Comfy discussion of the game and it's Awesome Mechas.
I, for one, was not expecting the water processing plant in Primordia to go full Aliens on us so quickly. That was pretty cool to see play out.
Pretty great. You have to go through a bunch of chapters without a Skell, but that just helps give you a sense of scale when you're running around in it and everything is so much smaller than it was on foot. It gets even more so when you get the jetpack and can suddenly go all sorts of places you've seen but had no idea how to reach. Skells aren't all that big by giant robot standards, but they feel massive thanks to the world design.
Really? That would explain why only a few pages are the only thing out there.
I'm still hoping against hope that a DLC will happen and that group will be there for a few side quests.
So I've gotten three Ares 90s for my NPCs and decided to try out a level 60 for myself and wow, the damage decrease is huge. I've been hearing you can build a Skell that can match the 90, but how are you supposed to even get close?
Superweapons probably. And also swapping the parts with better ones. I got some level 60 skell parts from drops that I equip to Excavator and it does boost the stat. Though not much, but I assume there must be better parts to find out there.
Fairly sure the one Irina piloted was just the LvL30 Lailah frame with the colour scheme from the promo pics.
How do you get the superweapons trimmed down to a reasonable cooldown? 120 seconds is rough.
For frame I went with a Formula Zero. Normally I prefer heavy Skells, but that massive base accuracy and evasion are hard to resist. Superweapons only cover back and shoulders, what's recommended for arms, firearms and spares?
Look at this potato.
How edible do you think it is?
Anyone else make themed dolls? Got a melee one with 2 beam claws, a physical back weapon, shields, and Deus Crusher. Another has the beam drones and the superweapon drones.
Multiple XX cooldown augs.
Someone just uploaded this artbook:
>spent 100 hours in the first few weeks of December
The game doesn't make me feel like I spent THAT MUCH time playing the game. Tempted to do a new file and maybe avoid all the same misteps that I did early on.
But where do I find it? I really wish I bought that strategy guide.
Go to the west side of Primordia where there's a lake. At the west end of the lake there will be a waterfall over an overhang. The path under the overhang leads into a cave, and just outside the entrance you'll find the senirapa water in a red crystal.
>the water they needed was right next to the place they were going to produce it at
And yet I probably never would have found it without your help, anon. Thanks.
Fuck this quest. The quest marker and follow ball brought me all the way to the northern coast of Caulderous and made me run circles around that death volcano that fucks up the follow ball until I gave in and googled the answer.
I asked my wife how she had finished it, and she just let the guy die and took the water when he asked her to. In hindsight, I should have done the same.
But space has no temperature. In fact, because its a vacuum, it serves as a great insulator. In other words, you're more likely to die from overheating than you are from freezing.
You would freeze in deep space for certain. The body radiates enough heat to drop in temperature in a vacuum absent an external source of more energy, like the sun, over enough time (at least if we're talking about a human body). Loss of heat through convection is only one factor.
If you were in orbit around Earth, floating around in space without a suit and in view of the sun, you'd freeze. You need to be a little closer for energy lost through black body radiation and energy gained from the sun to cancel out. You also need to be spinning, because the human body doesn't transfer heat all that well (being mostly water), so if you were stationary, the side facing the sun would fry and your ass would freeze.
The timeframe for frying is much shorter than the one for fully freezing, but we are also ignoring the loss of energy through means other than radiation which would realistically be undergoing a body in space (like the evaporation of liquids; if you've ever sprayed a can of compressed air for a long time, or held it upside-down to shoot out the liquid, you've experienced how decompression = cooling).
the real question is how did the cantor that took over the water purification plant even 'snatch' the workers' bodies if they're just mims. what's the point if they're not organic.
Jesus Christ, just when I thought it couldn't hold any more shit on its back.
i know this is gonna sound stupid, but, aside from memewalker, the best way to git gud at ground fighting is just through augments like MATT XX and POT UP XX/POT BST XX?
i'm ok in a skell, but in time attack missions where skells are prohibited i get fucked, hard.
Is this a glitch or is her corpse as stubborn as she was?
Those rocks are drawn as 2D sprites from here. Reminds me of that one flower in Xenoblade.
Reminds me of the entire Makna Forest in XBC.
But I played the 3ds version so I dunno if the LOD scales that badly on Wii.
IMAGINE IF YOU WILL A FOREST THAT CAN SUDDENLY GAIN AND LOSE A DIMENSION IF YOU SO EVEN LOOK AT IT FUNNY.
It makes sense yes
But it's kinda silly when the LOD is coded such that there's significant pop with the models
Especially when the low and high detail models don't really look similar to one another at all
Makna Forest in the Wii version had this really fancy primordial looking flower that was always rendered as a 2D sprite, even when standing next to it. It was a nice high res sprite, but I don't know why they put something that stuck out so bad in there.
I can't remember the name but it was a tyrant fight. The tyrant was some bug near the west gate, surrounded by higher level bugs
>get in the bug swarm
>eliminate the tyrant
>fucking book it before the other bugs can finish my party off
I'd present her my big, strong friend.
Jesus what's with all the ayylmaos lusting for my robodick?
She's literaly not human
The Threehouse works in mysterious ways.
Is it possible to change a Skell's finish? Bottom right says the finish is gloss, which makes me think you can somehow change it to matte. I can't think of any other reason why they would put that there.
Finally got my Ares 90
....Now... what to do
Run around and kill most of the Tyrants, there's only a few that an Ares 90 with two or three Slayer parts can't one-shot.
I personally kept grinding for more until I had three of them to give my squadmates, I might build a fourth to tide me over until I can get a super-Skell going.
A big thing is that now you can handle Yggralith Zero if he's around, an Ares 90 that stays in the air over him is practically indestructible and can easily break all his parts to rack up RP and reward tickets.
Protip: the probe's RIGHT in front of a level 59 enemy that aggros on sight, build at least 1000TP, go behind the enemy and use Shadow Walker (the FMJ aura that nullifies enemy detection when used from behind), then cancel the fight with B and you can simply walk to the probe undetected.
The final boss room in this game is more bullshit than in the first game somehow.
>can't leave the room without restarting the whole ordeal
>two of my skells are destroyed
>the other two actually ran out of fuel somehow
Guess I can probably just wait for the skells to refill enough to finish it. Inb4 my power goes out.
I actually managed to total my only level 50 Skell in the first phase of the first boss because I wasn't paying attention to his REFLECT EVERYTHING skill. It took me several tries to beat the second phase on foot.
I started and finished that final fight on foot. The main story trio was already maxed out at 60, and I had skills to keep their TP, as well as my own, up through the duration, As soon as one Overdrive went down, another one was going up. Pretty much worked it the same way as when I had to deal with the cat people. Just get ready to overdrive and use every spin skill I had available alongside any limb destruction skills. Stream Edge, Blossom, and Rising blade are wonderful workhorse skills for Longsword.
Seeing as I just finished the game myself, quick question.
Will I be able to add lao back into my party later via Affinity mission?
Well you see the things you had me fight all got one shot by me so I have no fucking clue what type of attacks they use. Why did you even come here?
Yeah, but that anon may want to see the ending in big screen.
And if anyone didn't know already, touch and hold the touchscreen for few seconds when the game started to switch to gamepad screen immediately. Normally you have to choose new game/load game first before gamepad screen becomes usable.
Speaking of, gonna start a new game on XBC.
Since I stuck to Final Smash party as my endgame gang on my first run through, any other party formations worth trying? Bonus points for anyone who can find a late game use for Sharla.
Have you tried ever PLAYING as Dunban? Because you can set up some insane art combos that loop into one-another and are a ton of fun. Other than that you could go all-girl team with speccing
Fioraup for dragging the aggro with high DPS and playing as Melia because her AI is dumber than a brick, with Sharla keeping you both alive
I dunbanned for a bit and it was alright, but I never experimented with his combo potential since the game never actually showed how there's an art that sets up that one weird coolguysdontlookatexplosions art of his so I just stuck to the early game vanilla shit because building meter all day erryday was how I played XBC.
Mira is Alvis, he's the one google translating everyone's languages and streaming the mim consciousness. He's also snatching and trapping everyone there until they learn to play nice and kickstart a grand space empire.
Fucking hell, okay, so I finally unlocked Definian's Downfall. In case it helps anyone else: once you do the Professor B and Alex storylines, plus I think a few others, there'll be a woman off to the left of the barracks along the wall towards the East Gate. Talk to her, she'll call herself the town helper and vanish. This unlocks the Ambush quest at the console, which leads into the final quest chain. It took me weeks to figure out you had to do that.
Definian's Downfall is also balls-hard if you're not ready, since it's no Skells allowed. Bring Elec, Beam, and Gravity resistance.
>finally get Skell
>ground combat is more enjoyable
Damnit. Oh well, I'm still having fun.
I went in half-assed with my treasure sensor gear and one of my party members at 40. Most fights weren't had, but a lot slower than they needed to be, and the one with Gravity attacks pretty much instagibbed me because I had heavy armor on. I'm sure it'll be fine when I do it with proper armor.
I can't even comprehend what they were thinking make every Skell skill have 30-60 second cooldowns and removing secondary/tertiary cooldowns entirely. You can never respond to soul voices because your skills are always down and there's no real incentive to save them up because you're just wasting damage by not using them. Plus none of the Skell skills really combo together like the ground skills do. Skell combat really boils down to G-Buster, Drone, Wait, Repeat Until Dead more often than not.
On the upside, it feels good to G-Buster enemies who would otherwise give you trouble.
>played through entire story
>just now I realize you can upgrade arts like in the first game
I love these guys so much.
>Tfw no Orphe companion
>Tfw no Wrothian companion
>Tfw no Ma-Non companion
>Tfw no Prone companion
>Tfw no Definian companion
>Tfw Tatsu's a useless piece of shit instead of joining the fight like Riki
That's not what "mirage" means, you dumbass translators.
They don't seem too derivative of anything I'm familiar with. I like how little noticeable clipping there is in their animations even when they're covered with giant weapons.
What is a Mirage then?
They have a very nice theme going from them. And that's quite something in its own right.
I'm about ready to craft my first level 60 mech that isn't Excavator, and I have no idea which one I should be aiming for, since I've been running Amdusias all game but Excavator already is basically Amdusias: Thermal Edition. Should I go for a light model and try for an Evasion build or go Mastema long range or what? What do the medium mechs even specialize in?
What kind of weebs would ever use this kind of language?
No, please, give more details about the probe-y bits!
not guntank, obviously, but i refuse to make an ares because i hate how much it reminds me of turn x.
He's ready to bake some "q'eik".
>there are people with taste thise shit on this board right now
What the fuck is with 8-4 and "wax poetic"?
Yggralith and Telethia would make good SRW bosses. Especially Yggralith since it's described as "anti-planet beast" or something
I want more side missions about Wrothians interaction with human and other xenoforms
Wrothians best race. Too bad they're not playable and the bottom part of their ceremonial outfit got censored to hell.
Medium Skell armour gets bonuses to Ranged/Melee attack and accuracy, as opposed to Heavy armour which gets bonuses to damage types (Thermal, energy etc). They're better for specialising in either melee or ranged, whereas Heavies are more balanced across a couple of damage types.
If you want to build something that can one-shot Telethia, you want a heavy since the bonuses from damage type ups are huge. If you want survivability, Formula Zero is about as close as you'll get to matching the ridiculous Evasion of the Ares 90.
Lailah's gimmick is that it can keep up Overdrive all the time with its 6k GP and makes it almost invincible since its Overdrive makes it take less damage, regenerates its HP and protects it from debuffs. It doesn't do as much damage as other Skells but it takes less grinding to set up.
Formula and Verus can stack evasion to the point that nothing can touch it but frankly I don't think it's worth it since all of the evasion augs take an absurd amount of grinding.
The super one-shot Skell build is a Mastema with the Zenith Cannon and the armor from the Amdusias and damage augments out the ass. You can oneshot everything except Telethia which takes two shots and Gradivus which is better for ground builds anyways.
Honestly you can kill everything in the game with just an Ares 90 and the right augments so I don't see much point going past that unless you don't like how it looks or something. Also, literally the only level 90+ bosses that would require any specialized augments and can't be fought on foot are Telethia, Vortice and Terminus.
Well, they HAVE been around since the first Xenoblade, and even back there they organized into tribal societies, they obviously have some form of advanced sentience so yeah, I guess they can enjoy performance arts.
The most mysterious ones in XCX are the ones calling in UFOs with Nazca lines in Oblivia.
I guess I shouldn't go firing the hexhead cannon every time I see a big enemy.
I managed to kill just the leader, but at that time the nearby grunts were squad mission target. So I phoenix the fuck out of them. I wasn't desperate for tickets but I thought, why the hell not; its not like that prone will know anyway.
>go to a probe I've already planted
>Miranium deposit discovered!
Six Stars Ceremonial Bottoms aka the fundoshi, has been switch out for white boxer shorts and socks.
Oh, you're right. Still weird how everything else can be even more revealing without getting censored, though.
The True armor/reginal plastron also has a lot of cheek, though, but I guess see-through clothing doesn't count.
Check your friends list in the WiiU menu, still want people to add me.
Definitely the one in Sylvalum with the ice cream cake. You know the one
Serious question: if you choose to evac her right away does she still tell you this and make you go after the prone? I kept pressing her for answers because she wasn't being clear on if the other person was still alive or not and I didn't want to abandon them if they were. Did anybody choose the other option right away?
>fighting ygg with your team
>fucking him up pretty good
>'low on fuel, fuck it i'll bind him'
>go to bind
>l+r free fall instead
>teammate got the bind before
>teammate binds for literally .5 seconds and then ygg breaks free wasting the bind/depriving me of fuel regen
>continue freefalling baka desu
are your teammates only good for treasure sensors? they're fucking awful except for diverting attention.
I've noticed that they usually fuck up the first bind opportunity, but hold the second one if the monster gets staggered again.
But yeah, most of the weapons that have extra effects on bound enemies are useless to the player character. They're only really good for the the party members.
All the level 60 skells besides the Ares 90 and 70 as well as the DLC ones are the main parties skells. First one being yours, second being Lin's, Third being Elma's and then Irina's.
The first page of the art book shows this
>>because going around and one shoting tyrants is lame as fuck.
One of the main points of the Tyrants/Super Bosses is to test yourself and you tactics against them and the Ares kind of does away with that.
>Told that skells are super valuable and only the best of the best get them.
>L gets one no problem
>Seems like everyone sociopath in Blade has a Skell to fight you with
The fucking civilian pizza guy has a Skell
Did I miss something?
Having a Skell is the right of every men, woman and child dude.
it's not even that bad in the pic you're quoting. it can be much, much worse.
No no, there's literally Nazca lines with a bunch of high level Saltats worshiping a Fal-swo (which the person who took this screenshot didn't grab for some reason).
tfw no more /m/ adventures
tfw no more big guys to kill
tfw no more randomly running into gi zang or mia
It's like I'm really playing an N64 game!
47. Haven't found a single one since chapter 7, and I'm now well into the post-game.
Read the good word and be saved.
To get lobster #98 to appear, you have to complete Definian Downfall and Mia is Missing!, the latter only becoming available after you clear the former. Definian Downfall requires doing the Alex, Professor B, and Bringer of Miracles storylines, it might also require some others.
Telethia Plume is getting ready to go down but there's 2 hours left on the clock before it escape. The moment it hits 0 RP, make sure you kill it as soon as possible if you want to receive the achievement
Finally beat the main story after 130 hours. Such a waste of potential. Seriously the story could have been amazing.
This story never truly ends.
Fuck you too. They better make a sequel.
Like holy shit, that post credits scene got me so intrigued.
Samaarians = Protoculture,
Ganglion = Zentradi?
honestly, for me, the 'story' was so minuscule in comparison to the experience, that i don't care if it wasn't answered. human:xeno interaction is the meat of the game, and elma and company's story is secondary.
>There will never be DLC where you can pilot Metal Face, Xord, Face Nemesis and Yaldabaoth.
Yeah, she piloted Ares in one point, but that's not her last one. In her last affinity mission where she reminisce about her first time landing in Mira and losing her old team mates, you can see her pink Urban in the flashback.
Maybe, as the Skell technology advances, for the next Xenoblade we may have something like it.
And then, for the next next Xenoblade, we may have Welltal.. And maybe, just maybe, Wlltal ID for the next next next Xenoblade game
Don remember her quest line from the Wii's Xenoblade?
Yes, I'm just saying she looks a whole lot like IDW's Karai.
All the the alien races siding with humanity, talk about there possibly being more human ships out there, and
Kristy wanting to expand Frontier Nav to other planetsfeels kind of like a set up for an MMO. Maybe Monolith was just testing the waters with the very limited multiplayer content in this game and is just trying to get Nintendo's go-ahead.
On the other hand,
>ever supporting online content in earnest
Anybody know an efficient way to raise party affinity after you've done most of the normal missions? Those support missions under the network console don't really seem to raise it that much, and they're incredibly boring.