The wraith remains stunned and limp.

>>26011046
You land on the raised podium with the sun piece, and retrieve it. It is warm in your hooves, and has a faintly nostalgic scent. From here, a jump could be made back onto the Shell, or you could risk the swim back over.

>>26011110
Your head clears slightly more. Spitshine quivers with jerky, exaggerated spasms. "Ichimonji. She said I was acting weird, then... then I... she got h-hurt, so I... I felt so weird and... scared. S-so I ran, then came here. One of the girls upstairs let me drink a... hhhgh... it's so... bright outside. And... hot."

He vomits again with a muffled sob.

>>26011185
>>26011196
>>26010964
>Wandering Figments
>1 HP, pathetic but countless and scared only by the suggestion of their own deaths
>the Figments' only task is to pick apart any thoughts that come their way, to separate the useful parts from the useless. Highly selfish and self-preserving, will often kill their own to save their own skin

The Phomesa takes both of you high up off the ground, as the Figments scatter.

Flying high back into the void again, the Phomesa looks around in confusion. Her head turns backward to look at the two of you. Mute, it touches your backpacks, then makes gestures for you to give it something. It traces the shape of a heart.
>>
>>26011274
Observer continues to try and get him and amy onto the Global Shell.

[1d10]
>>
>>26011151
''Perhaps my friend...but maybe it might also be the best time to discuss it...''
>>26011224
He stares at her aprehesively ''Ah...Forgive me Amy, I did not know...''
>>26011274
Novelus stood there on top of the shell, glaring at the Demon
''You got the sun piece? great job! Now we oly need to deal with this horrid creature...''
[1d10+2] inspire
>>
>>26011224
Flaming stomps a hoof, "That may be true, but... you... you do now, that's enough isn't it?!"

She looks down, "M-maybe it is your fault for not controlling it then and letting you... kill, and eat ponies like a rapid hunter, but, that's not who you are now! You shouldn't have to risk your life just for her, what's done is done! PLEASE protect yourself, please!"

>>26011274
She grabs the idol, feeling its nostalgic warmth in her hooves bring her some small comfort as she looks around at the growing water. "N-need to get out of here, now! Observer, watch Amy I-I'm coming, I have it!"

She waves the piece about, and then tries to jump back onto the shell

[1d10]
>>
>>26011274
"Alright, relax now. Here, this should help with whatever you drank."
Pryce horn glows white as he helps to alleviate Spitshine's sickness.
>Mantra of Purity [1d10]

After, Pryce picks up Spitshine and puts him on his back.
"Let's go find Ichimonji. But first I'm going to speak with that girl, whatever it was she gave you didn't do you any good."
Pryce heads upstairs with Spitshine, going slow to not upset the colt's stomach anymore as he tracks down the girl.
>[1d10]
>>
>>26011274
Shei is also confused, he rummages his bag for items. Doing so in a dream, Shei-sher looks through cacophony of bizarre smokey colors that bring memories of items to mind. He thinks the praymore leaf he stored earlier was shaped like a heart. He grabs a praymore leaf and presents it to the Phomesa questionably.
>>
>>26011274
Flow nestles himself inside of Shei's bag. As a sign of great, and extreme gratitude, he doesn't stain a single thing in his bag. He feels comfortable, almost like being home again. With his parents.
>>
>>26011274

"I'm coming!" Amy shouts frantically as she tries again to get up on the shell. "Don't worry about me just find us a way out of here!"

[1d10] again to climb to safety where everyone else is

>>26011401

"That's irresponsible!" Amy snaps angrily. "How would you-" she cuts herself off.
>>
>>26011517
"W-who cares about responsibility, there's nothing you can do now!" She barks as she scrambles to climb the shell again,

"How would I WHAT?!" She shouts back angrily
>>
>>26011298
>>26011389
>>26011401
>>26011517
Flaming nearly stumbles off the shell, but Novelus quickly helps her regain her bearings. Observer helps Amy up as well. Up on the shell, you are afforded some more time and breathing room while the water continues to rise below. The air gets stuffy and humid as the water rises more and more, tainting the last of the breathing air with its noxious odor.

The wraith raises its head and relaxes its jaw, looking listlessly up at the party. It makes no further attempt to attack or even advance the ice wall. It waits, looking almost exhausted, though its expression is the same as before.

>>26011439
>>26011495
The Phomesa snatches the leaf and is about to turn away, but suddenly looks down at Flow. With a look of interest, it dips the foggy memory of the leaf into Flow's body, touching first his core, and then Renee's, with the tip of the leaf.

Finally, it splits the leaf in two and puts each half into the lanterns. Their light increases as the leaf burns more. A sliver of disparity enters the void. Emptiness is separated from emptiness as an opening appears before you. The Phomesa dives in.

An indeterminate amount of time passes as a blurry wave washes over your senses.

Soon, you find yourselves in another void, but something of substance is before you now. You find yourselves in a circular cavern, with three paths leading out from there. One heads to the left, one to the middle, and one to the right.

The floor is like cobblestone from the streets of Circadia, and bits and pieces of warped, rotted furniture from the Hypnagogium is embedded in the damp, squishy walls.

>See this map>>26009928
(1/2)
>>
>>26011410
Nothing happens to Spitshine. As you head back upstairs, you notice the party is beginning to wind down in a way; the demons still party and thrash as feverish as before,, but their expressions and banter are gradually turning from pleased and wild to sickened and somber, a few even furious.

As you head upstairs, Spitshine occasionally mumbles directions on where to go. Eventually you reach a hall with a cluster of six rooms, each closed. Laughter and merriment can be heard behind each door.

Spitshine is half-catatonic by now. "Somewhere... here."
>>
>>26011574

She turns significantly more black while climbing (and getting helped by Observer) as she hears those words.

"How would you feel if I killed your family?" she screams at Flaming. "Would you just forgive me because I'm nice now? Would you just forget about everyone you lost? Don't they deserve better? Shouldn't I at least try to make up for what I did?"

>>26011151

She pays little mind to the fact that she was essentially carried up there.

>>26011623

Amy looks down at the wraith sadly. "I'm sorry..." she says to it. "I don't know what to do to help... I never know what to do to help!" she ends up more yelling at herself than apologizing.
>>
>>26011623
"Wait here." Observer states, shifting into his voidling form and diving into the water. He attempts to swim his way over hopefully his voidling body giving him a better chance at using his magic than his pony form did.

>Spellbreaker on ice again
[1d10]
>>
>>26011670
Pryce looks over each of the doors.
"Hold on there buddy, well be out of here soon enough."

Not sure which door it is, Pryce bangs his hoof on all six.
"Hey! You in there! What'd you give this colt to drink!"
He shouts at each room to get some answers.
>>
>>26011623
Shei-sher urges the Phomesa to take the left-hand path.
>>
>>26011623
>>26011755
Flow remains in his comfortable "home"
>>
>>26011687
"What?!" Flaming shouts, suddenly angered by the suggestion, "I-If anyone killed my family I'd DESTROY them, there'd be nothing left, of course I wouldn't forgive them, never-"

She pauses, looking down at the disgusting water as it fills the room, realizing her point. "...e-even if they didn't mean to..." tears form along her eyes, "But, what can you do? She's... look at her! What can you possibly do?! You could die, don't you understand!?"

>>26011687
>>26011389
As Amy is helped up on the shell despite her stumble, giving her a breath of relief, "T-thank you, Novelus! Yes, I have it, now we just need to get out of here!"

She coughs and gags as the noxious gas fills the room from the water, trying to fight the instinct to vomit as the air thickens with it. "W-we're still trapped... we have to try and break through NOW, it's our only chance!"

She feels the warmth of the key in her hooves, and keeps it close as she stares at the ice wall and the broken witch guarding it. She stares at its prone form for a few seconds, tapping her hooves as she leaps off the shell towards the ice wall, "Break it down!"

[1d10+4] All or Nothing
>>
>>26011623
>>26011790
Novelus gets in a fit of coughs as he can hardly breathe in this putrid place
''Flaming...ack...'' He coughs and wheezes ''Just...Try not to drown...'' He mutters weakly.

Out of options, he takes a deep breath as he picks up a dagger and does his best to carefully aim it and fling it at the demon
[1d10+1]
>>
>>26011728
As you bang on each door, you are greeted with a variety of sights; a multitude of demons and freaks of all stripes, though each of them is male. Most are unremarkable at this point. Behind the sixth door, you find a coat rack, holding a dark red cloak with copper trim and the image of a spider repairing a web on the back, next to an Ecclesian coat. In the room, a pair of male deer pass a lit pipe back and forth. Seeing you, they wave, casually.

Spitshine groans and covers his eyes. "Maybe it wasn't here..." he groans, holding his stomach.

>>26011790
>>26011705
>>26011687
>>26011916
As Observer, Novelus and Flaming pummel the wall of ice, more vomit-like soil surges from the points of impact, but no further reactions or counterattacks come from the witch. Soon, the level of water is up to their necks...

>>26011755
>>26011787
She takes you down the path, the walls dotted with mold, white flowers, and even pure white jellyfish, floating in the air. You eventually reach a room with fifteen statues of eyes. Each eye points straight ahead, filmed-over and inert. Determining that this is not a trap, you press on.

Eventually, you reach an extremely long corridor. The end of which is blocked off by a thick wall of ice. Periodically, you hear familiar-sounding figures shouting loud, muffled exchanges, but you can't quite place it. The Phomesa steps back, put points forward, jittering excitedly.
>>
>>26011928
''It's no use...There must be another way out...''
Novelus glances at the shell and an idea comes to him
''Maybe if we turn the shell TOWARDS the wall, the jet of water will be enough to drown the demon and shatter it!''
[1d10+2] inspiring ideas
>>
>>26011928
>>26011790

"I... I don't know," Amy says angrily. "But, this is because of me! She's like this because of me! We're in trouble because of me! I did this and now I don't know what to do to fix it. It deserves to be fixed. What do I do? Raaaa!"

She shouts out in frustration and panic as her body is submerged up to her neck. The water bubbles as her body heats up and her body grows and changes to that of a the great black wolf.

>Mystic Animal Totem

Her growl of frustration turns into a roaring bark which releases a blast of holy flames along with it. They (hopefully) cover all of her frustrations in righteous fury!

>Wrath on everything except the party

[1d10+4]
>>
>>26011928
Observer opens his natural eye wider, hoping to see if the witch and the ice wall may be connected.

>Fourth Eye
[1d10]
>>
>>26011928
"Hmm, alright. Doesn't help much now anyways. Here, let me try again to settle your stomach."
Pryce's horn glows white again, the light surrounding Spitshine as Pryce heads towards the exit, going to leave off the second floor or roof to get a better view of the city.
>Mantra of Purity [1d10]

"Where was Ichimonji when you last saw her?"
>>
>>26011928
>>26012000

Flaming slams her head into the ice again, coughing and gagging within the putrid sea water as she struggles to make a dent

She coughs up violent, "*COUGH* I-I don't think we can turn that shell, Novelus, it's enormous! It must weigh tons!"

She paddles about the water, trying to stay afloat as she tries to bring down more of the black ice again. "JUST. BREAK. YOU. DUMB. ICE!"

[1d10+3] All or Nothing to shatter

>>26012013
As she paddles about, she looks at Amy with tearful eyes as the great black wolf takes form, "Amy, I-I... I don't blame you. This isn't your fault..." she feels a twinge of fear at seeing it's bestial hunting form again, casting her eyes away from the flames.
>>
>>26011928
Shei-sher admires the peaceful scenery of flowers and jellyfish they pass by.

"Who-o-oa, easy girl. I'll inspect it. Just steady thyself." As soon as the Phomesa is less jittery Shei climbs down and walks up to wall of dark ice. He puts his hoof up to it, confirming it is some sort of ice. And very old.

>>26011928
>>26011787
Shei-sher hangs the bag carrying Flow over one of the Phomesa's antlers "Hold this please!"

He returns to the wall of ice and puts both hooves upon it, and then his forward. With great concentration he imagines it melting into water.
>I Dream of Alchemy+2 [1d10+3]
>>
>>26011928
>>26012148
The purple goo remains as peaceful as can be.
>>
>>26012026
Like the room before this, this construct seems to be a "memory" of another witch, and a defense mechanism. However, you sense 'motherly' thoughts from the environment about this figure; whoever this belongs to sees the wretched thing as a mother-like figure.

>>26012000
That's a pretty inspiring idea!

Unfortunately...

>>26012013
>>26012085
>>26012026
>>26012000
Amy fully transforms into her lupine state, and her purifying wave of fire incinerates what little remains of the ice wall. However, Amy feels something within the wave take control, with a will of its own. It spreads beyond her control with a force of its own, and shreds into each of the party members, leaving them with hideous burns that the noxious seawater does little to calm.

>Flaming 4/6
>Observer 3/6
>Golem 1/5
>Novelus 2/6

>>26012148
As you melt the ice from your own side, you become aware of a righteous flame on the other side, approaching fast and unstoppable. It incinerates most of the ice wall, splattering you with a wave of scalding seawater, which reeks and leaves superficial burns.

>Shei 3/7
>Flow 8/4
The Phomesa brays as the torrent lands on her joints, rearing back and jumping away.


-
>All
With the ice gone, you see each other. Novelus, Observer, Amy, and Flaming see Shei and Flow, accompanied by a marionette of a deer, with a robe of moss and antlers, from which two paper lanterns hang. Everyone sees Amy as a waterlogged wolf-creature.
>>
>>26012085
''Well we aren't making any progress trying to shatter the wall ourselves amy!...'' Novelus stares at the mass of arms
''I had an idea...What if we turned those limbs to push the shell for us?''
>>
>>26012061
As you step back out onto the balcony, the air feels far more thin and harder to breathe. The salon sways like a ship at sea. Out in the distance, the Hypnagogium's towers are obscured by what appear to be textureless, glassy squares, surrounding each of them, blurring and distoring their colors. As your eyes shift and adjust to the outside, you note that the colors are becoming more simple. Differing shades of a particular color now meld into a single color, and details and shading are harder to perceive. On the whole, everything becomes a lot simpler and clear-cut.

"She was rigging the tower to explode... serve as a distraction for when... when we had to run. But I don't know what the signal would be-- I hurt her be-- ugh." he shifts as you heal him, feeling marginally better but still clearly woozy.
>>
File: Map Left Side Clear.png (16KB, 904x1420px) Image search: [Google]
Map Left Side Clear.png
16KB, 904x1420px
>>26012187
Mapali doodly
>>
>>26012187
Observer gets back up, transforming into a pony after he climbs back into his golem. "I detest your species need for lungs and nostrils."
>>
>>26012187
>>26012187
The sheep gasps in pain, being particularly hurt from the fire burning at his wool
''C-curses Amy...Be careful with that...'' He grunts, barely able to breathe
He descends from the shell and swims his way towards the goat and the goo
>>26012148
>>26012167
''Shei! Flow! How relieved I am to see you two. Where have you been?''
However as the sheep approaches, they both could see his wool was droopy and dripping in some places, he reeked of rooten water and his face and parts of his wool were charred and burned
>>
>>26012187
"GAAAH!" Flaming shouts out as the Amy-Wolf's searing flames scorch and burn her, coughing as the noxious fumes fill her lungs. But a sigh of relief follows as the ice is finally melted away by the great fanning flame, destroying the barrier and draining them out into the hallway again. Flaming grunts and stands up to her full height among the remaining putrid liquids, shaking her fur and staring at her tunic and burns.

She takes a whiff of her tunic, shuddering as the smell assails her. "UGh, GAG. Awful... i'm gonna smell like this forever." She smiles, shaking her head, "At least... at least we're finally out of there. At least we're alive.."

She looks down at the sun key, holding it close as she feels its warmth and nostalgic sense, then looking down the hallway before seeing the goat and goo pony.

>>26012256
She groans, "I hate my lungs and nostrils too right now. Do you know how I can get rid of them for a while?"

>>26012167
>>26012148
>>26012187
"SHEI!" She smiles, running towards Shei eagerly to ram her head against Shei's head in joyous greeting
[1d10] Bonk

"T-there you are! Where have you been, how did you find us?!" She looks up at Flow within the bag, "Sir Flow, why are you in a bag around... that..." she nervously stares up at the Phomesa, glaring at it. "Is... is that some sort of spirit? It doesn't FEEL like a demon."
>>
>>26012187

The moment the flames come out, Amy realizes her mistake. The guilt she feels is only worsened by the fact that it helped at all. Once everyone is dumped out by the water and back on the ground out of the room, she looks around at everyone she just hurt.

The haze of her rage blocks her vision. All she can see are silhouettes, each one feeling like a mountain of guilt every second she stares at them. She can't stand being near them. It's too much.

For a brief moment, she takes up an attack position and begins to growl. However, with every fiber of her being, she stops herself. She stands there for but a moment then turns to run.

She runs away from the party as fast as she can and doesn't stop. She runs toward the moon room without thinking. She just needs to get away.

[1d10] for running away!
>>
>>26012187
Shei-sher stares quizzically at the light emerging from the other side. It grows more brilliant in and instant and Shei's face reels a startled grimace. Shei-sher is engulfed in the hot funky smelling sea water, he gargles a scream until the all water has moved along and become shallow.

"Bleh Peh Peh eww" He spits the taste from his mouth whilst sitting in a shallow pool of dark water.
Shei-sher's expression lights up when he sees whats on the other side.

>>26012085
"Flaming!" Shei-sher cry joyiously before hugging you

>>26012026
>>26012013
>>26012000
"You're all here. Thank goodness. Has the Hypnagogium been as hospitable you all as it has to me? hehe"

"Oh! I forgot to introduce my new friend." Shei-sher points to the tall, mossy, marionette deer. "This is the Phomesa, he -or erm she? lead me to you all."
>>
>>26012282
"I will research a way to disable the worry of suffocation. It is a painful idiotic way for a creature to parish."
>>
>>26012187
Flow gets out of Shei's bag and shakes his coat and hat off, making sure he's not stepping on any puddles of the seawater. He removes a small amount of himself and drops it on some seawater to test the effects.

He sits down, not acknowledging the rest of the party as he focuses on the seawater, feeling a little salty about the Inheritance not being in his possession.
>>
>>26012282
Just as Shei-sher hugs you, he is playfully head butted, his face scrunches "Must you always ruin the moment" he chuckles.

"That's the Phomesa, a legendary machination of King Diametre's. She was designed to eradicate nightmares, but for a long time has been dormant. She found me when I should of been finding her. And now I've found you all."
>>
>>26012301
''Amy? Amy! Don't go by yourself!''
>>26012305
''This place has been a terrible experience all around, Shei...But I'm glad you found a new friend...She's rather cute'' He smiles at the strange doll before his expression becomes more serious ''No time for introdutions though, we cannot let Amy run around on her own like that...''
He turns towards the corridor and runs after Amy
>>
>>26012224
"Ugh, did this climb up something while we were in there?"
Pryce comments as he takes deeper breaths when they step outside.
"Shh, don't worry about who hurt who. Let's find her, that's all that matter now."
Pryce says to try and ease Spitshine.

"Hold on, I'll go slow but it might still be rocky."
Pryce flaps his wings and slowly tries to take off and hover towards the tower Spitshine was referring to. He looks off at the Hypnagogium, but diverts his gaze at the odd colors and shifting.
"And don't look over there, it's even making me queasy."
>Flight [1d10]
>>
>>26012307
"That it is... and it smells awful too. Blegh,"

she looks at her fur, "This is never coming out, never in a million years."

>>26012305
>>26012282
She smiles as she's hugged, closing one eye to give Shei the stinker as the dripping buffalo smirks. "Oh, you're hugging me. I thought those were too special...?"

She shakes her head, turning her head to press harder against his as her own means of displaying affection. "And, no, it's been absolutely terrible here! I can't stand it, it's been treating YOU nicely?!"

She stares up at Phomesa, "It's a machine that eradicates nightmares? That's incredible. And it led you to us?"

She breaks the hug from Shei for a moment, turning to bow to the Phomesa, "You have my thanks, Phomesa. You may have saved our lives."

Shorthorns looks at her key, "We were close to finding a way out of here, using this key. We were trapped, but Amy freed us with her fire!"

>>26012301
She turns to look at the waterlogged wolf, her burns not offsetting her joy at being freed. Having grown slightly more familiar with her wolf form by now, Shorthorns dares to approach the creature, "Amy, you did it! You..."

She backs off as she's growled at, a primal instinct to survive pressing her to back away in fear of being eaten as Amy snarls in her attack position. She tries to fight the urge to run, however, as she sees Amy take of sprinting in the other direction. Her eyes open wide,

"A-Amy!? Wait, Amy!"

She turns to look to Shei, "I'm sorry, Shei, I'll be right back, promise!"

[1d10] She runs after Amy-Wolf, trying to keep up
"Amy, wait up, don't run your legs are longer than mine now!"
>>
>>26012275
Shei-sher pays you mind after he's greeted Flaming Shorthorns. "We've been -snck!" Shei snickers loudly like he's holding in laughter "pfft! Novelus -khehe -you certainly look more ladylike with your fur hugging your skin like that." shei-sher remarks your drenched fur clasping onto your figure tightly. Like a wet cat.
>>
>>26012333
Observer makes his way over to Shei. "Shei. I require your assistance in a project I have recently begun. I feel that I have planned out what I need, with room for more possible inventions to be built. When we return to our realm, I will need your help to 'remodel' the Sky Lab."
>>
>>26012256
"My thoughts... exactly." Ecc. B strains, hobbling over to you to dump Renee onto Golem. "Can you finally take her?"

Renee languidly makes water splashing noises, not concerned with the matter at all.

>>26012305
>>26012282
>>26012275
>>26012256
Following its introduction, the Phomesa makes a light, but unintelligible pittering sound, dabbling its hooves on its moss robe, then tapping each of your heads once or twice in greeting. It exudes an air of minor anxiety, floating slightly above the ground and making period twists and turns of its head, in suspicion of even the walls.

>>26012329
The seawater lays on you like a chunk of rock, adamantly refusing to meld with your body.

>>26012339
>>26012301
>>26012383
Amy rushes down the right corridor, followed by Novelus and Flaming. They notice the architecture of the hallways getting more and more like Circadia in its prime. Neat cobblestone, coated in snow and ice. There are even porticulli blocking the way ahead, but Amy quickly obliterates each of them.

Suddenly, as Amy rushes ahead, something jaw-like in shape springs out of the cobblestone at her. She must roll to avoid it. If she wants to move ahead, she must roll a second time as well. If she stops, she only has to roll once.

Flaming and Novelus must roll under these same rules, but their rolls will only be counted if Amy fails.

These rolls are all ONE (1) instant action.

>>26012342
You head in the direction of the Hypnagogium, but the visual effect only gets more intense as you approach. "Right around there, under the tower on the right..." Spitshine mumbles.

On the flight over, you notice that Ecc. A and F are still on that roof, but have been joined by Ichimonji and Box, both looking really worse for wear.
>>
>>26012414
The sheep shoots you a grumpy look as he takes off after Amy, the kind that says 'I'll get you after I'm done with this'
>>26012438
[1d10] DODGE
[1d10+2] inspire
>>
>>26012339
Shei-sher lets you chase after Amy. Still giggling to himself over you soaked appearance.

>>26012383
"This IS a special moment! Shut up!" he stammers

>it's been absolutely terrible here! I can't stand it, it's been treating YOU nicely?!"
"Not at all." Shei-sher says with a smile

you leave abruptly, confounding Shei-Sher.

>>26012256
"Yes, organs are a detestable thing" Shei says thinking back on the ponies in the hypnagogium. "We should follow Amy."

>>26012187
Shei-sher Climbs up the Phomesa and follows after Amy into the moon room.
>>
>>26012438
Pryce shuts his eyes and slows as the visuals of the tower grow wilder.
"Are you sure its there? Doesn't even feel like I'm looking at something solid."
Pryce glances away, noticing the roof-bound group. He flutters down to them, touching down and rubbing his eyes with a hoof after the sights, keeping Spitshine on his back.
"There you are, Spitshine said you got hurt Ichimonji. Is everyone holding together here?"
>>
>>26012438

Amy dodges the jaws. [1d10]

And then barks at them with holy flames.

[1d10+4] for wrath

>turn 2/3 for wolf form
>>
>>26012438
Shorthorns closes her eyes as her head is tapped, perplexed by the strange greeting of the machine. She feels slightly unnerved by the supposed 'guardian', but takes Shei's word that it's here to help all the same.

"Ah, um, thanks. Do you know where Renee's head is being kept by chance? We're looking for it."

>>26012477
She smirks as she runs, "Okay, that's fair I guess. It was really good to see you again."

As she's told 'not at all', and Shei follows behind, she twerks her head, "Huh? You're acting weird, I thought you just said they... oh. Oh, you were being sarcastic..."

>>26012438
>>26012488
Shorthorns marvels at the look of Circadia's 'original' appearance returning to them after obtaining the Sun Key, entranced by the eerie calm the more familiar, less surreal surroundings seem to bring.

As she runs after Amy, she continues to shout at her with pleas to slow down, "Amy, I said slow down! Please, come back, we shouldn't go too far! Amy, c-can you hear me?"

As the jaws leap out of the ground, she gasps, trying to leap and avoid them
[1d10] "These things again?! What are they?"

[1d10+3] She bashes her head into the jaw after attempting to side step, All or Nothing
>>
>>26012438
Shei-sher rides the Phomesa after Amy
[1d10+1] rolling to get close to her
>>
>>26012438
Flow sighs and gets back up, following the others as he hoists his claymore on his shoulder, ready for fighting again.

He sighs, "I remember the simpler days..."
>>
>>26012438
Observer doesn't mind letting his golem be a little occupied with carrying Renee.

He then begins to scan the creature that has just tapped their heads.

>Appraise: Biological Scan
[1d10+1]
>>
>>26012516

Amy turns and gives Flaming an angry snarl as if to say stop following her.
>>
>>26012523
She gasps as she avoids the jaws jutting out of the ground, "W-were things EVER simple before here?!"
>>
>>26012438
>correction, if Amy succeeds* they're counted, since Amy's dodging them

>>26012466
Inspire succeeds!

>>26012488
One springs up and clamps onto your leg; it's a set of teeth, in a desiccated and filthy corpse's mouth, that had been buried beneath the cobblestone. You blast away another portion of the cobblestone ahead, revealing at least 2 more places where corpses had been buried. There could be more ahead, though it would take a brief examination of the area for any more traps.

>Amy 2/3

>>26012516
The Phomesa takes only one look at Renee before it steps briskly back, in a very clear NOPE.

You knock the jaw off Amy's leg, getting only a small nick on your chin from its clamping teeth.

>>26012518
You catch up to Amy.

>>26012523
Me too

>>26012536
An artificial construction, the only signs of life on its body are the moss robe and a force in the lanterns. As Shei said, it seems tuned to fighting nightmares, created from a matrix of seance-related rituals performed at its creation. More information lies below, but some force seems intent on resisting any prying attempts you make.

>>26012484
As you land on the roof, you notice Ichimonji is wearing two coats, and that Ecc. F is wearing none. A faint hint of a hideous burn can be seen on Ichimonji's side where the ight peeks through. She pulls her coat over herself and surveys the sea of rampaging demons below. "Shit happens. 'Specially round explosives. No time to dwell on it. Round up your crew because we're leaving. Where are they?" she barks.

Spitshine looks downcast and greatly guilty as she brings up 'explosives'.

>Pause
Thread posts: 112
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