It sounds like when it's your turn to act, you get free range of movement until you run out of action points. Kind of like Worms in a sense that you get to freely reposition yourself and attack with your weapon of choice. Sounds interesting.
Looks like a mix between Final Fantasy XIII and Valkyria Chronicles. To be honest, I'd love a Valkyria Chronicles-like SRW with proper mecha, but at the same time this is too AC for me. Gimme some of that super robot.
I like the design stuff. Not sold completely on the meat and potatoes of it.
If it takes off and more comes from it may look into it more, but I never get my hopes up over crowd funding shit.
The idea seems neat and I'll try the demo but the team is pretty nothing. That makes me question will it turn out that good and if it will come out at all, I prefer to back smaller game for new teams
Yeah, that's definitely a concern. I looked at the KS site, I like the idea, the art is cool, and the team is enthusiastic, but so much can go wrong in the course of game development that it's very risky to support a kickstarter unless your team has a ton of experience. This one seems to be the brainchild of one guy with an uncertain amount of background as a dev. I'll be giving this project my best wishes, but I don't think I'll be investing.
>Adjust your personal pilot stat and write a self-biography. The backer gets to choose an exclusive artwork we set for use as your in-game dog tag.
>You also get to choose whether this character would be permanent death or not.
I really hope the same weirdos who backed Kaiju Combat don't back this game.
So forgive me for asking, but what happened to Kaiju Combat? I've heard of several high-profile KS failures (everyone knows of MN9 by now, but a bunch of others like Woolfe and Project Phoenix ended up sputtering out too), but my understanding is: Kaiju Combat was going OK until they found out the most well-paying backers were furries who were absolutely insistent on getting their obnoxious characters into the game, which made life a living hell for the devs and pissed off all the other backers. Is that more or less it?
That's pretty much exactly it. The only thing to really add is there's this one weird guy who has his own furry mob that actually doxes people if they use his OC without permission and forced this other guy to make their OC his OC's boyfriend. You can imagine how someone like that would be a massive hassle for the devs.
Holy shit, that's absolutely insane. I can't imagine how the devs would deal with that, it seems like a living nightmare. They could just say "fuck it" and give him back his money, but that could be a lot of money, and it seems that psycho would probably try to dox the devs.
>They could just say "fuck it" and give him back his money, but that could be a lot of money,
That's exactly the issue holding the game back for so long. The people wanting to shove in their shitty OC especially the guy I mentioned contributed a ton of the funding so they either gotta play nice or just kill the game and start anew. It must be hell trying to juggle this stuff on top of trying to not alienate people who don't wanna play as a giant green kangaroo who burps for people with a gas fetish.
>This campaign will receive all funds raised even if it does not reach its goal
Why don't more crowdfunding games do this? I mean I get that they could just take the money and run, but doing flexable funding also shows me that they have some faith in their product and that they are willing to float some of the bill themselves should it come to that.
Oh these guys are definitely not native english speakers, I thought so from like line 1 but then their names confirmed it. Shame cuz this looks awesome! But they're describing it wrong.
It's Valkyria Chronicles style gameplay, put all your units in place and world is paused from overhead. But then once you actually start moving/performing action it's real time based on like AP stuff. They aren't asking for a shit ton though and even though they haven't created quality stuff they have shipped games on multiple platforms.
But you're wrong. The words Front Mission and Valkyria Chronicles combined give me an immediate erection. Turn based strategy is fun.
Fuck I knew there would be thread about this here.
This thing is literally Front Mission, 2016 edition. Even design and movement have similarities. I am all in.
Played the demo. As other anons mentioned, it's Valkyrie Chronicles meets Front Mission, which is actually pretty fucking sweet. Prealpha though and it shows:
Movement is slow and clunky.
Weapons are all over the place in terms of quality.
Moving actually fucks you up more than just standing around and shooting missiles.
AI is retarded as fuck.
I still had fun with it. Would back it if I had money at all. 60k for PC game like that? Someone make it happen please.
I'll buy this just so I can make Power Doll mods.